Kodystri
the PK Spamming Lucas Main
- Joined
- Jul 24, 2014
- Messages
- 412
- NNID
- Kodystri
Before we began, I am NOT a Mii Brawler main or will ever use the character seriously, I use Mii Gunner and may still stick with Ness and Lucas regardless.
Hello guys, I am Xanos, currently ranked 7 on the PR in GA(though I may be kicked off top 10 this season) and I have always been a huge supporter of Miis. I used to main Mii Gunner and loved every aspect of its moveset. But, then people banned Miis in GA for a time period, and I just decided to drop Mii Gunner because of it and go with Ness(and later Lucas). Recently, the Georgia Smash Community recently allowed Miis legalized in all of their moveset mainly thanks to the player, Limbs, who commonly teams up with Fatality. Recently, Fatality was double eliminated by him and has gotten some controversy.
First of all, it is REALLY REALLY bad that I have to DEFEND Helicopter Kick for the majority of this post and not the other two Miis to get a point straight because people complain about that move like the plague.
Now as you probably heard this message a million times.
HELICOPTER KICK IS NOT BROKEN, JANKY, or CHEESY.
There I said it.
Helicopter Kick is infamous for killing people early around 40-60% at the edge, and I have witness several complaints about this move to warrant the Miis banned, including Swordfighter and Gunner. People do, however, realize there is just as janky moves or combos that can do it more consistently than Helicopter Kick. Zero Suit Samus for example, can get this combo very consistently as shown in Nairo's play though it kills later than Helicopter Kick. Bayonetta can also consistently get her 0 to death on many characters. Ness can potentially kill you at 40% with PK Fire to Bat, Nair Jab Lock, or PK Thunder 2. Captain Falcon can read your airdodge and kill you stupidly early. Every Shield Break Punish ever. etc etc.
Yet, besides Bayonetta, I never see NEARLY as much complaints about Helicopter Kick than I see about the characters that can kill early. Helicopter Kick dying at the edge at 40-60% is actually easily avoidable if you know the matchup. One way is to simply not get grabbed at that golden percent. After the golden percent, Mii Brawler will be unable to kill with Helicopter Kick except for a read. In Fact, you can also factor that Brawler's ONLY reliable kill moves are Helicopter Kick, Side B 1(Can't remember the name), Up Smash, and Forward Smash. Mii Brawler does not have a kill throw. Mii Brawler does not have an aerial that kills except much later. Up Smash and Forward Smash requires hard reads. Side B and Helicopter Kick requires commitment.
The other way to avoid dying at 40-60% is being near the middle of the stage. Mii Brawler will not be able to kill you with Helicopter kick at that percent if you are in the middle of the stage. Just like how some people describe the Meta Knight MU is being at the edge of stage, the same applies to Brawler, but being in the middle of the stage at the golden percent.
With the uprising of the Bayonetta bans, there has been some controversy yes. However, there is people that want Bayonetta not banned but Mii Brawler legal. Though not a huge percent of the population, the people that does not want Miis to have all their moves because "Oh helicopter kick is broken" but keep Bayonetta Legal, pisses me off in a way. Like why? At best, you will have 3 more viable characters. I am sure people like their characters.
Okay, now lets take Helicopter Kick out of the equation. I am very sure people would be supportive of Miis if it was not for Helicopter Kick or other broken moves on Miis. There will be people that would not like the idea because of course "custom" characters. But you do have to realize that Mii's gimmicks are being "Customized characters." Just like Rosalina's gimmick being a puppet fighter, Mega Man's Gimmicks is having projectiles in majority of his move, Ryu's gimmick being his inputs, Cloud's gimmick being Limit, and I can go on with this.
Not only the bans attack people that legitimately want to main them competitively, it also attacks people that are new to the scene. I am sure many people if they got the game was like "Oh I can play Lloyd, Chrom, and all these other cool characters!" and enjoy their moveset. Then they notice there is a competitive scene. They enter the tournament and then bam, your main is banned or extremely limited.
Though, why do we not just go default? Well I will be blunt. They do suck. But saying they suck should not be an argument for Miis being completely legalized. As I said earlier. THEY ARE CUSTOMIZED CHARACTERS. They have been buffed around their movesets, even their other specials more than any other character. I will admit I don't have the most legitimate argument for this.
You may say the same about customs, but customs are generally super grinding to get and takes a long time to get. It has also been ruled uncompetitive by many people for legitimate reasons(Power Vision, Extreme balloon trip, Dongbender). Miis are not technically custom as you can use Miis(even with equipment, as they will go into battle without it) when customs are off. You probably heard this argument a million times, but the point still stands.
Now to talk about the DLC Characters, characters that were not in the original game. You have to pay for these character, while the Miis stay completely free and a small bit of time to make. One common argument is that Miis require time to set up. That is true, I am not going to deny that, but so does... DLC CHARACTERS. You have to go through a menu, select your characters, select the stages, and bam you bought them. At the same time, it would not hurt to add a small and a large Mii to have it correct. So why are we again, limiting Miis when we have to pay for DLC characters? Why are we keeping DLC Characters when DLC isn't on every system? How is a player going to learn a DLC Character Matchup if he does not have access to that character. Meanwhile, you can set up a small Mii for free and learn the MU there and lab with that character. Takes less than a minute once you have a small and a large Mii in your system.
Though, how do you make people bring set ups with Small and Large Miis with them? First of all, the best solution would be waiving the venue fee with a complete set up. That includes the DLC characters, Small and Large Miis, TV, Game and Console, and working Audio. If they are too lazy to add miis, well their Venue fee is not waived, simple as that.
I really hope the community can understand why Miis should be legal. They are customized characters. And customized they should be.
TL;DR - Miis should be legal and one of the biggest complaints about Miis is Helicopter Kick(not a broken move), not the Miis themselves as I have witnessed. There is a few ways to address Mii legality, but I have only listed one, which is the venue fee.
Hello guys, I am Xanos, currently ranked 7 on the PR in GA(though I may be kicked off top 10 this season) and I have always been a huge supporter of Miis. I used to main Mii Gunner and loved every aspect of its moveset. But, then people banned Miis in GA for a time period, and I just decided to drop Mii Gunner because of it and go with Ness(and later Lucas). Recently, the Georgia Smash Community recently allowed Miis legalized in all of their moveset mainly thanks to the player, Limbs, who commonly teams up with Fatality. Recently, Fatality was double eliminated by him and has gotten some controversy.
First of all, it is REALLY REALLY bad that I have to DEFEND Helicopter Kick for the majority of this post and not the other two Miis to get a point straight because people complain about that move like the plague.
Now as you probably heard this message a million times.
HELICOPTER KICK IS NOT BROKEN, JANKY, or CHEESY.
There I said it.
Helicopter Kick is infamous for killing people early around 40-60% at the edge, and I have witness several complaints about this move to warrant the Miis banned, including Swordfighter and Gunner. People do, however, realize there is just as janky moves or combos that can do it more consistently than Helicopter Kick. Zero Suit Samus for example, can get this combo very consistently as shown in Nairo's play though it kills later than Helicopter Kick. Bayonetta can also consistently get her 0 to death on many characters. Ness can potentially kill you at 40% with PK Fire to Bat, Nair Jab Lock, or PK Thunder 2. Captain Falcon can read your airdodge and kill you stupidly early. Every Shield Break Punish ever. etc etc.
Yet, besides Bayonetta, I never see NEARLY as much complaints about Helicopter Kick than I see about the characters that can kill early. Helicopter Kick dying at the edge at 40-60% is actually easily avoidable if you know the matchup. One way is to simply not get grabbed at that golden percent. After the golden percent, Mii Brawler will be unable to kill with Helicopter Kick except for a read. In Fact, you can also factor that Brawler's ONLY reliable kill moves are Helicopter Kick, Side B 1(Can't remember the name), Up Smash, and Forward Smash. Mii Brawler does not have a kill throw. Mii Brawler does not have an aerial that kills except much later. Up Smash and Forward Smash requires hard reads. Side B and Helicopter Kick requires commitment.
The other way to avoid dying at 40-60% is being near the middle of the stage. Mii Brawler will not be able to kill you with Helicopter kick at that percent if you are in the middle of the stage. Just like how some people describe the Meta Knight MU is being at the edge of stage, the same applies to Brawler, but being in the middle of the stage at the golden percent.
With the uprising of the Bayonetta bans, there has been some controversy yes. However, there is people that want Bayonetta not banned but Mii Brawler legal. Though not a huge percent of the population, the people that does not want Miis to have all their moves because "Oh helicopter kick is broken" but keep Bayonetta Legal, pisses me off in a way. Like why? At best, you will have 3 more viable characters. I am sure people like their characters.
Okay, now lets take Helicopter Kick out of the equation. I am very sure people would be supportive of Miis if it was not for Helicopter Kick or other broken moves on Miis. There will be people that would not like the idea because of course "custom" characters. But you do have to realize that Mii's gimmicks are being "Customized characters." Just like Rosalina's gimmick being a puppet fighter, Mega Man's Gimmicks is having projectiles in majority of his move, Ryu's gimmick being his inputs, Cloud's gimmick being Limit, and I can go on with this.
Not only the bans attack people that legitimately want to main them competitively, it also attacks people that are new to the scene. I am sure many people if they got the game was like "Oh I can play Lloyd, Chrom, and all these other cool characters!" and enjoy their moveset. Then they notice there is a competitive scene. They enter the tournament and then bam, your main is banned or extremely limited.
Though, why do we not just go default? Well I will be blunt. They do suck. But saying they suck should not be an argument for Miis being completely legalized. As I said earlier. THEY ARE CUSTOMIZED CHARACTERS. They have been buffed around their movesets, even their other specials more than any other character. I will admit I don't have the most legitimate argument for this.
You may say the same about customs, but customs are generally super grinding to get and takes a long time to get. It has also been ruled uncompetitive by many people for legitimate reasons(Power Vision, Extreme balloon trip, Dongbender). Miis are not technically custom as you can use Miis(even with equipment, as they will go into battle without it) when customs are off. You probably heard this argument a million times, but the point still stands.
Now to talk about the DLC Characters, characters that were not in the original game. You have to pay for these character, while the Miis stay completely free and a small bit of time to make. One common argument is that Miis require time to set up. That is true, I am not going to deny that, but so does... DLC CHARACTERS. You have to go through a menu, select your characters, select the stages, and bam you bought them. At the same time, it would not hurt to add a small and a large Mii to have it correct. So why are we again, limiting Miis when we have to pay for DLC characters? Why are we keeping DLC Characters when DLC isn't on every system? How is a player going to learn a DLC Character Matchup if he does not have access to that character. Meanwhile, you can set up a small Mii for free and learn the MU there and lab with that character. Takes less than a minute once you have a small and a large Mii in your system.
Though, how do you make people bring set ups with Small and Large Miis with them? First of all, the best solution would be waiving the venue fee with a complete set up. That includes the DLC characters, Small and Large Miis, TV, Game and Console, and working Audio. If they are too lazy to add miis, well their Venue fee is not waived, simple as that.
I really hope the community can understand why Miis should be legal. They are customized characters. And customized they should be.
TL;DR - Miis should be legal and one of the biggest complaints about Miis is Helicopter Kick(not a broken move), not the Miis themselves as I have witnessed. There is a few ways to address Mii legality, but I have only listed one, which is the venue fee.