Xelrog
Smash Lord
First off: Does anyone else actually use these in matches with friends? From the people I've spoken to, I feel like I'm the only one who did so pretty regularly. I loved using the custom traits and stats in Smash 4 to make crazy character builds, like a Peach who could float around with autoheal, a Sonic with minimum falling speed, max defense Bowser, max speed Bowser, etc. etc. It made for some very fun couch matches.
I'm very disappointed with the spirits system in Ultimate, though. The rock-paper-scissors mechanic in particular, while good for singleplayer modes, completely destroys their use in friendly matches. No longer can I pit Stupid Build A versus Stupid Build B because, oh look, Build B happens to have a type advantage that will massively increase its damage versus A. And because Spirit B has a unique trait that exists on no other spirit in the game, I can't just make all my spirits Neutral type to eliminate that advantage. Instead I'm stuck with a system that severely limits who can play against who--we either have to use spirits of the same type, or one of us has to be using a neutral spirit. Honestly, we've stopped trying to play with them entirely because of this limitation. It just takes the fun away.
I would love for the rock/paper/scissors mechanic to be disabled (or disable-able) for multiplayer matches. Actually, I would love to just go back to the previous game's custom character system where I could put any effect on any character I wanted and not have to worry about random stat boosts being divvied out. I don't expect either to happen, but I'm sure sad to see the previous custom system go.
I'm very disappointed with the spirits system in Ultimate, though. The rock-paper-scissors mechanic in particular, while good for singleplayer modes, completely destroys their use in friendly matches. No longer can I pit Stupid Build A versus Stupid Build B because, oh look, Build B happens to have a type advantage that will massively increase its damage versus A. And because Spirit B has a unique trait that exists on no other spirit in the game, I can't just make all my spirits Neutral type to eliminate that advantage. Instead I'm stuck with a system that severely limits who can play against who--we either have to use spirits of the same type, or one of us has to be using a neutral spirit. Honestly, we've stopped trying to play with them entirely because of this limitation. It just takes the fun away.
I would love for the rock/paper/scissors mechanic to be disabled (or disable-able) for multiplayer matches. Actually, I would love to just go back to the previous game's custom character system where I could put any effect on any character I wanted and not have to worry about random stat boosts being divvied out. I don't expect either to happen, but I'm sure sad to see the previous custom system go.