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Spacing

-ACE-

Gotem City Vigilante
Joined
Sep 25, 2007
Messages
11,534
Location
The back country, GA
Good spacing involves extensive knowledge of the range of all characters' hitboxes and approaches (especially your own and those of the popular characters). Stage control is also important for making spacing easier. You need to know from which angles your moves are more likely to beat the moves of your opponent, and try to make situations that would be beneficial to yourself arise in the neutral game (avoid situations where you have no answer for your opponent's approach). The key is understanding your opponent's options at any given moment so you have an idea as to what is coming your way (and so that you can react accordingly). Ideally, you want to win exchanges without trading hits. Once you have a good grasp on these things, you will have a more exact idea as to where "line of safety" is in any given situation. The more familiar you are with what is safe and what isn't, the more you can bait your opponent (he thinks you left him an opening to punish, but you're actually safe, and YOU get to punish him when he goes in). The neutral game is complex for every matchup but that is a broad summary of the basics.
 
Last edited:

Oskurito

Smash Lord
Joined
Jan 28, 2006
Messages
1,948
Location
Hell
Good spacing involves extensive knowledge of the range of all characters' hitboxes and approaches (especially your own and those of the popular characters). Stage control is also important for making spacing easier. You need to know from which angles your moves are more likely to beat the moves of your opponent, and try to make situations that would be beneficial to yourself arise in the neutral game (avoid situations where you have no answer for your opponent's approach). The key is understanding your opponent's options at any given moment so you have an idea as to what is coming your way (and so that you can react accordingly). Ideally, you want to win exchanges without trading hits. Once you have a good grasp on these things, you will have a more exact idea as to where "line of safety" is in any given situation. The more familiar you are with what is safe and what isn't, the more you can bait your opponent (he thinks you left him an opening to punish, but you're actually safe, and YOU get to punish him when he goes in). The neutral game is complex for every matchup but that is a broad summary of the basics.
This ^

Also, since you have the 20XX training pack, you can use Y + Dpad right to see the collision bubbles (hurtboxes and hitboxes) of any move, and it affects all characters. That's helpful if you want to know the reach of each move.
 
Joined
Oct 5, 2008
Messages
7,187
Don't space to attack your opponent at the same distance all the time. Aiming to hit with only the tip of your attacks may seem optimal, but it doesn't work. Opponents can adjust their spacing to prevent you from doing that. you have to vary your distances so that they don't know the appropriate distances to counter your spacing with. Varying timing is also similar

If you aim to hit with only the tip at where the opponent is at your exact moment, they could move just a little bit away to cause you to miss. That's an easy punish opportunity. Attacking them closer so that their punishment plan won't work would be better. If they know you're not going to attack until you get close, they're pre-emptively hit you while you're defenselessly moving toward them, expecting to attack later

Or the opponent could stay in shield. If you predict a high likelihood of them staying in shield, grabbing them would be a good option. Shields lose to grabs. Attacking doesn't work as well as grabs do. This takes a bit of bravery

The bravest thing you need to do is to stay neutral and refrain from attacking. Get as close to your opponent as possible without getting hit. This reduces the time your opponent has to react with when you make your actual approach. Stay mobile and able to attack on almost any frame

Play the game and learn spacing situations. The more familiar you are with them, the sooner you can react to them. If you predict certain things, you can react to them faster. Predict the spacing and attacks that the situations call for
 

-ACE-

Gotem City Vigilante
Joined
Sep 25, 2007
Messages
11,534
Location
The back country, GA
If they are easily moving a little bit and punishing you, you didn't understand your opponent's options well enough to follow through with the approach you had in mind. You described a situation where someone blindly approaches their opponent in the neutral game. It is optimal to approach when your opponent doesn't have as much control (closer to being a free hit). You get these free hits by baiting (good players, not talking about dudes that give you 50 free openings per stock), and to efficiently bait your opponent you must be familiar with what is safe and what isn't in any given situation. It's all about understanding options and how to cover them, THEN mindgames truly come into play.
 
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