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SSE Safe Build?

BigHairyFart

Salty Supreme
Joined
Jan 10, 2013
Messages
866
Location
Kansas City, MO
NNID
JackAzzMcTittles
Has anybody made a build of Project M that fixes crashing in Subspace? I couldn't find anything on it elsewhere and would be surprised if it hadn't been done yet.
 

Joe Viewtiful

Smash Cadet
Joined
Oct 29, 2016
Messages
60
I thought the final release PM 3.6 had already fixed that issue. If that's the case, then you could try my build, because I'm pretty sure I didn't modify any thing that would affect the SSE. I built it straight from 3.6 which again, I thought had already taken care of all the SSE issues. Here's the link to my build in case you wanna try & test it out for your self. Let me know what happens if you do.

Link: https://smashboards.com/threads/final-update-joes-build-z-the-perfectly-balanced-pm-3-6-mod.445503/
 

BigHairyFart

Salty Supreme
Joined
Jan 10, 2013
Messages
866
Location
Kansas City, MO
NNID
JackAzzMcTittles
I thought the final release PM 3.6 had already fixed that issue. If that's the case, then you could try my build, because I'm pretty sure I didn't modify any thing that would affect the SSE. I built it straight from 3.6 which again, I thought had already taken care of all the SSE issues. Here's the link to my build in case you wanna try & test it out for your self. Let me know what happens if you do.

Link: https://smashboards.com/threads/final-update-joes-build-z-the-perfectly-balanced-pm-3-6-mod.445503/
It may indeed have and I just missed that somehow. Thank you though!
 
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