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The Fast Falling Grapple

JELLYHEAD

Smash Cadet
Joined
Dec 2, 2007
Messages
39
Location
Newcastle
After a quick search of the boards I couldn't find any posts about this so I'll just throw in a quick one:

This is something I use a fair bit for recovering from being knocked high off the stage, basically the falling grapple works in the same way as the rising grapple, instead of an upward dodge simultaneously with the grapple beam its just a downward dodge simultaneously with the grapple beam; this is useful because it makes Samus fall MUCH faster than her fastfall and will cause her grapple beam to immediately connect to any wall around 1.5x her body length below her, if you press Z immediately upon it connecting you can grab a ledge instantaneously without having to pop-up I find it handy to get past projectile edge guards and sometimes to bait an Fsmash off a Marth or just to plain fall faster if I'm above the stage, obviously its not as useful as the rising grapple but it has its place.

Test it out and give me your thoughts :p
 

Pi

Smash Hero
Joined
Feb 5, 2008
Messages
6,038
Location
Lake Mary, Florida
I do it some times to change things up
most of the time though I can't see the stage when I do it lol so I hesitate
 

Paradigm

Smash Ace
Joined
Nov 21, 2005
Messages
700
Location
St. Brutus's Secure Center for Incurably Criminal
I don't know about his game now, but when I played him a number of years ago Hylian used to do this all the time. In addition to what you've mentioned, he'd do a falling grapple into bombs (to cancel out of it).

Personally I've never felt the falling grapple was all that useful, but it is another option to keep in mind. The change-up surprise alone is useful since you don't see it all that often. If nothing else, it's fun to be showy d:
 

JELLYHEAD

Smash Cadet
Joined
Dec 2, 2007
Messages
39
Location
Newcastle
I don't know about his game now, but when I played him a number of years ago Hylian used to do this all the time. In addition to what you've mentioned, he'd do a falling grapple into bombs (to cancel out of it).

Personally I've never felt the falling grapple was all that useful, but it is another option to keep in mind. The change-up surprise alone is useful since you don't see it all that often. If nothing else, it's fun to be showy d:
I own an NTSC copy (and have to use homebrew and run it through gecko to make it work) but I live on Australia meaning I have to use the PAL version for tournament play, there's no super grapple and no bomb grapple stuff, but we do get better graphics :)

Basically I got the idea for this thread because I was watching one of HugS' recent sets and in one of his matches (think it was on dreamland) in order to avoid getting hit by some move that was gonna adgeguard him he did a downward dodge then pulled out the grapple at the last second and ended up dying because it went over the stage anyway, I was thinking to myself "if he'd used the falling grapple he would've survived then" so then I decided to post this lol.
 
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