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Tech Chase Data

OnlyUseMeNades

Smash Journeyman
Joined
Dec 27, 2010
Messages
325
So I'll be watching as many videos as possible and recording the data of all the tech chases. I guess people want it anonymous :glare: so... it is.

All directions are relative to Snake

Blue is Snake's actions, Orange is opponent's actions, Red is total damage from tech chases

v :metaknight:

1- Grenade Drop Behind > Grab > Dthrow > Get-Up Attack [12%]
2- Close to edge - Front > Grab > Pummel x2 > Dthrow > Roll away [17%]
3- Grab > Pummel x2 > Dthrow > Stand Up > Ftilt [38%]
4- Grenade Drop Behind > Grab > Dthrow > Stand Up [12%]
5- Grenade Drop Behind > Grab > Dthrow > Roll Away > Pivot Grab > Pummel x2 > Dthrow > Wait > Jab1 [32%]
6- Grenade Drop > Grab > Dthrow Explosion > [17%]
7- Grab > Pummel x1 > Dthrow > Stand Up > Ftilt > [32%]
8- Grab > Pummel x2 > Dthrow > Get-Up Attack > Shield > Ftilt [39%]

v :falco:

1- Close to edge - Front > Grenade Drop Behind > Grab > Dthrow > Roll Behind [12%]
2- Grab > Pummel x2 > Dthrow > Stand Up [17%]
3- Grab > Pummel x2 > Wait > Utilt > Death [29%]
4- Close to edge - Back > Grab > Pummel x2 > Dthrow > Stand Up [17%]
5- Close to edge - Back > Grab > Pummel x1 > Dthrow > Get-Up Attack > Shield > Ftilt [35%]
6- Close to edge - Front > Grab > Pummel x2 > Dthrow > Get-Up Attack > Shield > Grab > Pummel x2 > Dthrow > Get-Up Attack [29%]

v :wario:

1- Close to edge - Back > Grab > Pummel x2 > Dthrow > Stand Up [17%]
2- Grab > Pummel x1 > Dthrow > Stand Up [13%]
3- Close to edge - Front > Grenade Drop Behind > Grab > Dthrow > Wait > Jab1 > Ftilt 1 [23%]

----------

Update: 2/26

Changed format, now by character, removed all names of players

Discontinued for lack of interest/helpfulness.

Most common response from Dthrow is Stand Up
 

Attila_

The artist formerly known as 'shmot'
BRoomer
Joined
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Messages
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Location
Melbourne, Australia
So from that we see that standing up us a popular option, although I thought we knew that already.

A chart depicting who's get-up attacks hit us twice would be mOre useful, however.
 

Ralph Cecil

Smash Champion
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I think that there's already a chart for get up attacks. Made by Susa, & I forgot who else helped him on that. >_< But to combine those two threads would be useful i'd think.

EDIT: I'm also very encourage to pummel now when i'm tech chasing.
 

OnlyUseMeNades

Smash Journeyman
Joined
Dec 27, 2010
Messages
325
Twice without moving?

According to SuSa's thread, and assuming attack that hit towards first won't hit again, these characters hit away-towards and hit us on the away.

Squirtle
Yoshi

I think that there's already a chart for get up attacks. Made by Susa, & I forgot who else helped him on that. >_< But to combine those two threads would be useful i'd think.
But ye, his is much better for learning how to deal with opponent's actions.

Mine is for telling the most common action in a situation, and other data for predicting movement
 

Attila_

The artist formerly known as 'shmot'
BRoomer
Joined
Jul 22, 2008
Messages
6,025
Location
Melbourne, Australia
Dunno.

Although I do know that if I dthrow, shield one hit and try to grab, I get hit.

Instead, shield drop, walk forward, then grab. This happens for a number of the cast, actually.
 

OnlyUseMeNades

Smash Journeyman
Joined
Dec 27, 2010
Messages
325
Maybe the grab extends your hurtbox into him. I don't know how though

Wouldn't walking forward get you hit anyway?
 

Attila_

The artist formerly known as 'shmot'
BRoomer
Joined
Jul 22, 2008
Messages
6,025
Location
Melbourne, Australia
Not so sure about that one. I'll test when I get home, but I'm positive a number of the cast are the same way.

Find it funny that this hasn't been tested already...
 

Ralph Cecil

Smash Champion
Joined
Mar 9, 2010
Messages
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Location
Somewhere in KY QQQQQQQQQQ
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RalphCecil
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Actually I think if your close enough or inside their wireframe or something that their away attack will have a hit box big enough to hit you, & then the towards you attack will still hit you. Kind of a guess though, but i'm sure i've had that happen to me that way. o-o
 
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