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Stage 6 - high quality vyoutube

SpicierMooMoo

Smash Cadet
Joined
Oct 2, 2006
Messages
42
Location
NY
Well the new site stage6 - http://stage6.divx.com/videos/

is basically a youtube except with extremely better quality..you can even upload HD vids and it loads just as fast if not faster than youtube..


EX of high quality video lolz - http://stage6.divx.com/Refuse-Life/video/1101465/The-Melanchology-of-Suzumiya-Haruhi-Dance


it supports .avi and divx type formats and it's a stable site.

I'm just recommending anyone uploading videos of their matches upload it on stage6 because of the higher quality and sound.

Haven't seen any smash vids on that site yet so I hope someone there will be more later on.

later
 

SpicierMooMoo

Smash Cadet
Joined
Oct 2, 2006
Messages
42
Location
NY
thanks guys =]

well ill try to upload some vids as well...even thou i dont have a capture card..=/

anyways im looking forward to seeing ur vids in high quality :)
 

alphameric

Smash Ace
Joined
Aug 5, 2006
Messages
537
Location
pickering.ontario
the problem with hosting smash videos on there is the quality and which people capture the video.

Chances are, they capture at 640 then compress to 320.
Either way, it stretches and looks like ***.

In the File Hosting thread I posted links to a comparison chart, and brightcove.com is by far the best spot to host.

It's pretty much like youtube, but the video/audio quality is much much better.
 

SpicierMooMoo

Smash Cadet
Joined
Oct 2, 2006
Messages
42
Location
NY
I don' think stage6 forces your video to stretch unless u want it to..

also brightcove just links videos from other sites such as veoh or youtube

I just wanna see how a smash video looks like on stage6 high quality... I hope someone atleast tries to upload something soon
 

alphameric

Smash Ace
Joined
Aug 5, 2006
Messages
537
Location
pickering.ontario
also brightcove just links videos from other sites such as veoh or youtube

I just wanna see how a smash video looks like on stage6 high quality... I hope someone atleast tries to upload something soon
Brightcove doesn't JUST link videos, it does that for their own stuff.
Proof - http://www.brightcove.com/title.jsp?title=894129267

As much as I'd like to see stage 6 being used, the resolutions would be too low for anyone to really notice.
I've tried to upload smash videos too it, but they never show up (no errors either).

+ It's a bit annoying to export a divx copy of my videos :p
 

GUIGUI

Smash Journeyman
Joined
Jan 21, 2006
Messages
418
I just found them. I suppose the guy has good quality screen and a Tivo, or something like that.
 

Trig417

Smash Rookie
Joined
Feb 8, 2007
Messages
22
i'm about to upload some videos, they're pretty high quality so i'll try line 6 and post 'em here
 

GUIGUI

Smash Journeyman
Joined
Jan 21, 2006
Messages
418
Here I have found two new video done by someone else:
http://stage6.divx.com/user/ShiroiKen/video/1365511/Freeplays---ShiroiKen-(YL)-VS-SunSilk-(Marth)-3
http://stage6.divx.com/Smash-Bros/video/1377724/Freeplays---ShiroiKen-(YL)-VS-SunSilk-(Link)

There is also a dedicated channel: http://stage6.divx.com/Smash-Bros/ (tough some of the video are just rehosting of already not so good quality)

Also notice that Phanna Mint III is hosted there too:
http://stage6.divx.com/Smash-Bros/video/1386700/Samus---Phanna-Mint-III
it has a better quality than the Youtube one or the Google one, but still not as good than the direct download from filefront (the link is dead, sorry)
Nevertheless, you can't deny the improvement.
 

GUIGUI

Smash Journeyman
Joined
Jan 21, 2006
Messages
418
Here it is a video where the conversion to Divx, due to bad setting, has resulted in a less good image. Nevertheless the quality of the video is still enjoyable, it all goes smoothly and going to full screen will not transform the match in a combat of bluriness (tough some may not like the sound editing).

This is a 20 stock crew battle, 5V5
CHURCH OF SMASH
vs.
HAZEL STAR WARRIORS (formerly SSB)
it has been put on stage6 by alphameric:
http://stage6.divx.com/user/alphameric/video/1596047/07-09-01---CREW-BATTLE---CoS-vs-HSW#
 

alphameric

Smash Ace
Joined
Aug 5, 2006
Messages
537
Location
pickering.ontario
the loss of quality is my fault.
i wasnt sure of the default resolution to be used by stage6, so my choice was stretched.
thus causing the loss in quality
 

GUIGUI

Smash Journeyman
Joined
Jan 21, 2006
Messages
418
the loss of quality is my fault.
i wasnt sure of the default resolution to be used by stage6, so my choice was stretched.
thus causing the loss in quality
You mean you thought there was a restriction? As far as I know, the only loss of quality when using stage6 as an hosting site come from the Divx conversion. That will vary with the conversion program you use, but if you make the setting to keep the quality to the max, the loss stay minimal.

By the way, is that video in the "Tournament Videos " board? I didn't see it.
 

alphameric

Smash Ace
Joined
Aug 5, 2006
Messages
537
Location
pickering.ontario
You mean you thought there was a restriction?
No, I used divx converter's home theater profile since I didn't feel like fiddling with settings manually.
I didn't know that it would reduce the resolution that much.


By the way, is that video in the "Tournament Videos " board? I didn't see it.
No, I didn't put it there.
It wasn't really a true showing of ability (for both sides), more like "you have 5 we have 5, lets do it for lulz" type of thing. I'm sure we'll have a prepared crew battle for the next bi-weekly though.

Takes a bit long to load...
You have a poor connection.
It's essentially instantaneous.
 

GUIGUI

Smash Journeyman
Joined
Jan 21, 2006
Messages
418
This video is not a direct feeding, but a camera recording of the projection of a match on a big screen. But, still,, I dare you to find a single video on youtube who has a better image quality than this, even in direct feeding.
This video is the Final-Fight of SSBM at the NCON VI 2007 in Bad Muenstereifel, Germany.

Red Team: Faddor (Marth) & Zera (Samus)
Blue Team: Remy (Samus) & Braindead (Marth)
http://stage6.divx.com/user/herrorko/video/1308700/SSBM-Final-@-NCON-VI
 

GUIGUI

Smash Journeyman
Joined
Jan 21, 2006
Messages
418
Awesome. Thanks for the work. I have been kind of stuck with the bitrate too. isn't it different for each video?
(by the way, did you manage toconvert the video given by Ryuker: http://rapidshare.com/files/48624520/Helios_vs_Nihonjin_1.mp4.html)? every of my attempts to convert it have either failed or reduced it to 30fps)

I don't know how the rule works exactly, but if you do a guide, I think you should start a new thread for it.
 

GUIGUI

Smash Journeyman
Joined
Jan 21, 2006
Messages
418
Sorry, I have already exceeded my download volume on Megaupload for today.
I will see it tomorow.
But are you uploading it to stage6 too? If not, I will, but it would be idiot to do it two times.
 

alphameric

Smash Ace
Joined
Aug 5, 2006
Messages
537
Location
pickering.ontario
Well the videos that julius and i have uploaded are much a much higher resolution than 320x240.
For example, my ganondorf video is 640x480.

So what's happening is that Stage6 is just stretching your video to meet their minimum requirements.
No matter what bitrate I would use, there is no way I could make a 320x240 video look crystal clear on Stage6.
60fps has nothing to do with picture quality.

However, if you watch the Stage6 videos in the window mode, it will resize the video to its original size, meaning much clearing picture (albeit smaller)
 

GUIGUI

Smash Journeyman
Joined
Jan 21, 2006
Messages
418
Ho yeah, of course. And don't worry, I already knew about the windowed mode.
 

Magus420

Smash Master
Joined
Dec 13, 2003
Messages
4,541
Location
Close to Trenton, NJ Posts: 4,071
Well the videos that julius and i have uploaded are much a much higher resolution than 320x240.
For example, my ganondorf video is 640x480.
How are you capturing 480p59.94? If you capture 480i29.97, bob-deinterlace to get 59.94fps, and then resize the video to 640x480 you still only have 240 lines of data per frame... just stretched. You're basically quadrupling the filesize for an unbalanced true resolution. I was under the impression that they do not have any cards capable of capturing 480p59.94 through component video input available for consumers. Composite and S-video are both standard definition (480i).

Also, you don't actually need to tell me how you captured as I can tell it was recorded using composite. I can see the dot crawl in the video =)

Scaling the width to match the vertical resolution not only prevents resize artifacts from line doubling it (staircasing), but has the added benefit of near eliminating dot crawl distortion if capturing using composite.
 

alphameric

Smash Ace
Joined
Aug 5, 2006
Messages
537
Location
pickering.ontario
heh, yea
as i found out, the method you showed me with avisynth is one way of doing it.
divx has its own deinterlacing method that lets you retain your resolution, so i used that paired with a high bitrate.

however, i didnt use virtualdub.
i used vegas because for some reason it handles high fps rendering/processing much better than virtualdub (which makes no sense).
The difference is negligible, but i just use vegas since i can do all my fx and such in it then export directly.

Im in the process of uploading a guide right now, so check back in the videography section in a bit :)
 

Magus420

Smash Master
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Close to Trenton, NJ Posts: 4,071
But still, you can't get a 480p 59.94 video without line doubling/stretching which is a waste of space and distorts the image to some degree. It doesn't matter what program you use, as there's simply no way of getting the full amount of data into your computer barring an outrageously expensive professional recording device, or playing the game in 1/2 speed mode.
 

alphameric

Smash Ace
Joined
Aug 5, 2006
Messages
537
Location
pickering.ontario
But still, you can't get a 480p 59.94 video without line doubling/stretching which is a waste of space and distorts the image to some degree. It doesn't matter what program you use, as there's simply no way of getting the full amount of data into your computer barring an outrageously expensive professional recording device, or playing the game in 1/2 speed mode.
well however divx does it, results speak for themselves
it may not be TRUE 60fps, but its defiantly smoother than 30
 

Magus420

Smash Master
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No it doesn't. It is using a resize filter. It can't pull something out of the video that simply is not there.

I saw the results and I can point out the distortion =P Would you like me to create a true 480 resolution frame capture to show you the difference?
 

alphameric

Smash Ace
Joined
Aug 5, 2006
Messages
537
Location
pickering.ontario
No it doesn't. It is using a resize filter. It can't pull something out of the video that simply is not there.

I saw the results and I can point out the distortion =P Would you like me to create a true 480 resolution frame capture to show you the difference?
lol, no you dont have to :p
i know it's not true 60fps a la avisynth, but the picture quality and fluidity are better than say exporting a avisynth'd avi of 320@60 then resizing it to 640x60.

Whatever divx does, it is smoother than 30fps, and just as sharp as 60fps (individual milliseconds on the timer). Aside from the inherent flaws, it is still the best solution.

Anyways, I render two files anyways, a 320@60 via avisynth to keep and a 640x*60* via divx to stream and delete.
 

Magus420

Smash Master
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Close to Trenton, NJ Posts: 4,071
It technically is true 60fps since it has all 60 of the game's frames in it, it just isn't true 480 resolution is all, which is essentially impossible.

It is better than taking a 320x240 60fps and resizing to 640x480 60fps because DivX is taking a 640x240 and resizing it to 640x480. If you don't first scale down the width to match the height and go directly from 640x240p -> resized 640x480p you would end up with pretty much the same result if you were to instead resize with Lanczos3 or something after using the avisynth separate fields script + field bob filter. If not the same then I would say a slight improvement over the way DivX seems to handle it as it looks like a pretty mediocre job on the resizing.

Also, I'm not sure what DivX does to have caused it, but your video alternates between sharp and blurry frames, and combined with the dot crawl from the composite video source it gives a noticeable flicker to the resulting video in certain areas (to me anyway) since the DC artifacts are only apparent every other frame and blurred away on the others.

Have you tried resizing directly from 640x240 to 640x480 using the AS script? I did a capture earlier today and I tried it out now and it looks noticably better imo than the resizing done in your vid using DivX's deinterlace method. Granted it is better than stretching the 320x240 vid, but that is to be expected as that has lost half the horizontal resolution and then been stretched back again.
 

alphameric

Smash Ace
Joined
Aug 5, 2006
Messages
537
Location
pickering.ontario
Hmmm..
I cant notice any difference between frames. that could be a result of stage6's processing or maybe even my post-processing the color.

As for doing a direct AS script -> 640, i hadn't really looked into it until you mentioned it.
It is DEFINITELY smoother when doing using vdub for divx & avisynth.
However, it isn't that much smoother when using vegas and comparing it to the footage from avisynth.

I suppppooooosse I'll use avisynth for my final renders instead :p
thanks for the kick in the pants :)
 

Magus420

Smash Master
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No problem ;)

If your card has inputs for it you should grab a pair of s-video cables if you're interested in an even better quality capture. There's a pretty significant improvement on the signal quality even though it is the same resolution and framerate. If you didn't already know about it, the composite signal carries a lot of garbage that's particularly noticeable on high quality captures compared to the much cleaner s-video. Like if you look around the edges of things you can see a checkerboard type distortion which is the dot crawl I mentioned a few times.
 
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