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Ok. You might have read my previous topics, but I noticed there wasn't a topic for Hector, of Fire Emblem (The Blazing Sword). I think he deserves a seperate topic, don't you? Mods, don't lock this. Sorry in advance if there's already a Hector topic (I did search).
About Hector
Hector is one of the main characters in Fire Emblem (The Blazing Sword), or just FE7. He is a close friend of Eliwood, the lead character, and the next in line to rule the Lycian region of Ostia, after his brother. You can choose to take Hector's quest after Eliwood's is completed.
He also makes a small appearance in Fire Emblem: The Sealed Sword (FE6, and yes, the one with Roy)
Teh old Hector!!1!!one!! (Yup, the 'jolly blue giant')
Why Hector?
Are you sick of sword characters and the whinging that follows them about? Thought so.
Hector obviously uses an axe, and is a totally different to Marth or Roy. Hector seems to be much stronger and reckless in battle, maybe implying that he could be stronger in Brawl, but ingame he is usually the slowest of the main characters. Therefore, his power could be offset by his speed (but not in the realms of Ganondorf).
He has his own legendary weapon, Armads, the Axe of Thunder, and his personal axe Wolf Beil, so he is already fully equipped for combat. He could, in theory, use swords in Brawl as well, like in FE7, but I doubt that would be necessary.
You might also wanna think that Sakurai mentioned that he would try to include characters from games released outside of Japan mostly (no offence to the people who want Sigurd - he's cool too), and FE7 was the first FE game to be released outside of Japan. He's popular, well known, and original.
Update: Moveset!!
From various people on this topic. I just choose the moves I thought were good and original, no favouritism involved k?
A Attacks!! (All from CrotchCouncil)
A : A fast veticle chop with the axe, about a quarter of a circle in distance.
A > : A horizontal swing with his axe, quick and returns him to standing position quickly.
A ^ : Hector takes a verticle swing over his head. Medium knockback, low damage, fast.
A V : Hector completes a low, horizontal swing with his axe. Very high knockback, medium
damage.
Specials!!
B: Hector draws back his axe. Lighting races down the axehead, and it glows electric blue, then he swings it forwards. The shockwave generated spreads out over a good distance. Pressing B again generates a second, follow up, swing that again causes a shockwave. Hector shouts as he hits the opponent. Directly near an opponent the move will stike like Melee Link's forward smash. (From me lol)
B </> : Hector pushes his axe forward with his hands. It hits the opponent for minor damage. Hector then spins the axe head 90 degrees around, and uses one side to yank the opponent back at him. (From EnFerris)
B ^ : Hector takes an overhand, high, leaping swing with his Axe, causing his body to launch far vertically and a respectable horizontal distance. His axe can be embedded into the stage for a pullup ala Samus/Link due to his poor recovery. (From CrotchCouncil)
B V : Hector swings his Axe behind him, then in front of him, damaging and knocking back
similar to Charizard. This attack can be chained like DK's VB, but the longer it goes on, the faster the axe goes. At first, you have a pretty big window to hit Hector, so he has to time the attack right. Once he gets going, the only thing for it is to avoid him. (From EnFerrisl)
Smashes!! (From CC)
Smash </> : A foreward verticle smash with his Axe, comprable to Marth's.
Smash ^ : Hector takes a long horizontal swing over his head; an anti-air move. Can hit opponents standing on either side of him. Low knockback/medium damage.
Smash v : Hector takes a spinning, low, horizontal swipe with his axe. The attack is fast and has medium knockback, high damage, but there is managable lag after it is over.
Dash Attack!! (From CC)
Dash Attack: Hector shoulder charges with slight knockback and low damage, at the end of
the charge, Hector takes a valiant swing with his axe, producing a sheik-dash-move-like effect and a large swing and high knockback if sweetspotted. (From CC)
Throws! (You should know by now )
(Hector holds his large axe with one hand, so his throws will be a typical decent grab.)
Back : Hector throws you behind him with force, good horizontal distance.
Forward : Hector shoves you away, foreward. Distance depends greatly on damage%.
Up : Hector winds up and launches you upwards, a bit forewards as well.
Down : Holds the opponent in the air, transfers the opponet to his axe, then slams them into the ground.
What more do I need to say? Oh: http://hectorspinnaz.ytmnd.com/
Thanks:
I have way too much free time .
About Hector
Hector is one of the main characters in Fire Emblem (The Blazing Sword), or just FE7. He is a close friend of Eliwood, the lead character, and the next in line to rule the Lycian region of Ostia, after his brother. You can choose to take Hector's quest after Eliwood's is completed.
He also makes a small appearance in Fire Emblem: The Sealed Sword (FE6, and yes, the one with Roy)
as the leader of the Lycian League's Army, but he is captured by Bern's forces and dies in prison.
Teh old Hector!!1!!one!! (Yup, the 'jolly blue giant')
Why Hector?
Are you sick of sword characters and the whinging that follows them about? Thought so.
Hector obviously uses an axe, and is a totally different to Marth or Roy. Hector seems to be much stronger and reckless in battle, maybe implying that he could be stronger in Brawl, but ingame he is usually the slowest of the main characters. Therefore, his power could be offset by his speed (but not in the realms of Ganondorf).
He has his own legendary weapon, Armads, the Axe of Thunder, and his personal axe Wolf Beil, so he is already fully equipped for combat. He could, in theory, use swords in Brawl as well, like in FE7, but I doubt that would be necessary.
You might also wanna think that Sakurai mentioned that he would try to include characters from games released outside of Japan mostly (no offence to the people who want Sigurd - he's cool too), and FE7 was the first FE game to be released outside of Japan. He's popular, well known, and original.
Update: Moveset!!
From various people on this topic. I just choose the moves I thought were good and original, no favouritism involved k?
A Attacks!! (All from CrotchCouncil)
A : A fast veticle chop with the axe, about a quarter of a circle in distance.
A > : A horizontal swing with his axe, quick and returns him to standing position quickly.
A ^ : Hector takes a verticle swing over his head. Medium knockback, low damage, fast.
A V : Hector completes a low, horizontal swing with his axe. Very high knockback, medium
damage.
Specials!!
B: Hector draws back his axe. Lighting races down the axehead, and it glows electric blue, then he swings it forwards. The shockwave generated spreads out over a good distance. Pressing B again generates a second, follow up, swing that again causes a shockwave. Hector shouts as he hits the opponent. Directly near an opponent the move will stike like Melee Link's forward smash. (From me lol)
B </> : Hector pushes his axe forward with his hands. It hits the opponent for minor damage. Hector then spins the axe head 90 degrees around, and uses one side to yank the opponent back at him. (From EnFerris)
B ^ : Hector takes an overhand, high, leaping swing with his Axe, causing his body to launch far vertically and a respectable horizontal distance. His axe can be embedded into the stage for a pullup ala Samus/Link due to his poor recovery. (From CrotchCouncil)
B V : Hector swings his Axe behind him, then in front of him, damaging and knocking back
similar to Charizard. This attack can be chained like DK's VB, but the longer it goes on, the faster the axe goes. At first, you have a pretty big window to hit Hector, so he has to time the attack right. Once he gets going, the only thing for it is to avoid him. (From EnFerrisl)
Smashes!! (From CC)
Smash </> : A foreward verticle smash with his Axe, comprable to Marth's.
Smash ^ : Hector takes a long horizontal swing over his head; an anti-air move. Can hit opponents standing on either side of him. Low knockback/medium damage.
Smash v : Hector takes a spinning, low, horizontal swipe with his axe. The attack is fast and has medium knockback, high damage, but there is managable lag after it is over.
Dash Attack!! (From CC)
Dash Attack: Hector shoulder charges with slight knockback and low damage, at the end of
the charge, Hector takes a valiant swing with his axe, producing a sheik-dash-move-like effect and a large swing and high knockback if sweetspotted. (From CC)
Throws! (You should know by now )
(Hector holds his large axe with one hand, so his throws will be a typical decent grab.)
Back : Hector throws you behind him with force, good horizontal distance.
Forward : Hector shoves you away, foreward. Distance depends greatly on damage%.
Up : Hector winds up and launches you upwards, a bit forewards as well.
Down : Holds the opponent in the air, transfers the opponet to his axe, then slams them into the ground.
What more do I need to say? Oh: http://hectorspinnaz.ytmnd.com/
Thanks:
http://eaichu250.superbusnet.com/ (Hector images)