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You bring up a very good point with Magicant. Personally, I'd like to see a fair king of the hill-type map. However, even with a Flying Man nerf, I'd feel it wouldn't be competitively viable, due to his (correct me if I'm wrong) random movements. But I suppose with the right changes, anything can happen.Balloon Fight: This stage actually is bad, and here's why: The layout is less like solid ground on the edges with water and platforms in the middle, and more like having a main platform with a blast line straight down the middle, along with water and platforms at the edges. The platforms are too small to really fight on and the pseudo-random placement certainly doesn't help that, so all the fighting takes place on the ground either side of the "central" blast line.
Magicant: Flying Man always spawns in the exact same location, so you know exactly where you have to play King of the Hill with. I certainly think Flying Man could use a nerf so that he can't easily kill your foe all by himself, though. With Flying Man nerfed (not nonexistent, just nerfed) I think it could be a viable competitive stage.
Jungle Hijinx: Really not designed for a 1v1 environment. What makes the stage even less fun though is the cannons frequently leaving just as you try to get in them, or the massive stone murals that show up out of nowhere just in time to block you when you use a cannon. If they gave more warning before appearing, they might be able to be incorporated into a coherent gameplan, but instead they just show up out of nowhere to block you.
Pyrosphere: Ridley's attacks are relatively easy to avoid if you're smart about it, at least until he turns into Meta Ridley. Plus, there's plenty of stage around him to fight on even as you avoid his attacks.
Wily Castle: Far worse than Pyrosphere, simply because the Yellow Devil takes up the entire freakin' stage, and you can't keep fighting your foe while fighting him.
The lava damages until 100% but if you touch it while at or above 100% it takes your stock. I like that level as a chaotic 8 player map.The Great Cave Offensive. I honestly have no clue how the lava thing works or why it was even put there. Or why this stage was even created. Nice idea to add this stage, but in the end it's just really bad.
I used to love Jungle Japes, but now the water sweeps your character away so fast there's no time to jump back to the stage.
What's the point of commenting then?What's the point of saying what stages I hate when I only play omega stages
i think it's wuhu island ftrany of the stages where it randomly has a platform ascend into the air and if you don't get on it you just die down below
[sarcasm] but that is from a hand held game!!! And it is of utmost importance that stages inspired by handheld games are exclusivly on the handheld system!!! [/scarcasim]I hate the fact there is no Corneria