0RLY
A great conversation filler at bars and parties
Okay, I felt bored today, so I decided to help out the Samus community a little bit. So, this is a list percentages that Samus' partially charged shot kills at when your foe is at the edge of Final Destination. I chose to use an 18 damage charge shot. I chose 18% because the next weakest charge shot does 14 damage, and is near incapable of killing. 18 damage is the soonest your charge shot will start killing effectively. Also, an 18% charge shot at the edge has about the same kill potential as a fully charged shot near the opposite side of the stage. An 18 damage or 21 damage charge shot are both extremely useful because your foe doesn't see your arm cannon flash, indicating that you have a fully charged beam. Having a partially charged beam adds to mindgame potential because they don't expect a deadly charge shot from you. Also, such a partial charge shot takes less time to charge. All tests were done in Training Mode on a Lv9 CPU set to stand. New results: All partially charged shots have less start-up lag than a fully charged shot. Yes, I do realize that aerial DI has a big factor in this.
Key:
Edge -18% beam
Edge - 21% beam
Center - 21% beam
Bowser 1.111 153% 121% 147%
Donkey Kong 1.091 148% 118% 146%
Snake 1.076 145% 117% 143%
Dedede 1.071 144% 115% 142%
Charizard 1.061 126% (I'm not joking, he must be weak to electric or something)
Ganondorf 1.056 141%
Samus 1.051143% 113% 142%
Yoshi 1.045 142%
Wario 1.045 145% 115% 142%
R.O.B. 1.040 139% 111% 138%
Ike 1.035 139%
Captain Falcon 1.030 141%
Link 1.030 he has a shield D:
Wolf 1.020 138% 111% 134%
Lucario 1.010 136%
Ivysaur 1.010 137%
Mario 1 135% 109% 133%
Luigi 0.995 128%
Sonic 0.985 131%
Pit 0.980 117% 91% 131%
Ness 0.980 132%
Lucas 0.980 132% (big surprise here)
Diddy Kong 0.975 119%
Toon Link 0.970 he has a shield too
Ice Climber 0.970 130% (if it's solo climber, you can edge hog them for an earlier KO)
Peach 0.960 125-130% (for some reason the results are varied)
Marth 0.944 126% (he makes a very feminine scream when he dies from this >=D)
Sheik 0.935 125%
Zelda 0.935 125% (gasp! j/k)
Falco 0.919 123% 97% 119% (Just shoot him, zair his illusion, and edgehog his fire bird)
Olimar 0.919 118% (Probably sooner because you can edgehog his recovery)
Zero Suit Samus 0.914 124%
Fox 0.910 121% 96% 116%
Pikachu 0.904 120%
Meta Knight 0.904 106% (what now metawhore?!)
Kirby 0.899 119% 96% 118%
Squirtle 0.884 118%
Mr. Game & Watch 0.884 118%
Jigglypuff 0.849 112% 87% 111%
These numbers are remarkably similar to the dtilt chart...
Credits to MrSilver for the weight list.
Characters are more likely to survive if they DI up. However, you can just edgehog most of them.
Working on 21% charge shot and Link/TLink's data.
Key:
Edge -18% beam
Edge - 21% beam
Center - 21% beam
Bowser 1.111 153% 121% 147%
Donkey Kong 1.091 148% 118% 146%
Snake 1.076 145% 117% 143%
Dedede 1.071 144% 115% 142%
Charizard 1.061 126% (I'm not joking, he must be weak to electric or something)
Ganondorf 1.056 141%
Samus 1.051143% 113% 142%
Yoshi 1.045 142%
Wario 1.045 145% 115% 142%
R.O.B. 1.040 139% 111% 138%
Ike 1.035 139%
Captain Falcon 1.030 141%
Link 1.030 he has a shield D:
Wolf 1.020 138% 111% 134%
Lucario 1.010 136%
Ivysaur 1.010 137%
Mario 1 135% 109% 133%
Luigi 0.995 128%
Sonic 0.985 131%
Pit 0.980 117% 91% 131%
Ness 0.980 132%
Lucas 0.980 132% (big surprise here)
Diddy Kong 0.975 119%
Toon Link 0.970 he has a shield too
Ice Climber 0.970 130% (if it's solo climber, you can edge hog them for an earlier KO)
Peach 0.960 125-130% (for some reason the results are varied)
Marth 0.944 126% (he makes a very feminine scream when he dies from this >=D)
Sheik 0.935 125%
Zelda 0.935 125% (gasp! j/k)
Falco 0.919 123% 97% 119% (Just shoot him, zair his illusion, and edgehog his fire bird)
Olimar 0.919 118% (Probably sooner because you can edgehog his recovery)
Zero Suit Samus 0.914 124%
Fox 0.910 121% 96% 116%
Pikachu 0.904 120%
Meta Knight 0.904 106% (what now metawhore?!)
Kirby 0.899 119% 96% 118%
Squirtle 0.884 118%
Mr. Game & Watch 0.884 118%
Jigglypuff 0.849 112% 87% 111%
These numbers are remarkably similar to the dtilt chart...
Credits to MrSilver for the weight list.
Characters are more likely to survive if they DI up. However, you can just edgehog most of them.
Working on 21% charge shot and Link/TLink's data.