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Tech chasing on reaction?

3chairz

Smash Cadet
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Aug 17, 2010
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in the shopping cart
Ok, so I know that sheik can tech chase falcon's left/right tech rolls just by reacting to it. Are there any other characters that have a slow enough tech roll or tech-get up that sheik can abuse?

For me, the spacies seem pretty impossible. Pretty much always feels like a guessing game. Peach, marth... I have no idea. Do any of you guys know?
 

gm jack

Smash Lord
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Reading/Cambridge, UK
Spacies can be tech chased on reaction, though it is still pretty hard even with boost grabbing.

I think peach and martch can almost always avoid having to tech (in PAL at least), but you can tech chase them if they tech.
 

Winston

Smash Master
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Fox is the same difficulty as Falcon. The only difference is that he punishes easier if you mess up since he has a shine, but if you don't plan on messing up, techchasing ***** fox just as hard.

Falco is significantly harder but still doable.
 

3chairz

Smash Cadet
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in the shopping cart
Hmm, i had no idea fox can be tech chased on reaction. I'M NOT SCARED OF THAT RODENT NOW.

lol but seriously, I guess I'll start memorizing how fox looks when he techs different ways. Thxs a lot guys ^^
 

WHA?

Smash Ace
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kk said to look at the animations
i went to training mode and chose sheick n fox, n put the fox on HUMAN
grab, d-throw, tech
u can prolly do it urself if u dont got anyone else cause i did
keep techin left for 2 min, keep techin right for 2 min
u eventually start to see the dif
what i noticed is that when fox/falco/falcon tech TOWARDS you their leg can be seen facin up (thats the best i can explain)
when they tech AWAY from you they dont have that BIG LEG animation
i think when they tech in place they gor that LEG animation
but yea just do this urself, i found it a bit helpful but as of now i havent been able to implemented cause i forget in-game (haha)
but yeaur best bet is just in-game practice, just play lots of spacies
 

KirbyKaze

Smash Legend
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Spiral Mountain
Tech Stand for Fox/Falco = Handstand, pushes himself off ground with hands, lands on feet, when he lands on his feet is roughly when you have to start the grab
 

doob10163

Smash Cadet
Joined
May 4, 2006
Messages
30
Dthrow --> first cover the tech in place option by turning to face fox/falco depending on DI

If tech in place, regrab

If they roll away/towards, dash and grab if fox, WD and dash and grab if falco

If no tech, jab, then follow their roll if they do, or they get up and punish with what you like

If you predict tech in place / no tech then Usmash covers both those options

Dash attack is a poor decision to tech chase with until you get to a certain percentage which will pop them up that will lead into an edgeguard eventually

Important: If you are too far/slow to regrab then usually WD back is the best option
 

3chairz

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in the shopping cart
@OkamiBW: Surely falcon's tech in place cannot be tech chased on reaction, otherwise sheik will just grab him, down throw 40 times and then dsmash or something to end a stock. It'd be like 95-5 sheik. Falcon's not particularly difficult to get a grab on either, especially with sheik.

@doob10163: is WD + dash + grab faster than dash + grab? cuz apparently falco's techs are faster than fox's.

@KK: Thxs i'll keep that in mind. I always get shined/sidestepped when I miss the grab for tech in place...

@Wha?: Thxs also. I've been trying to figure out the different animations, but the BIG LEG thing made a lot of sense visually.
 

gm jack

Smash Lord
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The trouble is that falcon can DI out of a jab reset past a certain point, and he combos sheik like a boss. Sheik has the easier time getting the combo starter, but falcon can hold his own.
 

doob10163

Smash Cadet
Joined
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Messages
30
@OkamiBW: Surely falcon's tech in place cannot be tech chased on reaction, otherwise sheik will just grab him, down throw 40 times and then dsmash or something to end a stock. It'd be like 95-5 sheik. Falcon's not particularly difficult to get a grab on either, especially with sheik.

@doob10163: is WD + dash + grab faster than dash + grab? cuz apparently falco's techs are faster than fox's.
Yes, it definitely can be tech chased on reaction. It's so slow... you can react to tech left/right and no tech as well... it's just the fact that he has the option of not teching and then SDIing the jab that gets him out of it.

Yes WD + Dash + grab is faster than dash + grab. Go to FD, try to dash across the whole board. Now try WDing and then dashing multiple times. I think you can see a pretty obvious difference.

I also don't think falco's teching is faster, but his tech roll is definitely longer. His tech in place animation is a bit easier to react to than fox's. I don't know the exact frame data though
 

KirbyKaze

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their frame data is the same

i think fox hits the ground slightly faster because of his fall speed acceleration but their techs are identical in terms of invincibility and duration, falco's rolls are slightly longer iirc

this stuff is in the QnA thread iirc on the OP
 

mers

Smash Ace
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Oberlin College, Oberlin, OH
A while ago there was a post somewhere about tech chasing based on what the camera does. I don't remember exactly how it works, but apparently if you kind of zone out and pull your focus away from the characters and just watch what the screen does, it tells you exactly what to do.

Someone should find that post or figure it out or something.
 

Winston

Smash Master
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Yeah, the camera shakes if they miss a tech, it starts moving if they techroll, and does nothing if they tech in place.

I've never tried it, but it should work. Doing it by looking at the character should also work though.
 

OkamiBW

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Fox's tech rolls move him 12.6 feet. Falco's are 14.4 feet. Falcon goes 16.6 feet if he tech rolls forward and 13.6 feet if he tech rolls back.

When Fox and Falco tech in place, they are vulnerable from frame 21 to frame 26 for 1/10th of a second. On frame 27, they can shine.

From Magus's thread: http://www.smashboards.com/showthread.php?t=206469

In some thread somewhere, Magus said that Falcon can be 100% tech chased on reaction, including no tech, which you don't even have to jab reset.

And for kicks: You Came All This Way Just To Get Jabbed
 

No_Face

Smash Apprentice
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Aug 26, 2007
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I know this thread is kind of old, but I have a question about Magus's techroll frame data, and his thread was only posted in like a year ago so I figured I'd go for the lesser evil and necro this thread instead.

We all know falcon's techroll is insanely easy to chase by reflex, and falco's is very difficult. In that thread, though, it showed them both being 40 frames long, and it even said that falcon's goes further than falco's. What's the deal? Wouldn't that make falcon's harder to tech chase than falco's? Am I just reading it wrong?
 

AlcyoNite

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anyone care to comment on why falco tends to be so much harder to techchase despite the above material?

id be curious to know too, though i personally have a different approach to techchasing spacies than i do falcon
 

gm jack

Smash Lord
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Spacies can shine as soon as they finish their roll. Falcon has no such option, so if essentially vulnerable for longer.

Also, I think it takes longer for falcon to hit the floor after a Dthrow, so that might give you mire time to react to where he lands an follow from there.
 

Salevits

Smash Apprentice
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Feb 9, 2008
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Hmm. Is there a quick way to find out who has a slow tech and the opposite. Is there like a "frames of each characters techs -list"? That would be great.

Also it would be REALLY helpful to have a "during which percentages can each character jump out of sheiks d-throw -list" ..But I'm pretty sure there isn't one at least for the PAL version.. >_>

But yeah. what a great thread. *_* Never opened this before. Luckily I have people around me that will probably help me train tech chasing if I just ask. Have already trained a little with my girlfriend but I still can't do it consistently.
 

Kira-

Smash Champion
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kk said to look at the animations
i went to training mode and chose sheick n fox, n put the fox on HUMAN
grab, d-throw, tech
u can prolly do it urself if u dont got anyone else cause i did
keep techin left for 2 min, keep techin right for 2 min
u eventually start to see the dif
what i noticed is that when fox/falco/falcon tech TOWARDS you their leg can be seen facin up (thats the best i can explain)
when they tech AWAY from you they dont have that BIG LEG animation
i think when they tech in place they gor that LEG animation
but yea just do this urself, i found it a bit helpful but as of now i havent been able to implemented cause i forget in-game (haha)
but yeaur best bet is just in-game practice, just play lots of spacies
i should totally do this
 

Strong Badam

Super Elite
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Tech-chasing on reaction is mostly based on the first 5-10 frames of the tech/roll animation. While Falcon's tech-roll might go further than Falco's, Falco's startup of his teching animation doesn't broadcast where he's teching to as much as Falcon's does.

Tech-chasing Falcon isn't too hard, but tech-chasing Fox/Falco requires a decent amount of practice & experience. WHA?'s post is good.
 
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