Crazy Hand 2001
Banned via Warnings
Currently can only think of special moves.
Neutral special: Rock Slide
Swampert summons rocks to fall on opponents
Side special: Ice Punch
Swampert throws a punch that freezes opponents on contact.
Up special: Surf
Swampert rides a wave akin to Squirtle’s Waterfall
Down special: Earthquake
Swampert summons a quake that
Palette swaps: Each of Swampert’s alternate colours have the colour scheme of another Pokémon. Pikachu and Jigglypuff are the only ones not introduced in gen 3
Special properties: As a homage to Pokémon, each attack in the game is assigned one of the 18 Pokémon types. Swampert takes extra/less damage depending on the type of the move (but unlike Brawl, knockback isn’t affected).
Immune to: Electric. All electrical attacks deal knockback but not damage to Swampert.
Quad resist: none, would’ve had a 0.4 multiplier to the damage taken.
Resist: Steel, Rock, Fire and Poison attacks apply a 0.2 multiplier in damage taken.
Normal damage: Normal, Water, Ice, Psychic, Ghost, Dark, Fighting, Fairy, Bug, Dragon, Flying and Ground based attacks do not increase or decrease in damage output
Weak to: none, would’ve had a 1.2 multiplier to the damage taken.
Quad weak to: Grass, which has a 1.4 multiplier.
Neutral special: Rock Slide
Swampert summons rocks to fall on opponents
Side special: Ice Punch
Swampert throws a punch that freezes opponents on contact.
Up special: Surf
Swampert rides a wave akin to Squirtle’s Waterfall
Down special: Earthquake
Swampert summons a quake that
Palette swaps: Each of Swampert’s alternate colours have the colour scheme of another Pokémon. Pikachu and Jigglypuff are the only ones not introduced in gen 3
- Blue (default, shade of blue is closer to gen 3 compared to newer gens)
- Purple (shiny colour)
- Red (colour scheme of Blaziken)
- Green (colour scheme of Sceptile)
- White (colour scheme of Latias)
- Yellow (colour scheme of Pikachu)
- Pink (colour scheme of Jigglypuff)
- Black (colour scheme of Claydol)
Special properties: As a homage to Pokémon, each attack in the game is assigned one of the 18 Pokémon types. Swampert takes extra/less damage depending on the type of the move (but unlike Brawl, knockback isn’t affected).
Immune to: Electric. All electrical attacks deal knockback but not damage to Swampert.
Quad resist: none, would’ve had a 0.4 multiplier to the damage taken.
Resist: Steel, Rock, Fire and Poison attacks apply a 0.2 multiplier in damage taken.
Normal damage: Normal, Water, Ice, Psychic, Ghost, Dark, Fighting, Fairy, Bug, Dragon, Flying and Ground based attacks do not increase or decrease in damage output
Weak to: none, would’ve had a 1.2 multiplier to the damage taken.
Quad weak to: Grass, which has a 1.4 multiplier.