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The C-stick Ruins Me

vagabond

Smash Apprentice
Joined
Jul 27, 2005
Messages
183
Location
York, PA
Hello,

As Brawl sucks and although Melee is still awesome, I find myself drawn to this game with newfound interest as I can use my gc controller on the Wii, and 0-death combos are fun. That being said, being brought up on Melee, the c-stick has always been my ever faithful companion until now, and I am sucking because of it.

So what I really made this thread for is to ask if there are any "tricks" so to speak for doing edgeguarding dairs without fastfalling or doing sh uairs more consistently other than just practice and muscle memory. I have no problem putting in the time if need be, but finding that super-tiny region of space between the center and edge of my analog that gives me the move I want without wasting my second jump and/or fastfalling to my death seems to be troublesome for me atm.

I mean, I know landing from aerials while holding up will give me the sh uair, but this isn't always possible. Little things like this is what I'm looking for, so if anyone has any tips or methods they use to be consistent, please share. Thanks in advance.
 

urdailywater

Smash Hero
Joined
Jul 12, 2008
Messages
5,563
IMO -- it's better to just learn to use the c-stick rather than make doing aerials more complicated then they have to be. If you practice more and more, you should get it down soon enough. I had the same problem as you too, but now I can't stop using the c-stick 'cause any other way ruins me. :laugh: and that's also why I suck at adventure mode. =/
 

Fireblaster

Smash Lord
Joined
Sep 17, 2003
Messages
1,859
Location
Storrs, Connecticut
IMO -- it's better to just learn to use the c-stick rather than make doing aerials more complicated then they have to be. If you practice more and more, you should get it down soon enough. I had the same problem as you too, but now I can't stop using the c-stick 'cause any other way ruins me. :laugh: and that's also why I suck at adventure mode. =/
Failure.

You just pulled it off in more than one way.
 

vagabond

Smash Apprentice
Joined
Jul 27, 2005
Messages
183
Location
York, PA
Well I thought my original post was pretty clear but I'll try to reiterate.

I started playing this series (Smash Brothers) with Melee and learned by doing aerials with the C-stick.

In SSB64, there is/was no c-stick, so for me, doing combos that require anything other than fairs/bairs/nairs is more difficult because having to short hop uair or ledgedrop dair (for example) results in me either accidentally double jumping because I tilted the analog stick too hard while trying to do the uair or fastfalling, usually to my death, when trying to dair after dropping from a ledge.

When doing fairs/bairs/nairs I have no problem as none of these really affect a character's movement once they're already airborne in any detrimental way.

What I was asking is if there is any easier way, other than just practicing repeatedly, to hit the sweetspot (i.e. tilting) the stick for the uair/dair, which I find difficult atm. This is because, again, in Melee, the c-stick always gave you your desired aerial without the need to tilt the analog any way other than full tilt for movement. And by easier way I mean, is there a way to get the moves (uairs and dairs), and only the moves (no wasting second jumps or accidental fastfalls), to come out more consistently through some means other than practice and muscle memory.

If it helps at all, the reason I find this difficult is because smashing the stick in order to run, then short hopping (which I do with a button), then gingerly moving the stick to an "in-between neutral and full tilt" position just after having to smash it on one direction, is my main issue.

I hope this is a better explanation.
 

Daedatheus

Smash Lord
Joined
Jun 10, 2008
Messages
1,137
Location
Toronto & Kingston, Ontario
I get what you're saying.

"Buffering" is the best way to do this. Not real buffering like buffering spotdodges in Melee or Brawl, but say you wanted to do an SH dair off the edge in this game. Hold down as you jump, then just press A when you want to dair. You're already holding down.

Same thing goes for just about any situation.
Naturally, this implies you must commit to that action, so unfortunately you will have to learn to manage doing these things with gentle button presses if you want to have better reaction in-game.

Another thing you'll have difficulty with is fastfalling aerials. In 64, you can only fastfall before or after the aerial, not during it. So you must also learn to press down then the direction of your aerial very quickly to be able to abuse FF aerials in this game (for FF nairs you have to tap down very quick and let go immediately, for FF uairs you can either go down-up extremely fast or go down-gentle up in order to not doublejump). Very rarely will you ever perform a SHFFL, only really with Mario/Luigi.
 

Wenbobular

Smash Hero
Joined
May 26, 2006
Messages
5,744
But when you hold down you stop dashing...very lame. I have this problem too...I guess Daed's way works for down but you're kinda on your own for Uairs :bee:
If you're fullhopping just use the stick if you haven't figured that out already ;)
 

ballin4life

Smash Hero
Joined
Nov 12, 2008
Messages
5,534
Location
disproving determinism
A melee player complaining about tech skill? ... jk but if possible I'd recommend playing with a 64 controller. Maybe gamecube controllers are super sensitive or something. Otherwise you just gotta practice either doing tilts in the air or moving the joystick slowly rather than smashing (which is the easier method but takes longer).

Edit: Although there is massive variation in n64 joysticks... which means that you can do stuff on one controller but then you wind up double jumping on another.
 

Skrlx

Smash Champion
Joined
Jan 18, 2008
Messages
2,673
Vagabond you should consider a n64 hori minipad.

It's basically a slightly smaller version of a nintendo 64 controller but with a GC joystick.
They were the last third party controller made for the n64 before the Gamecube came out it so it sorta makes sense they would have a GC-like joystick

now that i think of it... did nintendo copy them or did hori copy nintendo :S
 

vagabond

Smash Apprentice
Joined
Jul 27, 2005
Messages
183
Location
York, PA
Vagabond you should consider a n64 hori minipad.

It's basically a slightly smaller version of a nintendo 64 controller but with a GC joystick.
They were the last third party controller made for the n64 before the Gamecube came out it so it sorta makes sense they would have a GC-like joystick

now that i think of it... did nintendo copy them or did hori copy nintendo :S
I'm already using a gc controller to play this game on the wii. Thanks to all those who have posted so far but I guess there's no solution other than to just practice.

@ Daedatheus: I've been playing fighters for a while so I know all about buffering, but there's quite a few videos where a character like Samus just walks off the edge and spikes someone without jumping first and without fastfalling to his/her death. And unfortunately, this won't work for uairs. But again, thanks anyway.

@ ballin4life: You'd be amazed at how much easier the c-stick makes playing Melee.
 

Daedatheus

Smash Lord
Joined
Jun 10, 2008
Messages
1,137
Location
Toronto & Kingston, Ontario
@ Daedatheus: I've been playing fighters for a while so I know all about buffering, but there's quite a few videos where a character like Samus just walks off the edge and spikes someone without jumping first and without fastfalling to his/her death. And unfortunately, this won't work for uairs. But again, thanks anyway.
Yeah as I said, buffering can only cover so much.

You'll simply need to learn to do it the "proper" way for stuff like that.
 
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