Xion DarkRose
Smash Apprentice
While it seems that some of the other sonic players are concerned about the weakness of his moves, we STILL have bigger things to worry about here, and thats how Sonic can match up against characters with a grater range and projectile. Now before I get too much into this, I wanna state that I believe that sonic is a perfectly Balanced character. He dosen't need anymore power, he dosen't need anymore priority. Hes got everything he needs and that keeps him balanced. As stated in one of the other threads concerning Sonic's power:
In fact, being in the air with him isn't a good idea at all because his aura brakes threw most of your attacks. So pecking at his damage and trying to finish isn't good, cause eventually he will catch you with something and kill you in the process. This guy can even stand stationary most of the fight and throw aura balls at you. And if you approach with an attack, nine times outa ten hes going to ****** beat you out or out prioritize you with his busted aura.So whats Sonic to do against something like this? Combo'ing him up into a high damage is not a good way to go about it, and its damn near impossible to finish him at a low percent. Character wise, Lucario has to be one of the worst matchups for Sonic... Anyone got any Ideas?
I agree 110% with this, cause if Sonic was any stronger/Higher prioritized he would be broken, and then we would have people flocking to him rather than leaving him right now. I don't understand why some of us sonic users haven't realized this yet but HIS SPEED MAKES UP FOR HIS LACK OF POWER AND PRIORITY.If you want Sonic to be stronger with a bit more priority, then you meant to pick Captain Falcon rather than Sonic.Now, before I loose my focus... ^_^ LEts return to what this thread was suppose to originally be about.Sooo unlike the other characters who have a better range over Sonic (Marth Ike, Link, Toon Link, Donkey Kong Ect.) Lucario seems to have little lag time between his moves to escape being punished. Not only that but Lucario's attacks seem to have a lasting effect. I dunno how many times I've been pissed because I'd spot dodge, and sTILL be hit by his forward tilt. Even his UpSmash has that same lasting effect even after the bluish aura color he fires upward is gone, you can still be hit. Even after you manage to get around his aura and start your assault... his damage is growing and hes growing stronger. Trying to finish him with Uair is definitely out of the question because his dair with break right threw your attack everytime and sometimes even KILL you in the process.If Sonic could do 20% more on his moves, he'd be super high tier. That's the problem with Sonic. If you change just one or two aspects of his game, he goes from sub-par to great, or even borderline broken.
Think about it. More priority? ****, it's Fox all over again. Easier/Earlier kills? Well screw anyone that doesn't have a projectile game. More damage? Would be nice, but too good, as well.
In fact, being in the air with him isn't a good idea at all because his aura brakes threw most of your attacks. So pecking at his damage and trying to finish isn't good, cause eventually he will catch you with something and kill you in the process. This guy can even stand stationary most of the fight and throw aura balls at you. And if you approach with an attack, nine times outa ten hes going to ****** beat you out or out prioritize you with his busted aura.So whats Sonic to do against something like this? Combo'ing him up into a high damage is not a good way to go about it, and its damn near impossible to finish him at a low percent. Character wise, Lucario has to be one of the worst matchups for Sonic... Anyone got any Ideas?