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Still looking for some help

Mrawesome48

Smash Apprentice
Joined
Dec 5, 2014
Messages
114
Location
Glen Allen, Virginia
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Mrawesome48
So it's been almost 10 days since i joined and still haven't found a single person who wouldn't mind helping me. I'm a bad Princess peach player who is just looking for a sparring partner. Is it really too much to ask for someone to take 10 mins and help a new guy out?
 

ECHOnce

Smash Lord
Joined
Feb 22, 2014
Messages
1,191
Location
Bellevue, WA
I'm sure you would have much better luck finding a local smash scene and asking for help in person; it's hard to teach/help people out over just online play. Lookup Virginia facebook groups and try find out where people meet up, if there's any near you.
 

Awesomecakes

Smash Apprentice
Joined
Oct 9, 2014
Messages
121
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Stef-Pie
3DS FC
3093-7191-2175
I could play a bit. If you're free like after 9 EST today, I'm good.

Also, just some general tips on getting better if you're really new.
1. Do good things
2. Don't do bad things

Not doing bad things is probably the most immediate thing people can do to improve. If you find that you're constantly getting hit by certain moves, find out why and do something else. Save your replays and learn why you're getting hit. You could even go on the Replay Channel on wifi and look at some peach players. You generally won't find many good matches, but thats ok. Just take a look at some of the things that peachs tend to get punished by and don't do those things in those situations.
 

Mrawesome48

Smash Apprentice
Joined
Dec 5, 2014
Messages
114
Location
Glen Allen, Virginia
NNID
Mrawesome48
I could play a bit. If you're free like after 9 EST today, I'm good.

Also, just some general tips on getting better if you're really new.
1. Do good things
2. Don't do bad things

Not doing bad things is probably the most immediate thing people can do to improve. If you find that you're constantly getting hit by certain moves, find out why and do something else. Save your replays and learn why you're getting hit. You could even go on the Replay Channel on wifi and look at some peach players. You generally won't find many good matches, but thats ok. Just take a look at some of the things that peachs tend to get punished by and don't do those things in those situations.
Ok i added you im free tonight as well
 

HeeroOfTheSkys

Smash Cadet
Joined
Dec 8, 2014
Messages
41
NNID
HeeroOfTheSkys
I can also help you out 2nite, add me. I not an expert or anything but I can try to help u out
 

Awesomecakes

Smash Apprentice
Joined
Oct 9, 2014
Messages
121
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Stef-Pie
3DS FC
3093-7191-2175
@ Mrawesome48 Mrawesome48 Yo i'll be free for the next little while. Let me know when you're ready. Was there anything specific you wanted to work on? Otherwise we could just do a bunch of matches and talk about em after.

Also if I cut out randomly its cause I stated having internet problems. It was fine today till now, hopefully it doesn't cut out again.
 
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Mrawesome48

Smash Apprentice
Joined
Dec 5, 2014
Messages
114
Location
Glen Allen, Virginia
NNID
Mrawesome48
@ Mrawesome48 Mrawesome48 Yo i'll be free for the next little while. Let me know when you're ready. Was there anything specific you wanted to work on? Otherwise we could just do a bunch of matches and talk about em after.

Also if I cut out randomly its cause I stated having internet problems. It was fine today till now, hopefully it doesn't cut out again.
I'm on right now. we can play a few matches. I'm really bad at shielding and punishing rolls and how to successfully attack people in the air
 

Awesomecakes

Smash Apprentice
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Oct 9, 2014
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121
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@ Mrawesome48 Mrawesome48 K, I'll make a room. My net has been off and on, hopefully it'll work long enough to have a few matches. If not we might have to try again another day.
 

Awesomecakes

Smash Apprentice
Joined
Oct 9, 2014
Messages
121
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@ Mrawesome48 Mrawesome48 Good matches! You know a lot of good peach stuff, like chaining her moves in ways that even I don't like her parasol. But I could easily read a lot of your bad habits, like falling Fairs also you commit to some laggy options sometimes without a read, things like dash attacks and parasol are in there. Also, its alright to airdodge to get down. Maybe not on peach so much if she doesn't commit to anything, but when an opponent does commit and you airdodge and Nair is an immediate punish.

But yah, watch your replays. And I really do recommend going online and watching some replays of other peachs on For Glory. Once you eliminate some of those habits you'll be a strong player. You had some good reads on me too. (also amiibo practice is awesome for the ditto)

Oh and as for punishing rolls and spot dodges, Dair works well. With rolling, you wanna prioritize stage position. If its the type that rolls continuously, walk or float forward and when they hit the edge they're either forced to attack or roll behind. All you need to do is to stay the approximate distance away to punish it.

With attacking in the air, prioritize being able to land safely. Airdodging is still good in this game, so don't commit to anything and mostly close off space and force them to do something until they land. When they land is when you get em usually, unless you're directly following up on a move.
@ HeeroOfTheSkys HeeroOfTheSkys sure, feel free. hit me up if you ever want a match
 
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Mrawesome48

Smash Apprentice
Joined
Dec 5, 2014
Messages
114
Location
Glen Allen, Virginia
NNID
Mrawesome48
@ Mrawesome48 Mrawesome48 K, I'll make a room. My net has been off and on, hopefully it'll work long enough to have a few matches. If not we might have to try again another day.
@ Mrawesome48 Mrawesome48 Good matches! You know a lot of good peach stuff, like chaining her moves in ways that even I don't like her parasol. But I could easily read a lot of your bad habits, like falling Fairs also you commit to some laggy options sometimes without a read, things like dash attacks and parasol are in there. Also, its alright to airdodge to get down. Maybe not on peach so much if she doesn't commit to anything, but when an opponent does commit and you airdodge and Nair is an immediate punish.

But yah, watch your replays. And I really do recommend going online and watching some replays of other peachs on For Glory. Once you eliminate some of those habits you'll be a strong player. You had some good reads on me too. (also amiibo practice is awesome for the ditto)

@ HeeroOfTheSkys HeeroOfTheSkys sure, feel free. hit me up if you ever want a match
I did absolutely horrible. Cant roll or shield properly. Cant seem to be able to grab anyone. only 2 grabs actually connected. I whiffed almost all fairs and couldn't connect any combos or smash attacks. I have a peach amiibo and it is currently at lvl 40 and crushing me. Doing all these things i can't do. I thought i was somewhat decent but im really bad and i still dont understand what im doing wrong
 

Awesomecakes

Smash Apprentice
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Oct 9, 2014
Messages
121
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3DS FC
3093-7191-2175
I did absolutely horrible. Cant roll or shield properly. Cant seem to be able to grab anyone. only 2 grabs actually connected. I whiffed almost all fairs and couldn't connect any combos or smash attacks. I have a peach amiibo and it is currently at lvl 40 and crushing me. Doing all these things i can't do. I thought i was somewhat decent but im really bad and i still dont understand what im doing wrong
Save a replay of you losing to a good player. Look at a situation of you getting hit, and try and think of something else you could have done in that situation. If its unsafe to attack, then then don't. If you're in the air, its best to go low, then to the ledge. Try and stay low to the ground. Those Fairs should only be done to punish landings and hit people who have committed to laggy options. I would say try and think more defensively. Shield more and think more about baiting people into doing things rather than going out there hitting them. Think of how to stay safe more than how to hit people, cause you really aren't bad you just go for moves when you could be establishing stage position or making it harder for people to approach.

For instance, instead of trying to follow up with a hard read that could leave you open, go back to the ground where its safe after you've hit someone and make it hard for them to come back. Pulling turnips instead of going for crazy Fairs is way more effective. Like, there are only a certain number of ways that someone's ever gonna approach you. for instance they can dash attack, aerial, run in and grab, or do moves outside of your range until you react. Turnips are good because they give you a ranged option that can force opponents to react while you're safe, as well as making you a tank thats hard to approach. If they run in with a dash attack, all you gotta do is shield and turnip, or just turnip. If they come in with an aerial, shield and punish. If they run in and grab, dash back and throw it at them. If they are spacing moves outside of your range, turnips gives you range and forces them to react so now you can get in.

So, just in general prioritize staying safe, unless you KNOW you can hit.
 
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Mrawesome48

Smash Apprentice
Joined
Dec 5, 2014
Messages
114
Location
Glen Allen, Virginia
NNID
Mrawesome48
Save a replay of you losing to a good player. Look at a situation of you getting hit, and try and think of something else you could have done in that situation. If its unsafe to attack, then then don't. If you're in the air, its best to go low, then to the ledge. Try and stay low to the ground. Those Fairs should only be done to punish landings and hit people who have committed to laggy options. I would say try and think more defensively. Shield more and think more about baiting people into doing things rather than going out there hitting them. Think of how to stay safe more than how to hit people, cause you really aren't bad you just go for moves when you could be establishing stage position or making it harder for people to approach.

For instance, instead of trying to follow up with a hard read that could leave you open, go back to the ground where its safe after you've hit someone and make it hard for them to come back. Pulling turnips instead of going for crazy Fairs is way more effective. Like, there are only a certain number of ways that someone's ever gonna approach you. for instance they can dash attack, aerial, run in and grab, or do moves outside of your range until you react. Turnips are good because they give you a ranged option that can force opponents to react while you're safe, as well as making you a tank thats hard to approach. If they run in with a dash attack, all you gotta do is shield and turnip, or just turnip. If they come in with an aerial, shield and punish. If they run in and grab, dash back and throw it at them. If they are spacing moves outside of your range, turnips gives you range and forces them to react so now you can get in.

So, just in general prioritize staying safe, unless you KNOW you can hit.
So i played half an hour with my peach amiibo. I cant land a single grab. I was not able to land a single attack in the air. I don't understand what's the point of air attacks if everyone just air dodges. I was only able to kill my amiibo twice. Everything gets shielded
 

Awesomecakes

Smash Apprentice
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So i played half an hour with my peach amiibo. I cant land a single grab. I was not able to land a single attack in the air. I don't understand what's the point of air attacks if everyone just air dodges. I was only able to kill my amiibo twice. Everything gets shielded
So, with the air dodging thats a good example of making a commitment. If you go in for an attack that, if it gets airdodged and then they hit you back you should not have gone for that move. If someone is trying to get back to the stage, they are going to have to get closer eventually. Unless you have a direct follow up, its more beneficial to just be in their way, so they'll have to go past to get back especially against someone floatier. I find that going up close to them and not doing much tends to force a reaction, like an airdodge, that you can punish afterwards.

If you find they they will be in a position to come back afterwards, wait back on stage and try and read how they will get back from the ledge. There's a specific spot to stand in that will cover the most options. Its outside of the get-up attack range, so you can run in and grab if htey regular get up, and turn around if they roll.

You gotta be able to think like this, in ways that limit an opponent's options until its easy to make a hard read. When we played, all my moves connected because I was mostly cutting of ways for you to escape, and you were comitting to laggy options in neutral. You do have a strong command of peach's moves and know how to use them very well, but its still relatively easy to play against you because you make hard decisions easily. So instead try focusing on making yourself hard to play against. Try and stay mobile, using quick moves that keep you safe and block off incoming attacks, and when you do get an opening make the most of it by keeping the pressure on.

Amiibo's don't react to spacing and range in neutral the way most players would, so don't base your entire game off those matches. But it is still useful for figuring out different ways of approaching and being forced out of habits. When you play against it, pay attention to how you get hit the first time. Like what did you do, that allowed yourself to get hit. Then you can apply that, because now you know a certain way to counter the approach you did. Then when other players do that to you, you know what to do. Try different things, make the most of the openings that you do get, don't get hit.
 

Mrawesome48

Smash Apprentice
Joined
Dec 5, 2014
Messages
114
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Glen Allen, Virginia
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Mrawesome48
So, with the air dodging thats a good example of making a commitment. If you go in for an attack that, if it gets airdodged and then they hit you back you should not have gone for that move. If someone is trying to get back to the stage, they are going to have to get closer eventually. Unless you have a direct follow up, its more beneficial to just be in their way, so they'll have to go past to get back especially against someone floatier. I find that going up close to them and not doing much tends to force a reaction, like an airdodge, that you can punish afterwards.

If you find they they will be in a position to come back afterwards, wait back on stage and try and read how they will get back from the ledge. There's a specific spot to stand in that will cover the most options. Its outside of the get-up attack range, so you can run in and grab if htey regular get up, and turn around if they roll.

You gotta be able to think like this, in ways that limit an opponent's options until its easy to make a hard read. When we played, all my moves connected because I was mostly cutting of ways for you to escape, and you were comitting to laggy options in neutral. You do have a strong command of peach's moves and know how to use them very well, but its still relatively easy to play against you because you make hard decisions easily. So instead try focusing on making yourself hard to play against. Try and stay mobile, using quick moves that keep you safe and block off incoming attacks, and when you do get an opening make the most of it by keeping the pressure on.

Amiibo's don't react to spacing and range in neutral the way most players would, so don't base your entire game off those matches. But it is still useful for figuring out different ways of approaching and being forced out of habits. When you play against it, pay attention to how you get hit the first time. Like what did you do, that allowed yourself to get hit. Then you can apply that, because now you know a certain way to counter the approach you did. Then when other players do that to you, you know what to do. Try different things, make the most of the openings that you do get, don't get hit.
So i played For Glory and lost every single match. Im still having the same problems. I cannot do anything because every time i try to attack someone in the air they just air dodge out. I have not landed a single attack in the air. But every time someone hits me in the air it connects i've tried air dodging and everything. I cant grab anyone even if they have a shorter grab range I still don't know to punish rolls and i cant kill anyone. I don't understand how to play like everyone else
 
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SFA Smiley

The SFA King
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Jan 19, 2010
Messages
2,640
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Virginia/Arizona
^Sounds like you just lack fundamentals, This is okay, because these things can be learned

Next time you lose save the replay then everytime you get hit, pause and ask yourself why you got hit or took damage

For example: was it because you whiffed a move that you didn't need to do?

One of the most important thing you can learn is that not doing anything is actually an option. You don't always need to attack someone just because you can. Let's say you knock someone into the air and you are not guaranteed to get a follow up (because let's say they can air dodge) you can jump with them and not attack and wait to punish them as they land. You don't want to throw out an attack because they may be able to air dodge it and hit you back instead, but if you don't attack you keep the ability to use whatever move you want as they land. You have to remember that the other person is playing as well. You can't treat them like a sandbag to get hit because they have enough control to prevent that, so you have to limit their options essentially so it's easier for you to guess what they're going to do.

This is actually why it's bad to train with CPUs, because they don't think they just sort of do everything perfectly and can't be confused really. Human being think so you can trick them with these things. A human being will think: he knocked me into the air he obviously will try to attack me now, but you can subvert that and not attack at all, by the time they realize there's no attack coming to dodge, now they are landing on the ground and at a disadvantage: if they use an attack now they can land laggily, if they airdodge they land laggily and you'll have enough time to hit them with a quick move because you've been mentally preparing yourself to punish their landing the entire time.

this is just one example but competitive smash (and even casual smash in general) is full of these interactions and that's where the depth lies. Just keep playing and it'll become second nature as you get used to the game.

Also knowing your character's trick and techniques helps. Figure out how to do a cool trick or technique like an aerial move floated on the ground. Practice it over and over until you don't have to think to do it and then incorporate it into your game.

Also getting grabs is easy as a counter to people hitting your shield incorrectly. If you hold your shield and someone tries to attack your shield with a badly spaced move you can just press the attack button with your shield up to grab them. This is called a shield grab and it's very useful and sort of like a counter when people get to brave about attacking your shield. Against players with bad spacing (so most players) it's pretty overpowered and someone with no real concept of using moves safely on shield will find themselves unable to answer why they are being grabbed so much. incorporate that. it beats most of the people on for glory.

as for rolls, they're hard to punish in this game but Peach's side-b is good at it. if you are playing the type of player that rolls away when you come near, use it towards them, it should catch them out of the roll. these type of players often roll to the edge and when they get there they try to roll back into the stage so if they're at the edge then side-b back into the stage and you'll probably "read" them and land it
 

Awesomecakes

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@ Mrawesome48 Mrawesome48 If you're specifically having problems grabbing, you can try this. Do some matches against CPUs but only allow yourself to grab and do a single follow up, no exceptions even till death. Then when you get really good at it, allow yourself grab and down tilt + follow up. Then Grab, down tilt and turnip. Then grab, down tilt, turnip and low float Dair. Practice this on randoms, but if you want one specific character try it on Marth, that matchup is best for learning the fundamentals. If you want tomorrow, we can try this kind of stuff tomorrow.
 

Mrawesome48

Smash Apprentice
Joined
Dec 5, 2014
Messages
114
Location
Glen Allen, Virginia
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Mrawesome48
@ Mrawesome48 Mrawesome48 If you're specifically having problems grabbing, you can try this. Do some matches against CPUs but only allow yourself to grab and do a single follow up, no exceptions even till death. Then when you get really good at it, allow yourself grab and down tilt + follow up. Then Grab, down tilt and turnip. Then grab, down tilt, turnip and low float Dair. Practice this on randoms, but if you want one specific character try it on Marth, that matchup is best for learning the fundamentals. If you want tomorrow, we can try this kind of stuff tomorrow.
So i finally learned how to low float and im using turnips better. i also turned off tap to jump so ill post later how i'm doing better
 

LexAlexus

Smash Rookie
Joined
Dec 17, 2014
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6
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LexaLexus
3DS FC
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So i finally learned how to low float and im using turnips better. i also turned off tap to jump so ill post later how i'm doing better
New here, but an old-school Peach player. You can add my FC and always practice against me when I'm online. Used to be tournament-level and trying to get back there, so I'm sure my play-style may help you.
 

Mrawesome48

Smash Apprentice
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Dec 5, 2014
Messages
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Glen Allen, Virginia
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Mrawesome48
Ok so i have been playing a lot of for glory matches i have to say im about even. I have to say my biggest problems seem eating damage(cause i can't shield at all) air dodging is really killing me right now. When people air dodge i cant land most of my aerials but when people don't air dodge i am wrecking them pretty hard. Ike, and dark pit people i'm having trouble dealing with. Ike i can damage and kill but the back part of his up smash always kills me and i can be winning and he'll get one uncharged smash hit and im almost dead if not dead and dark pits just spam the uppercut. Don't really know how to counter it as it completely busts through toad. But above all Once again Little mac continues to be my biggest problem I just cant seem to win. Cant punish at all the usual roll->dash attack spam or the roll->f-smash
 

HeeroOfTheSkys

Smash Cadet
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Dec 8, 2014
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Dark Pits uppercut is hella unsafe so just shield grab it. It can be a pain at times because it does have super armor so ur in the middle of a move ur screwed but u just gota look out for it as best u can.

I have never really had a problem with Little Mac but his roll is very hard 2 punish because it is so fast especially online. I dont really have a game plan other than if I knock him off screen I dont let him back on. Most Lil Macs I play dont know what they r doing at all so I just bait and punish. I do feel like turnip could be gd in this match up as well.

This is really all the advice I can give u im still learning like u so I dunno 2 much.
 
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Awesomecakes

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Oct 9, 2014
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oh hey, I remembered another bit of info that you might find useful. Whenever I find myself lost in a match I remind myself to prioritize stage position. There is no matchup (except possibly little mac) where it is easier to play from the ledge, you have less places to run and get forced into bad positions. Stay in the middle, and try to force them to stay on the outside 25% of the screen, and don't go into that area.

For little mac, lately I've been finding that being aggressive works. I might not be the best person to talk to about this, because I've generally sucked against little macs in the past. But i find that my problem is that I get scared of F-Smashes, try to shield them and then i get pushed back and can't grab or anything. Instead i've found that you should hop over the F-smash and go for Dair, then keep the pressure on with Nair and more Dairs. Once you get em in the air just watch out for counters. Try it out, though don't quote me on this. Do remember the stage position thing though.
 

Mrawesome48

Smash Apprentice
Joined
Dec 5, 2014
Messages
114
Location
Glen Allen, Virginia
NNID
Mrawesome48
oh hey, I remembered another bit of info that you might find useful. Whenever I find myself lost in a match I remind myself to prioritize stage position. There is no matchup (except possibly little mac) where it is easier to play from the ledge, you have less places to run and get forced into bad positions. Stay in the middle, and try to force them to stay on the outside 25% of the screen, and don't go into that area.

For little mac, lately I've been finding that being aggressive works. I might not be the best person to talk to about this, because I've generally sucked against little macs in the past. But i find that my problem is that I get scared of F-Smashes, try to shield them and then i get pushed back and can't grab or anything. Instead i've found that you should hop over the F-smash and go for Dair, then keep the pressure on with Nair and more Dairs. Once you get em in the air just watch out for counters. Try it out, though don't quote me on this. Do remember the stage position thing though.
So ive been playing more for glory matches and my win rate is about 55% and it's that high because im playing people who are bad not because im good.I also keep losing because once again i cant shield, i cant grab anyone, and i cant punish rolls. And i cant hit anyone in the air because everyone just air dodges.
 

Awesomecakes

Smash Apprentice
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Oct 9, 2014
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So ive been playing more for glory matches and my win rate is about 55% and it's that high because im playing people who are bad not because im good.I also keep losing because once again i cant shield, i cant grab anyone, and i cant punish rolls. And i cant hit anyone in the air because everyone just air dodges.
I don't quite understand what you mean when you say you can't shield. Is it that you don't see certain attacks coming?

if you're on now we could do some drills. Like i'll go lucina and just Fair until you start shielding and grabbing consistently. I think that would help.
 

Mrawesome48

Smash Apprentice
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Glen Allen, Virginia
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Mrawesome48
I don't quite understand what you mean when you say you can't shield. Is it that you don't see certain attacks coming?

if you're on now we could do some drills. Like i'll go lucina and just Fair until you start shielding and grabbing consistently. I think that would help.
ill be on later tonight
 

Mrawesome48

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Mrawesome48
So I've been playing more and i have been noticing a lot of these chars. For the most part these are the characters i'm having the most difficulty with. Keep in mind i cannot shield and punish, im very bad at shielding properly, and a lot of my attacks do not connect in the air due to everyone air dodging

1.Little Mac-I can't beat this guy no matter what i do, or who i play.
2.Dark Pit-can't counter the side b. Also cant dodge the aerials.
3.Fox-Always eating his smash attacks. I've tried shielding but it's not working. cant punish his recoveries and always is able to get back on the stage. Lost most of the time vs this match-up
4.Captain Falcon-50/50 match-up. Either they are bad or average and i wreck them or they are good and i get wrecked instead. I know how to punish people who spam the specials but i feel once im knocked in the air im screwed. Cant seem to be able to fall back to the stage.
5.Lucario- not the hardest match-up but because of the aura mechanic one hit pretty much kills you and it's near impossible to edge him cause espeed will get him back on the stage,
6.Zero suit Samus-Pretty hard match-up. probably around 45/55. Same thing as Cfalcon. Once im in the air im screwed.
7.Yoshi-Don't understand how to play against him been getting wrecked hard by them.
8.Link-Cant approach cause of boomerang and arrow and up-smash has been wrecking me
9.Duck Hunt-Cant punish the rolls.
 

katastrophic

Smash Cadet
Joined
Jun 30, 2013
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59
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katastrophic
3DS FC
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Hi another Peach main here. I don't think I'm too great but I wouldn't mind a few matches if you're ever up for it.
 

LexAlexus

Smash Rookie
Joined
Dec 17, 2014
Messages
6
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LexaLexus
3DS FC
2638-2003-2707
Alrighty! My Wii U Smash skills now match my efforts on the 3DS, so you can send requests to my NNID (LexAlexus) if any of you want to practice. Played a few folks from the Reddit forums and fared quite well.
 

Nabbitnator

Smash Ace
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Sep 15, 2014
Messages
652
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NJ
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Nabbitz
I can help you as well just send me a pm whenever you'd like to play.
 

DrROBschiz

Smash Apprentice
Joined
Jan 2, 2008
Messages
103
So I've been playing more and i have been noticing a lot of these chars. For the most part these are the characters i'm having the most difficulty with. Keep in mind i cannot shield and punish, im very bad at shielding properly, and a lot of my attacks do not connect in the air due to everyone air dodging

1.Little Mac-I can't beat this guy no matter what i do, or who i play.
2.Dark Pit-can't counter the side b. Also cant dodge the aerials.
3.Fox-Always eating his smash attacks. I've tried shielding but it's not working. cant punish his recoveries and always is able to get back on the stage. Lost most of the time vs this match-up
4.Captain Falcon-50/50 match-up. Either they are bad or average and i wreck them or they are good and i get wrecked instead. I know how to punish people who spam the specials but i feel once im knocked in the air im screwed. Cant seem to be able to fall back to the stage.
5.Lucario- not the hardest match-up but because of the aura mechanic one hit pretty much kills you and it's near impossible to edge him cause espeed will get him back on the stage,
6.Zero suit Samus-Pretty hard match-up. probably around 45/55. Same thing as Cfalcon. Once im in the air im screwed.
7.Yoshi-Don't understand how to play against him been getting wrecked hard by them.
8.Link-Cant approach cause of boomerang and arrow and up-smash has been wrecking me
9.Duck Hunt-Cant punish the rolls.
1 - You have to play patient. Little Mac has lots of speed and low endlag. I had a hard time last night on For Glory since I havent fought a lot of them. The trick is practice and patience. Abuse the air, only do safe turnip pulls, Shield grab to punish aggressiveness.

2- Haven't had the pleasure of fighting many of these.

3 - Fox isnt that bad but once again you arent looking at a quick kill. Lots of Foxes like force you into up airs with Dash attacks and control the ground with smashes. Abuse your ability to float and abuse turnips. Try to force him to hit your shield for a grapb punish. Also practice Fsmash timings. Its has huge range and can punish Fox dash attacks when timed right.

4 - Havent fought many here either. Glad you at least are doing 50/50 since he is a dangerous character.

5 - Lucario is interesting because you HAVE your break your own habits and change how you punish. Extreme speed has a LOT of end lag and goes crazy far which means a lot of Lucarios miss the ledge. Instead of edge guarding put yourself in a position to punish the landing. Also Turnip Approach to punish Shadow Ball charging and Up Smash to punish aerial approaches (the Lucario I fought kept trying to come from above). Be aggressive early on and take advantage of Lucarios Low priority. I like to bait the counter since it has huge endlag. It can pay to deliberately "whiff" just outside their range (fake an approach) to bait out a punishable counter.

6 - Another Matchup I dont know... Sorry
7 - Yoshi is trending up and very beastly. I need to fights some before I can formulate a strategy

8 - Turnips man. Turnips. Link gives you lots of time to pull em. Do NOT approach from the Air. Peach stuggles a LOT with Sword character due to their high priority. Its just a reality. Hence turnips become your best friend. Other wise play defensively and work on mind games. Link has lots of end lag on about all of his moves. Grabs and Counters are indispensable here. Its a tough fight but totally doable.

9 - Duck Hunt is weird. I dont fight a lot of him but he is damn hard to chase down. But you have to. He is terrible up close. He doesn't have insane killing power so matches tend to go long against him. Ill have to fight more before I can provide more input i guess.
 

Mrawesome48

Smash Apprentice
Joined
Dec 5, 2014
Messages
114
Location
Glen Allen, Virginia
NNID
Mrawesome48
Hi another Peach main here. I don't think I'm too great but I wouldn't mind a few matches if you're ever up for it.
I can help you as well just send me a pm whenever you'd like to play.
Alrighty! My Wii U Smash skills now match my efforts on the 3DS, so you can send requests to my NNID (LexAlexus) if any of you want to practice. Played a few folks from the Reddit forums and fared quite well.
I plan on adding everyone if i haven't already. I might not be on tonight, but i will be on tomorrow

1 - You have to play patient. Little Mac has lots of speed and low endlag. I had a hard time last night on For Glory since I havent fought a lot of them. The trick is practice and patience. Abuse the air, only do safe turnip pulls, Shield grab to punish aggressiveness

3 - Fox isnt that bad but once again you arent looking at a quick kill. Lots of Foxes like force you into up airs with Dash attacks and control the ground with smashes. Abuse your ability to float and abuse turnips. Try to force him to hit your shield for a grab punish. Also practice Fsmash timings. Its has huge range and can punish Fox dash attacks when timed right.

5 - Lucario is interesting because you HAVE your break your own habits and change how you punish. Extreme speed has a LOT of end lag and goes crazy far which means a lot of Lucarios miss the ledge. Instead of edge guarding put yourself in a position to punish the landing. Also Turnip Approach to punish Shadow Ball charging and Up Smash to punish aerial approaches (the Lucario I fought kept trying to come from above). Be aggressive early on and take advantage of Lucarios Low priority. I like to bait the counter since it has huge endlag. It can pay to deliberately "whiff" just outside their range (fake an approach) to bait out a punishable counter.

8 - Turnips man. Turnips. Link gives you lots of time to pull em. Do NOT approach from the Air. Peach stuggles a LOT with Sword character due to their high priority. Its just a reality. Hence turnips become your best friend. Other wise play defensively and work on mind games. Link has lots of end lag on about all of his moves. Grabs and Counters are indispensable here. Its a tough fight but totally doable.

9 - Duck Hunt is weird. I dont fight a lot of him but he is damn hard to chase down. But you have to. He is terrible up close. He doesn't have insane killing power so matches tend to go long against him. Ill have to fight more before I can provide more input i guess.
The thing is i cannot shield grab like at all and i don't know what a safe turnip pull is. Also i cant land aerials because people just air dodge out.
 

DrROBschiz

Smash Apprentice
Joined
Jan 2, 2008
Messages
103
Shield Grab is just hitting the attack button while Holding Shield.

So if a character rushes into you with an attack and ends up in front of you then you can grab them instantly.

by Safe Turnip pulls I mean only going for a Turnip when you know they cant punish you. After a launch or throw for example.

As far as air dodges go... Peach is on of the best Aerial chase characters around. Even if you miss the first hit you should have enough time to chase with a second. Make sure you avoid over using Fair. Its a great move but has too much lag for most situations. Stick to Nuetral, Bair, Uair and Down air. Many of which can be done twice before you hit the ground.

For example. They air dodge your nuetral. Chase them and follow up with a Bair to punish their landing.
 
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Mrawesome48

Smash Apprentice
Joined
Dec 5, 2014
Messages
114
Location
Glen Allen, Virginia
NNID
Mrawesome48
So nothing is working. I'm spending hours a day reading guides, watching tutorials, sparring with pro people and im still trash. I never expected to be super pro but i want to be at least decent. I cannot even do basic things like shielding properly. I have spent hours and hours trying to learn how to shield and punish and counter people who roll and i have gotten nowhere. My friends who don't even own a Wii u can all do these things perfectly and i'm sick and tired of getting beat by Little Mac. It's to the point now that i just forfeit because i can't win. I have tried every character and many different ways to win but all result in a loss. People keep saying he is easy to counter but i keep losing. I would give anything to learn how to beat Little mac. I would give anything to learn these basic skills that most people seem to be able to do.
 

HeeroOfTheSkys

Smash Cadet
Joined
Dec 8, 2014
Messages
41
NNID
HeeroOfTheSkys
Shield and punish is very basic, there must be something crucial ur doing wrong. What buttons r u pushing when u do it?
I shield with L then as soon I block there move I push A to grab out of the shield. Punishing rolls can be hard online especially against fast characters like Little Mac and Shiek IMO

Reading guides and watching tutorials is all gd but if u dont understand why players are doing the things they r doing it wont help u much.

Send me a pm sometime we can play some matches and maybe get on skype so we can discuss where u r going wrong in more depth
 

Awesomecakes

Smash Apprentice
Joined
Oct 9, 2014
Messages
121
NNID
Stef-Pie
3DS FC
3093-7191-2175
Maybe the problem you're having is that you aren't putting yourself in the right position to be doing these things? Like if you hop into the air a lot you'll get punished for it, if you're in the air you can't shield. Try changing up your play-style to include more of a ground game so you can put yourself in the position to block.

and if that isn't the problem then think. Why can't I block? Why can't I punish? Then in the match put yourself in the position to do so.
 
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Awesomecakes

Smash Apprentice
Joined
Oct 9, 2014
Messages
121
NNID
Stef-Pie
3DS FC
3093-7191-2175
Actually @ Dark.Pch Dark.Pch if you're available today could I get some matches with you too? I could use some pointers myself.
 
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