Hey guys, I've been thinking lately, as well as experimenting, and im starting to come to the conclusion that were seriously holding this game back but shutting of the idea of officially using custom moves. case in point, I've been sitting here practicing with my main greninja and as u may have experienced, he can have a hell of a time approaching/ creating set ups to combo without the convinience of a well placed D tilt, ive been practicing this combo (D tilt, SHFF Uair, into Dair footstool Dair into Fair) with a friend, and while it may seen complicated due to ur opponent being able to DI its actually very easy to adapt and keep from breaking. Anyway, I was playing with a friend and having a rough time getting a initial pop up hit off on him and its really risky rushing down on a Rosalina with greninja's options, So after hours of frustration, we started messing with custom moves for the hell of it. And what i found made me feel like we've been approaching making this game look more appealing all wrong. For one,
A main selling point this smash game has above any is the abilty to switch out B moves for something that suits you or your situation more, lending more diversity and options to the game, making characters that would normally be considered low or mid tier high threats. While im on the topic of greninja ill use him as an example. Greninja has a B skill called Shifting Shuriken, that has 2 properties, one it can throw out a slow traveling short distance shuriken that pops the opponent up for a good amount of hitstun if they get hit, or 2 a slightly charged MUCH faster version that now only travels faster but pulls your opponent towards you in a predictated angle, to go even further, the angle your opponent gets pulled in from is predetermined by distance, so it can lend itself well to combo set ups. While practicing with Shifting Shuriken, i found out that it ends up true comboing into a bunch of different things. Such as Upsmash, Dair, Fair, Footstool Dair, and Uair. Long story short that amazing combo that would once but put off as a situational gimmick became a viable combo, that isnt just a 2 hit string. My point is thou i just tested only greninja, im sure alot more characters have hidden potential like this that were just sitting on because we trying to follow a unneccessary tradition, and most skills actually come with a draw back, like the slightly increased lag at the end of Shifting Shuriken compared to the normal one, so its not giving you something for nothing, it will essentially allow people to come up with all kinds of new playing styles for lacking characters.
i urge all of you to at least try out some of your mains customs with serious intention and see if you dont feel it would really help this Meta bloom. Instead of us sitting here complaining about diddy's Over privileges we can be evening the playing field, essentially creating a more dynamic match up system where each character action has options to counter a bad match up rather than just being switched out to a pocket diddy. Sorry i wrote so much, it just really hit me in a passionate way tonight that i would love to see the Meta take a breath of fresh air.
A main selling point this smash game has above any is the abilty to switch out B moves for something that suits you or your situation more, lending more diversity and options to the game, making characters that would normally be considered low or mid tier high threats. While im on the topic of greninja ill use him as an example. Greninja has a B skill called Shifting Shuriken, that has 2 properties, one it can throw out a slow traveling short distance shuriken that pops the opponent up for a good amount of hitstun if they get hit, or 2 a slightly charged MUCH faster version that now only travels faster but pulls your opponent towards you in a predictated angle, to go even further, the angle your opponent gets pulled in from is predetermined by distance, so it can lend itself well to combo set ups. While practicing with Shifting Shuriken, i found out that it ends up true comboing into a bunch of different things. Such as Upsmash, Dair, Fair, Footstool Dair, and Uair. Long story short that amazing combo that would once but put off as a situational gimmick became a viable combo, that isnt just a 2 hit string. My point is thou i just tested only greninja, im sure alot more characters have hidden potential like this that were just sitting on because we trying to follow a unneccessary tradition, and most skills actually come with a draw back, like the slightly increased lag at the end of Shifting Shuriken compared to the normal one, so its not giving you something for nothing, it will essentially allow people to come up with all kinds of new playing styles for lacking characters.
i urge all of you to at least try out some of your mains customs with serious intention and see if you dont feel it would really help this Meta bloom. Instead of us sitting here complaining about diddy's Over privileges we can be evening the playing field, essentially creating a more dynamic match up system where each character action has options to counter a bad match up rather than just being switched out to a pocket diddy. Sorry i wrote so much, it just really hit me in a passionate way tonight that i would love to see the Meta take a breath of fresh air.
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