Hi, first time poster.
I was just wondering, what's the point of Sonic's Side+B and Down+B? Anytime I try using them, my opponent just shields to block the attack, leaving these two moves as nigh worthless.
With a FFA it's a bit easier, since I might hit one or two people with a Spin Dash, but I almost never pull it off during a 1v1.
Some thoughts:
-Side+B I view as more difficult to use than Down+B, since it has that little hop at the beginning that just signals to the opponent what I'm about to do. I don't get the point of holding down Side+B until it's the right time to release it, since the hop's trajectory is annoying. With Down+B I at least get the benefit of enough speed to maybe thrown them off.
-What's the point of the different spins for Down+B? The first one does absolutely nothing, the second spin is a "meh", and only the last one is anything useful. I always Down+BBBBBB to get the Spin Dash going.
And don't even get me started on how all of the Spin Dashes just fail against a sword user, anybody with a disjointed hitbox, or, most annoying of all, Snake's forward smash. -_-
Any advice on how to better utilize Sonic's Spin Dashes?
I was just wondering, what's the point of Sonic's Side+B and Down+B? Anytime I try using them, my opponent just shields to block the attack, leaving these two moves as nigh worthless.
With a FFA it's a bit easier, since I might hit one or two people with a Spin Dash, but I almost never pull it off during a 1v1.
Some thoughts:
-Side+B I view as more difficult to use than Down+B, since it has that little hop at the beginning that just signals to the opponent what I'm about to do. I don't get the point of holding down Side+B until it's the right time to release it, since the hop's trajectory is annoying. With Down+B I at least get the benefit of enough speed to maybe thrown them off.
-What's the point of the different spins for Down+B? The first one does absolutely nothing, the second spin is a "meh", and only the last one is anything useful. I always Down+BBBBBB to get the Spin Dash going.
And don't even get me started on how all of the Spin Dashes just fail against a sword user, anybody with a disjointed hitbox, or, most annoying of all, Snake's forward smash. -_-
Any advice on how to better utilize Sonic's Spin Dashes?