Fletchking-Team Dream
Smash Apprentice
- Joined
- Apr 29, 2021
- Messages
- 157
Fighter Info
Background
Name: Pac-Man
Title: Golden Ghost Gobbler
Home: Pac-Land
Signature Stages: Pac-Maze, Pac-Village & Ghost Island
Copy Abilities: Bomb or Wheel
Series: Pac-Man
Debut: Pac-Man (1980)
Voice Actor: None
Company: Bandai Namco
Statistics
Playstyle: Rushdown + Bait & Punish + Gimmick
Attack: 5.5/10
Defense: 5.5/10
Speed: 4.5/10
Size: 4/10
Weight: 5/10
Combos: 4.5/10
K.O. Power: 5/10
Recovery: 6.5/10
Movement Options: Crawl, Double Jump, Flutter & Wall Jump
Fighter Moveset
Normal
Jab: Pac-Punch - Pac-Man performs two straight punches, then finishes with an uppercut. (Origin: Pac-Man World 3)
Dash: Pac-Rush - Pac-Man turns into Classic Pac, charging forward while biting repeatedly. (Origin: Pac-Man | 1980)
F Tilt: Pac-Chomp - Pac Man quickly lunges forward and takes a bite. (Origin: Pac-Man and the Ghostly Adventures)
U Tilt: Pac-Upper - Pac-Man quickly short jumps while performing a leaping uppercut. (Origin: SSB for Wii U & 3DS)
D Tilt: Pac-Slider - Pac-Man slides a short distance forward on the ground and outstretches his foot. (Origin: None)
Smash
F Smash: Pac-Laser - Pac-Man performs a powered up punch, firing a laser beam from his hand. (Origin: Pac-Man 256)
U Smash: Pac-Bomb - Pac-Man leaps upward, then creates minature explosions around himself. (Origin: Pac-Man 256)
D Smash: Pac-Nado - Pac-Man performs a quick spin attack, creating a tornado around himself. (Origin: Pac-Man 256)
Aerial
N Air: Pac-Loop - Pac-Man turns into Classic Pac, then performs a fast loop-de-loop while biting. (Origin: Pac-Man | 1980)
F Air: Pac-Chomp - Pac-Man quickly aerial lunges forward and takes a bite. (Origin: Pac-Man and the Ghostly Adventures)
B Air: Pac-Tongue - Pac-Man extends his tongue while swinging backward. (Origin: Pac-Man and the Ghostly Adventures)
U Air: Flip-Kick - Pac-Man performs an aerial backflip while kicking upward in an overhead arc. (Origin: Pac-Man World 2)
D Air: Pac-Spin - Pac-Man turns both of his feet into a spinning top, then thrusts it downward. (Origin: Pac-Man and TGA)
Grab ‘n’ Throws
Grab: Pac-Magnet - Pac-Man pulls out a magnet that pulls any nearby opponent towards him. (Origin: Pac-Man 256)
Pummel: Pac-Smack - Pac-Man smacks the opponent with a headbutt. (Origin: Super Smash Bros. for Wii U and 3DS)
F Throw: Tongue Slam - Pac-Man grabs the opponent with his tongue, then slams them down. (Origin: Pac-Man & TGA)
B Throw: Tongue Toss - Pac-Man grabs the opponent with his tougue, then throws them away. (Origin: Pac-Man & TGA)
U Throw: Pac-Popgun - Pac-Man throws the opponent upward and attacks them with a popgun. (Origin: Pac-Man Party)
D Throw: Pac-Kebabs - Pac-Man pins the opponent down, then attacks them with large kebabs. (Origin: Pac-Man Party)
Gimmick: Pac Dots
Pac-Dots are a vital part of both Pac-Man's moveset and playstyle. Pac-Dots are obtained by attacking any opponents.
They are used in his Neutral Special, Up Special & Shield Special. Pac-Man carries 50 Pac-Dots at the start of the match.
Specials
Neutral Special: Pac-Dot Toss
Pac-Man pulls out a Pac-Dot, then throws it in any chosen direction that he aims in.
Pac-Dots can be thrown at a rapid rate (Mash "B") or turned into a bomb (Hold "B").
(Origin: Pac-Man World)
Side Special: Rev Roll
Pac-Man breifly runs in place, then curls into a ball and rolls forward at high speeds.
Holding "B" makes him run in place for longer, giving him more speed and distance.
(Origin: Pac-Man World)
Up Special: Pac-Dot Trail
Pac-Man creates a trail of ten Pac-Dots, then flies toward it to chomp on each one.
The trail of Pac-Dots can go in any direction and heals Pac-Man while he follows it.
(Origin: Pac-Man World)
Down Special: Butt Bounce
Pac-Man leaps high, then plummets downward, slamming his butt on the ground.
He can perform three Butt Bounces in a row and use it faster while he's in mid-air.
(Origin: Pac-Man World)
Shield Special: Power Pellet
Pac-Man takes out a Power Pellet and eats it to buff his Power, Defense, Speed and Size.
However, the Power Pellets buffs only last for 30 seconds and costs 15 Pac-Dots per use.
(Origin: Pac-Man | 1980)
Final Smash: Mega Pac-Man
Pac-Man eats a larger Power Pellet, transforming into a giant version of his Classic Pac form and flies across the screen.
Any opponent that makes contact with Mega Pac-Man gets chomped on, increasing both flight speed and K.O. Power.
Once seven seconds have passed, Mega Pac-Man glows bright yellow before biting the opponent that's closest to him.
Alternate Costumes
Miscellaneous
Animations
Stage Entrance: Pac-Man jumps out of an Arcade Cabinet and onto the stage, then strikes a pose.
Idle #1: Pac-Man stretches side-to-side, then downwards.
Idle #2: Pac-Man breifly scratches his head for a moment.
Idle #3: Pac-Man taps his foot while staring at the camera.
Up Taunt: Pac-Man looks at the camera while striking his signature pose from the 1980s.
Side Taunt: Pac-Man juggles three Pac-Dots in his hands, spins around and gobbles them.
Down Taunt: Pac-Man summons one of his Ghost Gang friends. (Inky, Blinky, Pinky & Clyde).
Victory Pose #1: Pac-Man happily jumps while pumping his fists in the air, spins around and strikes his signature pose.
Victory Pose #2: Pac-Man multiple trails of Pac-Dots as Classic Pac at high speed, then strikes a pose in his default form.
Victory Pose #3: Pac-Man gets chased around by Inky, Blinky, Pinky & Clyde before striking a celebration pose with them.
Final Smash Victory Pose: Pac-Man appears and strikes a pose near a High Score sign with congratulations from his friends and family.
Sound Effects
Crowd Cheer: "Wakka, Wakka! Pac-Man! (4x)"
Victory Theme #1: "Pac-Man Intro" (Remix)
Victory Theme #2: "Intermission (Pac-Man | 1980)" (Remix)
Classic Mode Credits Theme: "Pac-Man's Park" (New Remix)
SSB Roster Rework Project List: https://smashboards.com/threads/super-smash-bros-roster-rework-project.518388/
Background
Name: Pac-Man
Title: Golden Ghost Gobbler
Home: Pac-Land
Signature Stages: Pac-Maze, Pac-Village & Ghost Island
Copy Abilities: Bomb or Wheel
Series: Pac-Man
Debut: Pac-Man (1980)
Voice Actor: None
Company: Bandai Namco
Statistics
Playstyle: Rushdown + Bait & Punish + Gimmick
Attack: 5.5/10
Defense: 5.5/10
Speed: 4.5/10
Size: 4/10
Weight: 5/10
Combos: 4.5/10
K.O. Power: 5/10
Recovery: 6.5/10
Movement Options: Crawl, Double Jump, Flutter & Wall Jump
Fighter Moveset
Normal
Jab: Pac-Punch - Pac-Man performs two straight punches, then finishes with an uppercut. (Origin: Pac-Man World 3)
Dash: Pac-Rush - Pac-Man turns into Classic Pac, charging forward while biting repeatedly. (Origin: Pac-Man | 1980)
F Tilt: Pac-Chomp - Pac Man quickly lunges forward and takes a bite. (Origin: Pac-Man and the Ghostly Adventures)
U Tilt: Pac-Upper - Pac-Man quickly short jumps while performing a leaping uppercut. (Origin: SSB for Wii U & 3DS)
D Tilt: Pac-Slider - Pac-Man slides a short distance forward on the ground and outstretches his foot. (Origin: None)
Smash
F Smash: Pac-Laser - Pac-Man performs a powered up punch, firing a laser beam from his hand. (Origin: Pac-Man 256)
U Smash: Pac-Bomb - Pac-Man leaps upward, then creates minature explosions around himself. (Origin: Pac-Man 256)
D Smash: Pac-Nado - Pac-Man performs a quick spin attack, creating a tornado around himself. (Origin: Pac-Man 256)
Aerial
N Air: Pac-Loop - Pac-Man turns into Classic Pac, then performs a fast loop-de-loop while biting. (Origin: Pac-Man | 1980)
F Air: Pac-Chomp - Pac-Man quickly aerial lunges forward and takes a bite. (Origin: Pac-Man and the Ghostly Adventures)
B Air: Pac-Tongue - Pac-Man extends his tongue while swinging backward. (Origin: Pac-Man and the Ghostly Adventures)
U Air: Flip-Kick - Pac-Man performs an aerial backflip while kicking upward in an overhead arc. (Origin: Pac-Man World 2)
D Air: Pac-Spin - Pac-Man turns both of his feet into a spinning top, then thrusts it downward. (Origin: Pac-Man and TGA)
Grab ‘n’ Throws
Grab: Pac-Magnet - Pac-Man pulls out a magnet that pulls any nearby opponent towards him. (Origin: Pac-Man 256)
Pummel: Pac-Smack - Pac-Man smacks the opponent with a headbutt. (Origin: Super Smash Bros. for Wii U and 3DS)
F Throw: Tongue Slam - Pac-Man grabs the opponent with his tongue, then slams them down. (Origin: Pac-Man & TGA)
B Throw: Tongue Toss - Pac-Man grabs the opponent with his tougue, then throws them away. (Origin: Pac-Man & TGA)
U Throw: Pac-Popgun - Pac-Man throws the opponent upward and attacks them with a popgun. (Origin: Pac-Man Party)
D Throw: Pac-Kebabs - Pac-Man pins the opponent down, then attacks them with large kebabs. (Origin: Pac-Man Party)
Gimmick: Pac Dots
Pac-Dots are a vital part of both Pac-Man's moveset and playstyle. Pac-Dots are obtained by attacking any opponents.
They are used in his Neutral Special, Up Special & Shield Special. Pac-Man carries 50 Pac-Dots at the start of the match.
Specials
Neutral Special: Pac-Dot Toss
Pac-Man pulls out a Pac-Dot, then throws it in any chosen direction that he aims in.
Pac-Dots can be thrown at a rapid rate (Mash "B") or turned into a bomb (Hold "B").
(Origin: Pac-Man World)
Side Special: Rev Roll
Pac-Man breifly runs in place, then curls into a ball and rolls forward at high speeds.
Holding "B" makes him run in place for longer, giving him more speed and distance.
(Origin: Pac-Man World)
Up Special: Pac-Dot Trail
Pac-Man creates a trail of ten Pac-Dots, then flies toward it to chomp on each one.
The trail of Pac-Dots can go in any direction and heals Pac-Man while he follows it.
(Origin: Pac-Man World)
Down Special: Butt Bounce
Pac-Man leaps high, then plummets downward, slamming his butt on the ground.
He can perform three Butt Bounces in a row and use it faster while he's in mid-air.
(Origin: Pac-Man World)
Shield Special: Power Pellet
Pac-Man takes out a Power Pellet and eats it to buff his Power, Defense, Speed and Size.
However, the Power Pellets buffs only last for 30 seconds and costs 15 Pac-Dots per use.
(Origin: Pac-Man | 1980)
Final Smash: Mega Pac-Man
Pac-Man eats a larger Power Pellet, transforming into a giant version of his Classic Pac form and flies across the screen.
Any opponent that makes contact with Mega Pac-Man gets chomped on, increasing both flight speed and K.O. Power.
Once seven seconds have passed, Mega Pac-Man glows bright yellow before biting the opponent that's closest to him.
Alternate Costumes
Yellow (Default)
Blue (Ice Pac & Inky)
Red (Fire Pac, Blinky & Spiral)
Green (Chameleon Pac)
Orange (Clyde)
Purple (Sue)
Pink (Pinky & Cylindria)
Dark Blue (Scared Ghost)
Silver (Metal/ Titanium Pac)
Gold (Golden Pac)
Blue (Ice Pac & Inky)
Red (Fire Pac, Blinky & Spiral)
Green (Chameleon Pac)
Orange (Clyde)
Purple (Sue)
Pink (Pinky & Cylindria)
Dark Blue (Scared Ghost)
Silver (Metal/ Titanium Pac)
Gold (Golden Pac)
Superhero Outfit (Mask & Cape)
Casual Headphones
Adventurer Outfit (Hat & Wing Shoes)
Professor Outfit (Hat & Glasses)
Jr. Pac Propeller Cap
Knight Helmet
Postman Outfit (Hat & Mailbag
Basketball Outfit (Wristbands & Shoes)
Mage Outfit (Hat & Scarf)
Modern Pac (Pac-Man Party + PM&TGA)
Casual Headphones
Adventurer Outfit (Hat & Wing Shoes)
Professor Outfit (Hat & Glasses)
Jr. Pac Propeller Cap
Knight Helmet
Postman Outfit (Hat & Mailbag
Basketball Outfit (Wristbands & Shoes)
Mage Outfit (Hat & Scarf)
Modern Pac (Pac-Man Party + PM&TGA)
Miscellaneous
Animations
Stage Entrance: Pac-Man jumps out of an Arcade Cabinet and onto the stage, then strikes a pose.
Idle #1: Pac-Man stretches side-to-side, then downwards.
Idle #2: Pac-Man breifly scratches his head for a moment.
Idle #3: Pac-Man taps his foot while staring at the camera.
Up Taunt: Pac-Man looks at the camera while striking his signature pose from the 1980s.
Side Taunt: Pac-Man juggles three Pac-Dots in his hands, spins around and gobbles them.
Down Taunt: Pac-Man summons one of his Ghost Gang friends. (Inky, Blinky, Pinky & Clyde).
Victory Pose #1: Pac-Man happily jumps while pumping his fists in the air, spins around and strikes his signature pose.
Victory Pose #2: Pac-Man multiple trails of Pac-Dots as Classic Pac at high speed, then strikes a pose in his default form.
Victory Pose #3: Pac-Man gets chased around by Inky, Blinky, Pinky & Clyde before striking a celebration pose with them.
Final Smash Victory Pose: Pac-Man appears and strikes a pose near a High Score sign with congratulations from his friends and family.
Sound Effects
Crowd Cheer: "Wakka, Wakka! Pac-Man! (4x)"
Victory Theme #1: "Pac-Man Intro" (Remix)
Victory Theme #2: "Intermission (Pac-Man | 1980)" (Remix)
Classic Mode Credits Theme: "Pac-Man's Park" (New Remix)
SSB Roster Rework Project List: https://smashboards.com/threads/super-smash-bros-roster-rework-project.518388/
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