JbrockPony
Smash Apprentice
I'm as hyped up as the next person here to see this game in action!
But.. heres want I to point out.
Keep in mind Masahiro Sakurai is still suffering from his tendonitis, which is somewhat affecting the development of the game.
I think being released in 2014 in general was a bad move. Sakurai is already under stress with his medical condition. The fact the Wii U isn't doing so well and they have to rely on this game to be a console seller is intense enough for this guy.
I rather have it in 2015 so there as much in the game as possible to last for a while in the years to come. That way the kinks can be worked out. And it gives Sakurai less of a load of stress..
What do you guys think? Was this a good move to help Wii U sales? Or is this bad for the Sake of the game's quality?
But.. heres want I to point out.
Keep in mind Masahiro Sakurai is still suffering from his tendonitis, which is somewhat affecting the development of the game.
I think being released in 2014 in general was a bad move. Sakurai is already under stress with his medical condition. The fact the Wii U isn't doing so well and they have to rely on this game to be a console seller is intense enough for this guy.
I rather have it in 2015 so there as much in the game as possible to last for a while in the years to come. That way the kinks can be worked out. And it gives Sakurai less of a load of stress..
What do you guys think? Was this a good move to help Wii U sales? Or is this bad for the Sake of the game's quality?
People seem to be mixed up on how long it took to develop each game...
Melee: 13 MONTHS
Brawl: 26 MONTHS (give or take a couple months)
U/3DS: 12 MONTHS so far (at most)
Add this to the first post please. :D
Anyway the Wii U would start selling like crazy if they were to put up a half ***** demo on the Wii U e shop of whatever they got completed so far. Just call it Megaman VS Mario.