Here's some weird short hop fastfall dair trick.
The last hit on Dair that makes the shockwave as you drop can still damage and knock your opponent back if you're close enough.
At low percents or against heavy characters (or both), you can string together a few dairs and/or follow up with an attack. At higher percents (around the 30-50% mark) this will push the opponent back further
Take a look at the gif:
An easy way to do this is to have a button mapped to jumping (quick tap of the X or Y button to short hop) lightly tilt the control stick towards the opponent, then tap and hold the right/c-stick downwards in midair. Rinse repeat.
The name has to do with the shockwave effect that your opponent and dair have when hitting the ground, creating a splash of sorts. This is best used occasionally as a punish on a whiffed attack, and can be done out of an airdodge at normal jump heights.
The last hit on Dair that makes the shockwave as you drop can still damage and knock your opponent back if you're close enough.
At low percents or against heavy characters (or both), you can string together a few dairs and/or follow up with an attack. At higher percents (around the 30-50% mark) this will push the opponent back further
Take a look at the gif:
An easy way to do this is to have a button mapped to jumping (quick tap of the X or Y button to short hop) lightly tilt the control stick towards the opponent, then tap and hold the right/c-stick downwards in midair. Rinse repeat.
The name has to do with the shockwave effect that your opponent and dair have when hitting the ground, creating a splash of sorts. This is best used occasionally as a punish on a whiffed attack, and can be done out of an airdodge at normal jump heights.