Then why in the world of F**** people complain about Hoha so much? I played a diddy on for glory and he only wanted to do HOHA, but he only did it once, the rest of the time he really sucked at doing it, even me who I dont use diddy have problems to use HOHA, so why people complain if isn't a 100% guarantee combo?
Perhaps because they know how to do Ho-Hah right. It's a lot about reading your opponent's habits and if need be, applying constant pressure via Peels, etc.
Some things that might help:
- Mix up your setups. Opponents will learn to DI away from Who-H4s the more you spam them. I tend to use D-Throw for B-Airs and F-Airs depending on DI:ng or the character's size and damage (+ rage) and sometimes play around with expectations (like throwing D-Throw but not doing anything to force an airdodge) so they whiff their read for different kind of attack. Also helps to keep moves fresh and not going stale.
- You gotta also watch the opponent and see how conditioned they are to this combo (and others). If you can bait an airdodge, you can instantly slap another U-Air or other attack of your choice. This game's more read-based than last ones.
- Don't rely only on Hoo-Hah for Diddy, as there's many ways to bolster his absolutely fun and addicting combo game. Hoo-Hah (and other D-Throw/Up-Throw setups) are just one of the core killing or comboing methods for Diddy.