My friend also got SCV on the 360 and we played some of that, but I didn't think it was all that fun. I don't know why either. I can't really explain what it was about it, but there was something that didn't click. Maybe it's a grower? No idea what the general SC community's opinion is.
I really, really wanted to like SCV. As someone who poured dozens of hours into the game trying desperately to love it I think I can pinpoint it's issues.
The root of SCV's problems is that the team's ambitions were way above what their budget could ever possibly allow. The SCV we got was only 1/4 of the planned game. The story mode was going to be much, much longer with every playable character getting roughly equal focus, Elysium and Kilik were turned into mimic characters because of time constraints, arcade mode being short and not having a different ending for each character was also due to unrealistic ambitions.
And that's just glossing over cut and changed features. Let's delve into the actual game play. Because Project Soul's budgeting issues, a number of character have incomplete movesets in addition to numerous balance issues. Let's talk about how Guard Impact was changed. Originally, it was a tool to punish players who relied on telegraphed attacks or who bum rushed in without a second thought. Not to mention it was a great was to deal with button mashers. Now it's slow, difficult to use and very telegraphed, which is part of why Natsu is so OP in that game. Without classic Guard Impact, certain characters are very, very difficult to get around.
Last thing worth mentioning is how poorly handled the time skip was. The fact is, if you're going to do a time skip go all the way or don't do it at all. SCV half assed it's time skip instead of boldly shaking up the status quo like it was supposed to. Out of the entire cast the only characters to be visibly affected by it are Seigy and Mitsu while everyone else is either replaced with new characters or has some BS excuse for not aging. I'm not even going to get into the unfortunate implications about how all of the supposedly older female characters were swept under the rug, but it's worth acknowledging that it's there. Finally, there's the new characters who are really bland and unappealing. Lexia is basically identical to Xianghua, Xiba's only personality traits is that he's dumber than a sack of bricks and likes to eat, Natsu's is cheery because Taki was serious and so on. /endrant
As far as the community at large's two cents goes, most agree that SCV was a let down. I know it got some competitive play but like SCIII once the game's balance issues became apparent it quickly died out. I'd love to see SCI or II get a revival, but unfortunately most people only care about
Link their nostalgia instead of playing the game competitively.