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Stages for Brawl

Bobby Emerald

Smash Apprentice
Joined
Feb 14, 2006
Messages
159
Location
LI, New York
This is a thread where we can suggest stages for Brawl. I'll showcase my ideas:

Kirby series
We're goin' old school. From the first Kirby game(Kirby's Dreamland),

Castle Lololo-This stage is outside the castle, with the castle in the background, 2d and in color. Those carts that Lololo and Lalala push are big, but fast. They come out from the sides of the screen. This stage is similar to Icicle Mountain(Infinite Glacier) in Melee, with platforms from the time you face Lo & La. The screen doesn't move. The platforms are also in midair. Lo & La push the carts in the screen.
That's all I got from this series...oh well...moving on!

Metroid Series

Metroid Fusion

Main Deck-Near Samus's Starship.
Background-The shaft where the ship comes in.
Stage-The place where you fight Omega Metroid in the end. So in that case there's no platforms. The Omega Metroid will pop out of the right side of the screen, slashing at anyone near. Sometimes it will walk across the stage and back. The Omega Metroid inflicts 10-20% damage. It can take up to a whopping 70%, then it won't be back for 3 whole minutes.

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Metroid Prime


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Chozo Ruins


That place where you fight Flahgraa(sp?)-Taken over by Chozo Ghosts. The whole room is the stage, although it works a bit like Final Destination. In the center is the giant flower, surrounded by knee-deep water. When the Chozo Ghosts come it gets dark, so dark that you can only see the outline of your picked character. The only light is the aura of the Chozo Ghosts, who are a bright pearly white. They jump around the stage, sometimes even floating(yes, they can do that in Prime...), shooting white energy balls at you. (No negative thinking, sickos!...Ah, I shouldn't be talking, lol) Defeat the Ghosts or they will stay there for 2 minutes, Melee time. The water is poisonous when the Ghosts come. The Ghost can take plenty of hits, up to 60% damage. Did I mention there's two of them? For double the fun? LOL!

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Phazon Mines


That place where you fight Omega Pirate- This one's really good. And yes, the Omega Pirate is there. It takes a whopping 300% damage! And lots of other Space Pirates are there, Flying Pirates, Troopers, and the originals. Although this should be an Adventure stage, ya know?
______________________

Metroid Prime 2

I'll work on this later....

__________________________

Time for the Pokemon series. This is gonna be good

From Kanto

Lavander Town-Pokemon Tower is in the background, along with the pokemon center and mart. A wandering cubone in front of the PT. Rock Tunnel mountains are also in the background. This stage is in front of Lavander Town. (south) Of course, there will be ghost pokemon. Haunter, Ghastly, and Gengar levitate out of the PT door. Gengar (Comes out rarely)uses Night Shade, making the screen black for a few seconds. Haunter uses Curse, inflicting up to 20% damage. Gastly uses Hypnosis, and Dream Eater(10% damage only if the player is asleep.)

Cinnibar Island/ Seafoam Islands-Working on it

Power Plant-Outside the Power Plant.
The ledge of the windows of the Power Plant are platforms (4)
Three platforms right above the door, one big platform above those three. There's a window on the top one, and it's open. Electric pokemon come out (go figure...). Electabuzz, Voltorb, Electrode, and Magneton come out. Electabuzz use thunderbolt, inflicting 10-15% damage. Voltorb uses Selfdestruct, if anyone is near it, he or she is sent flying(not so much though), plus 20% damage.
Electrode uses Explosion, even more powerful than Selfdestruct. It uses the same effect as the Bullet Bill in Peach's Castle (Melee). But don't worry, Electrode are rare. Magneton uses Thunder, so 3 thunderstrikes strike at a random place. Makes the stage exciting!
Chances: Electrode-1 out of 10
Voltorb- 3 out of 10
Electabuzz- 3 out of 10
Magneton- 3 out of 10

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From Johto

Lake of Rage- An island in the middle of the Lake. 2/8 of the ground platform isn't there, it's actually deep water, 1/8 on the left side of the screen, 1/8 on the right side of the screen. Fall in it and it's a KO. Gyarados emerge from the deep water, either using Dragon Rage(breathing blue fire across the stage inflicting up to 30% damage, idea from Pokemon Stadium), or Bite(jumps out of the lake over the ground platform. If you jump in it's way, you are sent flying downward. 10-12% damage).
Sometimes two Gyarados will come out both sides, one each side, both using bite.
Ground floor is sand.
Background: The rest of the lake, with Gyarados swimming around. Behind the lake is a bunch 'o trees and grass.

National Park-
Background: Trees, grass, benches, and arches. Butterfree and Beedrill fly around. Beedrill
(3) sting you if you make contact with them, inflicting 5-8% damage. Butterfree are harmless. But if you attack them, you automatically fall asleep. Occasionally, a Scyther will jump around like Scizor in Melee. There's no telling where it will come out...even from the sky!
Stage: In the high, thick grasses. No platforms.
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From Hoenn

Ever Grande City-
Forefront of stage: Waterfall
Ground floor: Soft groundwith some grass.
Background: Entrance to Victory Road, pokecenter, TONS of flowers, different colored, small, and look nice.
Platforms: 3 rocky ones that jut out of Victory Road in a formation like the Battlefield in Melee, except farther apart and a bit higher.
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Zelda series-

Twilight Princess

Sacred Grove-Anyone got some ideas? I'm thinking the place where you fight the skull kid and his minions...

SOMEWHERE in the Twilight Realm-Any ideas?

Hyrule Castle Roof- Just like the Hyrule Castle stage in SSB 64, except bigger and more atmospheric. It would be raining and thunderstorming. The background music would be the theme that plays when you return to Princess Zelda after you complete the Lakebed Temple.

Hidden Village-The stage should be a bit like Onett from Melee.
Stage looks like when you first come in the Hidden Village, 2 platforms on sides of the screen, one on each side, where the archers shoot fire arrows. The arrows inflict 5-15% damage. You can attack them. They can take up to 25% damage, then they are tossed out the screen, like how you beat up a goomba in Adventure mode. Ground platform is dusty ground, with a harmless tumbleweed going across the field occasionally. And two boxes where the first cat you see on top was. They can be platforms, but sometimes they'll light on fire from the archers' arrows. The fire is harmful, inflicting 2%damage as long as you touch the fire. The wind will blow across the field after a minute the boxes are on fire. The archers don't blow away though. The background is what it looks like in TP.

City in the Sky-It's in the sky, duh! Anyway, the whole ground platform is made of blue rectangular prisms (that's what they look like in Tp) that will shake for 10 seconds after you land on it and then drop out the sky (no pun intended). Boxes and barrels can also make the blue blocks fall. There are four suspended platforms in a diamond figure. Not made of blocks. Argorok will occasionally fly past the stage either breathing fire or dive-bombing, inflicting 20% damage.


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WindWaker

Dragon Roost Island-Players will fight on the beach, near that little pool with the bomb flowers, occasionally exploding suddenly. There are three. It's a big stage, about as big as Final Destination. A sudden gust of wind will flow past the stage; bomb flowers will drop during and after the wind blowing.
Scenery- Cyclos will fly past the stage VERY fast and will cause a tornado, similar to the one in the first SSB (Hyrule Castle). Zephos will fly across the screen, causing the wind to blow, causing bombs to drop. They're just having fun! Water from the pool form 1/5 of the platform. Fire effect won't do as much damage in the water, but impact stays. All players are slightly slower in the water. If a tornado hits the water, it gets m ore powerful the longer it's in. Music-A remix of DRI.

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DK series-

DK 64

DK Island-Working on it....

King Rool's Battle Ring- The name of the title explains it all.....just a boxing ring with the Kremlings watching in the crowd.
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Ok, I'm done. Rate my stages and post yours ideas so I can make more! :chuckle:
 

the grim lizard

Smash Master
Joined
Nov 26, 2004
Messages
3,130
I want Hyrule Castle back, as well as a Pokemon stage which is reminiscent of Saffron City (Pokemon appearing out of places).

I also hope they keep Dreamland64, Mute City, and Fourside (although fixed so it's not so annoying with the UFO and whatnot). I also really liked the moving stages; so I kinda hope Rainbow Road (fixed so you don't fall through the platforms), Big Blue, and Poke Floats are back, too.
 

Meta-Knight

Smash Journeyman
Joined
May 29, 2006
Messages
346
Location
Battlefield
I'd like it if they remade the Rainbow Ride level and make it look exactly like how it does in SM64. It could be a complete sidescrolling level. Like for instance: You start on the gray platform you'd normally start out on in SM64 and move onto the flying carpet. Most of you would say "Yeah, but the carpet is too small." Well, they could resize it and make it big enough for 4 players to fight on. Also, the flying carpet can go through all those obstacles, i.e. the floating blow torches, and of course, there could be Lakitus that drop Spinies which could be picked up and used as sharp projectiles of doom. I don't know if that's a stupid idea or not, but let me know what you people think.
 

bivunit94

Smash Journeyman
Joined
Feb 15, 2007
Messages
364
Location
Vault 101
If Olimar makes it in, the stage would be...

Impact Site:
The Brawlers fight next to the Onions, with the dolphin in the backround. The top of the red onion is like a platform in the middle of the screen, the other two are in the backround. Occassionally, Pikmin will come out of the red Onion, and as they walk across the screen, they will do damage. Pikmin carrying pellets to the Onion would make temporary moving platforms with the pellets. in the backround, other pikmin will interact will the dolphin, the blue onion, and the yellow onion. After a while, night will come and the onions and the dolphin will take off, leaving the stage normal, except for occasionally bulborbs coming in and biting the Brawlers.

Whattaya think?
 

FrozenRoy

Smash Lord
Joined
Apr 26, 2007
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1,268
Location
Las Vegas, Nevada
Switch FC
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If Olimar makes it in, the stage would be...

Impact Site:
The Brawlers fight next to the Onions, with the dolphin in the backround. The top of the red onion is like a platform in the middle of the screen, the other two are in the backround. Occassionally, Pikmin will come out of the red Onion, and as they walk across the screen, they will do damage. Pikmin carrying pellets to the Onion would make temporary moving platforms with the pellets. in the backround, other pikmin will interact will the dolphin, the blue onion, and the yellow onion. After a while, night will come and the onions and the dolphin will take off, leaving the stage normal, except for occasionally bulborbs coming in and biting the Brawlers.

Whattaya think?
I really like this idea.
 

Meta-Knight

Smash Journeyman
Joined
May 29, 2006
Messages
346
Location
Battlefield
How about this for a stage idea?

Chozo Artifact Site (Metroid Prime): Just a simple stage. You fight on the Artifact Site on Tallon IV. The Chozo statues would be the main attraction. As most of you Metroid fans know, there are no platforms but there would be some obstacles to face...IF by any chance Ridley is not playable, he can swoop down on the stage and destroy the statues containing the 12 artifacts and they can crush anyone in the way of their falling path. Ridley would then fly away. The battle continues untill suddenly, Ridley returns above the stage and shoots fireballs galore down on to the stage and flies off again. Ridley would switch between the fireballs and that pogo jumping move with his sharp tail. This could happen many numerous times depending on the length of the battle.
 

Zeela12

Smash Ace
Joined
May 19, 2007
Messages
588
Location
Longmont, CO
They should put some of the old stages back as well, like how SSBM had SSB stages... only this time, they should put the old Hyrule castle from SSB and also cerulian city from SSB in, they were awsome stages.

also, how about safari zone from pokemon?

also, Great Fox is a must...

also... no mario seires? lol wut?

and more FE castles plz...
 

dynamic_entry

Smash Ace
Joined
May 20, 2007
Messages
846
Location
Melbourne, Australia
impact crater from prime (phazon ftw)

twilight realm from tp (funky art style + glowy = joygasm)

somewhere in dark aether from prime 2 where you have to fight over the light beacons or your damage slowly goes up

SHADOW MOSES!!!

um.....somwhere else
 

k!llsw!tch

Smash Ace
Joined
Apr 3, 2007
Messages
709
Location
Marietta, GA
For Wario should be a platform with random screening coming up in the back, they some how affect the stage.

Link - the city in the sky is a great choice

i need to think of some more
 

k!llsw!tch

Smash Ace
Joined
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Messages
709
Location
Marietta, GA
You have a link of what it looks like or an image, I have all the Metroid games for GC but I never got around to beat them so I preety much don't know what the stage is.
 

Meta-Knight

Smash Journeyman
Joined
May 29, 2006
Messages
346
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Battlefield
Well, I really can't find an image or anything but it's pretty straightforward. If you've played the first Metroid Prime, then you'd know what Tallon Overworld is. The Chozo Artifact Site is the location you go to once you find 12 artifacts hidden throughout the game. It's also the place where you fight Meta Ridley. Anyway, it's a huge circular platform high above the crash site of the frigate you start on. I don't remember how many there are, but there's a bunch of Chozo statues...sorry if that's not descriptive enough, it's been about a year or so since I've played it.
 

petre

Smash Lord
Joined
Jan 17, 2007
Messages
1,920
Location
closest to Sterling Heights, MI on your wii foreca
Well, I really can't find an image or anything but it's pretty straightforward. If you've played the first Metroid Prime, then you'd know what Tallon Overworld is. The Chozo Artifact Site is the location you go to once you find 12 artifacts hidden throughout the game. It's also the place where you fight Meta Ridley. Anyway, it's a huge circular platform high above the crash site of the frigate you start on. I don't remember how many there are, but there's a bunch of Chozo statues...sorry if that's not descriptive enough, it's been about a year or so since I've played it.
theres 12 statues, one for each artifact...lol you couldnt remember, but you know how many artifacts there were. but yeah that would make a pretty cool stage, it would feel kind of FDish if there werent any platforms, or it would be FoDish if you could stand on the statues. that would be cool though if you could attack them and break them, though.
 

k!llsw!tch

Smash Ace
Joined
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Messages
709
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Marietta, GA
O I remember the artifact things......you fought Ridley there later right, don't wanna feel stupid. But I remember doing all that. Yea that would be an awesome stage.
 

petre

Smash Lord
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closest to Sterling Heights, MI on your wii foreca
yeah, you fought ridley there...throughout the fight, you could use the statues for cover from attacks, but they would crumble and break, until eventually you were fighting on a large open platform. that would be cool if they used that for a stage in brawl.
 

Steven Hail

Smash Cadet
Joined
Jun 5, 2007
Messages
43
Location
The US-Canadian border
I origninally put this in the "Official Stage Discussion Thread" but got no feedback. Hopefully, this is a good stage idea.

Okay, my stage is based off the battle between Kyogre and Groudon. The stage is set in a stormy ocean with several tall rock pillars as platforms. On one side would be Kyogre while on the opposite side is Groudon. The point of this stage would be to defeat your opponents while also trying not to be caught in the crossfire of these two behemoths. Kyogre would use several attacks like Hydro Pump or maybe Surf to create large tsunamis that may wash away the unfortunate soul who get in the way, maybe destroy some of the rock pillars. Groudon, on the other hand, may use Hyper Beam as a hazard that can be avoided by ducking (because jumping over it is a bad idea) He would also use Fissure or Earthquake to cause the entire arena to shake and some the pillars may crumble from it. The battle will continue on like this, until sky splits open and Rayquaza will come down to quell the fighting. His attack can either be Hyper Beam, which he will use to try blowing you all to kingdom come. Or Outrage: Rayquaza turns a flaming orange color and tries to knock you over by running through in different directions. This will happen for a brief moment of coarse, and soon the the three pokemon will leave thus making the scenery calm with a clear sky in the background. This will go on for a long period before the entire cycle repeats again.

So, how's the idea? Please tell me your opinions, I'd greatly appreciate it.
 

axi0n

Smash Apprentice
Joined
Jun 18, 2007
Messages
94
Hey, anyone have any stages involving Mario series? I completely forgot about it, lol.
How about inside Corona Mountain where you fight Bowser at the end of Mario Sunshine?
I think that would be a awesome stage. Lava would occasionally shoot up the platforms you fight on and they would sometimes crumble away. When you go in the lava it would hurt you like the yellow lava from the Metroid's Zebes stage... I'll try to find a picture.
 

Rikka

Smash Journeyman
Joined
Jun 23, 2007
Messages
209
I could see a stage based on Super Mario Galaxy. It would be a scrolling world, with several different small arenas, like a star, that you are sent flying from one to another in a cycle.
 

Rikka

Smash Journeyman
Joined
Jun 23, 2007
Messages
209
That's why you should automatically be launched to the next stage, instead of jumping there yourself.
 

Phaazoid

Basket
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Mr. Sakurai's wild ride
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a cool smg stage would be a big planet with it's own central gravity, and you could walk on the bottom of the planet or any where and stay, but if you got hit to high you die. and a few platforms and a moon.
 
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