Some dumb roleplay thread, I guess (Warning, it's not dumb)

The Stoopid Unikorn

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#1
Okay, as the name implies, it's gonna be a roleplay thread. However, it's not a new roleplay, but rather a continuation of a previous roleplay that was done in a Social Group.

Obviously, with those taken out and the never-ending stories still unfinished, it had to be moved elsewhere. This place was chosen.

Arcs Queue
Us roleplayers can think of what the heroes will endure. Would be a good thing to leave our plans somewhere to stay organized, right?

Current Arc(s)
  • TBD
Upcoming Arcs
  • Chaos Heaven's Feel (Isis, Julian and the Chaos Kin) - led by Uni and Digi
  • Out of this World (???) - led by KoP
  • Chaldea and the Order of Heroes (Emblian Empire) - led by Plop
  • Legacy of the Primes (Decepticons) - led by Digi
  • 4DD (Zarc) - led by Digi
  • Smash Tournament (Master Core) - led by Digi
  • Rise of the Calamity (Ghirahim, then ???) - led by Uni
  • The Headmaster (???) - led by Uni and ???
Arc Ideas
  • Chaldea vs. Heralds (Galactus) - led by Uni
  • World of Injustice (Remnants of the Regime?) - led by Uni
  • The Secret Society (???) - led by Uni
  • Chaldea Summer Memories (Vacation time!) - led by Digi
  • Fragments of Blue & Silver (???) - led by Digi
  • Entertaining the God of Destruction (Beerus) - led by Golden
  • The Battle for Mewni (???) - led by KoP
  • Seven Crimes & Punishments (???) - led by Digi
Completed Arcs
Before Chaldea Saga
  • Psychotic Love (Ayano and Krieg) - led by Uni and Bears
  • Mission on Planet Pandora (Bandits from Borderlands) - led by Bears
  • Taking Down Team Plasma (Ghetsis) - led by Ken
  • Taking Down Team Galactic (Cyrus) - led by Ken
  • Metallic Overlord (Neo Metal Sonic) - led by Goldie
  • Visitors from Resonance's Past (Rebecca and Sullivan) - led by Plop
  • Seven Great Demon Lords (Lucemon, Beelzemon, Lilithmon, Barbamon, Leviamon, Belphemon and Daemon) - led by Digi
  • Apocryphal Saint (Amakusa and Jeanne Alter) - led by Digi
  • Legendary Shadows (Shadow Mewtwo) - led by Goldie
  • Psychotic Love, Part 2 (Yuno) - led by Uni
  • Phantasmal Succubus (Succubus Leanne Alter) - led by Plop
  • Prison Tower (Inside Dantes' mind) - led by Digi
  • Ainsworth Attack (Angelica and Beatrice) - led by Digi
  • Rise of Twilight (Zant) - led by KoP
  • Searching for a Lost Love (Titans from the Hercules movie) - led by KoP
  • The Forgotten Scientist (Gaster & Zant) - led by KoP
Cipher and "Friends" Saga
  • Weirdmaggedon (Bill Cipher, Salomon, Hades, Wizzro and the Aurum) - led by Uni
  • Revenge of the Succubus (Succubus Leanne Alter) - led by Plop
  • A War of Darkness and Corruption (Zero, Warlord Ganondorf, Wizzro and Bison) - led by KoP
  • Succubi Second Generation (Succubi Clones) - led by Digi
  • King of Evil Warlords (Warlord Ganondorf) - led by KoP
  • Weirdmaggedon, Part 2: Another Reality (Bill Cipher and the Ainsworth Family) - led by Digi and Uni
  • Void of Destruction (Count Bleck, then Dimentio) - led by KoP
  • Prisma Causeway (Testament) - led by Digi
  • The Two Kings (Ganondorf and Warlord Ganondorf) - led by KoP
  • Canvas Curse (Drawcia) - led by Digi
  • King of the Grimm (Grimmzilla) - led by Goldie and Uni
  • One Winged Angel (Sephiroth) - led by Plop
  • Revenge of the Gerudo King (Ganondorf) - led by KoP
Second Timeline Saga
  • Days of Future Past / A Flower's World (Flowey) - led by Uni and KoP
  • First Trip to Mewni (Ludo) - led by KoP
  • Fabricated World (Mary) - led by Digi
  • Chaldea Xenoverse (Shadaloo Crime Organization, Roa, Magolor and Vergil, then Demigra) - led by Plop
  • Test of the Eternal Ray (Oni) - led by Uni
  • The Master with No Name (Gudako) - led by Digi
  • Rings of Regalia (Archimedes) - led by Digi
  • Gem Shards Menace (The Clusters) - led by KoP
  • Beasts from Another Dimension (Lusamine) - led by Digi
  • The Silver Key (Abigail) - led by Digi
  • The Nightmare Before Christmas (Nightmare) - led by Digi
  • Nobunobu - GUDAGUDA Invasion (Chibi Nobus) - led by Digi
  • Storm the Castle (Toffee) - led by KoP
  • Simulation of a Great War (Darnic) - led by Digi
Code Holders Saga
  • Rise of Darkness (Isis, Chara, the Lich, Flowey, Hades, etc.) - led by Uni and Digi

Notes:
- As the roleplay began in the Disco Room then continued to a social group, any event prior to the Rise of Darkness arc is not here.
- The order of the upcoming arcs is never set in stone. This is because we have lives and may not be able to do our arc when the time comes.
- If you don't have a cool name for your arc, it's okay. Maybe someone else will come up with one, maybe it'll come up as the arc goes on...
- Not all arcs in a saga need to be related to it. Nothing's wrong with a few diversions from time to time, after all.
- Just because you're not an arc leader doesn't mean you're forbidden to implement new ideas. As long as they don't drag the arc to eternity...
- Shenanigans don't count as arcs. They're often too silly to be taken seriously anyway.
 
Last edited:

The Stoopid Unikorn

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#2
ChaldeaDex
Chaldea, an organization of misfit warriors, has become the most heroic force in the all realms of existence! Most members are registered here, in the ChaldeaDex.

The Stoopid Unikorn The Stoopid Unikorn
ChaldeaDex Entry:
Mask Wearer #5
Amos Daragon



Class: Rider
Gender: Male
Height/Weight: 152cm/???kg
Alignment: Lawful Neutral
Origin: Literature, Canada
Debut: Amos Daragon: The Mask Wearer
Likes: Maelström, his home, mental challenges
Dislikes: Hell, losing people close to him
Line: "My name is Amos Daragon, and my task is to ensure light and dark live in perfect harmony."
Comment: His greatest strength is his mind, as he was able to win any battle he faced by thinking of impeccable strategies.

Prince of Berrion. Titular character of Bryan Perro's fantasy fiction series. Raised in the kingdom of Omain, Amos lived a life of poverty with his parents before meeting Crivannia, a mermaid princess, as she was critically injured from an enemy attack. Seeing kindness and honesty in him, she deemed Amos worthy to be the first of a new generation of Mask Wearers, people tasked to collect Masks of Power and restore the balance between light and dark.

Traveling the continent and beyond with his friends in order to complete the task given to him, Amos managed to make the world a better place, uniting multiple kingdoms to support his cause and even becoming the prince of the one leading all of them: Berrion. Thanks to his intellect and the other Mask Wearers' help, Amos would be successful as his given task, his actions causing an event known as the End of Gods.

While he wishes to be back home with his friends and family, he's also quite content with living here and doesn't mind staying, well aware that those he cares about are okay and that he has nothing to be worried about.

Parameters
Strength: E
Endurance: C+
Agility: B
Mana: EX
Luck: A+
Noble Phantasm: EX

Class Skills
Magic Resistance: Rank E. Protection from magic effects.
Riding: Rank A+. The ability to master any mount.

Personal Skills
Divinity (False): Rank A. The measure of how close one is to be a Divine Spirit according to some people, but in reality, one is not divine at all.
Rosy-cheeked Adonis: Rank B. One's disposition as a pretty boy who charms people.
Calm and Collected: Rank A++. A mind that can adapt to any situation without losing composure and negates external interference.
Discerning Eyes: Rank A+. A skill that grants the ability to observe favorable conditions for battle and create a strategy.
Survivor of Ten Hells: Rank EX. A skill granted to those who survived all Ten Levels of Hell without losing their sanity, making it impossible for others to break their mind.

Noble Phantasms
Masks of Power: He Who Was Chosen to Wield the Elements: Rank EX, ??? type.
During his multiple adventures, Amos collected the Masks of Power left behind by a powerful Goddess to control the Elements of Air, Fire, Earth, Water and Ether. Thanks to them, Amos has absolute control over the five Elements, making him a powerful Average One with an immesurable amount of abilities. As the Masks are fused with his spirit, this Noble Phantasm is always active, meaning he can use their powers at any given time.
Maelström: Draconic Little Brother: Rank A+++, Anti-Army type.
Amos' dragon, a powerful Phantasmal Beast that is several times his size, adopted by him and his friends. Maelström is actually very friendly and considers the people he grew up with to be family. This is due to his heart being replaced by an enchanted human's, allowing him to feel emotions. Shall his "family" ever be threathened, he won't hesitate to attack, being capable of decimating armies. Amos tends to hold him back, however.
Crivannia: Mystical Trident of Mermaids: Rank A+, Anti-Unit type.
Given by and named in memory of the fallen mermaid princess, Crivannia is a powerful trident made of ivory, sculpted in the horn of a narwhal. Enhanced by mermaid magic, it possesses a Reality Marble which activates itself shorty after it stabs a target, regardless of physical endurance, which will drown them under a sudden flood before they get captured by two mermaids, never to be seen again. Once this is done, the trident shatters.
Phlegethonians: People of the Phlegethon: Rank EX, Anti-Unit/Anti-City type.
One of the rivers found in the Ten Levels of Hell, the Phlegethon is home to small living flames known as Phlegethonians, who praise Amos as their friend and as their god due to his mastery of the Fire Element, calling him "the Phoenix." As such, shall Amos need their assistance, they will appear from the nearest source of fire. Additionally, if he is turned into ashes, they will perform a ritual so that he may be reborn from them, like a phoenix.
Al-Qatrum, The Lands of Shadow: Rank -, Anti-Unit/Anti-Army type.
Found by Amos in one of his best friend's hiding spots, this journal contains information about mythical creatures, written by an elf named Al-Qatrum as he traveled the world for 72 years. If an opponent's species is written inside it, Amos can figure out their abilities, strengths and weaknesses. While this journal is closer to a skill than a Noble Phantasm, his intelligence and quick thinking allows it to become one of his greatest tools.

Attribute: Sky

Traits: Humanoid, Human, Mask Wearer, Weak to Enuma Elish

Notes: Arcueid's Master. He is capable of riding Maelström, a Phantasmal Beast that not even the Riding skill grants the ability to mount, an exception caused by the brotherly bond they share. Was once offered divinity, but refused it. Accidentally summoned by the Casters from one of the books he stars in alongside Maelström. While Crivannia can only be used once, the Casters can simply rebuild it, granting Amos unlimited uses of it.
ChaldeaDex Entry:
Deadpool Corps #1
Wade Winston Wilson (Deadpool)



Class: Assassin
Gender: Male, but sexually identifies himself as an attack helicopter because they're awesome!
Height/Weight: 188cm/95kg
Alignment: We're not sure... Whichever side has the most money, duh
Origin: Modern Era, Marvel Comics
Debut: New Mutants #98
Likes: Chimichangas, money, Bea Arthur, Lady Death, kids
Dislikes: His appearence, X-Men Origins, people who hurt kids, Boomstick from Death Battle
Line: "Honestly, this RP looks way better than Infinite right now. So glad I'm not in that game."
Comment: The literal incarnation of Death has fallen in love with him, but will only date him if he dies. Sucks to be immortal, right? Shut up...

The Merc with a Mouth. Born in Saskatchewan, Wade Wilson was... gimme that keyboard, you idiot! I can explain myself better than you!

I was once a travelling mercenary hoping to become the next greatest superhero like the X-Men, until my doctor told me I had cancer. Give up on life, didn't take my chemo, and broke up with my girlfriend (though Death is 100x hotter than she was). I was taken in to a research facility and was pumped with my friend Wolverine's healing factor. It worked, though some people say I now look like a walking tumor, but what the **** do they know?

I got rejected from Weapon X for some reason (because I was too awesome for them!) and they sent me to the Hospice. However, the patients there served as lab rats for Doctor Killebrew and his sadistic assistant Ajax Francis. Us "patients" would place bets in a "deadpool" as to how long we'd live. Francis wanted to make me lose, but I beat the **** out of him and escaped with my inmates, who urged me to take the name Deadpool.

My one wish is to have my butterface fixed because I used to look like Ryan ****ing Reynolds!

Parameters
Strength: C+
Endurance: EX
Agility: B++
Mana: E
Luck: Pfft, who needs luck? I'm all skill, baby~
Noble Phantasm: A

Class Skill
Presence Concealment: Rank -. The ability to hide one’s presence. CURSE THAT RED SUIT!

Personal Skills
Walking Tumor: Rank A. A body so ugly and repulsive that others run away from oneself. Says you!
Unpredictably Crazy: Rank EX. An evolved version of Mental Pollution. One's insanity makes them impossible to predict. Even Taskmaster can't do it!
Hunter for Hire: Rank D. One will refuse to do tasks for others, no matter how wild or mundane, if they are not paid for them. Gotta pay my bills.
Taunt Button!: Rank A. A natural ability to annoy and taunt opponents. Words truly are a weapon :V
Lethal Hands: Rank B. An ability to turn anything one touches into a weapon, but a downgraded version of A Knight Does Not Die With Empty Hands.

Noble Phantasms
Bea & Arthur: Carbonadium Swords: Rank A+, Anti-Unit type.
Carbonadium! Murdering all your pesky Wolverines and Saberteeth since 2012! Good year for cinema, by the way. Anyway, for the uncultured swines who don't know, it's a metal that's resilient, radioactive, a LOT stronger than steel and can shut down healing powers, though it's cheaper and softer than Wolvie's adamantium bones. All those reasons are why my favorite katanas are made of them! Also, FYI, Bea Arthur is the best actress.
Rock the Ripper: It's Cuttin' Time!: Rank C++, Anti-Unit type.
I took inspiration from a certain Londonian serial killer for this one -Jack stares- Don't edit my profile, Diggy! ... So, where the **** was I? Oh yeah, those jerks at Capcom decided to name it "Cuttin' Time!" for whatever reason. Thankfully, Uni gave it a much cooler name. But what the **** do I do, you ask? A delicious 5-hit combo with my katanas, one for each person that killer... well, killed. It's so fun that I can't stop myself from singing when I do it~!
4th Wall Crisis - Level 3 Hyper Combo: Rank B, Anti-Unit type.
Oh my gosh! I love that one! As stupid as it sounds, it makes me do a Betty Boop impression, but wait! There's MORE! If you DARE hit me while I imitate this cartoon legend, I'm gonna smack your face with your own health bar before swinging you out of the court like a baseball. Honestly, I don't get why people don't use these things. They're just there, waiting to be grabbed. Can they even see those things?
Healing Factor: The Cure to El Everything: Rank EX, Anti-Unit (Self) type.
Wanna know how it feels to be a cockroach? Thanks to Wolvie's healing factor, I'm basically that, but taken up to eleven! No matter what you try to do, I won't die. Getting shot, stabbed through the heart, dismembered, blown up into several pieces, etc. Doesn't matter how you wreck me, because I'll be in perfect shape after a few hours of growing... or at least, as perfect as this hideous body can be.

Attribute: Manliest

Traits: Humanoid, Mutant, Weak to Enuma Elish, Raging Sex Machine, Party Animal, Not Trash Tier at MvC3

Notes: Would qualify as one of Brynhildr's Beloveds if he didn't look like a walking tumor. Are you ****ing kidding me?! His greatest fear is becoming his X-Men Or- SHUT UP! IT NEVER HAPPENED! Despite his insanity, he is surprisingly good with children. Co-founder of Chaldea's Anime Club which was created after I ****ed Vashyron's waifu~ -He suddenly has Rule Breaker in his head- OUCH! THAT ****ING HURTS, YOU *****! Dislikes Hozoin due to being the only one who can predict him in battle. It's ****ing cheap!
ChaldeaDex Entry:
Zombie Killer #1
Francis "Frank" Algernon West



Class: Archer
Gender: Male
Height/Weight: 181cm/On a diet
Alignment: Chaotic Good
Origin: Modern Era, United States
Debut: Dead Rising
Likes: Mini-golf, orange juice, baseball bats, fame, wrestling matches
Dislikes: Zombie outbreaks, Phenotrans
Line: "I've covered wars, y'know."
Comment: His research style, articles and photos are all unregulated and sold to the highest bidder.

Savior of Willamette. A freelance photojournalist with an unusually deep sense of determination to find the next big story, taking big risks in order to achieve that goal. In the year 2006, when he received a tip about something happening in Willamette, Colorado, he immediately flew his way there. But soon enough, he would discover that he stumbled into the first zombie outbreak in United States history.

Surviving and writing an article about this outbreak and other future outbreaks granted him fame, a Pulitzer Prize and a short-lived talk show. However, after a few unfortunate accidents, he was a nobody again. In order to pay his bills, he became a college teacher in investigative journalism. While he may not be the most polished and professional person, he is strong, genuinely kind and decent, and always operates on instinct.

What he wishes for the most is a life where he doesn't have to deal with zombie outbreaks again. The ones he's been through really messed him up...

Parameters
Strength: C
Endurance: C
Agility: D
Mana: E
Luck: E
Noble Phantasm: A

Class Skills
Magic Resistance: Rank -. Protection from magic effects.
Independent Action: Rank C. The ability to remain in existence without any magic source for some time.

Personal Skills
Item Construction (False): Rank A. The ability to produce various mechanical items.
Bottoms Up: Rank B. Drinking alcohol somehow boosts one's abilities... at a price.
On the Record: Rank A+. Expertise in photojournalism, granting one the ability to spy on others and gather information.
Lethal Hands: Rank C. An ability to turn anything one touches into a weapon, but a downgraded version of A Knight Doesn't Die With Empty Hands.
Badass Normal: Rank EX. A normal person who can overcome any challenge and beat impossible odds.

Noble Phantasms
Combo Weapons: The Only Limit Is My Imagination: Rank E~EX, Anti-Unit/Anti-Army type.
Frank's quick thinking, resourcefulness and trusty duct tape allowed him to create weapons using nothing but things laying around him... and somehow ending up with more stuff than he actually used to build them. The possiblities are endless, from a baseball bat with nails on it to weaponized vehicules and even an actual nuke. It could be magecraft, but he never trained to be a magus, so how can he even do it?
Zombie Charge: Funny Face Crusher - Big Bad Explosion: Rank A, Anti-Unit type.
Frank's ability to use zombies in battle against his enemies, manifested into a Noble Phantasm. Frank can do one of two things; Funny Face Crusher makes him use the mask of a toy mascot to ram through a zombie army before slamming his opponent into the ground while Big Bad Explosion uses a zombie as a distraction as Frank sets up some bombs and shoots them. Regardless of which one he does, it's going to be very painful.
To the Moon!: Nothing Like A Good Ol' Baseball Bat: Rank B, Anti-Unit type.
Frank's favorite weapon, a baseball bat, greatly enhanced by how much of a badass he can be. Before using it, however, he grabs his opponent and spins them around a few times, then throws them into the air with strength way beyong what his parameters would indicate. Then, taking out the baseball bat, lands a home run hit so powerful that they send the opponent all over the world, landing right in front of Frank.
Exoskeleton Suit: Military Grade Robotic Augmentation Harness: Rank A, Anti-Unit (Self) type.
A mech suit located wherever the Christmas spirit is strongest (not really), used for "tactical reconnaissance and recovery". Grants unlimited stamina, a huge boost of strength and something that's just as awesome as it sounds; the ability to punch cars really far. It can also be combined with certain things for extra kickassery. However, it has a limited battery life. Due to it being technically a mount, it changes Frank's class to Rider.
Capcom Heroes: Super Ultra Dead Rising 4' Arcade Remix Hyper Edition EX + α: Rank A++, Anti-Unit (Self) type.
Mystic Codes that work similarly to Class Cards, causing the wearer of any of them to have their abilities changed to those of the Heroic Spirit associated with it. Frank has collected 20 of these, allowing him to fight as the following spirits; X, Protoman, Bass, Morrigan, B.B. Hood, Kaijin no Sōki, Ryu, Cammy, M. Bison, Akuma, Mech-Zangief, Haggar, Jill Valentine, Dante, Sissel, Sir Arthur, Viewtiful Joe, Amaterasu, Adam the Clown and Frank Rising.

Attribute: Man

Traits: Humanoid, Human, Brynhildr's Beloved, Weak to Enuma Elish

Notes: Once wrote a fanfiction based on the events of the Fortune City outbreak of 2011, but with him as the main hero instead of a former motorcross champion.
ChaldeaDex Entry:
Siren of Gotham City #1
Harleen Frances Quinzel (Harley Quinn)



Class: Berserker
Gender: Female
Height/Weight: 170cm/64kg
Alignment: Chaotic Good (formerly Insane Reckless)
Origin: Modern Era, United States
Debut: Injustice: Gods Among Us, Batman: The Animated Series (original Harleen)
Likes: Guns, pizza, Bud and Lou, cartoons
Dislikes: "Mistah J"
Line: "Ain't no slick fella with a cheap suit and cheaper grin telling me who I am ever again!"
Comment: Being reformed doesn't mean she doesn't have the urge to bash a few skulls from time to time, so be careful around her.

Maid of Mischief. Harleen Quinzel was once a brilliant and promising psychiatrist, but one internship in Gotham City's Arkham Asylum changed her entire life. She was fascinated by one of the inmates, the Joker, and wished to analyze him. After several sessions with him, she fell in love with him and helped him excape several times before becoming his sidekick and abuse target, the insane jester known as Harley Quinn.

This Harleen comes from a universe where the Joker tricked Superman into killing his wife and nuking Metropolis, leading to the former's death. To honor her lost lover, she led a clan of Joker followers, which dedicated itself into taking down Superman and his Regime. Noticing this, Batman hired her into his group, the Insurgency, so he could help her redeem herself. Thanks to his support, she became a better person, an Anti-Hero.

She hopes to never be who she was in the past ever again, because being a good girl is actually really fun.

Parameters
Strength: D
Endurance: C
Agility: B
Mana: E
Luck: C
Noble Phantasm: C

Class Skill
Mad Enhancement: Rank E+. A skill that raises all parameters at the cost of mental sanity and reasoning.

Personal Skills
Bag O' Tricks: Rank EX. A bag filled with random objects capable of helping its owner in battle.
Mental Pollution: Rank B. A state of madness that blocks external interference on the mind.
Sadomasochistic Constitution: Rank B. Pleasure gained from the pain of others and oneself. Increases strength or endurance but decreases the other.
Toxic Immunity: Rank A. An evolved version of Poisonproof that grants total immunity to most toxins and poisons.
Badass Normal: Rank EX. A normal person who can overcome any challenge and beat impossible odds.
Psychiatry: Rank -. Specialization in the diagnosis and treatment of mental illness. Sealed away by her mental state.

Noble Phantasms
Bud and Lou: Harleen's Heinous Hyenas: Rank C, Anti-Unit type.
Named after the renowned comedic duo Bud Abbott and Lou Costello, Bud and Lou are the Joker's pet hyenas, though they've always prefered Harleen due to her motherly care and attention towards them, making her their true owner in their eyes. Due to this, they show undying loyalty to her, following her wherever she goes and doing whatever she says. Despite being domesticated, however, they still have a very wild behavior.
Giant Mallet: A Jester's Favorite Toy: Rank E, Anti-Unit type.
Harleen's trademark weapon, a nameless, oversized giant wooden mallet that she wields with some zeal, but little skill. However, her dedication in battle still makes it a weapon you don't want to be on the receiving end of. It's also surprisingly hollow, allowing it to be filled with various things. The Joker notably used it to hide small but powerful bombs capable of wiping out a portion of Gothan City every once in a while.
The Joker's Abandoned Playground: Rank A, Anti-Mind (Self) type.
The result of all the mental scars Harleen got as the Joker relentlessly abused her in every possible way, manifesting itself as a deserted amusement park inside her mind whenever she has a nightmare. Unlike other Noble Phantasms, this one does not help Harleen in any way, but rather attempts to corrupt her mind as she sleeps, causing her to steer closer and closer to insanity if she is left unchecked.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Prefers to be called by her real name, but won't make a fuss if you refer to her as Harley Quinn. Her Toxic Immunity was granted to her by Poison Ivy shortly after they befriended each other. Unless you want to be brutally beaten to a pulp, never talk about her past with the Joker.
ChaldeaDex Entry:
Future Diary Owner #2
Yuno Gasai



Class: Assassin
Gender: Female
Height/Weight: 159cm/49kg
Alignment: Chaotic Love
Origin: Modern Era, Japan
Debut: Mirai Nikki
Likes: Everyone who's nice to her, loves her and wants her to be happy
Dislikes: Everyone else
Line: "A half moon, it has a dark half and a bright half, just like me…"
Comment: One of the most famous yanderes of her time. Some people refer to her as a "yandere queen" because of this.

The Second. Discarded by her birth parents shortly after her life began, Yuno Gasai's life is anything but ordinary. After a few normal years, everything changed dramatically; her mother would regularly mistreat her in various ways, most notably by locking her in a cage in the basement and feeding her unedible things. One day, Yuno snapped and both of her parents ended up in the cage, starving to death...

One day, she met a boy named Yukiteru and what seemed to be just a silly crush soon turned into an unhealthy obsession for him. The two of them would eventually be part of the Survival Game, a deathmatch between 12 people and 12 diaries that can predict the future. After three months, Yuno would be the winner of this twisted game, losing her beloved but gaining divine powers as a reward for her victory.

She wishes to find someone else to love. Her wish was eventually granted after being adopted by Semiramis.

Parameters
Strength: C+
Endurance: C+
Agility: C+
Mana: D
Luck: A+
Noble Phantasm: EX

Class Skill
Presence Concealment: Rank B. The ability to hide one’s presence. Nullified during Yandere's Rage.

Personal Skills
Divinity: Rank A. The measure to know how close one is to be a Divine Spirit. Evolves into Rank EX Goddess Divine Core during Deux Ex Machina.
Powerless Shell: Rank B. The ability to not be perceived as a threat. Nullified during Yandere's Rage.
Scapegoat: Rank C. The ability to escape from even the tightest situations.
Battle Continuation: Rank B. A strong vitality and willpower to remain in combat even with serious and fatal injuries.
Mad Enhancement: Rank EX. A skill that raises all parameters at the cost of mental sanity and reasoning. Only available during Yandere's Rage.
Sadistic Constitution: Rank EX. Pleasure gained from the pain of others. Increases strength but decreases endurance. Only available during Yandere's Rage.

Noble Phantasms
Yandere's Rage: Wrath of the Lovesick: Rank A, Anti-Unit (Self) type.
The mere sight of seeing someone Yuno cares about get hurt is enough to make her snap in fury, becoming a wild, bloodthirsty beast. No longer caring about common sense or morality, she will only think of one thing in her rampage: to kill. This Noble Phantasm causes her class to change to Berserker and grants her some new skills and a huge parameter boost, boosting her fear factor to extreme levels, at the cost of her stealth.
Second Future Diary: Diary of Future Love: Rank -, Virtual type.
A gift from the God of Time and Space given to Yuno for the Survival Game, which he organized to decide who his successor should be. This is the Diary of Future Love, one of the twelve Future Diaries capable of predicting the future unique ways. It allows Yuno to be informed of everything about a love interest every ten minutes. The most useless diary, having no tactical use. However, since the Survival Game is over, she can no longer use it.
Deus Ex Machina - God of Time and Space: Rank EX, Anti-World type.
As a reward for winning the Survival Game, she was granted divinity by Deus Ex Machina, God of Time and Space, giving her absolute control over the space-time continuum. This essentially allows her to make many things that would othewise be physicaly impossible to do, most notably traveling to alternate realities where she ends up winning. Thankfully for her enemies, she only uses these abilities on last resort situations.

Attribute: Sky

Traits: Humanoid, Divine, Weak to Enuma Elish

Notes: Adopted by Semiramis, she cares about her mother and Jack more than anyone else, willing to hurt anyone who hurts them, but her new family caused her to see things more rationally, making her more stable. Was friends with Erika and Rebecca under Testament's control, a friendship that remained after the three were freed.
ChaldeaDex Entry:
Successor of Bushinryu #38
Zeku



Class: Assassin
Gender: Male
Height/Weight: 181cm/89kg
Alignment: Neutral Good
Origin: Modern Era, Japan
Debut: Street Fighter Alpha 2
Likes: Wristwatches, potato chips, haiku
Dislikes: Stiff shoulders
Line: "Let's party! If you think you can keep up..."
Comment: Prior to his retirement, he was known as "Zeku the Swift."

Ever-Changing Ninja. Zeku was a student of the Bushinryu Ninjutsu school under the guidance of its 37th Successor, Genryusai, before eventually defeating him in battle. However, seeing his master as a father, he refused to honor the Bushinryu commandments, which stipulated that to become the next Successor, one must take the life of the current one. Despite this, Genryusai deemed him worthy of the title and retired to let him have it.

A very proficient ninja master, Zeku's career revived Bushinryu back to its former glory since the languishing days of the Meiji Restoration while also notably recreating it to integrate hand-to-hand combat along with its ninja arts. After being defeated by his own pupil, he retired and went on a journey of self-discovery, creating a new fighting style and the Striders, a group that would become history's greatest mercenaries.

While he's quite content about everything he did during his life and regrets nothing, he does wish for people to hire him for jobs from time to time. After all, even the greatest of ninja can't make their rents vanish.

Parameters
Strength: B
Endurance: C
Agility: B++
Mana: A
Luck: A+
Noble Phantasm: B

Class Skill
Presence Concealment: Rank B+. The ability to hide one’s presence.

Personal Skills
Zeku's Bushinryu: Rank A. A reinvented version of Bushinryu Ninjutsu, incorporating some Taijutsu techniques for combat practicality.
Illusionism: Rank D. An ability to cast illusions and influence in the subconscious of others.
Shingekiko - Idaten: Rank B. A technique that greatly increases one's speed and agility for a short time.
Original Strider: Rank EX. The title given to the one who founded the Striders, an organization of extrarordinarily skilled mercenaries.

Noble Phantasms
Batsuzan Gaisei: Bushin Muso Ragnarok: Rank B, Anti-Unit type.
Zeku's strongest technique, the ability to trap a foe within Bounded Field looking like a completely whitened bamboo field with a swift kick that sends them upwards. Zeku then unleashes a series of various strikes at various sections of the body at frightenigly fast speeds before sending it back to the ground by stomping on it. But according to him, the greatest thing about this technique is that it looks cool.
Shukumyo - Karura Tenzan: Fukuro - Tenpo Kari: Rank EX, Anti-Unit (Self) type.
During his retirement, Zeku developed a technique which allows him use the mana within his body to temporarily rejunevate himself, increasing most of his parameters by a notable amount. However, everything he has learned after his younger days cannot be used while this technique is active. A side effect to this technique caused Zeku's younger self to become a split personality within his mind, allowing the two to communicate at all times.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: The fastest eater in Chaldea, although not a glutton, as he is always the first to finish his meal. Some tend to believe that his Shukumyo technique is but an illusion so they don't have to try to comprehend how he can become younger. His younger and older selves have drastically different personalities; the former is stern and serious while the latter is more carefree and sociable.

World of Revelation

ChaldeaDex Entry:
Silent Dragon #2
Kamui (Corrin)



Class: Saber
Gender: Female
Height/Weight: 162cm/???kg
Alignment: Lawful Good
Origin: The Great War, Kingdoms of Hoshido and Nohr
Debut: Fire Emblem: Fates
Likes: Discovering new places, meeting new people, delicious food (especially sweets)
Dislikes: War, death, Anankos, bugs
Line: "I love seeing places like this. I think it's because I was kept in a remote fortress when growing up."
Comment: Her honest and kind mindset makes her trustworthy and easy to befriend. However, it can also be her downfall.

The Ocean's Gray Waves. Born in the invisible kingdom of Valla as the daughter of the Silent Dragon, Kamui was raised by her mother, Mikoto, and the royal family of Hoshido until their rival kingdom, Nohr, captured her. Nohr's royal family then changed her name to Corrin and isolated her from the outside world for most of her life. When King Garon deemed her ready to go outside, she had forgotten her years in Hoshido.

One day, she was captured by Hoshidan warriors and reunited with her mother before she was killed, igniting a great war and giving her a life-changing dilemma; fight for Hoshido or for Nohr? Unable to choose a side, she became a third party and, after learning of a larger threat known as Anankos, attempted to unite the kingdoms against it. While she succeeded in stopping the war, attempting to defeat Anankos proved to be her world's demise.

She wishes for the death of Anankos. She also once wished for the rebirth of everyone who was killed by him, but eventually moved on from it.

Parameters
Strength: A
Endurance: B+
Agility: B
Mana: B
Luck: D
Noble Phantasm: A

Class Skills
Magic Resistance: Rank B. Protection from magic effects.
Riding: Rank A++. The ability to master any mount.

Personal Skills
Divinity: Rank C. The measure to know how close one is to be a Divine Spirit.
Draconic Hex: Rank D. A skill that allows one to temporarily weaken the parameters of any foe who attacks them. A weaker version of Counter Hero.
Supportive Charisma: Rank B. A natural ability to not only command others, but also support one's allies.
Battle Continuation: Rank C. A strong vitality and willpower to remain in combat even with serious and fatal injuries.
Nohrian Trust: Rank A. An ability to replicate the fighting techniques of a nearby ally when fighting together.

Noble Phantasms
Yato-no-Kami: Blade of Night - Seal of Flames: Rank E~EX, Anti-Unit/Anti-Dragon/Anti-Divine type.
One of the powerful Divine Constructs known as Fire Emblems, forged by the Rainbow Sage so mankind can help him win a war between the First Dragons. After its success, it was deemed too powerful, so it was sealed away for millenia until Kamui discovered it and became its chosen wielder. Its power connected with four other Divine Constructs, it possesses a total of seven forms, but only its Omega form can slay gods and dragons.
Dragon Fang: Might of the Silent Dragon: Rank C+, Anti-Unit type.
As a direct relative of the Silent Dragon, Kamui is capable of shapeshifting her body to gain draconic abilities. It earned its name due to its most well-known ability; transforming Kamui's hands and feet into fangs with more than enough reach to make her qualify for the Lancer class. Other notable abilities include sprouting wings from her back to grant her flight and turning her hands into gigantic jaws that can spit paralyzing water.
Draconic Rage: True Might of the Silent Dragon: Rank B++, Anti-Army type.
The ultimate use of the Dragon Fang Noble Phantasm. The ability to transform into a complete dragon, a powerful Phantasmal Beast, greatly increasing Kamui's parameters and gaining the ability to unleash torrents of water from her jaw at the cost of her skills and Noble Phantasms. However, unless she keeps a Dragonstone around her neck, she'll also lose her sanity, turning her into a Berserker.
Torrential Roar: The Raging Stream Roar: Rank A, Anti-Unit type.
A technique derived from Kamui's Draconic Rage in which she punches the ground with her draconic fists, creating two geysers of light. Those struck by the light are transported into a Bounded Field in the form of a desolate mountain area where Kamui, locking the opponents on sight, proceeds to unleash a maelstrom at them. Anyone lucky enough to survive is sent flying away after the Bounded Field dissipates.
Dragon's Vein: Blood of the First Dragons: Rank C, Anti-Army (Self) type.
An ability that any descendant of the First Dragons is born with. This particular Noble Phantasm actually doesn't attack the opponent nor does it help Kamui in a direct way. Instead, it allows her to slightly modify the environment of the battlefield to her advantage, allowing her to completely alter the outcome of the battle in a more subtle way. Sometimes, the smallest of changes can make a great difference.
Sealife Tome: Magical Tome of the Tropical Sea: Rank B+, Anti-Army type.
Having learned basic magecraft from one of her Nohrian siblings, Kamui qualifies as a Caster, with this being her Noble Phantasm under that class. A magical tome that allows its user to control and call forth living beings native to the sea, which Kamui apparently found during a trip to a tropical island. She retains it as a Saber, but using it will immediately swap her class to Caster, making her unable to use her Yato-no-Kami.

Attribute: Sky

Traits: Humanoid, Dragon, Divine, Weak to Enuma Elish

Notes: Shirou's wife, Kiritsugu's Master and Corrin's Trainer prior to its retcon. Uses her draconic metabolism as an excuse to get away with gluttony and has a fear of bugs. Is unaware that Anankos is her real father. Co-founded the Strategy Council with Waver. Many of her clothes were sewn by herself with Shirou's help based on outfits she had in her world, though she can also be seen wearing clothes originating from Basel's shops.
ChaldeaDex Entry:
Silent Dragon #3
Kanna



Class: Lancer
Gender: Female
Height/Weight: 135cm/???kg
Alignment: Neutral Good
Origin: The Great War, Kingdoms of Hoshido and Nohr
Debut: Fire Emblem: Fates
Likes: Being a dragon, helping others
Dislikes: War, death, being alone, teenagers
Line: "Mama, I have to say one more thing before we leave. Rrrgh rawrggh rrh! That's dragon for "I love you!""
Comment: Used to have a crippling fear of being alone, crying whenever she felt as such. Now, she's no longer afraid, but she still really dislikes it.

Dragon Spawn. Born during the war between the kingdoms of Hoshido and Nohr, Kanna's childhood was never easy. For starters, she grew up in the alternate dimension known as the "Deeprealms," as her mother, Kamui, wanted her to be safe from the war. Due to the time flowing differently there, she reached her young age in what would be a matter of weeks in normal time.

Then one day, invaders attacked the Deeprealms. Coincidentally, Kanna's mother was also visiting on that very same day. Afraid of not showing up on time should Kanna be attacked again and aware of the dragon blood within her, Kamui offered her daughter to fight in the war, which she happily accepted. As part of Kamui's army, Kanna did everything she could to help, both in and out of the battlefield, until the war turned into bloodshed.

She wishes to be a strong warrior that inspires hope in the hearts of others, just like her mother.

Parameters
Strength: B
Endurance: B+
Agility: B
Mana: B
Luck: C
Noble Phantasm: B

Class Skill
Magic Resistance: Rank E+. Protection from magic effects.

Personal Skills
Divinity: Rank C-. The measure to know how close one is to be a Divine Spirit.
Draconic Heiress: Rank A. By using a Dragonstone's power, one can heal some of the damage they received in battle.
Dragon Ward: Rank B. A supportive skill that grants allies a chance of receiving less damage from enemy attacks.
Hoshidan Unity: Rank B. An increase in one's accuracy when attacking, thus becoming a stronger unit.

Noble Phantasms
Dragon Fang: Might of the Silent Dragon: Rank C, Anti-Unit type.
As a direct relative of the Silent Dragon, Kanna is capable of shapeshifting her body to gain draconic abilities. It earned its name due to its most well-known ability; transforming Kanna's hands and feet into fangs with more than enough reach to justify her being classified as a Lancer. Other notable abilities include sprouting wings from her back to grant her flight and turning her hands into gigantic jaws that can spit paralyzing water.
Draconic Rage: True Might of the Silent Dragon: Rank B, Anti-Army type.
The ultimate use of the Dragon Fang Noble Phantasm. The ability to transform into a complete dragon, a powerful Phantasmal Beast, greatly increasing Kanna's parameters and gaining the ability to unleash torrents of water from her jaw at the cost of her skills and Noble Phantasms. However, unless she keeps a Dragonstone around her neck, she'll also lose her sanity, turning her into a Berserker.
Dragon's Vein: Blood of the First Dragons: Rank C-, Anti-Army (Self) type.
An ability that any descendant of the First Dragons is born with. This particular Noble Phantasm actually doesn't attack the opponent nor does it help Kanna in a direct way. Instead, it allows her to slightly modify the environment of the battlefield to her advantage, allowing her to completely alter the outcome of the battle in a more subtle way. Sometimes, the smallest of changes can make a great difference.

Attribute: Sky

Traits: Humanoid, Dragon, Divine, Weak to Enuma Elish

Notes: Illya's Master. Is more clever than she lets on and isn't above using preconceived notions of her ditziness to hide it. Her metabolism and appetite are just like her mother's and, thanks to Erika's constant encouragement, doesn't even bother controlling it despite her desire to actually do so. Possesses a version of the Yato-no-Kami. While conditionally a Noble Phantasm, her class doesn't allow it to be classified as such.

Remnant Huntsmen

ChaldeaDex Entry:
Team RWBY #1
Ruby Rose



Class: Lancer
Gender: Female
Height/Weight: 157cm/???kg
Alignment: Neutral Good
Origin: Modern Era, World of Remnant
Debut: RWBY
Likes: Zwei, cookies, strawberries, weapons, fighting Grimm
Dislikes: Dresses, bad guys
Line: "I don't need people to help me grow up. I drink milk."
Comment: Her fondness for weapons causes her to be more interested in them than the people who actually wield them.

Little Red Riding Hood. Daughter of Taiyang Xiao Long and Summer Rose, Ruby had always wished to become a Huntress ever since her older sister told her tales of great heroes before bedtime. Out of admiration for her uncle Qrow, a legend among Huntsmen, she wished to emulate his style and was trained by him as well. The results of her training led to her being enrolled in Beacon Academy two years before the allowed age.

However, there's something special about Ruby, for she was born with Silver Eyes, a rare trait in Remnant that are actually Mystic Eyes that grant abilities and as such, was destined to become a warrior of legend. Despite this, she couldn't save Remnant after the Fall of Beacon, as her eyes were still too weak to defeat the Grimmzilla at the time. However, her cheerful personality did not change from it, which inspired survivors to keep fighting.

She once wished for things in Remnant to return back to normal, but eventually moved on.

Parameters
Strength: E
Endurance: D
Agility: EX
Mana: A
Luck: D
Noble Phantasm: EX

Class Skill
Magic Resistance: Rank -. Protection from magic effects. Nullified by Aura Field.

Personal Skills
Aura Field: Rank D. The manifestation of one's soul. Grants protection against fatal wounds and weak Magical Resistance.
Semblance (Petal Burst): Rank EX. To move at incredible speeds, change direction in midair or dematerialize into clusters of rose petals.
Nature's Wrath: Rank A+. The usage of a natural substance known as Dust for combat purposes.
Shining Through Darkness: Rank A. A unquantifiable ability to inspire people, even in the darkest of times.
Silver Eyes: Rank EX. Mystic Eyes symbolizing one's destiny to become a legendary warrior.

Noble Phantasms
Crescent Rose: High-Caliber Sniper-Scythe: Rank A, Anti-Unit/Anti-Army type.
A weapon built by Ruby herself, Crescent Rose is a convertible hybrind between a sniper and a scythe. While it has a sniper form for accuracy and range, she more often than not uses its scythe form, which can have its blade unfolded for greater cutting power and can also be used to shoot bullets like the sniper form. It has massive recoil, which Ruby chose to harness rather than compensate to increase her already insane mobility.
Red Like Roses: Supersonic Crimson Tornado: Rank A, Anti-Unit type.
Ruby's speed is nothing short of amazing, but this Noble Phantasm pushes it to new limits. Ruby starts by running so quickly that everything, caught in the tailwind gets dragged by it, including her opponents. She then spins around like a torpedo in order to attract any object as she runs, causing a hurricane of various objects. When she breaks, then victims hit the nearest wall, assuming there's any, then get hit by all those objects.
Red Like Roses, Part II: Friendship Triumphs Over All: Rank E~A++, Anti-Fortification type.
A very unique twist on the Red Like Roses Noble Phantasm, Ruby uses this version not to directly attack her enemies with it, but to instead drag along one of her allies so they can unleash a powerful attack on their enemies. This Noble Phantasm, due to its concept, has varying degrees of effectiveness depending on the ally's attack, which is the reason behind its variable ranking, and cannot be performed alone.
Silver Light: Full Might of the Silver Eyes: Rank EX, ??? type.
One of the Remnant's oldest legends, first seen before Huntsmen and Kingdoms, Silver Eyes are a very rare set of Mystic Eyes capable of striking fear into anyone who sees them and are only given to those destined to become the best of the best. This Noble Phantasm is the full potential of those eyes, capable of creating a blinding light that deals fatal damage to anything it touches. Those with the Weak to Silver Eyes trait get special damage from it.

Attribute: Sky

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Arthur's Master. Uses Crescent Rose's scythe form more often than the sniper form, which is why she's classified as an Lancer. Affectionately calls Crescent Rose "sweetheart" when she's alone.
ChaldeaDex Entry:
Team RWBY #2
Weiss Schnee



Class: Saber
Gender: Female
Height/Weight: 160cm/???kg (in heels)
Alignment: Lawful Good
Origin: Modern Era, World of Remnant
Debut: RWBY
Likes: Her sister, her former butler
Dislikes: Her father, her brother, the White Fang
Line: "We should always be working toward the best versions of ourselves. There is no time to stand idly by."
Comment: She earned the scar on her left eye during her first encounter against an Arma Gigas, which was a test set up by her father to prove her worth.

Mirror Mirror. Former heiress to the Schnee Dust Company, the primary (and only) Dust supplier in all of Remnant, Weiss Schnee spent her lifetime trying to perfect her skills as a Huntress, dedicated to become the best of the best. However, this self-given perfectionism had almost made her forget the importance of teamwork... until her time at Beacon Academy where she met Ruby, Blake and Yang and became part of Team RWBY.

Sadly, everything mankind built was eventually destroyed by the Grimm, including her entire legacy of the Schnee family. In order to survive in this world, Weiss had to make an alliance with one of her enemies; Neopolitan. While it was beneficial for both parties, Weiss is still surprised that Neo quickly accepted her offer, unaware of her motives behind her decision.

Her wish? To spend more time with her teammates, which have become a second family to her.

Parameters
Strength: D
Endurance: D
Agility: A
Mana: B
Luck: B
Noble Phantasm: A+

Class Skills
Magic Resistance: Rank -. Protection from magic effects. Nullified by Aura Field.
Riding: Rank C. The ability to master any mount.

Personal Skills
Territory Creation: Rank C. The ability to build a special terrain that is advantageous to oneself as a magus.
Aura Field: Rank C+. The manifestation of one's soul. Grants protection against fatal wounds and weak Magical Resistance.
Semblance (Glyphs): Rank A++. An ability to create glyphs with a variety of effects on objects and people. Comprises Familiar Creation.
Nature's Wrath: Rank EX. The usage of a natural substance known as Dust for combat purposes.
Alluring Nightingale: Rank C. A mesmerizing and beautiful voice that charms people of the opposing gender.

Noble Phantasms
Myrtenaster: Multi-Action Dust Rapier: Rank A++, Anti-Unit/Anti-Army type.
Weiss' weapon of choice, it combines the style and grace of the rapier with the raw, destructive force of nature known as Dust. With a simple swing, Weiss is capable of using the powdered Dust within Myrtenaster to unleash the elements at her foes. Combined with her Semblance and the wide variety of Dust, this weapon's potential is virtually limitless, from powerful attacks to parameter boosts and everything in between.
Arma Gigas: Armored Knight, I Summon Thee: Rank A+++, Anti-Unit/Anti-Army type.
A powerful usage of the Schnee family's Semblance is the ability to summon previously defeated Grimm as familiars. One of the first familiars she created, Weiss' Arma Gigas is in fact a Geist, a possession-type Grimm, who took control of a giant suit of armor wielding a longsword, granting it incredible strength and protection against most attacks. To save on mana, Weiss can also alter its size or summon only specific parts of it.
Stardust: Heirloom of Precious Memories: Rank E, Anti-Unit type.
Having learned to ride horses during childhood, Weiss qualifies as a Rider. However, this Noble Phantasm is instead a typical pink tricycle. A gift from her grandmother, Nana Schnee, its main purpose is to make the opponent underestimate Weiss so she can do a sneak attack. Despite being such a childish possession, Weiss is greatly proud of it. Shall she ever participate in a race, no doubt she’ll choose it as her mount.

Attribute: Earth

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Rin's Master. Her Semblance makes her qualify for the Caster class. Earned the nickname "Ice Queen" due to her sometimes cold and rude behavior toward others. Calls the Arma Gigas she can summon "Klein" in honor of a butler she had when growing up.
ChaldeaDex Entry:
Team RWBY #3
Blake Belladonna



Class: Assassin
Gender: Female
Height/Weight: 168cm/???kg
Alignment: Chaotic Good
Origin: Modern Era, World of Remnant
Debut: RWBY
Likes: Sun, eating fish, reading
Dislikes: The White Fang, injustice, dogs
Line: "I was raised outside the kingdoms. If you can't fight, you can't survive."
Comment: Overall height does not include the cat ears above her head.

From Shadows. In Remnant, Faunus are people with animal traits. Victim of racism by humanity due to their heritage, they created the White Fang, an organization that seeked equality between the two races. Born on the island of Menagerie, Blake Belladonna, a cat Faunus, was a member of the White Fang's Vale branch, eventually quitting due to their terrorist ideals. Seeking for a better life, she joined Beacon Academy to become a Huntress.

One of the closest friends she made in Beacon wasn't even from the academy, but rather a monkey Faunus from the Kingdom of Mistral, Sun Wukong. However, everything turned into chaos when the Grimm started to grow more savage and numerous, causing the society to be overwhelmed and slain and for Blake and Sun to be separated during all this chaos.

She wishes to see Sun again. Assuming he's still alive, that is.

Parameters
Strength: E+
Endurance: C+
Agility: A+
Mana: C
Luck: D
Noble Phantasm: C

Class Skill
Presence Concealment: Rank C. The ability to hide one’s presence.

Personal Skills
Aura Field: Rank C. The manifestation of one's soul. Grants protection against fatal wounds and weak Magical Resistance.
Faunus (Cat): Rank A. One's heritage as a Faunus has granted them various abilities associated with felines.
Semblance (Shadows): Rank B. The creation of shadow clones to distract foes, change direction in midair or take a hit for oneself.
Nature's Wrath: Rank C. The use of the natural substance known as Dust for combat purposes.

Noble Phantasms
Gambol Shroud: Variant Ballistic Chain Scythe: Rank D++, Anti-Unit/Anti-Army type.
Blake's signature, self-made weapon of choice. It consists of a katana with a pistol at its hilt and a sheath. The sheath itself has a cutting edge, allowing it to effectively be used as an oversized cleaver and also giving the possibility of dual wielding. In addition, she can also use the black ribbons tied on her arms in order to give the weapon incredible range and, by folding the katana's blade, use it as a kusarigama, also known as "chain-sickle."
Shadows of Dust: Clones of Wrathful Nature: Rank A, Anti-Unit (Self) type.
The combination of Blake's Semblance and the Nature's Wrath skill. By using Dust crystals, Blake is capable of granting her shadow clones elemental properties, which differ depending on the Dust's color. For some reason, Blake doesn't even need to touch the Dust to grant her clones those abilities, simply having specialized Dust catridges inside Gambol Shroud will allow her to create these special clones as well.

Attribute: Earth

Traits: Humanoid, Beast, Weak to Enuma Elish

Notes: Atalanta's Master. A fan of The Strange Case of Dr. Jekyll and Mr. Hyde, she was (internally) excited to find out that the book's titular characters exist in Chaldea. Due to being part cat as well and having some similarities in personality and backstory, she earned Atalanta's friendship long before she became her Servant.
ChaldeaDex Entry:
Team RWBY #4
Yang Xiao Long



Class: Berserker
Gender: Female
Height/Weight: 173cm/???kg
Alignment: Chaotic Good
Origin: Modern Era, World of Remnant
Debut: RWBY
Likes: Her sister Ruby, cute boys, bad puns, motorcycles
Dislikes: Getting her hair cut, Neopolitan, being called "sweetheart"
Line: "You can spout off whatever you want, but nothing is going to keep me from my sister."
Comment: Draws her power from her hair, which contains a tremendous amount of energy.

Armed and Ready. Daughter of Taiyang Xiao Long and Qrow's twin sister Raven, Yang is one of, if not Remnant's strongest fighter in the most literal way, but also a protective big sister to Ruby Rose. A born thrill seeker, she chose the path of a Huntress for the adrenaline rush and unpredictability that it offered. And if she helps people along the way, then that's even better, right?

During the Fall of Beacon, a traumatizing encounter with a White Fang leader caused the loss of her right arm, which would eventually be replaced by a cybernetic one made specifically for Yang and her fighting style. Overcoming the depression of this encounter, not to mention the aftermath of the Grimm's takeover of Remnant, made her a stronger person, both physically and mentally.

Due to her thrill-seeking nature, she simply wishes to get wrapped up in as many crazy adventures as she can.

Parameters
Strength: A
Endurance: B+
Agility: B+
Mana: B
Luck: C
Noble Phantasm: A

Class Skill
Mad Enhancement: Rank B. A skill that raises all parameters at the cost of mental sanity and reasoning. Raised to Rank EX if her hair gets damaged.

Personal Skill
Aura Field: Rank A. The manifestation of one's soul. Grants protection against fatal wounds and weak Magical Resistance.
Semblance (Burning Rage): Rank EX. A huge boost in strength fueled by the energy contained within oneself.
Nature's Wrath: Rank B++. The use of the natural substance known as Dust for combat purposes.
Battle Continuation: Rank B. A strong vitality and willpower to remain in combat even with serious and fatal injuries.
Reverse Flow of Mana (Hair): Rank A. The ability to store large quantities of mana in one's hair.
Thousand Miles Rush: Rank B. A skill similar to Riding, specifically for motorcycles.

Noble Phantasms
I Burn: Swing All You Want, Like a Fever I Will Take You Down: Rank A, Anti-Unit (Self) type.
A constantly active Noble Phantasm derived from using her Semblance's full potential, Yang takes all the damage she receives in battle and her body converts it into energy, making her more dangerous on the battlefield the more hurt she gets. Each hit allows Yang to do an attack that's two times stronger by combining the absorbed energy with her own, effectively allowing her to reach strength beyond anything imaginable.
Ember Celica: Dual Ranged Shot Gauntlets: Rank C, Anti-Unit type.
Yang's signature weapon, Ember Celica is a pair of gauntlet-shaped shotguns she can wear and use in battle. Each shot, while powerful, leaves a considerable amount of recoil, though Yang is more than strong enough to compensate for it. However, she also learned from her sister Ruby, as she often uses the recoil to boost her mobility. While there are two of them, Yang only uses one at a time nowadays, so the other one is more of a spare.
Cyber Celica: Prosthetic Shotgun Arm: Rank C+, Anti-Unit type.
After losing her arm in the Battle of Beacon, the researchers of Atlas, believing that letting Yang in such a state would be wasted potential, decided to create a prosthetic arm as a replacement. Aside from its metallic components, which can allow her to strike harder as well as block physical attacks and projectiles more efficiently, it also has a built-in shotgun which works exactly like her Ember Celica. It can also vibrate, for some reason.
BMBLB: The Zooming Bumblebee: Rank C, Anti-Unit type.
Yang's personal vehicule and the reason why she could be qualified as a Rider, an orange and yellow sport bike with a design emphasizing speed and aerodynamics. The sides of the engine compartment include supercharger intakes and, when in motion, the vehicule shows a complex high-ratio gearing in operation. These indicate that the bike has a very powerful engine and is able to use that power efficiently.
Bone Melter: You're Not Ready For My Rock: Rank C, Anti-Unit type.
Yang's electric guitar, which is also a double-bladed axe with sharp edges capable of cutting through things like any other axe, making it suitable for the purpose of fighting Grimm as well as whoever pisses her off. Due to Yang's incredible strength, this guitar has been notorious for its devastating results on both her opponents and the ears of music enthusiasts. Despite its name, however, it is unable to actually melt bones.

Attribute: Earth

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Mordred's Master. Often struggles against people who use kick-based fighting styles. Hates Neo, partly due to the small girl besting her in combat before, but mostly due to the vendetta she has on Ruby. Was once described as "the kind of person who would teach someone how to swim by pushing them in the water."
ChaldeaDex Entry:
Team JNPR #1
Jaune Arc



Class: Saber
Gender: Male
Height/Weight: 185cm/???kg
Alignment: Lawful Good
Origin: Modern Era, World of Remnant
Debut: RWBY
Likes: Pyrrha, rabbits, making new friends
Dislikes: Heights, ghosts, being bullied
Line: "My mom always says, strangers are just friends you haven't met yet."
Comment: Earned the nickname "Vomit Boy" because of his motion sickness.

The "Fearless" Tactician. A young boy who somehow managed to cheat his way into Beacom Academy, Jaune Arc is an accomplished tactician and a better fighter than he once was, the latter being all thanks to the training of the school's young prodigy, Pyrrha Nikos. During the Fall of Beacon, Pyrrha and Jaune admitted their feelings for each other, but unfortunately for Jaune, Pyrrha would be killed minutes after their confession.

Some time after the Fall of Beacon, as he traveled the world with some of his friends. the Grimm became too much for Remnant's Huntsmen to handle and most of them were slain along with the other civilians, causing something similar to a human genocide. However, a handful of skilled fighters managed to survive longer than others... and Jaune too, apparently.

Due to the darker world he was forced to survive in, he has grown too hopeless to believe in wishes and thus, doesn't have any.

Parameters
Strength: C+
Endurance: C+
Agility: D+
Mana: A++
Luck: E
Noble Phantasm: D

Class Skills
Magic Resistance: Rank -. Protection from magic effects. Nullified by Aura Field.
Riding: Rank -. The ability to master any mount.

Personal Skills
Aura Field: Rank A++. The manifestation of one's soul. Grants protection against fatal wounds and weak Magical Resistance.
Powerless Shell: Rank A+. The ability to not be perceived as a threat.
Discerning Eyes: Rank C. A skill that grants the ability to observe favorable conditions for battle and create a strategy.
Semblance (Transfer): Rank EX. The ability to transfer one's mana to others, amplifying their mana reserve or granting a temporary one if they lack any. Additionally, overcharging someone's mana reserve grants it healing abilities.

Noble Phantasm
Crocea Mors II: Tribute to My Love: Rank D-, Anti-Unit type.
An Arc family heirloom, Crocea Mors is a basic sword and sheath combo that was used in the Great War of Remnant by Jaune's great-great-grandfather. After Pyrrha Nikos' death, Jaune took her weapons, Miló and Akoúo, and had them merged with Crocea Mors by a blacksmith as a tribute to the her. The new sheath has transforming capabilities, being able to become a shield or a blade thicker and sharper than the sword's.

Attribute: Earth

Traits: Humanoid, Human, Brynhildr's Beloved, Weak to Enuma Elish

Notes: Sieg's Master. Doesn't like Qrow, seeing him as a reason for Pyrrha's death, but is willing to tolerate him as an ally since Ruby and Yang trust him. Seen as a younger, genderbent, less experienced version of Jeanne. Curently on training under Bedivere and Rama.
ChaldeaDex Entry:
Team JNPR #2
Nora Valkyrie



Class: Berserker
Gender: Female
Height/Weight: 155cm/???kg
Alignment: Chaotic Neutral
Origin: Modern Era, World of Remnant
Debut: RWBY
Likes: Ren, pancakes, breaking legs, caffeine
Dislikes: Being alone
Line: "I'm queen of the castle, I'm queen of the castle~ ♫"
Comment: The paths she tend to choose are never the easiest. "Easy's no fun anyway."

Boop. Nora lived the harsh life of a homeless, orphaned child in the town of Kuroyuri before a Grimm attack ravaged the town. Thanks to Lie Ren's help, she was undetected by them, allowing her and Ren to survive the attack and become close friends, something that still stayed true years later as they signed up for Beacon Academy to become Huntsmen.

At some point, after Beacon Academy was destroyed, the Grimm took over and destroyed the Four Kingdomes as well as all the other lands, such as Menagerie. In addition, Ren and her had to split up at some point, which left her devastated, but she eventually moved on to keep fighting, as she knew this would be what he wanted.

She wished to see Ren again. Thankfully for her, this wish was granted.

Parameters
Strength: A
Endurance: B+
Agility: A
Mana: C
Luck: A
Noble Phantasm: B

Class Skill
Mad Enhancement: Rank E-. A skill that raises all parameters at the cost of mental sanity and reasoning.

Personal Skills
Aura Field: Rank B. The manifestation of one's soul. Grants protection against fatal wounds and weak Magical Resistance.
Semblance (Conduction): Rank A++. The ability to absorb and channel electricity to one's muscles, making their next attack stronger.
Nature's Wrath: Rank B++. The use of the natural substance known as Dust for combat purposes.
Monstrous Strength: Rank B. A huge boost on the strength parameter.

Noble Phantasm
Magnhild 2.0: Mighty War Hammer - Explosive Grenade Launcher: Rank C, Anti-Unit/Anti-Army type.
Nora's signature weapon, which she upgraded after the Fall of Beacon. The fusion between a grenade launcher and a war hammer. As a grenade launcher, it is capable of lanching six explosive rounds, either one at a time or simultaneously. As a war hammer, Nora's strikes are powerful, being capable of shattering even the armor of a Grimm. In addition, she can use Manghild in conjuction with her Semblance for even greater strength.

Attribute: Earth

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Elizabeth's Master. Sometimes compared to a female Thor due to her strength, her Semblance and, of course, Magnhild. Her peculiar imagination, happy-go-lucky attitude and tendency to change subject randomly make her a little annoying at times. Has a crush on Ren, but the latter is oblivious to it. Never give her anything with caffeine. On good terms with Bunyan due to their shared love of pancakes and the only one who likes Elizabeth's singing.
ChaldeaDex Entry:
Team JNPR #4
Lie Ren



Class: Assassin
Gender: Male
Height/Weight: 175cm/???kg
Alignment: Lawful Neutral
Origin: Modern Era, World of Remnant
Debut: RWBY
Likes: Cooking, meditating
Dislikes: Nuckelavees
Line: "We have to be brave."
Comment: A very calm, silent and patient man.

The Perfect Student. Last surviving member of the Ren family, Lie lived a good childhood until a Nuckelavee, one of the most powerful Grimm to set foot on Remnant, attacked his home town of Kuroyuri, killing the majority of people. After saving a young, homeless Nora Valkyrie by using his own abilities, the two become the closest of friends and did almost everything together.

After the Fall of Beacon, he, along with Jaune and Nora, helped Ruby try to make the world a better place by looking for answers. However, as the Grimmzilla showed up and laid destruction in Remnant, he was eventually separated from his friends and had to survive on his own before eventually finding them once again.

He wishes for a life filled with peace and tranquility... or at least, the closest thing he can get to it, considering Nora's personality.

Parameters
Strength: D
Endurance: E+
Agility: A
Mana: B
Luck: C
Noble Phantasm: C

Class Skill
Presence Concealment: Rank D. The ability to hide one’s presence.

Personal Skills
Aura Field: Rank B+. The manifestation of one's soul. Grants protection against fatal wounds and weak Magical Resistance.
Semblance (Inner Calmness): Rank B. An ability to make oneself and others completely calm in the face of danger.
Chinese Martial Arts: Rank C. A measure on how much is one a master of those arts.
Eye of the Mind (False): Rank C. A 6th sense to tell of incoming dangers.
Housework: Rank A+. A superior skill in doing simple chores.

Noble Phantasms
StormFlower: Blossoming Rain of Bullets: Rank D, Anti-Unit type.
Ren's signature weapons, a pair of automatic handguns equipped with collapsible blades and extended magazines. Mostly used in order to keep a distance or distract his enemies, as the bullets themselves are far too weak to do massive damage them. They can also be used as boomerangs, but again, this is mostly for distraction. Its combat potential is solely based on the blades, which do posses great cutting power.
Dagger of Ren: Memento of A Fallen Family: Rank B++, Anti-Unit type.
Given to Ren by his father before his death by the hands of a Grimm, this dagger, while looking rather bland and simple, is actually one of Ren's most powerful tools in combat, capable of cutting the limbs of a Grimm without any effort whatsoever. However, Ren gives it tremendous emotional value as it is the only thing left that he can remember his family by, so he only takes it out in moments where he has to fight a demon of his past.
One Palm: Ultimate Aura Strike: Rank A, Anti-Unit type.
Ren's knowledge of Aura can be used both defensively and offensively. Concentrating his very soul into his hand, Ren unleashes a palm strike capable of completely annihilating a Grimm, causing whichever part he hits to instantly explode. However, if Ren's target has a soul, unlike the Grimm, the results will not be as devastating, but it will still heavily damage whoever is on the receiving end of it.

Attribute: Earth

Traits: Humanoid, Human, Brynhildr's Beloved, Weak to Enuma Elish

Notes: Personality-wise, he's the polar opposite of Nora, making many wonder how they manage to get along so well. Yet, he sees her as an annoying, but lovable little sister. Completely oblivious to Nora's crush on him. He's a decent cook too and, according to Nora, his pancakes are hard to resist.
ChaldeaDex Entry:
Team STRQ #4
Qrow Branwen



Class: Lancer
Gender: Male
Height/Weight: 180cm/???kg
Alignment: Chaotic Good
Origin: Modern Era, World of Remnant
Debut: RWBY
Likes: His nieces, alcohol, women
Dislikes: Salem, his Semblance, his twin sister
Line: "You're gonna go far, but only if you keep learning, if you never stop moving forward."
Comment: A veteran who doesn't seem to take things seriously at first glance, but is actually more dedicated than most.

Bad Luck Charm. Raised by a bandit tribe outside of the Kingdoms of Remnant alongside his twin sister, Qrow is a close friend of Ozpin, Beacon Academy's Headmaster, and the uncle of Ruby and Yang. Dedicated to hide Remnant's biggest secrets from the public alongside Ozpin and his associates, Qrow lived the life of a nomadic traveler, having visited many of the wonders Remnant had to offer... and its alcoholic drinks too.

One of the greatest warriors of Remnant's modern era, Qrow's mere presence is enough to make Remnant's enemies worry about their plans. However, not even someone of his caliber could stop the Grimm from swarming the Kingdoms of Vale, Mistral, Atlas and Vacuo as well as the surrounding islands after the Fall of Beacon, ending the world as he knew it.

He only wishes for his nieces' safety and will tend to follow them from afar to ensure nothing happens to them.

Parameters
Strength: B+
Endurance: B
Agility: B+
Mana: C
Luck: -
Noble Phantasm: A

Class Skill
Magic Resistance: Rank -. Protection from magic effects. Nullified by Aura Field.

Personal Skills
Aura Field: Rank B. The manifestation of one's soul. Grants protection against fatal wounds and weak Magical Resistance.
Semblance (Misfortune): Rank EX. One's mere presence brings bad luck upon friends and foes alike.
Transformation Magecraft: Rank B. The ability to use a special kind of magecraft that allows one to change form.
Eternal Arms Mastership: Rank A. A natural ability that prevents degradation of fighting skills.

Noble Phantasm
Legendary Sword-Scythe, Harbinger: Rank A, Anti-Unit/Anti-Army type.
The trademark greatsword of one of the best Huntsmen that Remnant has ever seen. However, there's more to it than it seems, as its hilt contains a shotgun which can be rotated in any direction. In addition, the blade itself is actually an unfolded form of what it truly is; a scythe, Remnant's most dangerous weapon type and the reason why Qrow is classified as a Lancer. When his blade's true form is unleashed, so is Qrow's full potential.

Attribute: Earth

Traits: Humanoid, Human, Brynhildr's Beloved, Weak to Enuma Elish

Notes: His drinking habits are the worst, but even when drunk, he's still one of Remnant's best fighters. Is very self-conscious about his Semblance, which he can't control or turn off. Only those with either EX rank luck or no luck at all are unnaffected by it. Used to be a teacher for young Huntsmen-in-training, but quit because trying to teach things to children was really annoying and tedious.
ChaldeaDex Entry:
Dog of Remnant #1
Zwei



Class: Assassin
Gender: Male
Height/Weight: 30cm/???kg
Alignment: Lawful Dog
Origin: Modern Era, World of Remnant
Debut: RWBY
Likes: Receiving affection, food, chew toys
Dislikes: Grimm
Line: "Arf!"
Comment: Has cartoon physics and developed the ultimate distraction technique; pretending to be a tumbleweed.

Howling at the Moon. Zwei was a pet dog under the ownership of the Xiao Long family settled in a forest of the island of Patch. One day, he was mailed by Ruby Rose and Yang Xiao Long’s father Taiyang to be taken care of and stayed in Beacon Academy with team RWBY until the Fall of Beacon, but he was found by Ruby on the aftermath of the catastrophic event and she kept taking care of him.

Zwei is more intelligent and conscious than your average dog. While not combat trained, he has shown to be able to defend himself against some Grimm and his Aura has let him take on fire and be very durable against what would normally kill any dog.

As for a wish, he doesn’t have any, since he's just a dog.

Parameters
Strength: E+
Endurance: C+
Agility: C
Mana: C
Luck: EX
Noble Phantasm: C

Class Skill
Presence Concealment: Rank A. The ability to hide one’s presence.

Personal Skills
Aura Field: Rank A. The manifestation of one's soul. Grants protection against fatal wounds and weak Magical Resistance.
Canine Senses: Rank C. The gift of seeing things that are undetectable through regular vision and tracking items or people using their scent.
Slapstick Armor: Rank EX. The ability to survive cartoonish incidents that would lead to more serious injuries for others.
Best Dog: Rank A. This dog is more than just an ordinary dog…

Noble Phantasm
Zwei Cannonball: There's a Day When We'll Fight and We're Not Gonna Fall: Rank C, Anti-Fortification type.
A strange Noble Phantasm in the sense that Zwei needs the cooperation of others to be realized. This technique consists of using Zwei himself as ammunition for a gunshot. Zwei’s durability allows him to survive being used as some sort of cannonball on fire, don’t underestimate him just being a dog, as the pain caused by this is as much as if a real one was hit.

Attribute: Earth

Traits: Beast, Weak to Enuma Elish

Notes: The biggest fear of the resident cats. Gets along with Cu and Wolf due to their association with dogs and wolves respectively. Smarter than the average dog, he is capable of using can openers and fight Grimm. He also wrote Howling at the Moon, one of Remnant's best-selling books. Considered one of our pseudo-mascots.
ChaldeaDex Entry:
Torchwick Squad #2
Neopolitan



Class: Assassin
Gender: Female
Height/Weight: 147cm/???kg (in heels)
Alignment: Lawful Evil
Origin: Modern Era, World of Remnant
Debut: RWBY
Likes: Fooling people, stealing, killing
Dislikes: Ruby
Line: "..."
Comment: She never speaks, though whether it is because she is mute or willingly staying quiet to be less predictable has yet to be confirmed.

Tricolored Enigma. A mysterious girl with an unknown past, Neopolitan was mostly known as the skilled protege of the late criminal mastermind Roman Torchwick. She was undyingly loyal and deeply cared for him, seeing the man as her father. However, Roman unfortunately lost his life during the Fall of Beacon, leaving the little girl completely alone.

After Remnant's society was destroyed, she agreed on making a truce with former enemy Weiss Schnee in order to increase each other's odds of survival against the evergrowing Grimm infestation. However, she had her own hidden motives when doing so; to find and assassinate one of Weiss' friends, Ruby Rose, as she deems her responsible for Roman's death.

As mentionned above, her one wish is to avenge Roman Torchwick by ending Ruby's life.

Parameters
Strength: E
Endurance: C
Agility: A
Mana: A
Luck: A
Noble Phantasm: B

Class Skill
Presence Concealment: Rank -. The ability to hide one’s presence. Nullified by Semblance (Illusion) and Silent Killer.

Personal Skills
Riding: Rank C. The ability to master any mount.
Silent Killer: Rank A. A quiet demeanor makes one an effective killer.
Aura Field: Rank A. The manifestation of one's soul. Grants protection against fatal wounds and weak Magical Resistance.
Semblance (Illusion): Rank A. The ability to cast illusions to fool others or change one's appearance, effectively hiding in plain sight.
Nature's Wrath: Rank B++. The usage of a natural substance known as Dust for combat purposes.
Double Cross: Rank A. The ability to steal from and backstab opponents.

Noble Phantasms
Melodic Cudgel: Cane of Crime and Chaos: Rank B, Anti-Unit type.
The signature cane of the late Roman Torchwick, salvaged from the ruins of Remnant. While it looks like an ordinary cane, it is in fact a weapon durable enough to block the strikes of bladed weapons, capable of firing powerful Dust shots and can also be used as a grappling hook to reel in enemies trying to run away, as its handle is attached to a tether. Neopolitan, the new owner of the weapon, can use it just as well as Roman did.
???: ???: Rank C, Anti-Unit type.
Neopolitan's signature umbrella and the reason she could qualify for the Shielder class. When opened, it can be used as a shield to block enemy attacks, including even certain Noble Phantasms if she uses her Aura to increase its effectiveness. It also possesses a removable handle is actually the hilt of a thin blade used to "finish the job." Due to Neopolitan's quiet nature, the name of this Noble Phantasm remains unknown to this day.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Now works as the protégé of Moriarty, who reminds her of Roman due to him being a criminal mastermind. Never leave her alone in the same room as Yang and/or Ruby.

Residents of Angel Land

ChaldeaDex Entry:
Icarus Army #1
Pallas Athena (Palutena)



Class: Ruler
Gender: Female
Height/Weight: 178cm/???kg
Alignment: Lawful Good
Origin: Ancient Mythology, Angel Land/Mythology, Greece
Debut: Kid Icarus
Likes: Protecting mankind, pulling pranks, teasing Pit
Dislikes: Being called "ma'am"
Line: "Oh, Pit. Keep eating hamburgers and you'll turn into one!"
Comment: She knows that mankind can be selfish and destructive, but believes they can grow up and learn from their mistakes... eventually.

Goddess of Light. Angel Land has three worlds; Underworld, Overworld and Skyworld. Pallas Athena, more commonly known as Palutena, rules over the latter, which is the land of light and angels, and protects the humans of the Overworld level with the help of the Icarus Army, her personal military force. Or at least used to. When Hades made a deal with deal with Bill Cipher, he destroyed her native world, forcing her and her army to retreat to Basel.

Inspired by the Greek goddess Athena, Palutena is wiser and more knowledgeable than most gods, yet also more playful and mischevious. This is especially true when it comes to her army's captain, Pit, whom she teases and pranks endlessly. However, she truly cares about him, willing to cheat death itself to keep him at his side. A unique Ruler who possesses the Double Class skill, she can assume the role of a very powerful Caster.

She doesn't have a wish, well-aware than a goddess of her power should be beyond such a thing.

Parameters
Strength: E
Endurance: D
Agility: B+
Mana: EX
Luck: E+
Noble Phantasm: EX

Class Skills
Magic Resistance: Rank A++. Protection from magic effects.
True Name Discernment: Rank -. The instant reveal of information regarding other Servants. Nullified by the All-Seeing Eye of Palutena.
God's Resolution: Rank -. Being granted two Command Seals for each Servant.

Personal Skills
Double Class: Rank A+. Having abilities that belong to two classes.
Territory Creation: Rank EX. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank A++. The ability to produce various magical items.
Supernatural Power: Rank EX. The ability to freely move and levitate nearby objects via telekinesis.
Palutena's Curse: Rank EX. The ability to modify other people's appearance or even separate their body and soul.
All-Seeing Eye of Palutena: Rank A-. To watch over the world and possess near-encyclopedial knowledge of it.
Goddess Divine Core: Rank EX. Being a goddess from birth. A skill that comprises Divinity, preserves the absoluteness of the mind and the body, repels mental interference and prevents the body from changes and growth.

Noble Phantasms
Divine Assistance: Powers of the Goddess: Rank A++, Unknown type.
The majority of Palutena's many powers that allow her to defend herself or simply help others, all grouped into this single Noble Phantasm. Depending on what she decides to do, she can heal herself and others, remove or grant different effects to others, enhance her allies' abilities, temporarily grant the Golden Rule skill or simply unleash devastating attacks, among other possibilities.
Miracle of Flight: Soaring Throught the Skies: Rank B, Anti-Unit type.
One of the many abilities Palutena can grant to other people, the Miracle of Flight does exactly what one would expect; allow someone to fly. However, there's a few catches. For starters, Palutena is the one controlling the flight path, with only a small amount of manuverability left for the one flying. Then, it only lasts for a limited amount of time, said time depending depending on one's tolerance of it. In Pit's case, it's five minutes.
Palutena's Three Divine Vehicles of Light: Rank B, Anti-Unit/Anti-Army type.
Three powerful vehicles built by the Goddess of Light. The Exo Tank's maneuverability and jet boosters make traveling a cinch and its stag like blades can be used for ramming damage. The Cherubot is a mecha that caneither crush people with a mace or destroy them with a plasma cannon. And finally, the Aether Ring combines mobility, offense and defense. All three of them are seen as useless piles of rocks to anyone who lacks Divinity.
Glam Blaster - Sacred Goddess Clobberlaser: Rank EX, Anti-Army type.
Palutena has more than one Noble Phantasm at her disposal, but her Glam Blaster is by far the most powerful. It takes a ludicrously long time to start up, but once that part is done, the results are worth it, as Palutena then unleashes a very powerful beam of highly-concrentrated light capable of completely vaporizing anything it touches, capable of wiping out an entire army due its sheer size.
Legion of Light, Legendary Icarus Army: Rank B++, Anti-Army type.
This particular Noble Phantasm summons her angelic forces for assistance, which come in three varieties. The Centurions excel at the bow and are great for ranged combat, the Knights are great for defense with their shields and lances and the Strongarms' brute strength are great for pressure. They are willing to risk their lives to protect Palutena, which causes the goddess to only send them into battle when it is absolutely necessary.
Palace in the Sky: Goddess of Light's Temple: Rank EX, Anti-World type.
Palutena's domain and the training grounds of her Icarus Army, consisting of several temples condensed into one gigantic island, which can float in the air thanks to her impressive telekinetic abilities. To prevent an invasion, she can also cast a force field around it that can resist most attacks, being only weak to Anti-World and Anti-Fortress Noble Phantasms, and have its size changed at will, though it is weaker the larger it gets.

Attribute: Sky

Traits: Humanoid, Divine, King, Weak to Enuma Elish

Notes: Alice's Master and adoptive mother. If she ever decides to fight seriously, it's implied that she could annihilate most of the Underworld's forces on her own, Hades being the only exception. Initially didn't think much of Merlin due to his incubus half. Nowadays, they're best friends. Despite claiming to be as pure as a saint, she knows poledancing, which she learned out of boredom.
ChaldeaDex Entry:
Icarus Army #2
Pit



Class: Archer
Gender: Male
Height/Weight: 160cm/???kg
Alignment: Lawful Good
Origin: Ancient Mythology, Angel Land
Debut: Kid Icarus
Likes: Food, Palutena, saving the world
Dislikes: Anything from the Underworld
Line: "Who is this 'Icarus' character this game is named after? Can I meet him?"
Comment: Whenever he's not busy being a hero, he's busy playing video games or eating.

Captain of Palutena's Guard. Inspired by the Greek myths of both Icarus and Perseus, Pit faces impossible odds for breakfast. Fighting large armies every day of the week, surviving the Underworld several times, not getting a game for over 20 years, he's done it all. Of course, he doesn't do it alone; Palutena's power-granting abilities also deserve some credit for at least two of those things.

Described as insufferably upbeat and annoyingly cheerful, Pit will often act recklessly and even risk his own life in order to save another's, such as when he almost got himself killed to save Dark Pit from the defeated Chaos Kin. As Captain of the Icarus Army, he sees it at his duty to help anyone in need. When the destruction of his world occurred by Bill Cipher happened, he was one of the survivors to land in Basel, and decided to help this world.

His deepest wish is to be able to fly by himself, as his wings are too weak to grant him that ability.

Parameters
Strength: B
Endurance: A
Agility: B
Mana: E
Luck: E
Noble Phantasm: B+

Class Skills
Magic Resistance: Rank -. Protection from magic effects.
Independent Action: Rank A+. The ability to remain in existence without any magic source for some time.

Personal Skills
Riding: Rank B. The ability to master any mount.
Divinity: Rank E. The measure to know how close one is to be a Divine Spirit.
God Slayer: Rank C. The sublimation of slaying multiple Divine Spirits as an advantage against them.
Determination of Steel: Rank A. A strong mentality to ignore pain and endure superhuman speeds, it comprises Bravery with Calm and Collected.
Affection of the Goddess: Rank EX. Having the blessing of a Goddess due to their affection, increasing all parameters except mana and luck.

Noble Phantasms
Sacred Bow of Palutena: The Moonlight's Golden Blades: Rank B+, Anti-Army type.
A bow painstakingly created by Palutena herself, making it one of the few weapons of its kind in Angel Land to not be built by Dyntos, the God of Forge. It is said that one night, as the Goddess of Light was caring for this bow, the Moon's light formed a beam and fell upon it, blessing it with its power. Its arrows gain speed the further they go and can change direction. It also has some melee potential, as it can split into two small blades.
Upperdash Strong Arm: An Angel's Mightiest Uppercut: Rank B, Anti-Unit type.
Pit's favorite Arm, a type of weapon which typically appears as a large gauntlet that extends over the user's forearm. Outfitted with a disc-shaped device that fires ring shots, it gets the job done in ranged combat but its uppercuts are what truly shines, dealing massive damage, sending opponents far up towards the sky and even deflecting incoming projectiles. He likes it so much that Palutena has to remind him to take it off before a meal.
Guardian Satellites: Orbitars of Protection and Togetherness: Rank A, Anti-Unit type.
Pit's favorite weapon of the Orbitar category due to their specialty in defense. As with most other Orbitars, the Guardian Satellites are a pair of mystical weapons, shooting orb-like projectiles while floating around their user (which is great because they're also ridiculously heavy). However, these ones are unique as they possess the ability to create shields that can block enemy attacks and even reflect most incoming projectiles.
Royal Guards of Skyworld, Palutena's Icarus Army: Rank C-, Anti-Army type.
As the top enforcer of Palutena's army, Pit has the ability to call upon the Goddess of Light's help in order to be backed up by her Centurions. Once they appear, these flying warriors proceed to attack all enemies with fierce savagery and move so quickly that dodging them is very hard. Once a Centurion strikes an enemy, he falls from the sky, never to fly again. However, this Noble Phantasm will never work if Pit is fighting Palutena herself.
Holy Trinity of 8-bit History, Three Sacred Treasures: Rank A+, Anti-Divine type.
A very powerful trio of divine items built by the God of Forge Dyntos, consisting of the Bow of Light, the Mirror Shield and the Wings of Icarus. The Bow of Light is powerful enough to hurt gods and allows him to fire several kinds of arrows imbued in divine light, the Mirror Shield allows him to reflect projectiles and the Wings of Icarus make his deepest wish, the ability to fly on his own, a reality... albeit only temporarily.

Attribute: Sky

Traits: Humanoid, Divine, Brynhildr's Beloved, Weak to Enuma Elish

Notes: Is illeterate and has a very healthy appetite, often asking for seconds and thirds. Tends to pick up and eat any food he finds, claiming that it gives him health. Hates vegetables but loves junk food.
ChaldeaDex Entry:
Underworld Army #2
Medusa, Queen of the Underworld



Class: Alter Ego
Gender: Female
Height/Weight: Controlled at will
Alignment: Chaotic Evil
Origin: Ancient Mythology, Angel Land/Mythology, Greece
Debut: Kid Icarus
Likes: Making life miserable for mankind
Dislikes: Palutena, Pit, Hades
Line: "What better way to celebrate my return than with a festive little bloodbath?"
Comment: Her appearance is but a facade. When forced to use her full strength, her true form will be seen.

Goddess of Darkness. A long time ago, Medusa, a beautiful deity loosely inspired by the Greek mythology figure of the same name, ruled Skyworld alongside Palutena. However, while Palutena genuinely cared for mankind, Medusa did everything to make their life as miserable as possible. Upon noticing that, Palutena turned her into a hideous monster before banishing her to the Underworld.

When Hades discovered her hatred for Palutena, he granted her his army to enact her revenge, making her the "queen" of his realm. However, one brave angel named Pit eventually slayed her. 25 years later, Hades created another Medusa using the original one's memories to distract the Icarus Army, allowing him to hide his plans until she was killed once again. Recreated before her world's destruction by Bill Cipher, she arrived in Basel.

Her wish is to rule over humanity with an iron fist, torturing and killing the people as she pleases. Also, to kill Palutena. However, a truce with the Goddess of Light made after her world's destruction caused her to put these wishes on hold... for now.

Parameters
Strength: A+
Endurance: A+
Agility: E
Mana: A+
Luck: E
Noble Phantasm: A+

id_es
Demonic Deity: Rank EX. An evolved version of Demonic Mutation that comprises Divinity. The state of a Divine Spirit who makes full use of their curse to be more powerful than ever.

Personal Skills
Territory Creation: Rank A. The ability to build a special terrain that is advantageous to oneself as a magus.
Oblivion Correction: Rank A. Never forgetting one's grudges and hate. Manifests in the high chance of critically hurting an opponent.
Sadistic Monster: Rank A. A monstrous being as sadistic as they are powerful. A variant of Sadistic Constitution that does not decrease endurance.
Mystic Eyes: Rank A++. Possession of special eyes that are capable of interfering with the outside world.
Self-Modification (Magic): Rank EX. The ability to modify one’s body through the use of magic.

Noble Phantasms
Monster's Head: Flight of the Disembodied Horror: Rank A, Anti-Unit (Self) type.
The replusive appearance that Medusa tries to hide with magic makeup... well, only the head, actually. Activated by literally getting beheaded, this Noble Phantasm, aside from making her look like the horrifying creature Palutena cursed her to become, also greatly boosts her mobility. In addition, her head gains the ability to fly at quick speeds and each snake can shoot beams, not to mention her now cycloptic eye.
Monster's Might: Full Power of the Cursed Goddess: Rank A, Anti-Unit (Self) type.
A full body version of the Monster's Head Noble Phantasm. Medusa's true appearance is revealed as the magic she uses to cover it up dissapears. While Monster's Head gives her tremendous agility as the cost of a being a bodyless flying head, Monster's Might instead boosts her already great strength and endurance so she can whistand and dish out even more pain to her enemies.
Legion of Darkness, Underworld Army: Rank B++, Anti-Army type.
As the Queen of the Underworld, Medusa can create monsters to serve her in battle whenever she wants to keep her enemies busy, which is all the time. These Underworld baddies can range from the simple Monoeye to the mighty Clubberskull and everything in between. While she shares this Noble Phantasm with Hades, hers is slightly weaker due to her inability to summon Thanatos, who is somehow of a higher rank than her.
Domain of Darkness, Underworld Castle: Rank A+, Anti-Army type.
Medusa's Reality Marble, manifesting itself as a humongous castle guarded by a powerful Gatekeeper. It's filled with more enemies than you can count and a literal gauntlet of bosses where copies of some of the Underworld Army's commanders are fought. As if it wasn't enough, clearing all of this will force you to battle against the Underworld Queen herself. The only way this Reality Marble can be broken is by killing her.

Attribute: Sky

Traits: Humanoid, Divine, King, Massive, Weak to Enuma Elish

Notes: The most anti-social person... unless she's with Gorgon, the only person she befriended due to their similarities. Agreed on making a truce with Palutena only after the latter promised her she wouldn't treat her as badly as Hades does. Some mistakenly think of her as Hades' wife or lover instead of what she truly is: his former pawn. Classified as an Alter Ego due to being a recreation born from her original self's memories.
ChaldeaDex Entry:
Underworld Army #3
Pandora



Class: Caster
Gender: Female
Height/Weight: 173cm/None of your business
Alignment: Neutral Evil
Origin: Ancient Mythology, Angel Land/Mythology, Greece
Debut: Kid Icarus: Uprising (human form), Kid Icarus (first appearance)
Likes: Her own body
Dislikes: Ugly things
Line: "Say it with feeling! This isn't public radio, you know."
Comment: Has developed a superiority complex due to her beauty, causing her to see herself as better than anything that she doesn't deem as beautiful.

Goddess of Calamity. Beautiful yet mighty, Pandora is known as one of the Underworld's most powerful warriors. Or at least she was before a grave mistake caused her to lose her body, forcing her to take the form of a spirit for over 25 years, being one of the commanders of the Underworld Army on both of its attacks to Angel Land. On the second one, she used the Mirror of Truth to create Dark Pit, who rebelled, killed and absorbed her.

But she did not truly die. Living in his wings for 3 years, once he arrived at the Rewind Spring to heal a wounded Pit, Pandora made herself known and was rejuvenated to her original beauty. Although she lost the following battle, she considers herself the real winner for recovering her body. Or at least that's what she says. Coming to Basel to assist Bill Cipher on his attack, the destruction of her world made her switch sides.

Her wish is simply to make the world fall under the charms of her beauty.

Parameters
Strength: E
Endurance: C
Agility: B
Mana: EX
Luck: D
Noble Phantasm: ???

Class Skills
Territory Creation: Rank EX. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank C. The ability to produce various magical items.

Personal Skills
Playing Possum: Rank C. Feigning defeat grants one the opportunity to get a cheap hit.
Kiss of Death: Rank B. A magical kiss that can weaken its target's parameters.
Manifestation of Beauty: Rank A. One's beauty is practically an incarnation of the word.
Deceptive Privilege: Rank EX. A variant of Imperial Privilege born out of one's ability to deceive others. Any skill that can trick others can be used.
Parasitic Boost: Rank A. The ability to enhance someone's abilities by living inside them.
Goddess Divine Core: Rank EX. Being a goddess from birth. A skill that comprises Divinity, preserves the absoluteness of the mind and the body, repels mental interference and prevents the body from changes and growth.

Noble Phantasms
Pandora's Boxes: Treasure Chests that Unleash Ruin: Rank D~A, Anti-Unit type.
As a reference to the famous Greek myth that inspired her, Pandora has the ability to summon treasure chests in battle. However, instead of unleashing All the World's Evils, these boxes are rigged with traps such as monsters, explosions, stunning devices and homing energy shots. Truly, a devious Noble Phantasm befitting of the Goddess of Calamity. With that said, a pleasant surprise might come out of one of these chests...
Claws of Calamity: Weaponized Will of the Amazon Warrior: Rank B, Anti-Unit type.
Also known as the Pandora Claws, they are the physical manifestation of Pandora's twisted will, which she shaped into spectral claws. As a close-range weapon, they are super effective, allowing for devastating attacks on her opponents. However, they are also capable of shooting projectiles, making them effective in long-range situations as well. Interestingly enough, these projectiles are stronger when Pandora runs away while shooting.
Labyrinth of Deceit: Tricks and Traps at Every Corner: Rank EX, Labyrinth type.
A pocket dimension built by Pandora serving as her personal lair, filled with dead ends and deadlier traps. From invisible paths to swarms of enemies, this place contains every trick that Pandora's mischevious mind could think of. In addition, it is rumored that the souls of those who die in her Labyrinth become monsters tasked to kill the next victims unfortunate enough to end up in this twisted place.
Mirror of Truth: Gaze Upon Your True Reflection: Rank A, Anti-Unit/Anti-Army type.
A magical mirror located at the end of the Labyrinth of Deceit. For each person who looks at it, an Alter Ego of them will come through the glass, their personality based on repressed thoughts and possessing a fighting style where nothing is held back. However, if the mirror is shattered while the clone is being created, its life will be linked with its original's. In normal circumstances, it can also create hoards of monsters.
Proto Tank: Supersonic Stag Chariot: Rank B, Anti-Army type.
One of the Three Divine Vehicles built by Palutena, or rather a prototype Pandora stole from her after obtaining her driver's license through hard work and determination. Designed with speed and power in mind, it has a powerful drifting ability and jet boosters, making traveling a cinch through battlefields. Its three stag-like blades in front allow it to ram into others for massive damage or fire powerful ammunition to destroy enemies at a distance.
Pandora's Parasitic Power of Flight: Rank A++, Anti-Unit type.
If Pandora uses the full extends of her Parasitic Boost skill on someone, she can naturally grant them the gift of flight. Compared to Palutena and Viridi's Miracle of Flight, Pandora's target gains the ability to fly freely, without any control restraints, and doesn't have any time limit. However, there is a catch; she can leave any time she wants and definitely doesn't care about making others fall hundreds of feet in the sky.

Attribute: Sky

Traits: Humanoid, Divine, Weak to Enuma Elish

Notes: Perseus and Medusa's Master. Can switch in and out between human and spirit just like Servants. However, due to the larger size and lack of limbs of her spirit form, not to mention that it's not even beautiful to look at, she never uses this ability. Sees Dark Pit as her son, since it was her Mirror of Truth that created him, though the feeling is clearly not mutual. Some rumors say her clothes are mere illusions, whether they are true or not is unknown.
ChaldeaDex Entry:
Forces of Nature #1
Viridi



Class: Caster
Gender: Female
Height/Weight: 140cm/???kg
Alignment: Chaotic Neutral
Origin: Modern Mythology, Angel Land/Several Mythologies, Worldwide
Debut: Kid Icarus: Uprising
Likes: Nature
Dislikes: Humanity
Line: "Anything Palutena does, I can do better!"
Comment: While her combat prowess has never been witness, she has once managed to defeat the Chaos Kin... according to her.

Goddess of Nature. Based on the concept of Mother Nature, a common personification seen is multiple mythologies, Viridi has but one goal; protect Angel Land's fauna and flora. As mankind kept taking advantage of nature, her hatred for them grew, reaching a point where she devised ways to destroy them. However, her plans were interrupted by the destruction of her world by Bill Cipher, leaving her no other option but to escape.

As the leader of her own personal army, the Forces of Nature, Viridi's soldiers are themed around nature and the environments, from living plants to sentient boulders. This also extends to most of her commanders. Unlike Palutena and Hades, she actually is very protective of her minions and even calls them her "children" at times, but if there's trouble, she won't hesitate to sacrifice them to protect the environment.

Her wish is to wipe out all of humanity, as it is the only way to protect the world, according to her.

Parameters
Strength: E
Endurance: E
Agility: D
Mana: A+
Luck: D
Noble Phantasm: A+

Class Skills
Territory Creation: Rank EX. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank B+. The ability to produce various magical items.

Personal Skills
Spiritual Vision: Rank B. A variant of Clairvoyance which allows its user to see the future.
Goddess' Whim: Rank A. The very nature of being a Goddess manifested as a skill.
All Things in Nature: Rank A++. The observing eye that studies the spectacles of nature and sees through that essence.
Mother Nature: Rank EX. The name given to a woman who personifies nature itself. Grants control over all things related to nature.
Goddess Divine Core: Rank EX. Being a goddess from birth. A skill that comprises Divinity, preserves the absoluteness of the mind and the body, repels mental interference and prevents the body from changes and growth.

Noble Phantasms
Forces of Nature: Take Them All Down, My Children: Rank B++, Anti-Army type.
Viridi's personal army, the Forces of Nature. Each soldier is made of completely natural elements and, due to Viridi's sometimes childish behavior and imagination, have silly names and looks. However, don't let their ridiculous appearances fool you, as these soldiers can keep up with armies that would seem much stronger than they are, such as the Underworld Army. Underestimating them will be your downfall.
Cragalanche the Mighty: Boulder of Destruction: Rank A, Anti-Army type.
Viridi's most powerful soldier, who was once a mere boulder with a soul before the Goddess helped him develop a will of his own. Fiercely loyal to her, he is a force to be reckoned with, striking at the front lines of battle like a meteor. A single attack from him is strong enough to be considered equal to a Noble Phantasm and his rocky complexion grants him near-complete invincibility, leaving only a red spot on his back as his sole weak spot.
Reset Bomb: Preserving Nature By Recreating It: Rank A+, Anti-Humanity type.
Viridi's most powerful Noble Phantasm. Used to restore the natural order of a landscape, the explosion of a single Reset Bomb, large enough to wipe out entire armies, triggers a flood of brambles that in turn becomes a potent fertilizer. The land around the impact is reborn as its most primitive state, a dense jungle unhabitable by humans. Notably, it only hurts humans, leaving wildlife and natural inhabitants unnaffected.
Reset Bomb Depot: Factory of Natural Restoration: Rank A++, Fortress type.
What's better than one Reset Bomb, you ask? How about a factory that creates those city-destroying bombs? The Reset Bomb Depot hovers in the air, creating Reset Bombs like a plant producing seeds. However, rumors say that the process to create them is far from natural. But it's not just a factory; inside it, you can see a primitive-looking city, making it also useful as one of the Forces of Nature's many headquarters.
Divine Assistance: Powers of the Goddess: Rank A, Unknown type.
The majority of Viridi's many powers that allow her to defend herself or simply help others, all grouped into this single Noble Phantasm. Depending on what she decides to do, she can heal herself and others, remove or grant different effects to others, enhance her allies' abilities, temporarily grant the Golden Rule skill or simply unleash devastating attacks, among other possibilities. However, she has slightly less options than Palutena.
Miracle of Flight: Soaring Throught the Skies: Rank B, Anti-Unit type.
One of the many abilities Viridi can grant to other people, the Miracle of Flight does exactly what one would expect; allow someone to fly. However, there's a few catches. For starters, Viridi is the one controlling the flight path, with only a small amount of manuverability left for the one flying. Then, it only lasts for a limited amount of time, said time depending depending on one's tolerance of it. In Dark Pit's case, it's five minutes.

Attribute: Sky

Traits: Humanoid, Divine, King, Weak to Enuma Elish

Notes: Whiskers' Trainer prior to its retcon, Lobo's Master and self-proclaimed "mother" of all animals. Rumored to have crushes on Pit, Wolf and Enkidu, but almost immediately denies it for the former two. Cragalanche, whom Viridi affectionately refers to as her pet rock, can be trusted as a confident for secrets, no matter how dark they are. Her appearance reminds Kamui of her late brother Xander.
ChaldeaDex Entry:
Forces of Nature #2
Arlon



Class: Caster
Gender: Male
Height/Weight: 260cm/???kg
Alignment: Lawful Neutral
Origin: Modern Mythology, Angel Land
Debut: Kid Icarus: Uprising
Likes: The moon, robotics
Dislikes: Breaking promises
Line: "Pit's lucky to have such an excellent guide. Though we're on opposing sides, I must commend your work, Palutena."
Comment: Rumors say that he has a side of him so vicious that Hades once considered hiring him.

The Serene. Viridi's personal butler and one of the top commanders of her Forces of Nature, Arlon is a very respectful and loyal gentleman. Not much is known about his past aside from being one of the survivors from the destruction of his world by Bill Cipher, as tends to keep it a secret. However, his fascnination over the Moon causes some to speculate that he may be God of the Moon.

Regardless of what he is, one cannot deny how powerful he is, having spent his life learning various spells related to psychokinesis and darkness. However, his real talent is the construction of powerful fortresses such as the the Lunar Sanctum, a gigantic prison designed to contain a very powerful beast known as the Chaos Kin which was later repurposed as a headquarters for the Forces of Nature.

His only wish is to keep serving Viridi as her loyal yet powerful butler.

Parameters
Strength: D
Endurance: D
Agility: D
Mana: A
Luck: C
Noble Phantasm: A++

Class Skills
Territory Creation: Rank EX. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank -. The ability to produce various magical items.

Personal Skills
Item Construction (False): Rank EX. The ability to produce various mechanical items.
Infinite Magical Energy Supply: Rank B. An ability to draw mana no matter the circumstances.
Divinity: Rank E. The measure to know how close one is to be a Divine Spirit.
Master Butler: Rank EX. An evolved version of Housework. Serving others and performing chores are but a regular day's work.
Illusionism: Rank A. An ability to cast illusions and influence in the subconscious of others.
Indomitable Will: Rank A. Resistance against any sort of mind control or persuasion, including psychic attacks.

Noble Phantasms
Lunar Sanctum: Tranquility of the Moon: Rank EX, Anti-World type.
A Moon-inspired fortress built by Arlon the Serene. The Lunar Santcum is filled to the brim with security systems and is fueled by Arlon's energy, causing it to collapse shall he be defeated. Normally, it looks like a carbon copy of the Moon on the outside, while the inside of it is said to be a sight to behold. However, whenever Arlon activates its defense protocols, it opens itself up from the middle and can fire massive beams at its targets.
Lunar Eclipse: Dark Mist of the Night: Rank D, Barrier type.
While spending his life learning various magical spells related to darkness, Arlon learned to create a Bounded Field, covering the entire area around him with a dark mist, causing everyone else to be unable to see through it. However, the mist itself has no effect on people; it is merely a way to hide Arlon as he sneaks towards his opponents, concealing his every movement.

Attribute: Earth

Traits: Humanoid, Divine, Weak to Enuma Elish

Notes: Favors non-violent solutions to conflicts, but won't hesitate to fight if necessary. Enjoys the company of Artemis and Caligula due to their connection with the moon. His Divinity is low because his status as a God has not been confirmed, being only speculation.
ChaldeaDex Entry:
Forces of Nature #3
Phosphora



Class: Rider
Gender: Female
Height/Weight: 170cm/???kg
Alignment: True Neutral
Origin: Modern Mythology, Angel Land/Mythology, Greece(?)
Debut: Kid Icarus, Uprising
Likes: Cute boys, fighting stuff
Dislikes: Losing
Line: "Here already? I didn't even have a chance to take a shower!"
Comment: Also known as Eleka the Lightning, a nickname given to her in some regions of Skyworld.

Lightning Flash. Phosphora lived the life of a nomadic traveler, never putting down her roots to any location. Widely known for her incredible lightning abilites, she was a prodigy among the people of Angel Land. As for her origins, some speculate she is either based on the Greek nymph Electra or a descendant of Zeus, God of Thunder. Others even believe she's a composite of both theories. However, the true answer remains unknown.

After learning of her skills, Viridi, the Goddess of Nature, tracked Phosphora down and offered her a spot as one of the top commanders of the Forces of Nature. A natural thrill seeker, Phosphora accepted without much thought and... nothing really changed; she was allowed to life as freely as she wanted as long as she would be ready to assist Viridi whenever her presence was needed. As a result, she is fiercly loyal to the Goddess.

Surviving her world's destruction at the hands of Bill Cipher, she doesn't really have a wish, as she is quite happy with her current life.

Parameters
Strength: C+
Endurance: A
Agility: EX
Mana: A+
Luck: B+
Noble Phantasm: EX

Class Skills
Magic Resistance: Rank -. Protection from magic effects.
Riding: Rank A+. The ability to master any mount.

Personal Skills
Divinity: Rank E. The measure to know how close one is to be a Divine Spirit.
Golden Rule (Body): Rank B. A Goddess-like body so perfect and magnificent one gains more resistance to diseases and attracts others.
Galvanism: Rank A++. The ability to absorb and release electricity.
Walking Generator: Rank A. One's mastery of lightning allows them to power and control devices powered by electricity.

Noble Phantasms
Phos and Lux: The Legendary Chariot of Lightning: Rank A, Anti-Fortress type.
Originally granted to Pit by its previous owner after he proved he was worthy of it, but eventually stolen by the Forces of Nature and given to Phosphora during a chaotic time. The unicorns pulling the Chariot, Phos and Lux, can not only run at speeds extreme enough to break force fields, but also fire destructive shots from their horn. This Noble Phantasm is the sole reason Phosphora is a Rider, as she would be an Archer without it.
Hurricane Phosphora: Complete Weather Disaster: Rank EX, Anti-Army type.
Phosphora has been known for her power over lightning, but a lesser known fact about her is that she can also create massive storms, complete with gigantic tornadoes. This ability can be extremely useful, as it allows Phosphora to restrain the amount of space her opponents can fight on or simply deal massive damage to them with the tornadoes. However, it costs her a lot of energy to pull it off, so she'll need to rest aftwerwards.
Thundering Arrows: Bow of the Lightning Flash: Rank C++, Anti-Army type.
A bow crafted from one of Phosphora's scarves, giving it the alternate name of Phosphora Bow. This light bow comes equipped with special lightning arrows that tend to never miss their target, even if Phosphora didn't take the time or effort to aim on the first place. While this bow may lack in power, each hit causes paralysis, allowing Phosphora to follow up with either more arrows or her own devastating lightning abilities.

Attribute: Sky

Traits: Humanoid, Divine, Weak to Enuma Elish

Notes: Some people are just too talented for their own good and, according to some, Phosphora is one of them. With that said, her singing's not that great... Can be considered Arlon's assistant outside of the battlefield, as she often helps him with his projects. The theory of her being a descendant of Zeus granted her the Divinity skill, albeit at a low rank due to the uncertainty of it.
ChaldeaDex Entry:
Forces of Nature #4
Pit (Dark)



Class: Alter Ego
Gender: Male
Height/Weight: 160cm/???kg
Alignment: Chaotic Neutral
Origin: Modern Mythology, Angel Land
Debut: Kid Icarus: Uprising
Likes: Nothing in particular
Dislikes: Gods, being a pawn, being called "Pittoo"
Line: "The Mirror of Truth doesn't lie. I'm a reflection of your true self. So maybe your faith in her isn't quite so absolute after all."
Comment: Is often called Pittoo by those who know him. He really hates that.

Black-Winged Doppelgänger. Created from Pandora's Mirror of Truth, he is a reflection of Pit's true self, an Alter Ego based on his repressed thoughts and emotions. Planned to be the Underworld's answer to Pit, the Mirror was shattered by the angel during the cloning process, creating a defective clone. Claiming himself as the original Pit, he once tried to kill his lighter self to take his place after beating up the Goddess who created him.

However, he realized that Pit's death would lead to his due to his defectiveness, causing him to become protective while still seeing him as a rival. Unlike Pit, he is independent of the gods, only serving them when their goals intertwine with his. Even after his world was destroyed by Bill Cipher, nothing changed.

He wishes to defeat Pit in battle. As it is also one of the goals of Viridi's Forces of Nature, he started working with them.

Parameters
Strength: B+
Endurance: A+
Agility: B+
Mana: E
Luck: D
Noble Phantasm: EX

id_es
Curse of the Broken Mirror: Rank EX. As a defective clone, one has the unfortunate ability to feel everything their original self feels.
Unrestrained Resolve: Rank EX. An evolved version of Indomitable Will. Grants total immunity to any and all methods of persuasion due to one's nature as an embodiment of unrepressed feelings and thoughts.

Personal Skills
Independent Action: Rank B. The ability to remain in existence without any magic source for some time. Can also delay the Curse of the Broken Mirror.
Divinity: Rank E-. The measure to know how close one is to be a Divine Spirit.
Clairvoyance (Archer): Rank B. A vision that allows great precision at the time of firing projectiles.
Determination of Steel: Rank A+. A strong mentality to ignore pain and endure superhuman speeds, it comprises Bravery with Calm and Collected.

Noble Phantasms
Silver Bow of Palutena: Goddess of Light's Prototype: Rank B, Anti-Army type.
A prototype of what would eventually become the Sacred Bow of Palutena, stolen by Dark Pit due to his beliefs that he is the original Pit. Despite being a prototype, its arrows, imbued with purple light representing Dark Pit's nature, are actually stronger than the Sacred Bow's, though they do not gain speed as they travel, making them technically slower. It can also split itself into two small blades for melee combat, just like its successor.
Electroshock Arm: Electric Shocker Strong Gauntlet: Rank B+, Anti-Unit type.
A bulky Arm that has been given to Dark Pit by Viridi upon joining her Forces of Nature. Much like Pit's Upperdash Strong Arm, it can deflect projectiles and can do very powerful uppercuts, though not in the same way, as the knockback trajectory is diagonal instead of vertical. To compensate, it can fire slow but homing shots capable of inflicting paralysis and the diagonal knockback is great for starting combos.
Gemini Orbitars: The Zodiac Satellites of Duality: Rank A++, Anti-Unit type.
One of the legendary Divine Constructs known as the Zodiac Weapons. Angel Land's most unsettling weapon, giggles can be heard from the dark projectiles they fire, which have also been shown to spiral out unexpectedly, have purple clouds and lightning swirl around them or suddenly break towards their target after traveling in a straight line. They once lacked the ability to create shields, but gained it through unknown methods.
Sniping Staff of Darkness: It's Time to Say Goodbye!: Rank EX, Anti-Unit type.
Dark Pit's strongest weapon, created alongside him from the Mirror of Truth, giving it the nickname of Dark Pit Staff. This sniping staff is so powerful that it can instantly kill whoever gets hit and even go through its victims, extending its range. Those with Divinity can survive the shots, but get more damage to compensate. It can also be used for traditional fighting, but Dark Pit wants a fair right, so using this staff is only a last resort strategy.

Attribute: Earth

Traits: Humanoid, Divine, Weak to Enuma Elish

Notes: Since he represents Pit's true self, he does not hold back, which is why most of his parameters are better than Pit's. This also extends to his fighting style, which is more aggressive, but also more precise. However, unlike Pit, he lacks an advantage against divinites due to a lack of experience, having only fought Pandora on two occasions.

Warriors of Hyrule

ChaldeaDex Entry:
Warrior of Hyrule #1
Link (Wolf)



Class: Assassin
Gender: Male
Height/Weight: 172cm/???kg
Alignment: Neutral Good
Origin: Era of Twilight, Hyrule Historia
Debut: The Legend of Zelda: Twilight Princess
Likes: Animals, Midna
Dislikes: Ganondorf, Zant, how useless the Spinner and Dominion Rod are
Line: "HYAAAAA!"
Comment: His Hidden Skills were taught to him by the spirit of his ancestor, the Hero of Time.

Heroic Beast of Twilight. Born as Link but known as Wolf, this man was raised in Ordon Ranch, living the life of a farmer before an attack from an Zant the Usurper changed everything. Embarking on an epic adventure, he gained the ability to turn into a wolf through a curse and met Midna, the Twilight Princess. Together, they saved both Hyrule and the Twilight realm, becoming close friends in the process.

However, the story of Wolf did not end there. By using the power of the Sheikah Slate, Link, the hero from the Great Calamity, summoned him for assistance. They survived together and worked as a team to save this ruined version of the once great kingdom of Hyrule form the Calamity Ganon, forming an inseparable bond. As Link left the kindgom after Zelda allowed him to live his own life, Wolf followed him.

He wished to be known as a hero to honor his ancestor's memory, which was granted during his adventures.

Parameters
Strength: B
Endurance: B+
Agility: B
Mana: E
Luck: C
Noble Phantasm: EX

Class Skill
Presence Concealment: Rank D+. The ability to hide one’s presence. Beast form only.

Personal Skills (Hylian form)
Riding: Rank C. The ability to master any mount.
Outfit Change: Rank A. The possession of various Mystic Codes in the form of clothing to make use of their abilities.
Hidden Skills: Rank A++. Knowledge and mastery of seven legendary sword techniques.
Dragon Slayer: Rank B. A skill that denotes having killed a dragon, making one’s damage more effective on those of Dragon trait.
Triforce of Courage: Rank EX. A portion of the sacred golden relic left behind by the Golden Goddesses, representing Farore's courage. Comprises Bravery, Instinct and Divinity.

Personal Skills (Beast form)
Animal Dialogue: Rank C. Ability to understand and communicate with animals.
Canine Senses: Rank B. The gift of seeing things that are undetectable through regular vision and tracking items or people using their scent.
Triforce of Courage: Rank EX. A portion of the sacred golden relic left behind by the Golden Goddesses, representing Farore's courage. Comprises Bravery, Instinct and Divinity.

Noble Phantasms
Triforce Rush: Sixteen Strikes of Courage: Rank EX, Anti-Unit type.
A technique that no Hero of Hyrule has ever shown to possess, making its existence a mystery. Using the power of the Triforce of Courage, Wolf traps his foe, immobilizing them, before rushing towards them and doing sixteen strikes with the True Master Sword. Each strike is more powerful than the last, with the final one being capable of leading to the victim's demise. Deals mortal damage regardless of the victim's alignment.
True Master Sword: Legendary Blade of Evil's Bane: Rank B, Anti-Evil type.
The legendary sword capable of prevailing against evil, wielded by most of of the equally legendary Heroes of Hyrule across the timelines, as they carry the spirit of the goddess Hylia's chosen hero. However, Wolf's knowledge of the blade is rather limited, preventing him to use the full power of the blade. While capable of killing any evil that stands in his way with it, he can only use it when he's in his Hylian form.
Bow of Fairies: The Forgotten Hero of Time's Bow: Rank D, Anti-Unit type.
A bow that previously belonged to Wolf's ancestor, the Hero of Time, the Bow of Fairies is actually nothing more than a typical bow, but it can be enhanced by Wolf's resourcefulness and creativity. For example, when used alongside the Hawkeye Mystic Code, Wolf's accuracy is drastically increased and his range is doubled, making it similar to a sniper rifle. Wolf can also combine his bombs with his arrows to fire destructive shots.
Shadow Crystal: The Curse of Being Man and Beast: Rank D, Anti-Unit (Self) type.
A Twili articact lodged in Wolf's head by Zant the Usurper, the Shadow Crystal once cursed him to forever remain a wolf whenever he ventured in the Twilight Realm. However, the purity of the Master Sword freed him from this curse, now able to transform into a Hylian or a wolf at will by using its power. As a Hylian, he's a ferocious swordsman. As a wolf, his combat abilities are lacking, but he has great recon potential.
Ball and Chain: Giant Sphere of Destruction: Rank C, Anti-Army type.
A giant metal ball with a chain attached to it, acquired by Wolf in the Snowpeak Ruins. Alongside it, he found the Power Gloves Mystic Code in order to give him the necessary strength to wield this giant sphere. With proper mastery of its destructive potential, Wolf is capable of dealing with armies of enemies all on his own and deflect projectiles if timed well. However, it is incredibly heavy, causing him to be slower.
Magic Armor: Extravagant Suit of Inpenetrable Defense: Rank EX, Anti-Unit (Self) type.
A really expensive Mystic Code Wolf acquired in his adventures, it is the ultimate defense that can protect him from any attack as long as he has enough money to sacrifice at each hit he receives. Only powerful attacks, such as high-ranked Noble Phantasms, can manage to break through the armor's magical defenses. However, once Wolf's wallet is dried out, his mobility is severly reduced, making him vulnerable.

Attribute: Sky

Traits (Hylian form): Humanoid, Hylian, Divine, Link, Brynhildr's Beloved, Weak to Enuma Elish

Traits (Beast form): Beast, Divine, Link, Weak to Enuma Elish

Notes: Link agreed to share Epona, Hyrule's Horse of Legend, with Wolf whenever he summons her with his Sheikah Slate since both of them share a connection with the Hero of Time. Was once a quiet and stoic man, but his personality warmed up during the time he spent with Link.
ChaldeaDex Entry:
Warrior of Hyrule #7
Sir Link



Class: Rider
Gender: Male
Height/Weight: 150cm/???kg
Alignment: Chaotic Good
Origin: The Great Calamity, Hyrule Historia
Debut: The Legend of Zelda: Breath of the Wild
Likes: Food, shield surfing, his Gerudo outfit
Dislikes: Calamity Ganon, Lynels
Line: "Link... You are the light - our light - that must shine upon Hyrule once again." - Princess Zelda
Comment: Coming from a long line of skilled knights, he is the youngest Hylian to have ever been appointed to the Royal Guard of Hyrule.

Hylian Champion of Light. Zelda's appointed knight and the hero chosen by the Master Sword, Link was one of the Champions who were given the task of defeating the Calamity Ganon with the help of four ancient machines known as Divine Beasts. However, Ganon turned the Beasts against them and brought the kingdom to ruin. Having fallen in battle, Link was brought to the Shrine of Resurrection so Hyrule could have one last hope.

100 years later, Link was completely revitalized from the Shrine's healing waters, but lost all of his past memories. However, while purging the Divine Beasts of Ganon's Malice and exploring the ruins of Hyrule, he remembered the moments he shared with the other Champions and was even more determined to slay the Scourge of Hyrule, not just for the greater good of the world, but also to avenge his fallen comrades. He succeeded.

He wished for a life without the burdens of a hero, a wish Zelda granted him after he saved her by allowing him to live the way he wanted.

Parameters
Strength: B+
Endurance: A+
Agility: B+
Mana: C
Luck: D
Noble Phantasm: B

Class Skills
Magic Resistance: Rank -. Protection from magic effects. Nullified by the Champions' Ballad.
Riding: Rank A+. The ability to master any mount.

Personal Skills
Item Construction (Cooking): Rank B. The ability to produce various meals and drinks with magical properties.
Outfit Change: Rank B. The possession of various Mystic Codes in the form of clothing to make use of their abilities.
Lethal Hands: Rank C++. An ability to turn anything one touches into a weapon, but a downgraded version of A Knight Doesn't Die With Empty Hands.
Battle Continuation: Rank B. A strong vitality and willpower to remain in combat even with serious and fatal injuries.
Flurry Rush: Rank EX. When one's adrenaline levels reach their peak, their inner flow of time is slowed, increasing their speed dramatically.
Affection of the Goddess: Rank B. Having the blessing of a Goddess due to their affection, increasing all parameters except mana and luck.

Noble Phantasms
Master Cycle Zero: Divine Beast of the Wandering Champion: Rank B, Anti-Army type.
The hidden fifth Divine Beast, an ancient masterpiece of innovation created for Hyrule's one true hero. Unlike the other Divine Beasts of Hyrule, it is not a giant superweapon designed to weaken the Calamity, but a vehicule vastly superior than a horse. A "motorcycle" based on the mystical unicorn, built with materials beyond modern technology. Features include anti-gravity wheels, underwater mode, autopilot, "Zero Boost" and "Zero Jump".
Sheikah Slate: Ancient Runes of the Sheikah Tribe: Rank D~B, Unknown type.
An ancient tablet created by the Sheikah tribe specifically for Heroes of Hyrule, which Link obtained after waking up from his century-long sleep. With it, Link is capable of using some of the Sheikah's lost technology, allowing him to summon remote bombs or bug-like drones, use magnetism or a grappling hook, put things in a time stasis, create ice walls or even summon creatures and weapons of Hyrule's legends.
Ancient Arrows: Sheikah Daggers of Oblivion: Rank EX, Anti-Unit type.
Daggers built using ancient Sheikah technology 10,000 years before the Great Calamity, restored and repurposed as arrows by the Sheikah researcher Robbie. To be struck with one is to be consigned into oblivion in an instant, as a single one of these arrows can completely disintegrate anything that is organic, leaving no trace of its existence. However, those with high Magical Resistance or the Massive trait are immune to it.
True Master Sword: The Sword that Seals the Darkness: Rank B++, Anti-Evil type.
The legendary Blade of Evil's Bane which Link became the chosen wielder of. However, during the Great Calamity, he nearly destroyed it while defending Zelda, putting in a state of recovery. As such, using it recklessly will cause the sword to forget its purpose and be rendered powerless for a time. However, after conquering many trials, Link unlocked its true, never-before-seen splendor, shrouding the blade with a sacred light.
The Champions' Ballad: Divine Gifts from Fallen Comrades: Rank D~EX, Magecraft type.
By purging the four Divine Beasts of Hyrule of Ganon's Malice, Link also freed the spirits of the Champions who once piloted them. As a reward, part of their souls found their way into Link's, allowing him to use the skills they did in life such as create upward wind drafts, stun foes with lightning, cast a fire barrier around him or even resurrect himself. In addition, he can use the weapons they wielded in life with as much skill as they did.
Thunder Helm: Helmet of Lightning Immunity: Rank A+++, Anti-Unit (Self) type.
A heirloom passed down between each generation of Gerudo Chiefs for several millenia, once owned by the fallen Gerudo Champion, Makeela Urbosa. However, the tradition was broken when the Thunder Helm was given to Link by Urbosa's descandant, Makeela Riju, after he proved his friendship with her people by solving their problems. When he wears it, all lightning-based attacks will be completely nullified.

Attribute: Earth

Traits: Humanoid, Hylian, Link, Brynhildr's Beloved, Weak to Enuma Elish

Notes: Tamamo's Master. Despite his knighthood, he fights without any honor, claiming that Calamity Ganon took it away from him along with everything he cared about. His skills make him qualified enough to be considered an honorary member of the Saber, Archer and Assassin classes.
ChaldeaDex Entry:
Warrior of Hyrule #9
Zelda Bosphoramus Hyrule



Class: Archer
Gender: Female
Height/Weight: 155cm/???kg
Alignment: Lawful Good
Origin: The Great Calamity, Hyrule Historia
Debut: The Legend of Zelda: Breath of the Wild
Likes: Silent Princesses, magic, ancient technology, Link
Dislikes: Her father, Calamity Ganon
Line: "Courage need not be remembered, for it is never forgotten."
Comment: Compared to Hyrule's other princesses of legend, she's much more academic due to her passion for scientific and magical research.

Heir to a Throne of Nothing. Daughter of Rhoam Bosphoramus Hyrule, the last king before the Great Calamity, she is but one of the many Zeldas who lived across Hyrule's legends. She led the Champions tasked to battle against the Calamity Ganon using ancient Sheikah technology and the legendary Master Sword, which was wielded by none other than Link, her appointed knight.

As with any of the other Zeldas, her blood contained the divine essence of the goddess Hylia. Due to this, she was destined to use the powers granted by it in order to seal the Calamity away after the Champions weakened it. However, she failed to awaken her divinity in time, causing Hyrule's downfall, so she sent Link to the Shrine of Resurrection and confronted Ganon, sealing it and herself inside Hyrule Castle until Link would finally slay it.

She has but one wish; restore Hyrule to its former glory. With that said, it would be fun to discover all sorts of things along the way.

Parameters
Strength: C
Endurance: C+
Agility: B+
Mana: EX
Luck: E
Noble Phantasm: EX

Class Skills
Magic Resistance: Rank A+++. Protection from magic effects.
Independent Action: Rank EX. The ability to remain in existence without any magic source for some time.

Personal Skills
Item Construction: Rank A. The ability to produce various magical items.
Study of the Unknown: Rank B. One's curiosity will drive them to study new discoveries and figure out mysteries.
Healing Magecraft: Rank C. This ability provides one with a great amount of healing magic.
Faith Towards the Hero: Rank A. To believe a hero will prevail against evil, making one stronger in the face of danger.
Goddess Divine Core: Rank C. Being a goddess from birth. A skill that comprises Divinity, preserves the absoluteness of the mind and the body, repels mental interference and prevents the body from changes and growth.

Noble Phantasms
Shining Bow of Light: Sacred Arrows of Divine Justice: Rank A+, Anti-Evil type.
A Divine Construct created by the goddess Hylia and the reason Zelda is classified as an Archer. A bow that shoots arrows made of pure light that can oppose any evil they strike. Without a doubt the most powerful weapon in Hyrule, unrivaled by even the true splendor of the Sword that Seals the Darkness. While more than capable of using it herself, Zelda is also capable of giving it to others and allow them to use its full power.
Gloomy Gleaming Rapier: Royal Blade of the Sacred Princess: Rank C+, Anti-Army type.
After a near-death experience with the Yiga clan, Zelda decided to learn how to fight by herself, getting training from the Gerudo Champion Urbosa in swordsmanship and qualifying her as a Saber. This is her sword of choice, a golden rapier imbued with a sacred light similar to her divine powers. However, despite its light, it can also manifest darkness, as the blade was slightly tainted during Zelda's century-long stay within Calamity Ganon.
Liquid Glorious Baton: Sacred Waker of the Divine Princess: Rank A, Anti-Army type.
A golden baton inspired by a powerful Divine Construct known as the Wind Waker, decorated with a pink ribbon and a pink rose by Zelda herself. Unlike its inspiration, however, it has been created with combat in mind, meaning that its ability to manipulate the winds is used in a much more offensive way, allowing Zelda to literally slap her opponents with wind and water or trap them into tornadoes, among other possibilities.
Volcanic Dominion Rod: Mystical Statues of the Seven Sages: Rank B, Anti-Army type.
During Zelda's era, items from Hyrule's countless legends such as this one were discovered and kept at Hyrule Castle. A version of the Dominion Rod used by the hero of the Twilight Era. Restored with the volcanic heat of Death Mountain, it has the ability to summon fiery statues to assist Zelda in battle. Due to its renewed state, it can be used at any given time rather than only the Temple of Time like in the legend.
Sacred Triforce: Almighty Relic of the Golden Goddesses: Rank EX, ??? type.
Created by Din, Naryu and Farore, the Sacred Triforce is Hyrule's providence, divided in triangles representing Power, Widsom and Courage. A symbol of hope for mortals, as it was designed to never work on immortal beings. Its protector, Hylia, gave Zelda all three triangles in order to save Hyrule from Calamity Ganon. Its ability to grant wishes, however, has long been forgotten in Zelda's era, so she merely uses it to increase her magic output.
Divine Seal of Hylia: Shall Darkness Arise, Light Will Prevail: Rank EX, Anti-Evil type.
By using the powers granted by her divine heritage and the Sacred Triforce, Zelda is capable of unleashing the ultimate finishing move against any evil being, though its chances of success are much higher if the target has been weakened. A gigantic sphere of pure light, it absorbs any evil being and seals them away from existence. Additionally, a variant of it allows Zelda to seal evil beings within a Bounded Field for as long as she has mana.

Attribute: Sky

Traits: Humanoid, Hylian, Divine, King, Weak to Enuma Elish

Notes: Has had a huge crush on Link for the past century, which began to develop when he saved her from the Yiga Clan. When she learned Tamamo had earned his love, she was initially crushed, but eventually accepted it and gave her full support to the pair despite the heartache after seeing how happy they were. Has her own version of the Sheikah Slate, built after Link triumphed against the Calamity, except it only has the Camera rune and basic features.

GoldenYuiitusin GoldenYuiitusin (retired, all characters are now retconned from ever being part of Chaldea)
N/A
ChaldeaDex Entry:
King of Destruction #5
Broly



Class: Berserker
Gender: Male
Height/Weight: 226cm/137kg (Base Form)
Alignment: Chaotic Mad (formerly Chaotic Evil)
Origin: Modern Era, Planet Vegeta
Debut: Dragon Ball Z
Comment: Taken in by Leanne Belle, he quickly developed a strong bond with her and learned how to truly care about others.

The Legendary Super Saiyan. From birth, Broly was gifted with extraordinary power, even for a Saiyan. Fearing that he would eventually be overthrown by the newborn, King Vegeta had attempted to have him and his father Paragus executed. Shortly after, the galactic tyrant Frieza made his move to destroy Planet Vegeta, homeworld of the Saiyan race. Miraculously, Broly and his father survived due to Broly's energy.

Violent and wild, Broly was difficult to control, so his father attempted to have him under control with a hypnotic crown. Using his son as a puppet for his schemes, Paragus eventually lost control of him when the child met Son Goku, birth name Kakarot, whose ceaseless crying bothered him. In a long and drawn-out struggle, Broly was eventually defeated by Goku and his allies on New Planet Vegeta, left for dead with the planet's destruction.

He simply wishes to be the strongest one there is.

Parameters
Strength: A++ (EX due to Super Saiyan)
Endurance: A+ (EX due to Super Saiyan)
Agility: A+ (EX due to Super Saiyan)
Mana: A++ (EX due to Super Saiyan)
Luck: D
Noble Phantasm: EX

Class Skill
Mad Enhancement: Rank EX. A skill that raises all parameters at the cost of mental sanity and reasoning.

Personal Skills
Battle Continuation: Rank A. A strong vitality and willpower to remain in combat even with serious and fatal injuries.
Sadistic Constitution: Rank A++. Pleasure gained from the pain of others. Increases strength but decreases endurance.
Wild Sense: Rank B. The ability to sense an opponent's incoming attack and dodge it almost instantaneously.
Ki Manipulation: Rank EX. The ability to utilize the energy within oneself for various actions.
Zenkai: Rank A+. The ability to increase one's latent power level after surviving near-death experiences.

Noble Phantasms
Super Saiyan: Legendary Super Saiyan: Rank EX, Anti-Unit (Self) type.
As a powerful member of the Saiyan race, Broly is capable of enhancing his power by entering a super state, allowing him access to many different froms, with each one multiplying Broly's power and energy output by a large amount. Due to being a Legendary Saiyan, which are said to only appear every thousand years, Broly's Super Saiyan forms are all drastically stronger than a regular Saiyan's and can even increase his already large size.
Eraser Cannon - Blaster Shell: Rank A~EX, Anti-Unit/Anti-Army/Anti-City/Anti-World type.
Broly's signature technique. A green light energy from around his body and gathers it into his palm to form a bright-green energy sphere, its power varying depending on Broly's current energy output. Having mastered the technique, Broly found ways to improve on it by creating multiple variants, including one capable of destroying an entire city and an even stronger one capable of wiping out an entire planet.

Attribute: Beast

Traits: Humanoid, Saiyan, Beast, Massive (as Great Ape)

Notes: Though he remains a hot-blooded warrior and is still prone to losing control over his own rage, especially when it comes to anything happening to Leanne. He has even developed a relationship with Angelica, a Doll formerly affiliated with the Ainsworth family.
ChaldeaDex Entry:
??? #???
Galacta Knight



Class: Lancer
Gender: Male
Height/Weight: ???cm/???kg
Alignment: True Neutral
Origin: Unknown, presumably planet Pop Star
Debut: Kirby Super Star Ultra
Comment: -TO BE FILLED OUT-

The Greatest Warrior in the Galaxy. -TO BE FILLED OUT-

-TO BE FILLED OUT-

-TO BE FILLED OUT-

Parameters
Strength: A+++
Endurance: EX
Agility: A++
Mana: EX
Luck: C
Noble Phantasm: EX

Class Skill
Magic Resistance: Rank A+++. Protection from magic effects.

Personal Skills
-TO BE FILLED OUT-

Noble Phantasms
-TO BE FILLED OUT-

Attribute: Star

Traits: Star Warrior

Notes: Usually after he appears, he goes back to be imprisoned after his task is done, due to the universe retconning his presence becuase of his immense power, but the impact he leaves remains.
ChaldeaDex Entry:
E-Series #102
E-102 Gamma



Class: Archer
Gender: Genderless, programmed as Male
Height/Weight: 215cm/825kg
Alignment: Neutral Good
Origin: Modern Era, Eggman Empire
Debut: Sonic Adventure
Comment: -TO BE FILLED OUT-

Mr. Robot. -TO BE FILLED OUT-

-TO BE FILLED OUT-

-TO BE FILLED OUT-

Parameters
Strength: C
Endurance: B
Agility: C
Mana: A+++
Luck: E
Noble Phantasm: N/A

Class Skills
Magic Resistance: Rank N/A. Protection from magic effects.
Independent Action: Rank A. The ability to remain in existence without any magic source for some time.

Personal Skills
-TO BE FILLED OUT-

Noble Phantasms
-TO BE FILLED OUT-

Attribute: Man

Traits: Humanoid, Robot, Weak to Enuma Elish

Notes: Has grown very close to Mash, who sees him as some kind of sibling. She has made her job to teach him about emotions.
ChaldeaDex Entry:
Category 6 Kaiju #1
Godzilla (Gojira)



Class: Berserker
Gender: Unknown. presumed to be Male
Height/Weight: 108m/90kt
Alignment: True Neutral
Origin: Paleozoic Era, Earth
Debut: Godzilla (Legendary Pictures)
Comment: -SKREEEEEEONK!-

King of the Monsters. An alpha predator belonging to an ancient and now extinct organism. Godzilla was bombarded with high density radiation during Earth's Paleozoic Era, enhancing his abilities beyond comprehension. The beast was able to escape the mass extinctions on the surface by traveling into the deep sea during the Permian period.

The creature lay dormant for eons at the bottom of the ocean, but would occasionally venture to the surface. During these periods, the gigantic kaiju would often be sighted. This led to paintings and other documented evidence dating as far back as 30,000 B.C.

His wish, if it can even be called one, is the same for every wild animal; to survive.

Parameters
Strength: EX
Endurance: EX
Agility: E
Mana: EX
Luck: -
Noble Phantasm: EX

Class Skill
Mad Enhancement: Rank E. A skill that raises all parameters at the cost of mental sanity and reasoning.

Personal Skills
Daikaiju Invincibility: Rank EX. The ability to be so durable, it requires another Kaiju or someone with exceptional power to actually cause harm.
Innocent Kaiju: Rank EX. A variant of Innocent Monster, derived from how people visualize Kaijus as nothing but large destruction machines.
Atomic Breath: Rank A+. The ability to fire a stream of pure radioactive energy from one's mouth.
Battle Continuation: Rank A. A strong vitality and willpower to remain in combat even with serious and fatal injuries.
Indomitable Will: Rank B. Resistance against any sort of mind control or persuasion, including psychic attacks.

Noble Phantasm
Finishing Move: Kiss of Death: Rank A, Anti-Kaiju type.
This Noble Phantasm can ONLY work against another giant, though that's more likely because of what Godzilla does during this attack rather than an actual rule. But what does he do? Well, he forcibly opens the enemy's jaws and feeds his Atomic Breath down their throat, liquefying their insides and softening their flesh until decapitation occurs from the neck being unable to support the body. You can see why it's a giant-only attack now, right?

Attribute: Earth

Traits: Kaiju, Beast, Massive, Weak to Enuma Elish

Notes: Typically appears briefly when a giant threat emerges and leaves as soon as that threat is vanquished.
ChaldeaDex Entry:
??? #???
Michael "Mike" Haggar



Class: Berserker
Gender: Male
Height/Weight: 202cm/140kg
Alignment: Neutral Good
Origin: Modern Era, United States
Debut: Final Fight
Comment: -TO BE FILLED OUT-

Mayor of Metro City. -TO BE FILLED OUT-

-TO BE FILLED OUT-

-TO BE FILLED OUT-

Parameters
Strength: A
Endurance: B
Agility: D
Mana: D
Luck: B
Noble Phantasm: N/A

Class Skill
Mad Enhancement: Rank E-. A skill that raises all parameters at the cost of mental sanity and reasoning.

Personal Skills
-TO BE FILLED OUT-

Noble Phantasms
-TO BE FILLED OUT-

Attribute: Man

Traits: Human, Humanoid, Brynhildr's Beloved, Weak to Enuma Elish

Notes: Once defeated Galactus in a team made of himself, Frank and Phoenix. Every time he puts a shirt on, don't expect it to last due to his build ripping it. Has a gym open in Basel.
ChaldeaDex Entry:
Hex Maniac #???
Hitomi



Class: Caster
Gender: Female
Height/Weight: ???cm/???kg
Alignment: Chaotic Neutral
Origin: Modern Era, Kalos Region
Debut: Pokémon X & Y
Comment: -TO BE FILLED OUT-

Occult Maniac. -TO BE FILLED OUT-

-TO BE FILLED OUT-

-TO BE FILLED OUT-

Parameters
Strength: E
Endurance: E
Agility: E
Mana: B
Luck: A
Noble Phantasm: -

Class Skills
Territory Creation: Rank N/A. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank N/A. The ability to produce various magical items.

Personal Skills
-TO BE FILLED OUT-

Noble Phantasms
-TO BE FILLED OUT-

Attribute: Man

Traits: Human, Humanoid, Weak to Enuma Elish

Notes: Leonidas' roommate, thanks to a cruel prank from Claptrap, Juri and Chachazero. Apparently, she can see spirits and ghosts. Fascinated with Nitocris and Specter Knight over their relation to the undead and in good terms with fellow occultist Helena.
ChaldeaDex Entry:
??? #???
Knuckles the Echidna



Class: Berserker
Gender: Male
Height/Weight: 110cm/40kg
Alignment: Chaotic Good
Origin: Modern Era, Angel Island
Debut: Sonic the Hedgehog 3
Comment: -TO BE FILLED OUT-

Guardian of the Master Emerald. -TO BE FILLED OUT-

-TO BE FILLED OUT-

-TO BE FILLED OUT-

Parameters
Strength: A+
Endurance: A
Agility: B
Mana: C
Luck: B
Noble Phantasm: EX

Class Skill
Mad Enhancement: Rank E. A skill that raises all parameters at the cost of mental sanity and reasoning.

Personal Skills
-TO BE FILLED OUT-

Noble Phantasms
-TO BE FILLED OUT-

Attribute: Earth

Traits: Humanoid, Beast, Weak to Enuma Elish

Notes: Often compared to Gawain in some mannerisms and Cu in his voice. Unlike Sonic, he doesn't chuckle.
ChaldeaDex Entry:
B-Class Hero #7
Saitama



Class: Savior
Gender: Male
Height/Weight: 175cm/70kg
Alignment: Neutral Good
Origin: Modern Era, Z-City
Debut: One-Punch Man series
Comment: "OK."

The Caped Baldy. Saitama is the most powerful hero alive. Having apparently trained himself to superhuman condition, Saitama faces an existential crisis as he is now too powerful to gain any thrill from his heroic deeds. He is registered with the Heroes Association as a B-Class Superhero and is tasked to defend Z-City against Mysterious Beings.

Because even the mightiest foes pose no challenge to him, he doesn't take his hero work very seriously. In spite of this, he is constantly searching for an opponent that can challenge him, since his superhero work is beginning to bore him because it's too easy. The combination of his attitude, unstoppable strength, and distinctively simple and "unimpressive" appearance often cause his battles to become anticlimactic.

Saitama's wish is to find an opponent that he cannot defeat easily. This wish is unlikely to ever be granted.

Parameters
Strength: EX
Endurance: EX
Agility: EX
Mana: EX
Luck: EX
Noble Phantasm: EX

Class Skills
Charisma: Rank C. The natural talent to command others.
Counter Hero: Rank -. Reduction of the opponent's parameters.

Personal Skills
Iron Fist: Rank EX. Knowledge and mastery of various punching techniques.
Supernatural Senses: Rank EX. Superhuman senses beyond what any natural being would have.
Ultimate Defense: Rank EX. Protection from any and all attacks. Defensive capabilities are on the levels of a Shielder, if not beyond.
Indomitable Will: Rank EX. Resistance against any sort of mind control or persuasion, including psychic attacks.
Intangibility Negation: Rank EX. The ability to break even the most unbreakable defenses.

Noble Phantasm
One-Punch Man: Serious Series - Serious Punch: Rank EX, Anti-Unit type.
This Noble Phantasm is essentially Saitama putting more than just the minimum effort into one strong punch. However, he will usually allow his opponents to rant about their motives and power up into their strongest forms before suddenly and nonchalantly obliterating them. The full capacity of this technique has yet to be discovered since no one has survived it so far.

Attribute: Star

Traits: Humanoid, Human, Brynhildr's Beloved

Notes: The most overpowered character in this roleplay. As such, he rarely does anything.

Team Dark

ChaldeaDex Entry:
Team Dark #1
Rouge the Bat



Class: Assassin
Gender: Female
Height/Weight: 105cm/None of your business
Alignment: True Neutral
Origin: Modern Era, Unknown
Debut: Sonic Adventure 2
Comment: -TO BE FILLED OUT-

Fly in the Freedom. -TO BE FILLED OUT-

-TO BE FILLED OUT-

-TO BE FILLED OUT-

Parameters
Strength: C
Endurance: C
Agility: B
Mana: C
Luck: EX
Noble Phantasm: N/A

Class Skill
Presence Concealment: Rank B. The ability to hide one’s presence.

Personal Skills
-TO BE FILLED OUT-

Noble Phantasms
-TO BE FILLED OUT-

Attribute: Earth

Traits: Humanoid, Beast, Weak to Enuma Elish

Notes: Initially killed during Neo Metal Sonic's attack, her death and universe got retconned and thus it never happened.
ChaldeaDex Entry:
Team Dark #2
Project Shadow (Shadow the Hedgehog)



Class: Avenger
Gender: Male
Height/Weight: 100cm/35kg
Alignment: Chaotic Good (formerly Chaotic Evil)
Origin: Modern Era, Space Colony ARK
Debut: Sonic Adventure 2
Comment: "Where's that DAMN fourth Chaos Emerald?!"

The Ultimate Life Form. Created by Professor Gerald Robotnik with the DNA of Black Doom, leader of Black Arms, Project Shadow's purpose was to provide ways to develop cures for incurable deadly illnesses, more specifically for Gerald's granddaughter, Maria. While successful, Shadow was deemed as a threat to humanity, so he was captured and put into stasis. Eventually, Maria would become collateral damage as he attempted to escape.

50 years later, Shadow was released by Dr. Eggman to help him conquer the world. Initially, he sought to destroy the Earth to avenge Maria, but was persuaded to save it from Gerald's doomsday plans. In the process, he lost his memories and he sought to uncover his past, during which he met the Black Arms. Ultimately, he thwarted Black Doom and saved the world. From there, he continued to protect humanity by becoming an agent of G.U.N.

His wish to fulfill the promise he made to Maria; to bring hope to humanity.

Parameters
Strength: B
Endurance: A
Agility: A+
Mana: A+
Luck: C
Noble Phantasm: EX

Class Skills
Avenger: Rank -. To gather people's hatreds and grudges onto oneself, providing the ability to gain more power the more hurt one gets. Nullified by EDGE.
Oblivion Correction: Rank -. Never forgetting one's grudges and hate. Manifests in the high chance of critically hurting an opponent. Nullified by EDGE.
Self-Healing (Magic): Rank B. Magical energy endlessly gushes forth until revenge is taken, granting a limited healing factor.

Personal Skills
Robust Health: Rank EX. A sturdy and robust body capable of resisting any disease. Comprises Poisonproof.
Inhibitor Rings: Rank B. Specials rings that restrain one's full power in order to retain their sanity.
Hedgehog Abilities: Rank B. The ability to use techniques such as the Spin Dash, Homing Attack, and Light Speed Dash.
Indomitable Will: Rank C. Resistance against any sort of mind control or persuasion, including psychic attacks.
Battle Continuation: Rank A. A strong vitality and willpower to remain in combat even with serious and fatal injuries.
EDGE: Rank EX. To be so edgy that it can cut people. A variant of Imperial Privilege that grants usage of any skill that can make one edgier.

Noble Phantasms
Chaos Control: Warping Time and Space: Rank EX, Anti-Unit type.
Using the Chaos Emeralds, Shadow has the ability to warp the very fabrics of space and time in order to do whatever he wants. Most notably used to warp himself to great distances or simply slow down the flow of time, this Noble Phantasm is essentially Shadow's ultimate trump card, allowing him to quickly regain the upper hand in battle shall he ever lose it.
Chaos Blast: Death to All Who Oppose Me: Rank EX, Anti-Army type.
Turning all of the anger in his heart into a weapon of mass destruction with the power of the Chaos Emeralds, Shadow has the ability to create a giant explosion latent with pure Chaos Energy. Prior to unleashing the blast, Shadow is briefly transformed into Dark Shadow, where he glows with bright red energy, has invulnerability, and for some reason, infinite ammunition with any weapon he wields.
Super Shadow: Behold the Ultimate Power: Rank EX, Anti-Unit (Self) type.
Using the power of the seven Chaos Emeralds, Shadow enters his Super Shadow form to overpower the enemy with tremendous force. Gaining access to the full power of the Chaos Emeralds, immesurable strength, invulnerability to harm, an unlimited amount of energy and the ability to breathe in space, this temporary form raises all of his parameters to EX rank, making him so powerful that calling him a god would actually be an understatement...

Attribute: Star

Traits: Humanoid, Beast, Weak to Enuma Elish

Notes: Black's former Tamer and Mewtwo's former Trainer. Owns a pair of rocket-powered boots, which not only boosts his speed, but also allows him to hover a bit. Despite now being good, his past actions are so tied to him that he's classified an Avenger anyway. A little known fact is that he considers anime a form of art, especially liking one with an edgy girl and a scissor blade.
ChaldeaDex Entry:
Team Dark #3/E-Series #123
E-123 Omega



Class: Berserker
Gender: Genderless, programmed as Male
Height/Weight: 150cm/1230kg
Alignment: Chaotic Neutral
Origin: Modern Era, Eggman Empire
Debut: Sonic Heroes
Comment: -TO BE FILLED OUT-

The Ultimate E-Series Robot. -TO BE FILLED OUT-

-TO BE FILLED OUT-

-TO BE FILLED OUT-

Parameters
Strength: A
Endurance: A
Agility: C+
Mana: A+++
Luck: D
Noble Phantasm: N/A

Class Skill
Mad Enhancement: Rank N/A. A skill that raises all parameters at the cost of mental sanity and reasoning.

Personal Skills
-TO BE FILLED OUT-

Noble Phantasms
-TO BE FILLED OUT-

Attribute: Man

Traits: Humanoid, Robot, Weak to Enuma Elish

Notes: Initially killed during Neo Metal Sonic's attack, his death and universe got retconned and thus it never happened.

Freddy Fazbear's Pizzeria

ChaldeaDex Entry:
Possessed Plush #1
Fredbear



Class: Unknown
Gender: None, it's a plushie
Height/Weight: ???cm/???kg
Alignment: Chaotic Good
Origin: Modern Era, Fazbear Entertainment Production Line
Debut: Five Nights at Freddy's 4
Likes: Unknown
Dislikes: Unknown
Line: "Tomorrow is another day."
Comment: He's here, he's there, he's everywhere. Who you gonna call? Psychic Friend Fredbear.

ERROR. DATA NOT FOUND.



It's me...
ChaldeaDex Entry:
Fox Animatronic #2
Foxy the Party Fox (Funtime Foxy)



Class: Caster
Gender: Genderless due to being a robot, but programmed as a... yes. Identifies as female at least.
Height/Weight: ???cm/???kg
Alignment: Neutral Good
Origin: Modern Era, Fazbear Entertainment Production Line
Debut: Five Nights at Freddy's 2
Comment: "Kids can be so cruel..."

Foxy 2.0. This version of Foxy was created by Fazbear Entertainment in response to parents' complaints about the original Foxy character being too "scary" for children. What those parents didn't realize is that he was VERY popular among children. When the updated Foxy made her debut with the sleeker redesigns at the revamped Freddy Fazbear's Pizzeria, the children hated her and would constantly tear her apart.

The staff eventually grew tired of putting her back together, so she was instead turned into an attraction where children could take her apart and put her back together, giving her the new moniker of "Mangle." As Mangle, she became self-aware and would assist the animatronics that were possessed by children killed by William Afton in hunting down night guards in an attempt to find their killer.

Her wish was to be the entertainer she was created to be and be adored instead of hated. Safe to say, that wish has been granted.

Parameters
Strength: C
Endurance: D
Agility: D
Mana: B
Luck: D
Noble Phantasm: A

Class Skills
Territory Creation: Rank D. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank -. The ability to produce various magical items.

Personal Skills
Happy Jam 2: Rank A. The ability to heal allies considerably and provide temporary boost in speed through song.
Gift Boxes: Rank A. The ability to grant new life to fallen allies or provide an "extra life" to protect them from what would otherwise be a fatal blow.
Presence Concealment: Rank B. The ability to hide one’s presence.
Animatronic: Rank A. The ability to be seen as a mere robot programmed to do repetitive tasks.

Noble Phantasms
Happiest Day: Cosmic Song: Rank A+, Anti-Unit type.
As an expression of the sheer joy she has for finally being loved as an entertainer and having friends, she is able to summon powerful stars to attack all enemies who would dare to bring harm to her friends and fans. In other, less cheesy words, that means she calls down a flurry of star-shaped comets, striking down her enemies with them.
Jumpscare: Haunted Horror: Rank E, Anti-Unit type.
A trademark ability used by every possessed animatronic in Fazbear Entertainment history. Funtime Foxy's version is the weakest due to her newborn kindness weakening the effect, but it's still a devastating move that can kill any nomal being at sight and can stun some of the stronger ones long enough for her friends to finish a battle.

Attribute: Earth

Traits: Humanoid, Robot, Weak to Enuma Elish

Notes: Quickly made friends with Frankenstein due to their connection of being seen as outcasts to the general public in their respective worlds.
ChaldeaDex Entry:
??? #???
Michael Afton (Springtrap)



Class: Assassin
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Lawful Evil
Origin: Modern Era, Fazbear's Fright
Debut: Five Nights at Freddy's 3
Comment: "Father, I'm going to come find you... I'm going to come find you..."

The Purple Guy. -TO BE FILLED OUT-

-TO BE FILLED OUT-

-TO BE FILLED OUT-

Parameters
Strength: A
Endurance: A
Agility: A
Mana: C
Luck: E
Noble Phantasm: A

Class Skill
Presence Concealment: Rank A. The ability to hide one’s presence.

Personal Skills
-TO BE FILLED OUT-

Noble Phantasms
-TO BE FILLED OUT-

Attribute: Man

Traits: Humanoid, Undead, Weak to Enuma Elish

Notes: Marie has made her duty to help him with his self-steem and thus have bonded like siblings. Is protective of both her and the kids due to his Father's actions and his sister's death.

Mushroom Kingdom Inhabitants

ChaldeaDex Entry:
??? #???
Wario



Class: Rider
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Chaotic Neutral
Origin: Modern Era, Mushroom Kingdom
Debut: Super Mario Land 2: 6 Golden Coins
Comment: Loves money, garlic and himself

Scoundrel with a Fart of Gold. -TO BE FILLED OUT-

-TO BE FILLED OUT-

-TO BE FILLED OUT-

Parameters
Strength: A
Endurance: A+
Agility: C+
Mana: D
Luck: A+
Noble Phantasm: A

Class Skills
Magic Resistance: Rank N/A. Protection from magic effects.
Riding: Rank N/A. The ability to master any mount.

Personal Skills
-TO BE FILLED OUT-

Noble Phantasms
-TO BE FILLED OUT-

Attribute: Earth

Traits: Human, Humanoid, Weak to Enuma Elish

Notes: His fortune goes to the extent of owning a planet. During Testament's attack, even if inside a card that didn't stop him from annoying her.
ChaldeaDex Entry:
WAA #1
Waluigi



Class: Foreigner
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Chaotic WAA
Origin: Modern Era, Mushroom Kingdom
Debut: Mario Tennis
Comment: "Expecting a comment? TOO BAD! WALUIGI TIME!"

Master of Mischief. Aside from being Wario's partner-in-crime and his strong rivalry with Luigi, not much is known about the mysterious Waluigi. He is shown as a very determined man who will use every trick he can, be they legal or not, to get whatever he wants. Even the laws of physics are nothing more than toys for him, which raises more questions than answers about who or what he is.

One of the most infamous persons in the Mushroom Kingdom, no one really likes being around him. Even Wario, the closest thing to a friend he has, sometimes ditches him to work on his own scams and live his own adventures. This caused him to be a lonely, depressed man seeking for attention, which he hides under an arrogant and overconfident facade.

His wish is to rule all and be more famous than the Mario Bros. That's never going to happen.

Parameters
Strength: D
Endurance: A
Agility: B
Mana: B
Luck: D
Noble Phantasm: A

Class Skill
Existence Outside the Domain: Rank EX. One's status as a higher dimensional life form or having been possessed by one.

Personal Skills
Sadistic Constitution: Rank A. Pleasure gained from the pain of others. Increases strength but decreases endurance.
Bob-omb Blast: Rank B. The capacity to make Bob-ombs appear to attack the opponent.
Overall Weirdness: Rank EX. The ability to do a number of bizarre feats that defy logic or reasoning.
WALL-Luigi: Rank A. The ability to create a wall of purple thorns from the ground below.
Riding: Rank C. The ability to master any mount.

Noble Phantasms
Destruction Dance: Super Sudden Death!: Rank A, Anti-Army type.
One of Waluigi's most well-known talents is dancing. As he distracts the people around him with a dance as graceful as he is hideous, Waluigi casts a rain of Bob-ombs on them, surprising them and dealing a ton of damage. Often compard to Sudden Deaths in the Smash tournaments, which he likely took inspiration from due to his saltiness over being forbidden the possibility to participating in them as a contestant.
Waluigi Pinball: It’s Waluigi Time!: Rank B+, Anti-Army type.
Waluigi's Reality Marble. For some reason, it appears in the form of a giant pinball machine that can be used as a race track or a sports court. Its interior is what you'd expect of a pinball machine, but it's the sheer size of it coupled with Waluigi's weirdness that makes it dangerous. Various bizarre traps are placed in every corner, giant pinball balls that can crush others roll around and even a giant robotic version of Waluigi himself.
WAA in the Family: Waluigi Is Back, World Is Funny Again!: Rank EX, Anti-World type.
A mysterious ability said to have been acquired from the mystical depths of the Internet, this Noble Phantasm allows Waluigi to cast his weirdness to the world in order to manipulate all of its reality, breaking all sense of logic and causing chaos to unspeakable levels. While this may sound disastrous beyond anything imaginable, Waluigi tends to only use it for a short amount of time to tell everyone else that he is here.

Attribute: Beast

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Married to the original Nobunaga and has three kids, Waluigi Jr., NobuWAAga, and Jeff.
ChaldeaDex Entry:
Mushroom Sovereign #2
Peach Toadstool



Class: Caster
Gender: Female
Height/Weight: 185cm/???kg
Alignment: Lawful Good
Origin: Modern Era, Mushroom Kingdom
Debut: Super Mario Bros.
Comment: “Oh, did I win?”

Princess of the Mushroom Kingdom. The fairest one of all within the Mushroom Kingdom, Peach has been the apple of Bowser's eye for years. A kindly soul protected by her (admittedly useless) Toad guards and often seen alongside her caretaker, Toadsworth, she rules the land with a gentle palm. That is, when she's not kidnapped by Bowser, which happens so often that she sees it as a game unless he goes too far with his schemes.

While in these situations, she would appear to be a completely helpless damsel-in-distress that needs to be rescued by the Mario Bros., she has shown on occasion that she is quite more than capable of taking care of herself if the situation calls for it. She even once rescued the Bros. in a strange case of role-reversal! And, trust us on this, you really don't want to see her when she's angry.

Her wish is for everyone to find happiness.

Parameters
Strength: D
Endurance: C
Agility: D
Mana: A
Luck: A+
Noble Phantasm: A

Class Skills
Territory Creation: Rank -. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank B. The ability to produce various magical items.

Personal Skills
Princess of Loveliness: Rank A. One's charismatic nature in regards not to leadership, but the ability to charm the people around oneself.
Alluring Nightingale: Rank A. A mesmerizing and beautiful voice that charms people of the opposing gender.
Bewitching Rosy Cheeks: Rank EX. A skill that refers to one being so beautiful and attractive it incites others to kidnap the user.
Heart Magic: Rank EX. A unique type of magecraft fueled by one's pureness. Comprises Healing Magecraft and Supernatural Power.

Noble Phantasms
Perry: If You're In A Pinch, Just Call Me: Rank C, Anti-Unit type.
Formerly a being with strange powers that was turned by two evil mages into a parasol, Perry escaped from them and, eventually, landing on Peach's hands. Peach herself has learned techniques to defend herself with the use of a simple parasol, making her qualify as a Lancer. With Perry's help, those abilities get boosted to a larger and more varied extent. In addition, Perry can absorb the life energy of enemies and give it to Peach.
Vibe Techniques: Behold, the Power of My Emotions!: Rank A, Anti-Unit (Self) type.
Peach qualifies for the Berserker class thanks to this series of techniques. Granted by the Vibe Scepter, Peach can use her own emotions to grant her different abilities. Joy allows her to float on the air. Calmness allows to restore her own health. Gloom makes her cry and turns her tears into strong spouts. Lastly, Rage surrounds her in fire and makes her invincible, destroying everything in sight while making her slower.
Peach Blossom: Sleepy Time!: Rank C, Anti-Army type.
Peach's Reality Marble, deployed in the form of a Bounded Field in the surrounding area. Images of the princess border the vision of those around and a rain of peaches falls, causing them to fall asleep. A weaker version provokes sheep to rain on the opponents for sleep and no peaches. So, Peach's dilemma is this; does she eat the peaches to lower her damage, or does she smack around her dozing enemies?
Freeze Frame: Say Goomba!: Rank B, Anti-Unit type.
The evergrowing fame of Princess Peach, given a physical manifestation in the form of this Noble Phantasm. As she poses, a large flash of light similar to those of photographic devices surrounds her, trapping anything caught in it within a large picture on the ground beneath her for a limited time. With perfect timing, this can prevent Peach from being hit by virtually any physical attack, and even some projectiles.
Empress Peach: Royal Strike!: Rank A+++, Anti-Unit type.
Although not physically strong on her own, Peach’s large reserves of mana allows her to reinforce her body to deadly extents. This is exemplified in the soccer tournaments the Mushroom Kingdom hosts, where her Mega Strike was none other than this extremely potent kick. A pair of angelic wings appear on her back as she delivers a kick capable of creating between 2 and 6 balls. On a human being, it’s believed she could obliterate them.

Attribute: Earth

Traits: Human, Humanoid, King, Weak to Enuma Elish

Notes: Unless provoked into violence, Peach always tries to solve conflicts through peace and friendship. Holds no hatred towards Bowser despite all the kidnappings, even continuously inviting him to various recreational activities hosted by the Mushroom Kingdom so long as he behaves.
ChaldeaDex Entry:
Koopa Troop #1
Bowser Koopa



Class: Berserker
Gender: Male
Height/Weight: Inconsistent, presumed to be controlled at will
Alignment: Lawful Evil
Origin: Modern Era, Mushroom Kingdom
Debut: Super Mario Bros.
Comment: "Did somebody page the King of Awesome?"

Great King of Koopas. The greatest threat to the Mario Brothers (in his own eyes, anyway), Bowser has terrorized the Mushroom Kingdom on dozens and dozens of occasions. In fact, he shows up so much that the denizens start to worry when he DOESN'T do a routine kidnapping of Princess Peach. He considers himself to be Mario's main rival to the point he looks forward to facing off with him in climactic showdowns.

While he is a "bad guy", he's not necessarily a "bad" guy. When he's not trying to take over the Mushroom Kingdom or the entire universe, he's helping Mario against a far more destructive threat, participating in many recreational activities hosted by Mario and Peach or spending time with his son Bowser Jr. and his adoptive children, the Koopalings. He's also a very kind ruler to his people... when he's not angry.

His wish is to marry Princess Peach and take over the Mushroom Kingdom.

Parameters
Strength: A+
Endurance: EX
Agility: C
Mana: B
Luck: C
Noble Phantasm: A+

Class Skill
Mad Enhancement: Rank C. A skill that raises all parameters at the cost of mental sanity and reasoning.

Personal Skills
Riding: Rank B. The ability to master any mount.
Flame Breath: Rank A. The ability to fire a stream of flames from one's mouth.
Koopa Shell: Rank A+. A thick shell that can withstand virtually anything, giving its wearer incredible defense.
Self-Modification: Rank EX. The ability to modify one's body.
Authority of the King: Rank A+. A skill that denotes the supremacy and power of a King's reign.

Noble Phantasms
Vacuum Breath: Bowser's Inside Story: Rank A, Anti-Unit type.
An ability Bowser obtained by eating a really shady mushroom from an even shadier merchant, which remained even after digestion, turning it into something he can naturally do. When performing it, Bowser is capable of inhaling everything as if he were a powerful vacuum. Anything that enters his body is somehow shrunk in order to fit in. In addition, shall Bowser inhale a powerful artifact using this ability, he is capable of using its powers.
Koopa Clown Car: The Great King's Copter: Rank A, Anti-Unit type.
Bowser's favored mode of transportation and the reason why he qualifies for the Rider class. A flying helicopter-like vehicle with a clown face drawn on it, which he owned since he was a (relatively) small baby. However, beneath its silly appearance are various hidden weapons, such as Bullet Bill launchers to the sides and a laser gun inside the mouth. It has also once been repurposed as a kart, making land travel possible.
Koopa Troops: The Great King's Army: Rank A+, Anti-Army type.
Bowser's military force, which consists of countless soldiers, ghosts, mages, vehicles designed for warfare and even an armada of flying ships. While defeated countless times by the Mushroom Kingdom's heroes, they still prove to be a threat and sometimes considered to be more of a challenge than the one who commands them. In addition, a select few members are also trained to perform deadly attacks alongside Bowser himself.
Bowser’s Kingdom: The Great King’s Castle: Rank A, Fortress type.
Bowser’s residence, home of the royal Koopa family located in a volcanic area. Inside this fortress is where many of his elite soldiers reside, where Princess Peach is found more often to be rescued and where Bowser is usually fought. The castle has been remodeled constantly, ranging from a traditional Western castle, a plain brick building, a racetrack, a Japanese castle and a few others.
Dry Bowser: The Great King's Skeleton: Rank EX, Anti-Unit type.
Bowser's skeletal structure is incredibly strong, capable of resisting practically anything. As such, shall his body be destroyed, his skeleton will remain, allowing him to persist after death as an undying, undead being. In this form, Bowser gains the ability to use his bones as projectiles and, no longer held back by thick heavy skin, also becomes faster and more agile, his jumps in particular getting a boost in height.
Giga Bowser: The Giant King's Might: Rank EX, Anti-Army type.
The full extent of Bowser's Self-Modification skill, an ability to turn into a gigantic beast that can only be classified as "kaiju." In addition to the size increase, his parameters are also greatly enhanced and he gains access to the elements of Ice, Electricity and Darkness. While Bowser can perform it by himself, it can also be automatically triggered during near-death experiences and can also be used in tandem with Dry Bowser.

Attribute: Earth

Traits: Dragon, Beast, King, Koopa, Massive (as Giga Bowser), Undead (as Dry Bowser), Weak to Enuma Elish

Notes: Started as an enforcer of Zero, but switched sides when he saw the young Kanna being kidnapped and possessed. This led him to become friends with her and her mother, Kamui, the latter recognizing that Bowser is a kind and caring father despite his "villainy."
ChaldeaDex Entry:
Koopa Troop #2
Bowser Koopa Jr.



Class: Rider
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Lawful Evil
Origin: Modern Era, Mushroom Kingdom
Debut: Super Mario Sunshine
Comment: “NYARGLEBARGLE!”

Future King of the Koopas. -TO BE FILLED OUT-

-TO BE FILLED OUT-

His wish is to grow up to be just like his father and make him proud.

Parameters
Strength: D
Endurance: B
Agility: A
Mana: D
Luck: C
Noble Phantasm: B

Class Skills
Magic Resistance: Rank -. Protection from magic effects.
Riding: Rank B. The ability to master any mount.

Personal Skills
Flame Breath: Rank D. The ability to fire a stream of flames from one's mouth.
Sonic Screech: Rank A+. A loud, piercing scream capable of weaking whoever hears it, be they ally or foe.
Koopa Shell: Rank A. A thick shell that can withstand virtually anything, giving its wearer incredible defense.

Noble Phantasms
Junior Clown Car: The Great Prince's Copter: Rank A, Anti-Unit type.
The reason why Jr. is a Rider. A smaller version of his father's most famous vehicle, used as his main method of transportation. It's equipped with various weapons, including two mechanical arms with boxing gloves, a tongue, a shield, a cannon, wrecking balls, a fireball cannon, a pair of drills, a storage for explosives, etc. It also has retractable wheels for land traveling and a unique feature which ejects Jr. before exploding.
Magic Paintbrush: Graffiti Here and There: Rank B, Anti-Army type.
A paintbrush created by Professor E. Gadd, which he gave to Jr. in disguise, thinking he was Mario. As it name implies, it has magical properties, as Jr. used it to create havoc on Isle Delfino, using it to cover the island in some strange kind of goop painting. Its Anti-Army classification comes from how this goop can create monsters, which will not stop producing until it’s all cleaned. It also can open portals and qualifies him for Lancer.
Shadow Mario: Dark Fake Mario: Rank C, Anti-Unit (Self) type.
A bandana Jr. can use to turn himself into a duplicate of Mario with a transparent blue liquid consistency and gain his trademark jumping abilities. Jr. once used it to wreak panic in Isle Delfino by committing various treacheries that would be blamed on Mario thanks to this disguise. Seemingly, there’s no limit to how long he can use it. The bandana itself is nameless, so the name of this Noble Phantasm was taken from the form he takes.
Shadow Mario Paint: Imitation Painting: Rank C, Anti-Army type.
A technique Jr. can only use as Shadow Mario with the aid of the Magic Paintbrush. It simply consists on him drawing a large X made of goop in an invisible plain of Imaginary Numbers. Anyone who is around this undetected plain suffers damage once they get in contact with the goop and remain trapped in this small space until it’s gone. However, the X won’t be gone peacefully, instead exploding after a short while and damaging those in range.
Koopa Troops: The Great King's Army: Rank B+, Anti-Army type.
Bowser's military force, which consists of countless soldiers, ghosts, mages, vehicles designed for warfare and even an armada of flying ships. As his son and heir to the Koopa Throne, Jr. is a high ranking member of the army as its second in command, therefore he can make use of most of it to his whims and to aid his father. Prominently, he’s in command of Bowser’s elite and his adoptive siblings, the Koopalings, who are seen fighting along him often.

Attribute: Earth

Traits: Dragon, Beast, Koopa, Humanoid (As Shadow Mario), Weak to Enuma Elish

Notes: Parameters are marked by Bowser Jr.’s personal statistics. They don’t necessarily reflect the parameters for when he pilots the Junior Clown Car, which he usually does in a fight.

Potionarium

ChaldeaDex Entry:
Order of No Quarter #3
Plague Knight



Class: Caster
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Chaotic Evil
Origin: Unknown Era, The Valley
Debut: Shovel Knight
Comment: -TO BE FILLED OUT-

The Vital Vitriol. -TO BE FILLED OUT-

-TO BE FILLED OUT-

-TO BE FILLED OUT-

Parameters
Strength: E
Endurance: D
Agility: A
Mana: A
Luck: D
Noble Phantasm: N/A

Class Skills
Territory Creation: Rank -. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank -. The ability to produce various magical items.

Personal Skills
-TO BE FILLED OUT-

Noble Phantasms
-TO BE FILLED OUT-

Attribute: Earth

Traits: Human, Humanoid, Weak to Enuma Elish

Notes: His feelings on most of Chaldea are mixed, trusting only the Casters. Paracelsus has expressed admiration of his work as a fellow alchemist.
ChaldeaDex Entry:
??? #???
Mona



Class: Caster
Gender: Female
Height/Weight: ???cm/???kg
Alignment: Chaotic Neutral
Origin: Unknown Era, The Valley
Debut: Shovel Knight
Comment: N/A

Snarking Alchemist. -TO BE FILLED OUT-

-TO BE FILLED OUT-

-TO BE FILLED OUT-

Parameters
Strength: D
Endurance: E
Agility: C
Mana: B
Luck: B
Noble Phantasm: N/A

Class Skills
Territory Creation: Rank -. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank -. The ability to produce various magical items.

Personal Skills
-TO BE FILLED OUT-

Noble Phantasms
-TO BE FILLED OUT-

Attribute: Man

Traits: Human, Humanoid, Weak to Enuma Elish

Notes: While acting apathetic when alone, with Plague Knight she shows a more active side. Loves to dance when no one is around.

KingofPhantoms KingofPhantoms
ChaldeaDex Entry:
Changeling #1
Chrysalis



Class: Caster
Gender: Female
Weight/Height: Varies due to her shapeshifting abilities
Alignment: True Friendship (formerly Chaotic Evil)
Origin: Fourth Generation, Equestria
Debut: My Little Pony: Friendship is Magic
Comment: As a reformed villain, she's a lot friendlier than she looks.

Queen of Changelings. Chrysalis is a Changeling, a type of shape-shifting being who can take the form of anything, and reigned peacefully alongside her sister until a tragic betrayal led to the latter's demise. She turned the Changelings into a cruel and sadistic race that took pleasure in using their abilities not only for their own personal gain, but to torment others as well, taking several innocent lands full of love for her species to feed on.

After a failed attempt to take over the neighbouring kingdom of Equestria by impersonating a Princess who was about to be wed, Chrysalis began to wonder about the meanings of love, friendship, kindness and forgiveness. Eventually, she abandoned her hopes of preserving the survival of her race and left her homeworld to fend for herself. She ended up in Basel, where she eventually understood once what it was like to have friends...and to feel love, too.

Her current wish is to make as many friends as possible.

Parameters
Strength: E
Endurance: E
Agility: B
Mana: A
Luck: C
Noble Phantasm: C

Class Skills
Territory Creation: Rank B. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank -. The ability to produce various magical items.

Personal Skills
Love Feeding: Rank EX. The ability to feed off of love to add to one's strength, powers and health.
Healing Magecraft: Rank D. This ability provides one with a great amount of healing magic.
Shapeshifting: Rank EX. The ability to borrow bodies and change appearance.

Noble Phantasm
Green Beam: This Day Is Going to Be Perfect: Rank C, Anti-Unit type.
A simple, but absolutely powerful blast of concentrated magical energy in it's rawest state. Anyone unfortunate enough to be struck by this is going to receive massive damage. People with high endurance are likely to survive it, but they will unquestionably be very badly weakened from it. However, if Chrysalis is too weak due to not feeding enough form people's love, it will be nigh useless.

Attribute: Earth

Traits: Beast, King, Weak to Enuma Elish

Notes: She did not have a sister in her canon universe; it is instead a detail that was added as a part of her backstory for the RP only.
ChaldeaDex Entry:
Hyperion Product #1
CL4P-TP General Purpose Robot (Claptrap)



Class: Berserker
Gender: Genderless, programmed as Male
Height/Weight: ???cm/???kg
Alignment: Chaotic Neutral
Origin: Unknown Era, Planet Pandora
Debut: Borderlands 2
Line: "JUST FOLLOW THE SOOTHING SOUND, OF MY VOICE!"
Comment: 1st place winner of the "Golden Butt Monkey Awards" for four years straight. Nobody has it worse than this guy.

Self-Proclaimed Handsome Leader. Claptrap is a robot whose "name" is actually a nickname given to himself for his lack of friends following the near-genocide of his product line, CL4P-TP General Purpose Robots. Manufactured by Hyperion as stewards for the planet Pandora, every single Claptrap was programmed with smart aleck personalities and were generally very lazy, resulting in most of them to be useless.

After Handsome Jack took over Pandora, he gained control of the product line and destroyed every single CL4P-TP unit, but one unit got away from his grasp: Claptrap. However, he suffered a far worse fate than his brethren, being used as a torture doll by both Jack and pirates. This all changed when he met a Vault Hunter in the snow and teamed up to fight Jack. Sadly, his suffering continued regardless of all of his endeavors.

His wish is to be rich, popular, intelligent, and liked by virtually everybody, which of course, is asking way too much.

Parameters
Strength: E
Endurance: EX
Agility: D
Mana: E
Luck: -
Noble Phantasm: B

Class Skills
Mad Enchantment: Rank E---. A skill that raises all parameters at the cost of mental sanity and reasoning.

Personal Skills
Riding: Rank D. The ability to master any mount.
Workload: Rank C. A natural talent for technical maintenance and knowledge in the business industry.
Housework: Rank D+. A superior skill in doing simple chores.
Ego Feeder: Rank A. The inability to admit one's flaws.
Slapstick Armor: Rank A++. The ability to survive cartoonish incidents that would lead to more serious injuries for others.

Noble Phantasms
Mega Interplanetary Ninja Assassin Claptrap: INAC's Instrument of War: Rank B, Anti-Army type.
Shortened as MINAC, it is a gigantic vehicle-based CL4P-TP unit somehow constructed by Claptrap while he was reprogrammed in a hostile state and is summoned for Claptrap to assume control of. Equipped with various gatling guns, a laser beam, mines and housing kamikaze Claptrap soldiers, the war machine poses a surprisingly major threat in stark contrast to Claptrap's own inept combat abilities.
Virtual Indestructibility: Bad Luck! Better Try Again!: Rank EX, Anti-Unit (Self) type.
An always active phenomenon that somehow allows Claptrap to survive and withstand virtually anything the universe throws at him. This Noble Phantasm is absolutely necessary to one's survival when you are as unlucky as Claptrap. Exactly how he has this ability is unknown, but some say he somehow just gained it naturally from hardening himself from all the pain he was put through over time, becoming near-immune to it as a result.

Attribute: Earth

Traits: Robot, Weak to Enuma Elish

Notes: Makes every other butt monkey in Chaldea look some like some of the luckiest people alive by comparison. Although, he has had a better life in Basel than he did on Pandora. Learning the name of his planet gave Pandora an ego boost.
ChaldeaDex Entry:
Order of No Quarter #2
Specter Knight (Donovan)



Class: Lancer
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Chaotic Neutral
Origin: Unknown Era, The Valley
Debut: Shovel Knight
Comment: Tries a little too hard to act cool, although it is not always obvious.

Specter of Torment. Donovan was a cunning thief with a taste for adventure. While not entirely cruel as he was said to be, he was also arrogant and very greedy, flaws that would eventually lead to his early undoing after a battle with Shield Knight in the Tower of Fate. Determined to collect a powerful, magical amulet, Donovan critically wounded his best friend and partner Luan before the room they were in crumbled.

While Luan perished, Donovan was kept "alive" by the magic of the mysterious Enchantress, offering to save his life in exchange for eternal loyalty. Now an undead warrior, Donovan became the Enchantress' enforcer, beating the Valley's other Knights into submission, a successful tactic to force them into her service. Ever since that fateful day, he threw away his name, going by the name of "Specter Knight" instead.

If he must choose only one wish, it would be for the safety of Reize, the son of his late best friend.

Parameters
Strength: C+
Endurance: B
Agility: A
Mana: C
Luck: C
Noble Phantasms: D

Class Skill
Magic Resistance: Rank B+. Protection from magic effects.

Personal Skills
Presence Concealment: Rank B. The ability to hide one's presence.
Persistence of Life: Rank A+. The ability to completely avoid death due to being in a state of undead.
Shock in the Dark: Rank A. The ability to shroud an area in darkness via magical lightning.
Necromancy: Rank A. The ability to raise the dead and command them.
Dependent Action: Rank E. The inability to remain in existence without any magic source.

Noble Phantasm
La Danse Macabre: Rise of the Dead: Rank B, Anti-Army type.
Specter Knight summons a horde of green skeletal soldiers. Though typically fragile and careless in their movements, they serve a greater purpose than just being slightly annoying enemies; should they not all be slain quickly, Specter Knight can destroy and consume their bones to regain health and strength, allowing him to continue fighting longer. There is no known limit to how many times Specter Knight can summon these skeletons.
Phase Locket: Keepsake of the Past: Rank C, Anti-Unit (Self) type
A locket that allows one to become invincible and invisible for some seconds at the cost of the user’s mana. It’s a relic that Specter Knight originally possessed when he was returned to life as well as the amulet he and his friend were looking for in the Tower of Fate. It’s currently no longer on his possession after it was stolen. However, it’s said that when he had it, it served a different purpose and that he frequently stared at it in melancholy.

Attribute: Earth

Traits: Humanoid, Undead, Weak to Enuma Elish

Notes: It is unknown exactly how he remains in his state of undeath, despite both allies that provided him with the necessary magic to do so being gone. Due to their different views on immortality, his opinions and Scathach's clash frequently. Supposedly, his current personality developed after the Enchantress' dark magic took it's toll. Little remains of his true, past self. Very protective when it comes to children.
ChaldeaDex Entry:
Pixl #1
Tippi



Class: Caster
Gender: Female
Height/Weight: ???cm/???kg
Alignment: Lawful Good
Origin: Unknown
Debut: Super Paper Mario
Comment: As nice as she is, certain comments can reveal she has a rather short temper.

The Lost Lover. Born as Lady Timpani, Tippi was once a descendant of the Tribe of Ancients. Her life wasn't anything out of the ordinary until the day she met Lord Blumiere, a member of the Tribe of Darkness. At their first meeting, he was injured, but despite being from opposite tribes, she kindly nursed him back to health. They would keep meeting in secret afterwards, becoming friends before falling in love for each other.

Once Blumiere's father learned of this secret relationship, he abducted Timpani, wiped off her memories and cursed her to wander from dimension to dimension until she perished. However, she did not perish. Instead, she eventually found her way to Flipside, where Merlon, another descendant of the Ancients, turned her into a Pixl to save her life.

Tippi wished to help people, but deep within, her true wish was to reunite with Blumiere.

Parameters
Strength: -
Endurance: -
Agility: B
Mana: C
Luck: B
Noble Phantasm: -

Class Skill
Territory Creation: Rank -. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank -. The ability to produce various magical items.

Personal Skills
Tattle: Rank A. The ability to scan for and gather information about people, entities, objects, locations and more.
Curse of Separation: Rank A. A force that prevents one from seeing and having joy with their beloved.
Heart Radiation: Rank A. The ability to detect Pure Hearts.

Noble Phantasm
Pure Radiation: Detection of a Symbol of Love. Rank -. Anti-Unit type.
Tippi's Heart Radiation skill glorified as a Noble Phantasm. As a Pixl, Tippi was granted the remarkably rare ability to sense the presence of nearby Pure Hearts, the only objects that are capable of countering the Chaos Heart's power. This ability can prove quite helpful in locating the hidden artifacts of great power, although, some are so well protected and hidden that even she cannot sense any of their power radiating nearby.

Attribute: Earth

Traits: Pixl, Weak to Enuma Elish

Notes: Merlon had a very fatherly relationship to her, taking care of her during her life as a Pixl and being her primary confidant.

Monsters of the Underground
ChaldeaDex Entry:
Underground Citizen #1
W. D. Gaster



Class: Caster
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Chaotic Neutral
Origin: Modern Era, Mount Ebott's Underground
Debut: Undertale
Comment: Eventually learned English after finding out that no one but him speaks in Wingdings.

He Who Speaks in Hands. W. D. Gaster is a brilliant scientist. The most intelligent of all monsters, in fact. He was appointed the position of the underground kingdom's Royal Scientist. His achievements include the construction of a DT Extraction machine that extracted raw Determination from living beings and the CORE, an extremely complex building that was a machine in itself and the source of all power within the Underground.

At one point, he settled down and had a family, eventually leading to the birth of his two grandsons, Sans and Papyrus. However, he soon became extremely obsessed with one of his experiments and became increasingly careless during procedures in his intense desire for knowledge. One fateful day, this would be his undoing as he fell into one of his machines, nearly erasing himself from existence along with every memory that most monsters ever had of him...

His wish, to return back to the living world once again, has already been granted by Miyu Emiya.

Parameters
Strength: E
Endurance: B
Agility: C
Mana: A+
Luck: E
Noble Phantasm: EX

Class Skills
Territory Creation: Rank EX. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank B. The ability to produce various magical items.

Personal Skills
Supernatural Power: Rank A+. The ability to freely move and levitate nearby objects via telekinesis.
Human Observation: Rank A. A technique to observe and understand people.
Human Anatomic Study: Rank A. Knowledge on the weak points of the human body.
Wingding Magecraft: Rank EX. The ability to cast spells based on strange symbols.
Natural Born Genius: Rank EX. A skill that shows one who has unparalleled natural knowledge. Allows the use of most Skills excluding those inherent to the body or to particular heroes at proficiency.

Noble Phantasms
Gaster Blasters: SOUL-Breaking Cannons: Rank EX, Anti-Unit type.
One of Gaster's inventions, a skull-shaped weapon designed to fire an extremely powerful laser, visible as a bright light, nearly purely white in coloration. They can be summoned by him in near-infinite numbers and put away out of sight on the spot, moved about and kept airborne by Gaster's telekinetic powers. These blasters have the unique ability of literally harming its targets' soul.
Eyes of Disbelief and Reprisal: Rank EX, Anti-Unit type.
Theorized to be some kind of unrecorded Mystic Eyes, the Eyes of Disbelief and Reprisal are a set of two eyes, one yellow and one blue, whose true potential are sealed and can only be unlocked under certain conditions. The yellow eye, representing Disbelief, unlocks itself when all hope is lost while the blue one, representing Reprisal, unlocks itself when immoral actions must be punished for. When both are unlocked, Gaster's might is at its peak.

Attribute: Star

Traits: Humanoid, Undead

Notes: Despite all he has been through, one thing about Gaster has never changed; he loves his family dearly.
ChaldeaDex Entry:
Underground Citizen #3
Sans



Class: Assassin
Gender: Male
Height/Weight: ???cm/???kg
Alignment: True Neutral
Origin: Modern Era, Mount Ebott's Underground
Debut: Undertale
Comment: The way he acts around people is relative to their alignment and behavior.

The Shady Prankster. Sans initially lived a highly productive life as a scientist. One day, a report began to show a massive anomaly in the space-time continuum. Not long after, Sans would find himself reliving a day he already experienced. The entire world and the lives of everyone in it was reset, but no one seemed to realize it but himself. He had gone through many resets, making him realize how meaningless his life was and fell into depression.

However, even though it was certainly going to be reset again at some point, Sans still knew he had to do something with his current wreck of a life, so he sold fast food in a traveling kiosk to make a bit of a living, and was popular among residents of his hometown, Snowdin, especially as a regular at the local pub. Eventually, the resets stopped, allowing him to drop his fears and finally be happy again.

He has no wish. Whether it's from laziness or simply because he's content with what he has right now is unsure...

Parameters
Strength: E
Endurance: -
Agility: EX
Mana: A
Luck: A
Noble Phantasm: A+++

Class Skill
Presence Concealment: Rank EX. The ability to hide one's presence.

Personal Skills
Bonestyle: Rank A. The ability to use bones as weapons.
Supernatural Power: Rank A. The ability to freely move and levitate nearby objects via telekinesis.
Can't Touch This: Rank EX. One's own overwhelming agility allows them to avoid virtually any attack.
Karmic Retribution: Rank B. The ability to delay oneself's damage output.
Eye of Reprisal: Rank A. A glowing blue eye synonymous with the punishment of immoral actions.

Noble Phantasms
MEGALOVANIA: You're Gonna Have a Bad Time: Rank EX, Anti-Unit type.
Sans is capable of inflicting a curse of sorts on the soul of another living being. The soul in question turns blue and becomes affected by gravity if it was not already, limiting their movement capabilities. Additionally, Sans can use his telekinetic abilities to shift the direction in which the soul is attracted towards, which can confuse the enemy as well as make his other attacks much harder to avoid.
Gaster Blasters: SOUL-Breaking Cannons: Rank A, Anti-Unit type.
One of Gaster's inventions, a skull-shaped weapon designed to fire an extremely powerful laser, visible as a bright light, nearly purely white in coloration. They can be summoned by him in near-infinite numbers and put away out of sight on the spot, moved about and kept airborne by Sans' telekinetic powers. These blasters have the unique ability of literally harming its targets' soul.

Attribute: Earth

Traits: Humanoid, Undead, Weak to Enuma Elish

Notes: Greg's Trainer prior to its retcon. Likes bad puns and cheesy knock-knock jokes, but is actually a really talented comedian. It is theorized his Eye of Reprisal might be some kind of unrecorded Mystic Eyes.
ChaldeaDex Entry:
Underground Citizen #4
Papyrus



Class: Lancer
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Neutral Good
Origin: Modern Era, Mount Ebott's Underground
Debut: Undertale
Comment: One of the friendliest and most understanding beings you'll ever meet.

The Great Papyrus. Papyrus always really wanted to see the surface, and collected a lot of items one would commonly see in the possession of human children over the years. Despite this, as well as his OCD and short temper, he was always tolerated by his older brother Sans. Despite their many differences, it was clear that the two skeleton brothers still cared for each other deeply.

Papyrus had a desire to fight (but never to kill) and an ego that made him think he was more skillful and "cool" person than he actually was, which lead to him later begging the Captain of the Royal Guard, Undyne, for a position in the Royal Guard sometime past midnight. His dedication earned him a position as her apprentice. Though he trained well enough in combat to become a member, Papyrus' truly greatest trait never changed: his good heart.

He wishes for the ability to make the best spaghetti ever.

Parameters
Strength: C
Endurance: A
Agility: B
Mana: B
Luck: E
Noble Phantasm: A

Class Skill
Magic Resistance: Rank -. Protection from magic effects.

Personal Skills
Housework: Rank A. A superior skill in doing simple chores.
Bonestyle: Rank B. The ability to use bones as weapons.
Supernatural Power: Rank D. The ability to freely move and levitate nearby objects via telekinesis.
Eye of Disbelief: Rank A. A glowing yellow eye synonymous with the loss of all hope.
Proof of Friendship: Rank C. A skill to suppress an enemy's fighting spirit to a certain extent, making solutions through dialogue possible. Has no effect on those with Mental Pollution.

Noble Phantasms
Bonetrousle: You Are Blue Now!: Rank A++, Anti-Unit type.
Papyrus sends a series of blue bones at his enemy. Whether they hurt the victim or not, they will turn their soul blue, and limit their movement capabilities. This is most useful against souls or when used in combination with telekinesis, as it can force the victim to be restrained to a single gravitational force. With the use of his telekinesis, this gravitational pull can be shifted to a nearby wall or ceiling.
Gaster Blasters: SOUL-Breaking Cannons: Rank B, Anti-Unit type.
One of Gaster's inventions, a skull-shaped weapon designed to fire an extremely powerful laser, visible as a bright light, nearly purely white in coloration. They can be summoned by him in near-infinite numbers and put away out of sight on the spot, moved about and kept airborne by Papyrus' telekinetic powers. These blasters have the unique ability of literally harming its targets' soul.

Attribute: Earth

Traits: Humanoid, Undead, Weak to Enuma Elish

Notes: He keeps his "secret style" clothes underneath his normal clothes, or his "Battle Body" as he personally calls it. It is theorized his Eye of Disbelief might be some kind of unrecorded Mystic Eyes.
ChaldeaDex Entry:
Underground Citizen #5
Undyne



Class: Lancer
Gender: Female
Height/Weight: ???cm/???kg
Alignment: Chaotic Good
Origin: Modern Era, Mount Ebott's Underground
Debut: Undertale
Comment: Perhaps one of the most determined monsters to have ever lived.

The Undying Heroine. A hot-headed child with a desire to fight, Undyne also had a good heart and held a desire to help people in need. These traits were recognized by the King of the Underground, and she was soon finding herself regularly training over the next several years to improve her fighting skills. Eventually, she worked her up in the ranks of the kingdom's Royal Guard, ultimately becoming it's Captain.

She despises humanity for forcing her monsters to either live a life trapped underground or face death. She behaved coldly to any human who wondered into the Underground and would hunt them down, but she still had standards and morals when it came to innocent children, finding it difficult to harm them. Fittingly, it would be a human child that would finally manage to make her go through a change of heart, befriending her in the process.

Her wish is to fight the strongest warriors to prove that her own skills are among the best of the best.

Parameters
Strength: B+
Endurance: A++
Agility: B+
Mana: C
Luck: D
Noble Phantasm: EX

Class Skill
Magic Resistance: Rank C-. Protection from magic effects.

Personal Skills
Hydromancy: Rank A. Magical control over water.
Instinct: Rank B. The ability to recognize favorable conditions for battle.
Presence Concealment: Rank B. The ability to hide one's presence.
Monstrous Strength: Rank B+. A huge boost on the strength parameter.
Determination: Rank EX. A power that allows one to persist after death and grants the resolve to change fate.

Noble Phantasms
Spear of Justice: Battle Against a True Hero: Rank A, Anti-Unit type.
What has the potential to be Undyne's most dangerous attack is a special technique she learned long ago, one that requires much training even from the most skilled fighters and the ability to control powerful and highly concentrated forms of magic. This technique will freeze her target's soul and legs with a precise slash of her a spear across them. However, they can still move most of their body, including their arms, allowing them to fight back.
Undyne the Undying: Our Hearts All Beat As One: Rank EX, Anti-Unit (Self) type.
The full use of Undyne's Determination skill. If she ever becomes fatally injured, but still retains a strong will to fight and defeat her enemy, she will be able to to persist after what should have been her death, transforming her into a much stronger form in the process. In this form, Undyne's parameters gain a massive boost, her abilities and skills are upgraded and she's capable of surviving much more serious attacks than she normally can.

Attribute: Earth

Traits: Humanoid, Weak to Enuma Elish

Notes: Feebas's Trainer. Being an honorable warrior, she likes to make her fights as fair as possible, going as far as to hold back if she ever gets an advantage. Never insult anime if she's around.
ChaldeaDex Entry:
Underground Citizen #6
Mettaton



Class: Caster
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Chaotic Neutral
Origin: Modern Era, Mount Ebott's Underground
Debut: Undertale
Comment: "Humans already have stars and idols, but monsters...they only have me."

The Underground's Star. One of the monsters living in the Underground, Mettaton was once a lowly ghost running a snail farm with his cousins. While content with what he had, a geeky friend of his, who also happened to be experienced in robotics, engineering and various scientific subjects, showed him sketches of a robotic body she offered to make for him. Believing he finally had a chance at achieving his dreams of stardom, he accepted the offer.

With his new robotic body, Mettaton would go on become the Underground's first and only celebrity, running many TV shows and several businesses, including a resort and hotel. Although the original intention was for give him capabilities to eradicate humans, the need for them was never really there. When a human finally did arrive in the Underground however, he became bent on destroying them and taking their SOUL.

He wishes to maintain the widespread fame he has already achieved.

Parameters
Strength: B
Endurance: EX
Agility: D
Mana: B
Luck: A
Noble Phantasm: B

Class Skills
Territory Creation: Rank D. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank C+. The ability to produce various magical items.

Personal Skills
Brightest Star: Rank A. The ability to achieve worldwide fame as a celebrity.
Heart to Heart: Rank B. One's artificial soul can be used to attack.
Mega Casing: Rank A. One's robotic body is impervious to nearly all attacks.
Pose for the Fans: Rank A+. The ability to master any pose and perform them in quick succession.

Noble Phantasms
Mettaton EX: Death by Glamour: Rank B+, Anti-Unit (Self) type.
Mettaton's secondary form, the more humanoid of the two, and one he interchanges in between his more box-like body when he feels like it. The form is designed more for entertainment and to better capture Mettaton's personality, but it also possess various enhanced combat abilities not available in his normal form. It also greatly raises all of his parameters except Endurance, which is lowered.
Mettaton NEO: Power of NEO: Rank C, Anti-Unit (Self) type.
The form specifically designed to kill humans aside from his main form. Like his EX form, it is more humanoid, but is armed with even more weapons. What they can do however, is unknown, as Mettaton rarely uses this form. Furthermore, as this form is an incomplete project, it's Endurance is known to be even lower than his EX form, making him virtually non-threatening against particularly strong opponents.

Attribute: Earth

Traits: Robot, Weak to Enuma Elish

Notes: Despite being a very self-absorbed celebrity, he cares a lot about his fans.
N/A
ChaldeaDex Entry:
Underground Citizen #8
Toriel



Class: Caster
Gender: Female
Height/Weight: ???cm/???kg
Alignment: Lawful Good
Origin: Modern Era, Mount Ebott's Underground
Debut: Undertale
Comment: More powerful than she looks, she's a "Boss"-type monster who has lived for very a long time.

Caretaker of the Ruins. Toriel was always noteworthy among monsterkind, as she is one of the very few monster who participated in the Human and Monster War. One of the original founders of the Underground, she would soon go on to become its benevolent queen. The Underworld lived peaceflly under her rule, but the kingdom's evergrowing negativity towards humans let to her abandoning her position and secluding herself.

Now living in the ruins of the first region of the Underground to be established, Toriel promised herself to protect any humans who would fall down into the Underground. Alas, she was never successful, as they were always determined to escape back to the surface, leaving her in despair knowing they'd likely not survive. Only one human she allowed to pass would ever manage to escape, the same one who would free all monsters.

She wishes for the happiness of everyone, be they human or monster. Especially children.

Parameters
Strength: D
Endurance: C+
Agility: C
Mana: A
Luck: D
Noble Phantasm: C+

Class Skills
Territory Creation: Rank A. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank B. The ability to produce various magical items.

Personal Skills
A Mother's Love: Rank A. A natural talent for taking care of young ones.
The Ageless: Rank B. One does not physically age past adulthood unless certain conditions are met.
Housework: Rank A+. A superior skill in doing simple chores.
Pyromancy: Rank A. Magical control over fire.

Noble Phantasm
Fire Storm: A Mother's Rage: Rank B, Anti-Unit type.
Toriel unleashes a swarm of fireballs that travel toward the opponent at a very quick pace and swerve left and right. The amount of fireballs and chaotic patterns make it hard to avoid and most targets will likely be badly injured from a single hit. In most cases, however, she can't bring herself to kill anyone, so when her target is on the brink of death, the fireballs will purposely miss their target, a result of her own will refusing to let her take a life.

Attribute: Earth

Traits: Humanoid, Beast, King, Weak to Enuma Elish

Notes: Cares very deeply about children, doing her best to take care of those in need, and will respond violently to anyone who threatens them.

Super Mario Bros.

ChaldeaDex Entry:
Super Brother #1
Mario



Class: Rider
Gender: Male
Height/Weight: 155cm/???kg
Alignment: Lawful Good
Origin: Modern Era, Mushroom Kingdom
Debut: Donkey Kong
Comment: One of the most recognizable faces of the entire gaming industry, his potential should never be underestimated.

The Great Gonzales. One of the famous two brothers known for their many adventures, inevitably being called for help or finding themselves in the middle of a conflict on their own. Their adventures began as early as they were infants, with the Yoshis of Yoshi Island traveling the entire island to bring a then baby Mario to his home. Since then, they've been to many other places, but the Mushroom Kingdom is their homeland.

Mario is the jack of all trades who shows unflinching bravery at any situation. No matter the dangers and risks, nothing will stop him from saving those he cares about as well as everyone else. One could say this is why he is always the heroic one.

His wish is to keep the Mushroom Kingdom and when necessary, all other worlds safe. However, if he saw a wish-granting device, he would instead wish for spaghetti.

Parameters
Strength: C
Endurance: A
Agility: C
Mana: D
Luck: A
Noble Phantasm: EX

Class Skills
Magic Resistance: Rank -. Protection from magic effects.
Riding: Rank A. The ability to master any mount.

Personal Skills
Acrobatic Veteran: Rank A. Advanced knowledge of navigating dangerous and complex obstacle courses.
Mana Burst (Flames): Rank C+. A release of mana that that imparts a flame effect.
Expert of Many Specializations: Rank A. The reflection of exceeding in various areas.
Mr. Video Game: Rank EX. The title given to one who defines the gaming industry.
Ground Pound: Rank C. To leap in the air and land with a powerful, butt-first thud.
Super Jump: Rank EX. The ability to perform an extremely high jump.

Noble Phantasms
Power-Ups: The Essentials of a Platformer: Rank E~A, Anti-Unit (Self) type.
Throughout the countless adventures he and his brother went through, Mario has acquired several magical objects capable of granting him additional abilities and enhanced durability, whcih are famously known as Power-Ups. Due to the evergrowing supply and variety of Power-Ups, it is virtually impossible to list them all, but each of them share one common thing; they make its user even more powerful.
Mario Finale: Mighty Hurricane of Flames: Rank A, Anti-Army type.
Mario's most powerful attack. Summoning all the fire within him, he is able to spawn and throw a pair of huge fireballs that revolve around each other, creating a flaming tornado of destruction that trails fire behind itself as it quickly travels through the battlefield. Anyone caught by the attack will be badly harmed, burned and also be dragged along with it until it reaches its apex and vanishes.
Super Mario Kart: Welcome to Mario Kart: Rank C, Anti-Unit type.
As a Rider, Mario has had many mounts, most famously his dinosaur friend Yoshi. One thing the Mushroom Kingdom is known for is its go-kart racing tournaments. Sublimated as a Noble Phantasm, this go-kart differs greatly in appearance according to the situatiuon and can be customized, one version, the Red Fire, allowed Luigi to be on the back, while the most recent includes gliders, submersible gear and anti-gravitational wheels.
F.L.U.D.D.: Flash Liquidizer Ultra Dousing Device: Rank C, Anti-Unit type.
A robot water tank Mario found on his adventures of Isle Delfino. Invented by the Professor Elvin Gadd, its main purpose is to release and spray water for cleaning polluted areas. It possesses three additional nozzles, the Hover Nozzle, allowing to hover with increasing altitude, the Rocket Nozzle, allowing a blast upwards on a stream of pressurized water and the Turbo Nozzle, allowing quick movement.
Cappy: The Spirit Haunting the Legendary Hat: Rank EX, Anti-Unit (Self) type.
During an epic odyssey across several kingdoms, Mario came across Cappy, a hat spirit capable of granting him several abilities by possessing his hat, such as the ability to use it as a powerful projectile in various ways. However, the most noteworthy ability is its ability to possess others, whether they are living creatures or even inanimate objects. Anything is fair game for Cappy.

Attribute: Star

Traits: Humanoid, Human, Brynhildr's Beloved

Notes: Theories of him being a sociopathic killer cause him to qualify for the Assassin and Berserker classes. However, whether these theories are true or not has yet to be proven. Apparently acquired a medical degree in illegitimate ways.
ChaldeaDex Entry:
Super Brother #2
Luigi



Class: Assassin
Gender: Male
Height/Weight: 175cm/???kg
Alignment: Lawful Good
Origin: Modern Era, Mushroom Kingdom
Debut: Mario Bros.
Comment: Despite his terrible luck, he has a reputation of being able to win by doing absolutely nothing.

The Eternal Understudy. One of the famous two brothers known for their many adventures, inevitably being called for help or finding themselves in the middle of a conflict on their own. Their adventures began as early as they were infants, with the Yoshis of Yoshi Island traveling the entire island to bring a then baby Mario to his home. Since then, they've been to many other places, but the Mushroom Kingdom is their homeland.

Luigi is the most agile of the two, but also the cowardly one. It wouldn't even be a joke to say that virtually everything scares him. However, shall the people he care about be in danger, he will try his hardest to cast aside his fears and show what he's truly capable of.

He wishes to not be treated as a joke because of his cowardice and to always be there for his younger brother Mario.

Parameters
Strength: D
Endurance: A
Agility: B
Mana: D
Luck: E
Noble Phantasm: EX

Class Skills
Presence Concealment: Rank A. The ability to hide one’s presence.

Personal Skills
Acrobatic Veteran: Rank A. Advanced knowledge of navigating dangerous and complex obstacle courses.
Mana Burst (Lightning): Rank C. A release of mana with a lightning effect.
Ghost Buster: Rank A. A talent to hunt down and capture ghosts.
Death Stare: Rank EX. A powerful stare that makes its targets become very afraid.
Ground Pound: Rank C. To leap in the air and land with a powerful, butt-first thud.
Super Jump: Rank EX. The ability to perform an extremely high jump.

Noble Phantasms
Power-Ups: The Essentials of a Platformer: Rank E~A, Anti-Unit (Self) type.
Throughout the countless adventures he and his brother went through, Luigi has acquired several magical objects capable of granting him additional abilities and enhanced durability, whcih are famously known as Power-Ups. Due to the evergrowing supply and variety of Power-Ups, it is virtually impossible to list them all, but each of them share one common thing; they make its user even more powerful.
Super Poltergust 5000: It's Ghostbusting Time: Rank C, Anti-Unit type.
The latest version of the machine Luigi uses on his ghost-hunting escapades; the Poltergust. However, it doesn't just sucks ghosts inside, it can suck pretty much everything Luigi wants, from a simple basketball to a handful of people at once. Of course, it has a limited amount of space, so Luigi will likely have no other choice but to spits them out of his Poltergust. Legends say that he keeps a few ghosts in there to inflict fear on his opponents.
Luigi's Mansion: Here's Your Prize, this Elegant Mansion: Rank B, Fortress type.
A mansion Luigi apparently won in a contest, in reality being a trap set by his archnemesis, King Boo, to trap him and Mario inside paintings, with Luigi emerging victorious over the large ghost. The mansion has many ghosts haunting it, from the Boo species to wandering spirits. It vanished and was rebuilt after King Boo's defeat to become a normal mansion, but rumors say that if Luigi's fears come in, it will return to its original shape.
Negative Zone: Embrace the Inner Darkness: Rank EX, Anti-Army type.
Luigi's Reality Marble, a twisted realm created from the darkness in which he was long stuck in while under his brother's shadow. Embracing his fate as the second player, Luigi's abilities become close to that of a reality warper after unleashing the Negative Zone, allowing him to make the impossible possible. Luigi's attack power is also dramatically increased, everyone else becomes weaker and susceptible to several weird side effects.

Attribute: Star

Traits: Humanoid, Human, Brynhildr's Beloved

Notes: Has been the source of many jokes over the years, making him the Mushroom Kingdom's national butt monkey. His qualification for Assassin comes from how unnoticed his deeds have been in comparison to Mario.

Gems

ChaldeaDex Entry:
Crystal Gem #1
Garnet



Class: Assassin
Gender: Genderless, Female in appearance
Height/Weight: ???cm/???kg
Alignment: Neutral Good
Origin: First Gem Era, Gem Homeworld
Debut: Steven Universe
Comment: Is typically very stoic, but when she does show her emotions, they are often very vibrant.

Warrior of Love. Garnet was one of many Gems serving under Homeworld, until one day she met the leader of Homeworld's biggest enemy, Rose Quartz. Although what convinced her to abandon Homeworld's side is unclear, it is known that she began to see both the rights of individual Gems and Earth itself as things worth fighting for and promptly defected to become a Crystal Gem, becoming one of the rebellion's mightiest and most feared warriors.

Thousands of years later, long after the war had ended, Rose Quartz gave her physical form and life up to give birth to a half-human/half-gem hybrid son, Steven. Though saddened by the loss of her leader and friend, Garnet kept her head up and quickly took upon the role of leader herself, leading the now much smaller group of Crystal Gems, and would later do her best to serve as a role model and guardian to Steven, along with her two remaining friends.

Her wish is to simply continue existing as she is, having a deep appreciation of her life and those of others.

Parameters
Strength: A
Endurance: A
Agility: B
Mana: D
Luck: C
Noble Phantasm: C+

Class Skill
Presence Concealment: Rank -. The ability to hide one’s presence.

Personal Skills
Charisma: Rank C. The natural talent to command others.
Instinct: Rank A+. The ability to recognize favorable conditions for battle.
Battle Continuation: Rank B. A strong vitality and willpower to remain in battle, even with serious and fatal injuries.
Calm and Collected: Rank A. A mind that can adapt to any situation without losing composure and negates external interference.
Concentrated Emotions: Rank A. The ability to keep one's emotions hidden under a stoic mask.
Gem Fusion: Rank A+. The ability for a Gem to fuse with another to form a more powerful single entity with shared minds.

Noble Phantasm
Gauntlets of Garnet: An Eternal Flame: Rank B, Anti-Unit type.
Garnet's personal weapons, a pair of red gauntlets adorned with the signature star symbol of the Crystal Gems. When Garnet wields these, she is capable of dealing more powerful and painful attacks, and they double as defensive weapons thanks to their hardness and durability, overall making her much more combat proficient than she already is.

Attribute: Earth

Traits: Gem, Humanoid, Weak to Enuma Elish

Notes: Fusing with Amethyst causes them to form into the much larger and stronger Sugilite, of the Berserker class, while fusing with Pearl allows them to form the giant and cheerful performer Sardonyx, the hammer-wielding Assassin. All three can fuse together to form the much larger Alexandrite, the ultimate combination of the trio.
ChaldeaDex Entry:
Crystal Gem #2
Amethyst



Class: Berserker
Gender: Genderless, Female in appearance
Height/Weight: Varies upon changing forms
Alignment: Chaotic Good
Origin: First Gem Era, Earth
Debut: Steven Universe
Comment: Compared to Garnet and Pearl, Amethyst is a far less mature Gem who loves to play pranks and constantly drops sarcastic remarks. But in the right situation, she will drop her attitude almost completely and become deadly serious.

Mischievous Quartz. Amethyst is, or rather was going to be a Quartz Soldier, a Gem made specifically to fight. A high class Gem, Amethysts are generally well respected on Homeworld. This Amethyst however, never fought on Homeworld's side, and wasn't even a participant in the rebellion at all. She lived alone in her place of birth on Earth for many years until she was found and taken in by the leader of the Crystal Gems, Rose Quartz.

Like the other two remaining Crystal Gems, Amethyst was deeply saddened when Rose Quartz gave up her physical form and life to give birth to her son, Steven, but has been able to move on. In fact, she loves hanging out with Steven, acting much like a big sister figure to him.

On the inside, Amethyst is secretly very insecure about herself, and so her wish is just to prove herself to anyone she feels may doubt her competence.

Parameters
Strength: A
Endurance: B
Agility: B
Mana: C
Luck: C
Noble Phantasm: B

Class Skill
Mad Enchantment: Rank C. A skill that raises all parameters at the cost of mental sanity and reasoning.

Personal Skills
Battle Continuation: Rank A. A strong vitality and willpower to remain in battle, even with serious and fatal injuries.
Shapeshifting: Rank B+. The ability to change appearance and borrow bodies.
Spin Dash: Rank B. A powerful spinning attack using the whole body, becoming more powerful with energy and speed build-up.
Monstrous Strength: Rank B. A huge boost on the strength parameter.
Stomach of Steel: Rank A. The ability to consume almost anything with no negative effects on one's health.
Gem Fusion: Rank B. The ability for a Gem to fuse with another to form a more powerful single entity with shared minds.

Noble Phantasm
Whips of Amethyst: The Deadly Pair: Rank B-, Anti-Unit type.
Amethyst's personal weapon, a pair of whips. For all her physical strength and preference for using it in battle, they offer a lot of ranged attacks and abilities. She can entangle her enemies to trap them, wrap her whips around heavy objects to throw them or even simply strike at her enemies with the whips alone to hurt them or keep them at bay. As much as she doesn't want to admit it, using these weapons does take quite a lot of skill and strategy.

Attribute: Earth

Traits: Gem, Humanoid, Weak to Enuma Elish

Notes: Fusing with Pearl allows the pair to form the pleasant and highly-focused giantess Opal, changing both of them into the Archer class, while fusing with Garnet turns them into the less stable but far stronger Sugilite, a giant Berserker. All three can fuse together to form the much larger Alexandrite, the ultimate combination of the trio.
ChaldeaDex Entry:
Crystal Gem #3
Pearl



Class: Lancer
Gender: Genderless, Female in appearance
Height/Weight: ???cm/???kg
Alignment: Lawful Good
Origin: First Gem Era, Gem Homeworld
Debut: Steven Universe
Comment: Was one of many like herself back on Homeworld, a low-class Gem that received little respect.

The Feared Renegade. Having once served alongside Rose Quartz during the attempted Gem colonization of Earth, Pearl, tired of being treated poorly and recognizing the horrible actions the Gems were taking upon the Earth, abandoned Homeworld's authority entirely and make a name for herself, training to become a sword fighter. One of the first Crystal Gems, Pearl shocked many as she became one of the rebellion's best and most feared fighters.

Though for all her reputation told her to be, she remained fearful and insecureon the inside and had little idea of what to do with her entire life without Rose, whom she had become very close to, and very deeply committed to. When Rose gave up her physical form and life to give birth to a son of her own, Steven, Pearl was hit the hardest by her loss and struggled to cope with it. However, she quickly came to adore Steven and now serves as a motherly figure to him.

Her wish is to continue Rose's legacy. She also wishes to raise Steven to become a great and capable person, but he's already been on the road to becoming one of those for a long time.

Parameters
Strength: D
Endurance: B
Agility: A+
Mana: D
Luck: D
Noble Phantasm: C+

Class Skill
Magic Resistance: Rank C. Protection from magic effects.

Personal Skills
Spear Ballet: Rank A+. An arrangement of combat skills originating from one's passion for classical ballet.
Profound Dedication: Rank A+. A great dedication to a certain individual or field.
Eternal Arms Mastership: Rank B+. A natural ability that prevents degradation of fighting skills.
A Mother's Love: Rank C. A natural talent for taking care of young ones.
Housework: Rank A+. A superior skill in doing simple chores.
Monstrous Strength: Rank D. A huge boost on the strength parameter.
Gem Fusion: Rank B. The ability for a Gem to fuse with another to form a more powerful single entity with shared minds.

Noble Phantasm
Spear of Pearl: The Renegade's Trademark: Rank B, Anti-Unit type.
Pearl's signature and personal weapon. Pearl wields it carefully and uses it very effectively. She's was among the most feared Crystal Gems for a reason; the Gem and her weapon make for a very deadly combination. In some instances, the weapon itself can serve a less direct offensive use, as it can be thrown and it impacts surfaces with surprisingly great force, even being able to cause large, heavy objects to topple over and fall upon her enemies.

Attribute: Earth

Traits: Gem, Humanoid, Weak to Enuma Elish

Notes: Fusing with Amethyst allows the pair to form a highly focused giantess wielding a magical bow, Opal, turning them both into an Archer, while fusing with Garnet turns them into an upbeat yet careful and precise Assassin, Sardoynx, who wields a giant war hammer. All three can fuse together to form the much larger Alexandrite, the ultimate combination of the trio.
ChaldeaDex Entry:
Crystal Gem #4
Steven Quartz Universe



Class: Shielder
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Lawful Good
Origin: Modern Era, Earth
Debut: Steven Universe
Comment: All-loving and optimistic, Steven's kindness towards others does not know many rivals.

Child of Gem and Man. A half-human, half-gem hybrid, Steven is the first ever true offspring of a Gem. Unfortunately, his mother, Rose Quartz, is considered deceased as she could not give birth to him without giving up her physical form. While devastated by her loss, the Crystal Gems respected her wish and even grew fond of Steven. Adopting him as his guardians, they are turning more and more into a true family over time.

While being mostly biologically and physically human, he does have a gem of his own that was once his mother's, allowing him to develop various natural and magical abilities as he grew up. Naturally, he wanted to use them to help others in need and assist the Crystal Gems in their current objective to defeat and capture corrupted Gem monsters walking the Earth. He has been trying his best to do exactly that.

He has many wishes, but if it had to come down to one, it would be to protect the world and people he cares about.

Parameters
Strength: B++
Endurance: C
Agility: B
Mana: C-
Luck: B
Noble Phantasm: A

Class Skills
Magic Resistance: Rank D-. Protection from magic effects. Raises to Rank B or higher when using a Noble Phantasm.
Self-Field Defense: Rank C. Damage reduction when protecting others.
Riding: Rank C. The ability to master any mount.

Personal Skills
Hybrid: Rank EX. Having been born as an offspring of two individuals from different species.
Quartz Healing: Rank C. A variant of Healing Magecraft that requires a type of magical tear or saliva. Has not been observed in tears yet.
Phytokinesis: Rank B: The ability to grow advanced, sentient flora.
Shield of Rousing Resolution: Rank A. A skill that temporarily raises one's own defensive power and draws in an opponent's attack.
Gem Fusion: Rank D-. The ability for a Gem to fuse with another to form a more powerful single entity with shared minds.
Proof of Friendship: Rank B. A skill to suppress an enemy's fighting spirit to a certain extent, making solutions through dialogue possible. Has no effect on those with Mental Pollution.

Noble Phantasms
Rose's Protection: Shield of Hope: Rank A, Anti-Unit type.
The most prominent ability of a Rose Quartz soldier Gem, inherited by Steven from his mother. Controlled mentally through the emotions he feels, he can project it at any time so long as he feels the desire to protect people he cares about or save his own life... or simply use it for small tasks if he wants to. It also doubles as a hard offensive projectile as he can throw it. The limit of how large the shield can be is unknown.
Bubble Shield: Alternate Defense: Rank A, Anti-Unit type.
A thick, durable bubble similar to Rose's Protection that Steven can summon as another means of completely surrounding himself and nearby allies in a defensive container. It is less effective at taking constant damage but can sustain itself when facing singular attacks and also has mobility purposes, as one can make it roll by walking inside a completed one. Like Rose's Protection, it is also tied to Steven's emotions.

Attribute: Earth

Traits: Humanoid, Human, Gem, Weak to Enuma Elish.

Notes: Chaldea's second ever and only non-Servant Shielder. Mash has befriended him quickly partially as a result of this. He's friends with almost everyone in his home town, and tries to see the good in almost everyone, including the enemies he faces in battle. Despite not knowing him very well, Papyrus thinks highly of him for his optimism and kindness.
ChaldeaDex Entry:
Crystal Gem #5
Peridot



Class: Rider
Gender: Genderless, Female in appearance
Height/Weight: ???cm/???kg
Alignment: Chaotic Good
Origin: Second Gem Era, Gem Homeworld
Debut: Steven Universe
Comment: Has a strong habit of calling people who she dislikes or merely finds annoying "clods". Supposedly, it is considered a highly offensive term among the Gem race.

The Troubled Alien Engineer. Peridot is just one of many of her kind hailing from an alien race created from various gemstones and minerals. Due to Homeworld's lower resources in this age, many modern Gems, referred to as Era II Gems, are born weaker than those from Era I were. To compensate for this, all weaker Era II Gems are outfitted with cybernetic enhancements, giving them a very wide range of powers and abilities.

Most Era II Peridots are primarily tasked with maintenance, scouting, or engineering. In the past, this Peridot's only known missions consisted of maintenance checks on warp hubs, gem cluster experiments, and at one point, assisting Count Bleck's plan to annihilate all worlds. Nowadays, she acts as a member of the Crystal Gems.

Previously, her wish was to merely succeed at her assigned tasks, which is only natural, as all Gems are "made for a specific purpose." Now, however, she wishes to make a better life for herself, away from Homeworld's society.

Parameters
Strength: D
Endurance: EX
Agility: A
Mana: D+
Luck: E
Noble Phantasm: B

Class Skills
Riding: Rank A. The ability to master any mount.
Magic Resistance: Rank A+. Protection from magic effects.

Personal Skills
Tractor Beam: Rank A+. The wielder can use their weapon/enhancements to activate a powerful tractor beam.
Finger Flight: Rank A. The ability to fly via one's enhancements.
Disengage: Rank B. The ability to break away from combat.
Ignorance of Gravity: Rank A. The ability to walk across walls and ceilings.
Sadistic Constitution: Rank B+. Pleasure gained from the pain of others. Increases strength but decreases endurance.
Machine Mastery: Rank B+. The ability to manage various kinds of advanced technology.

Noble Phantasm
The War Hand: Shock in the Sky: Rank A+, Anti-Army type.
Peridot's personal hand-shaped ship, which can also be remote controlled. On the outside, it is extremely durable, capable of withstanding almost any attack, though destroying the interior energy core theat powers it will lead to it's violent destruction. It can also block or counter many attacks or hazards and can be used to fire very powerful, explosive laser blasts. The ship also contains many prison cells, weapon docks, and at least one escape pod.

Attribute: Earth

Traits: Gem, Humanoid, Weak to Enuma Elish

Notes: Era II Peridots are made to be extremely durable. As a result, very few things are capable of "poofing" her. With help from various members of Chaldea, including Steven Universe, she has learned to view organic life and their home planets in a new light and has since defected from Homeworld. Seems to have made friends in Altera, Astolfo, Harleen, and all of the Crystal Gems.
ChaldeaDex Entry:
Homeworld Gem #1
Lapis Lazuli



Class: Caster
Gender: Genderless, Female in appearance
Height/Weight: ???cm/???kg
Alignment: True Neutral
Origin: First Gem Era, Gem Homeworld
Debut: Steven Universe
Comment: Possibly the most powerful Gem known to exist, at least when around her element.

The Forgotten Gem. Lapis Lazuli is a supposedly rare Gem on Homeworld, yet she was little more than a civilian in her earlier days. Hoping to find a possible new home on Earth, she visited it during the rebellion, but found herself caught in the middle of the war, and, mistaken for a soldier, was defeated and poofed by a Crystal Gem rebel soldier.

Before she could reform, her Gem was found by a Homeworld solider and, mistaking her for a Crystal Gem, encased her in a mirror, planning to gain answers from the enemy. As Lapis knew nothing, she could not answer and remained trapped. When the rebellion ended, she was left behind, her Gem cracked in the process. Though the remaining Crystal Gems knew about it, they did not help her and she stayed trapped for years.

Her wish is to simply find happiness in life again.

Parameters
Strength: E
Endurance: E+
Agility: B+
Mana: EX
Luck: E
Noble Phantasm: A

Class Skills
Territory Creation: Rank C. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank A. The ability to produce various magical items.

Personal Skills
Hydrokinesis: Rank EX. An evolved version of Hydromancy. Grants absolute control over water.
Hydro Constructs: Rank A+. The ability to construct objects, including weapons, from water.
Water Generation: Rank D. The ability to generate a limited amount of water.
Gem of the Waterside: Rank A+. Increases in parameters when close to water.
Gem Fusion: Rank C. The ability for a Gem to fuse with another to form a more powerful single entity with shared minds.

Noble Phantasm
Hydromimicry: Liquid Clones: Rank A++, Anti-Army type.
Lapis Lazuli's control over water is shown at its most powerful and bizarre state when they form the shapes of her enemies. They are capable of mimicking them almost perfectly, even copying their weapons of choice and most of their abilities, albeit now being water based. They are also capable of splitting into two, but this comes at the cost of some of Lapis' water. The number she can make depends on how much water she has.

Attribute: Earth

Traits: Humanoid, Gem, Weak to Enuma Elish

Notes: Eventually, her mirror was left behind at the Basel warp zone, where it was found by Chaldea, and Lapis was later freed by Perseus. In another universe, Lapis' mirror was instead found and later freed by Steven, and much of her story later on was different; her contempt for the Crystal Gems was the same, however.

Residents of Gravity Falls

ChaldeaDex Entry:
Citizen of Gravity Falls #1
Stanley and Stanford Pines



Class: Rider
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Chaotic Neutral (Stanley), Neutral Good (Stanford)
Origin: Modern Era, United States
Debut: Gravity Falls
Comment: With his 12 PhDs, Stanford is the brains. Stanley is the brawns, as he literally punched a dinosaur.

The Two Stans. Stanley and Stanford were twin brothers who, in their youth, were an inseparable team of best friends, siblings who stuck by each other's side at all times, always helping each other out. However, differences between the two, including Stanley's below average performance in school and Stanford's promising future thanks to his gift of intelligence and academic prowess, ultimately led to an eventual falling out between the two.

It took them over 50 years to finally reconcile, in the middle of a horrific Armageddon, no less! Ever since they and their family defeated Bill Cipher and saved their dimension from his wrath, the two have become close friends again and now work as partners exploring the oddities of the world. By now, it's something they're kind of used to, having spent many years living in the town of Gravity Falls, Oregon and its supernatural weirdness.

While both have differing desires in life, if they had to have one wish, it would be the safety of their family.

Parameters
Strength: C+
Endurance: C+
Agility: D+
Mana: E
Luck: C
Noble Phantasm: A

Class Skill
Magic Resistance: Rank -. Protection from magic effects.
Riding: Rank C. The ability to master any mount.

Personal Skills (Stanley)
Mad Enhancement: Rank E+. A skill that raises all parameters at the cost of mental sanity and reasoning.
Mr. Mystery: Rank A. Allows one to fool people into believing nonsense.
Master Conman: Rank A. Advanced knowledge and mastery of trickery and gambling.
Sibling Bond: Rank B-. The bond between the hearts of two siblings, which won't be shaken even by the madness of an evil god.

Personal Skills (Stanford)
Item Construction (False): Rank A. The ability to produce various mechanical items.
Study of the Unknown: Rank A++. One's curiosity will drive them to study new discoveries and figure out mysteries.
Three Journals: Rank -. The results of decades spent studying the unusual. If a creature has a page dedicated to it, one can learn about what it can do.
Sibling Bond: Rank B-. The bond between the hearts of two siblings, which won't be shaken even by the madness of an evil god.

Noble Phantasms
Shacktron: Symbol of Hope and Combat: Rank A+++, Anti-Army type.
The Stans call in the Shacktron, which is built up from various unusual parts, including robots, various modern machines, and even a T-Rex's head. The main control area is made from a house the Stans both lived in at some point; the Mystery Shack. Apart from advanced weaponry and a huge parameter boost, the Stans' also gain protection from attacks thanks to a magical shield Stanford created. However, it requires several people to operate it.
Experiment 618 - Quantum Destabilizer: Rank EX, Anti-Unit type.
One of the countless experiments that Stanford built during his lifetime, this weapon is said to be extremely powerful. In fact, Ford himself claims that a well-aimed shot from it can kill even Bill Cipher. While this has yet to be proven, Ford's prodigious intellect and massive research has always led to him being right, so it can be assumed that indeed, it is powerful enough to kill pretty much anyone it hits.

Attribute: Man

Traits: Humanoid, Human, Brynhildr’s Beloved, Weak to Enuma Elish

Notes: Both of them have access to weaker versions of abilities of the Servants via Class Cards gifted to them by the Rulers. Also, Stanford has the strange "gift" of possessing a sixth finger in each hand.
ChaldeaDex Entry:
Citizen of Gravity Falls #2
Mason "Dipper" and Mabel Pines



Class: N/A
Gender: Male (Dipper), Female (Mabel)
Height/Weight: ???cm/???kg
Alignment: Neutral Good (Dipper), Chaotic Good (Mabel)
Origin: Modern Era, United States
Debut: Gravity Falls
Comment: Completely opposite in personality, yet closer to one and other than almost any other siblings you'll ever meet.

The Mystery Twins. Born in Piedmont, California, Dipper and Mabel lived a fairly average life, but it all changed one summer when their parents sent them off to stay with their great uncle Stan in a supposedly sleepy town called Gravity Falls. Their lives turned upside down as they discovered the town was home to immense amounts of paranormal activity. Dipper in particular actively hunted them down looking to find the truth about the town.

Over their time spent in the town throughout one summer, the twins grew up and changed significantly during their crazy adventures and personal conflicts. It culminated in a chaotic apocalypse dubbed caused by the release of the dream demon Bill Cipher into their world. Having fought him and many other supernatural beings before and won, the two refused to give up and fought hard to the end and along with their family, saved the world.

Right now, the two wish to grow up in their teen and young adult years together, helping each other mature and get through tougher times together.

Parameters:
Strength: D
Endurance: D
Agility: B
Mana: E
Luck: C+
Noble Phantasms: A

Class Skill
N/A

Personal Skills (Dipper)
Rosy-cheeked Adonis: Rank B. One's disposition as a pretty boy who charms people.
Study of the Unknown: Rank B. One's curiosity will drive them to study new discoveries and figure out mysteries.
Sibling Bond: Rank A. The bond between the hearts of two siblings, which won't be shaken even by the madness of an evil god.

Personal Skills (Mabel)
Adorable Child: Rank A. One's youthful appearance makes them seem harmless and innocent to others.
Evaporation of Sanity: Rank E. Similar to Instinct, with the demerit that it’s impossible to keep secrets.
Sibling Bond: Rank A. The bond between the hearts of two siblings, which won't be shaken even by the madness of an evil god.

Noble Phantasm
N/A

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Mason has been given the nickname "Dipper" due to possessing an unusual birthmark on his forehead that resembles the "Big Dipper" constellation, and it has stuck more than his actual first name. Mabel has had very many (typically short-lived) crushes in her life and is still looking for the true love of her life despite her rather young age.

Warriors of Hyrule

ChaldeaDex Entry:
Warrior of Hyrule #4
Link (Toon)



Class: Rider
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Neutral Good
Origin: Era of the Great Sea, Hyrule Historia
Debut: The Legend of Zelda: The Wind Waker
Comment: Despite his young age, he has shown just as much bravery as some of the other, older heroes of Hyrule's legends.

Cartoonish Hero of Winds. One the legendary Heroes of Hyrule, Link lived a peaceful life on Outset Island until one day, a group of pirates arrived, trying to recuse their leader from a giant, monstrous bird. Mistaking Link's younger sister Aryll as a possible match for a girl its master had been searching for, the bird swooped down and kidnapped her. With the reluctant help of the pirates, Link set out on a long journey to save his sister.

Eventually, Link was in a land lost in time, where the Master Sword lay hidden. By removing the sword from it's pedestal, he had unknowingly unleashed a seal on the evil within the ancient land: Ganondorf. However, one good thing came of it; the spirit of the famous blade, Fi, was awoken alongside the evil magic, serving as a guide to Link. He would then go on to restore the Master Sword to its full power and undo the damage that was done.

His wish is to ensure the safety of his little sister as well as saving his entire world from Ganondorf's wrath.

Parameters
Strength: C
Endurance: B
Agility: C
Mana: C
Luck: C
Noble Phantasm: EX

Class Skills
Magic Resistance: Rank -. Protection from magic effects.
Riding: Rank -. The ability to master any mount. Nullified by Voyage.

Personal Skills
Voyage: Rank A. A talent to command ships, but a downgraded version of Voyager of the Storm.
Rosy-cheeked Adonis: Rank C. One's disposition as a pretty boy who charms people.
Power Bracelets: Rank A. The possession of special bracelets capable of boosting one's strength.
Focus Spirit: Rank B. To increase one's speed, strength and defense through concentration.
Slapstick Armor: Rank A. The ability to survive cartoonish incidents that would lead to more serious injuries for others.
Triforce of Courage: Rank EX. A portion of the sacred golden relic left behind by the Golden Goddesses, representing Farore's courage. Comprises Bravery, Instinct and Divinity.

Noble Phantasms
A Knight's Crest: Great Hurricane Spin: Rank B-, Anti-Unit type.
Link carefully charges up an attack before unleashing a vicious spinning attack with their sword. Retaining their ability to move, this allows them to deal powerful blows to several nearby enemies, although they cannot willingly stop in place or cancel the attack unless they run into an object such as a wall. Additionally, the attack leaves the user dizzy for a brief period of time after finishing the attack.
Triforce Rush: Sixteen Strikes of Courage: Rank EX, Anti-Unit type.
A technique that no Hero of Hyrule has ever shown to possess, making its existence a mystery. Using the power of the Triforce of Courage, Link traps his foe, immobilizing them, before rushing towards them and doing sixteen strikes with the Master Sword. Each strike is more powerful than the last, with the final one being capable of leading to the victim's demise. Deals mortal damage regardless of the victim's alignment.
Master Sword: Legendary Blade of Evil's Bane: Rank C, Anti-Evil type.
The legendary sword capable of prevailing against evil, wielded by most of of the equally legendary Heroes of Hyrule across the timelines, as they carry the spirit of the goddess Hylia's chosen hero. However, Link's version of the Master Sword is incomplete, having been weakened after the deaths of the Sages of Earth and Wind, making it unable to achieve its true form and therefore making it less effective at repelling evil.
Skull Hammer: Mighty Megaton Hammer: Rank C, Anti-Unit/Anti-Army type.
A giant hammer Link acquired in the Forsaken Fortress and the only thing capable of breaking the armor of the Helmaroc King, the giant bird who captured Link's sister. On its own, it's a very slow, but effective way to deal with enemies, but when used in conjuction with his Power Bracelets, it becomes an Anti-Army Noble Phantasm since the increased strength allows Link to be much more efficient with it.
Magic Armor: Mystical Jewel of Inpenetrable Defense: Rank EX, Anti-Unit (Self) type.
A magical jewel Link acquired in his adventure, it is the ultimate defense that can protect him from any attack, as long as he has either enough mana or money to sacrifice at each hit he receives. As long as the barrier it creates is covering Link, he doesn't need to worry about anything, as only a few attacks, such as high-ranked Noble Phantasms, can manage to break through its defenses.
Wind Waker: Magical Baton of the Gods: Rank EX, Anti-World type.
Given to Link by the King of Red Lions, this magical baton was once used by King Daphnes Nohansen Hyrule in order to conduct the Sages when they played songs to call upon the gods. With it, Link can change the direction of the wind as well as borrow the powers of the gods to alter time to switch between day and night, warp via cyclones, take control of others and even unseal the barriers of certain ancient temples.

Attribute: Sky

Traits: Humanoid, Hylian, Divine, Link, Weak to Enuma Elish

Notes: Honorary member of Chaldea's Pirates, simply because he worked alongside other pirates in his adventures. With that said, he's too young to be invited to their parties.
ChaldeaDex Entry:
Warrior of Hyrule #5
Fi



Class: Saber
Gender: Genderless, Female in appearance
Weight/Height: ???cm/???kg
Alignment: True Neutral
Origin: Era of the Goddess Hylia, Hyrule Historia
Debut: The Legend of Zelda: Skyward Sword
Comment: Is incredibly annoying when it comes to statistics.

Spirit of the Divine Blade. Fi is a entity created by the goddess Hylia to guide a hero through his destined journey. In appearance and functioning, she is almost like a robot of a sort, even possessing what could be considered an artificial intelligence. During the Era of Skyloft, she assisted the first Hero of Hyrule in his quest to save the first Zelda, a mortal incarnation of her creator.

She could not process or feel emotions, but this slowly changed over time when she was freed from her seal in the Master Sword by the Link of the Wind Waker era, known as Toon Link, and swore to follow and assist him. Toon Link in return, befriended her, though Fi had yet to realize what it was really like to have a friend. Fi would however eventually learn how to truly value friendship as she would develop emotions later on.

Her wish is to assist her Master until her services are no longer required.

Parameters
Strength: D+
Endurance: A
Agility: EX
Mana: B
Luck: A+
Noble Phantasm: A

Class Skills
Magic Resistance: Rank EX. Protection from magic effects.
Riding: Rank -. The ability to master any mount.

Personal Skills
Sword Spirit: Rank A. One is in itself a Divine Construct that can change its shape into a powerful sword. Comprises Divinity and Transformation.
Calculating: Rank EX. The ability to determine the probability of almost anything.
Focus Spirit: Rank B+. To increase one's speed, strength and defense through concentration.
Walking Encyclopedia: Rank A. To naturally possess vital knowledge about others.

Noble Phantasm
Fi's Deadly Dance: Gracefulness of the Goddess Sword: Rank A, Anti-Unit type.
Any enemies within a short range of Fi herself will become frozen in place as she temporarily transforms into her original domain, the Goddess Sword itself, perform a short series of spinning slice attacks and finish those she had caught off by stabbing the ground with a divine boost of energy, causing a blast of magic energy within a small area around her. Once the attack is complete, Fi will return to her true form.
Master Sword: Legendary Blade of Evil's Bane: Rank C, Anti-Evil type.
The legendary sword capable of prevailing against evil, wielded by most of of the equally legendary Heroes of Hyrule across the timelines, as they carry the spirit of the goddess Hylia's chosen hero. As the spirit of the sword itself, Fi is able to transform herself into the blade and let herself be wielded by Hyrule's Legendary Heroes. However, the deaths of the Sages of Earth and Wind have made it weaker.

Attribute: Sky

Traits: Humanoid, Divine, Weak to Enuma Elish

Notes: Has developed a means of understanding and feeling emotions, giving her a more human thought process at times, but maintains her computer-like mind and capabilties. She is very close to her current Master, Toon Link, as well as the Servant Altera, a fellow being who had difficulty understanding emotions.

Not from Around Here, but from Another Dimension

ChaldeaDex Entry:
Mewni Royalty #1
Star Butterfly



Class: Caster
Gender: Female
Height/Weight: 149cm/???kg
Alignment: Chaotic Good
Origin: Modern Era, Kingdom of Mewni
Debut: Star vs. the Forces of Evil
Comment: "I think that strangers are just friends you haven't met!"

Rebellious Princess. The latest princess in a long line of the Mewni dimension's royal monarchy, Star grew up a free and careless spirit, but lived a happy life for the most part. As is tradition, the family's greatest heirloom, the Royal Wand, was to be handed down to her on her 14th birthday. However, she lost control of it and brought harm to her kingdom, making it clear that she was not ready for the responsibility of owning it.

She initially feared being sent to a princess reform school for her behavior, but was merely given a warning about it before being instead sent to another dimension and planet where she could train her skills with magic more safely, Earth. Knowing she would need to get used to the culture and customs there, she was sent to a new school as a foreign exchange student and given a guide to help her learn what life was like, Marco Diaz.

Currently, Star is training to perfect her magic skills with the Royal Wand and prepare for her future as queen of Mewni. No time for wishes, I guess...

Parameters
Strength: C+
Endurance: C
Agility: B+
Mana: A+
Luck: D
Noble Phantasm: B+

Class Skills
Territory Creation: Rank B. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank A+. The ability to manufacture magical items.

Personal Skills
Spells of the Heart: Rank A+. One's magical abilities can be affected by the emotions they feel.
Spells of the Mind: Rank A+. The ability to invent and successfully cast new spells from one's imagination on the spot.
Proof of Friendship: Rank D+. A skill to suppress an enemy's fighting spirit to a certain extent, making solutions through dialogue possible. Has no effect on those with Mental Pollution.

Noble Phantasms
Royal Wand: Heirloom of Royals: Rank A, Anti-Army type.
A Mystic Code that has been used in the Mewman royal family for generations, now belonging to Star. It's appearance has changed under her ownership to reflect her personality. It is said to make it among the most powerful magical artifacts in the multiverse, though some of its capabilities depend on who wields it. On Star's ownership, the magic that comes from it is colorful, cheerful and bizarre, fitting her personality.
Dipping Down: Pure Mewman Magic: Rank C-, Anti-Unit type.
Certain Mewman possess the natural ability to utilize and cast a wide variety of magical spells without even needing the wand or any other magical device, its usage distinguished from a change in color of the Mewman's skin, and their eyes and cheek symbols glowing brightly, white in color. Star's family has possessed this ability for generations, powering it by focusing on their deepest, and most powerful emotions.

Attribute: Earth

Traits: Humanoid, Mewman, Weak to Enuma Elish

Notes: The living, typically animal-like entities that are often cast from her wand are more than just temporary magic creations; they live inside Star's wand, being expelled from it when called upon for a spell and returning to it's interior when the spell runs it's course.
ChaldeaDex Entry:
Average Human Teen #1
Marco Diaz



Class: Assassin
Gender: Male
Height/Weight: 152cm/???kg
Alignment: Lawful Good
Origin: Modern Era, United States
Debut: Star vs. the Forces of Evil
Comment: Stronger than he looks; he's managed to beat down plenty of monsters at least twice his own size on many occasions, merely using just enough human strength and his martial arts talents.

The Princess' Guide to Earth. Born to a Latino father and an American mother, Marco was what most would expect, a common teenager and a nice guy who wanted to be seen different from how he was. Though rule-abiding, kind, and a successful enough student liked by a lot of others in school, he felt that his life was starting to grow boring as he entered his teen years and began to wish his life held more thrills and even danger at times.

One day, he got his wish when a princess from another dimension, Star Butterfly, entered into his life. Initially horrified by the chaos she caused, he was ultimately too nice to send her away from his home and grew more understanding of her background over time and the two became near-inseparable friends. Furthermore, her frequent fights with monsters, her usage of magic and her interdimensional travels brought more thrill into his life.

Now living a life of adventure thanks to Star's shenanigans, he has no wish to speak of.

Parameters
Strength: B
Endurance: D
Agility: B
Mana: E
Luck: D
Noble Phantasm: -

Class Skill
Presence Concealment: Rank D. The ability to hide one's presence.

Personal Skills
Housework: Rank A. A superior skill in doing simple chores.
Karate: Rank D. A measure on how much is one a master of this martial art.
Weirdness Combatant: Rank C-. The willingness to face unusual and highly dangerous looking opponents.
Monstrous Strength: Rank E. A huge increase to the strength parameter.
Proof of Friendship: Rank D+. A skill to suppress an enemy's fighting spirit to a certain extent, making solutions through dialogue possible. Has no effect on those with Mental Pollution.

Noble Phantasm
Tang Soo Doo: Rank -, Anti-Unit type.
Marco's prowess in karate sublimated as a Noble Phantasm. However, similar to No Second Strike, it's rather a glorified skill than a proper manifestation of a legend. Marco has been studying the namesake discipline in a local dojo and, although a Green Belt, he has been able to keep up with Star in fighting monsters thanks to it. One of his aspirations is to finally become a Red Belt. Perhaps even beyond.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Has a (mostly) secret crush on a classmate of his named Jackie Lynn Thomas, but he rarely does anything to even try talking to her, which can and has frustrated some of the few people who are aware of his feelings for her.

Residents of Dream Land

N/A
ChaldeaDex Entry:
Star Warrior #2
Meta Knight



Class: Saber
Gender: Male
Height Weight: ???cm/???kg
Alignment: Lawful Neutral
Origin: Unknown, Planet Pop Star
Debut: Kirby's Adventure
Likes: A fair fight
Dislikes: Having his face shown to the public, laziness
Line: "Come back when you can put up a fight."
Comment: While not always clear at first, most of his actions have had noble intentions, considering protecting and helping Dreamland a duty of his.

Knight of Shadows. A Star Warrior who initially became known for his actions during Nightmare's threat in Dreamland, aiding King Dedede in his efforts to keep the Star Rod split apart to weaken Nightmare and trap him within the Fountain of Dreams. Knowing fellow Star Warrior Kirby would try to repair it, unaware of the looming threat, Meta Knight both aided and hindered Kirby on his journey, trying to prepare him for the battle against Nightmare.

Some timer after, Meta Knight grew weary of Dreamland's lazy lifestyle, willing to launch an invasion with his armada to change the land for the better under his control... until Kirby arrived and stopped him. After that, Meta Knight never attempted another attack on Dreamland and has only been a rival or even ally to Kirby, dedicating his life to protecting Dreamland once more, as well as frequently trying to enhance his own strength.

His wish, to fight the Greatest Warrior in the Galaxy, has already been granted by the mechanical entity known as the Galactic Nova.

Parameters
Strength: C+
Endurance: C
Agility: EX
Mana: D+
Luck: C+
Noble Phantasm: B+

Class Skills
Magic Resistance: Rank D. Protection from magic effects.
Riding: Rank A. The ability to master any mount.

Personal Skills
Charisma: Rank A. The natural talent to command others.
Military Tactics: Rank A. A talent to strategize military movements.
Knight Call: Rank B. One can summon knights to aid them in combat.
Meta Quick: Rank A. A temporary blessing from the sacred sword Galaxia, which grants the user quicker movement.
Mach Tornado: Rank A+. The power to create small tornadoes that can heavily damage the opponents and allows the user to move like one.

Noble Phantasms
Galaxia: Master Blade of the Meta Knight: Rank B, Anti-Army type.
Meta Knight's signature sword, which he wields in every battle. A Divine Construct forged by the fire god Photron, it possesses a spirit and will of its own and so may only be wielded by a select, powerful few. Capable of shooting simple beams, concentrated blasts of energy powerful enough to shatter rocks and radiate electricity, its power can be overwhelming to the unworthy, proving that Meta Knight is truly deserving of this blade.
Master: Almighty Sword to Solve All Puzzles: Rank B, Anti-Unit type.
Another mystical blade in Meta Knight's possession, albeit he wields it in rare ocassions when compared to Galaxia. This powerful blade has similar properties to his signature weapon in all but lacking spikes and having a green gem at the hilt, thus some believe it's a predecessor or at least a sister sword to Galaxia. Prominently, he wielded it during the incident that involved traveling to the Mirror World.
Dimensional Cape: Mantle of Space Alteration: Rank EX, Anti-Unit (Self) type.
Meta Knight's signature cape, which he commonly uses as a mean of escaping after a tough battle. A magical mantle with the ability to manipulate space, it can be used to quickly warp around during battle, catching foes off guard with a surprise attack. It has also shown the ability to transform into wings, granting amazing aerial mobility. When trying to fight with honor, however, he will throw it away.
Galaxia Darkness: Know the Blade's Power!: Rank EX, Anti-Unit type.
The strongest attack of the Galaxia blade, powerful enough to be a Noble Phantasm of its own right. After shrouding his surroundings in complete darkness with his Dimensional Cape, Meta Knight unleashes a single, extremely powerful strike with Galaxia at reality-bending speeds to cleave the blackness and grant heavy damage to his foes. Its sheer power can overwhelm most defenses, cutting through as if they were nothing but paper.
Meta-Knights: Meta Knight's Corps: Rank B, Anti-Army type.
An enigmatic armada named after their leader, Meta Knight, whom they follow with incredible loyalty, willing to do anything to protect him. Aside from a sailor Waddle Dee and Captain Vul, the two highest-ranked members of the armada, the Meta-Knight mostly consists of knights separated under six divisions; Axe Knight, Javelin Knights, Mace Knights, Trident Knights, Blade Knights and Sword Knights.
Battleship Halberd: Pride of the Meta-Knights: Rank A, Anti-Army type.
The personal warship of Meta Knight, which would be his primary Noble Phantasm as a Rider. However, he can still use it as a Saber, as it is considered part of his armada and, by extension, the Meta-Knights Noble Phantasm. A giant airship covered in powerful cannons, the main one being a double-barreled turret equipped with a mechanical arm. It can move at hyper speeds using wormholes, traveling 900 light years in mere minutes.

Attribute: Earth

Traits: Star Warrior, Weak to Enuma Elish

Notes: If his opponent is unarmed, he will offer them a sword before engaging them in battle. It is said that, without his mask, he bears a striking resemblance to Kirby, hinting that they may be of the same species.
ChaldeaDex Entry:
Star Warrior #3
Dedede



Class: Berserker
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Chaotic Good
Origin: Dreamland, Planet Popstar
Debut: Kirby's Dreamland
Likes: Food, being in charge, hammers
Dislikes: Being beaten by Kirby, admitting defeat, being possessed, disobedience
Line: "I'll be the one to keep the peace!"
Comment: It is largely believed he was not born royalty and that he simply used his resources and army to build himself a castle and proclaim himself the land's ruler.

The Self-Proclaimed King. Hailing from the colorful Planet Popstar, Dedede rules over its most prominent county, Dreamland. In his early years, he was selfish and greedy, committing a major theft in which he and his followers stole almost all of Dreamland's food. This event would mark the beginning of his long-standing rivalry with Dreamland's hero, Kirby, who defeated him and rightfully returned the land's food for all of it's inhabitants to eat.

However, his misdeeds afterwards were not as they appeared, as he was possessed by Dark Matter on many occasions. He also once stole the powerful Star Rod to seemingly prevent Dreamland's people from having dreams, but in truth, it was an effort to protect Dreamland to keep a greater evil sealed away. Since these days, most of Dedede's actions have been either noble, merely selfish, or sometimes, somehow, even both.

His wish is to continue his rule over Dreamland.

Parameters
Strength: B+
Endurance: B
Agility: D
Mana: E
Luck: D+
Noble Phantasm: A

Class Skills
Mad Enhancement: Rank B. A skill that raises all parameters at the cost of mental sanity and reasoning.

Personal Skills
Charisma: Rank B-. A natural talent to command others.
Unfazed Appetite: Rank A+. The ability to consume almost any materials, even those considered inedible, without issue.
Inhale: Rank B. A suction ability used to draw things closer and devour them.
Golden Rule: Rank C. The ability to amass fortune.
Super Jump: Rank A++. The ability to perform an extremely high jump.

Noble Phantasms
King's Revenge: Hammer of Dededestruction: Rank A, Anti-Unit type.
An advanced, mechanical hammer originally built for and used in a revenge plot against Kirby. The hammer is constantly charged with jolts of electricity, which along with its metallic surface, makes it very powerful. It's also outfitted with a missile launcher and a flamethrower hidden within it. With enough force applied, slamming the hammer on the ground can even cause it to send shockwave of electricity across it.
Waddle Dee Army: The King's Calling!: Rank B, Anti-Army type.
King Dedede whistles to call his minions and commands them using a chant and unique dance he had come up with himself. While his minions can come to his aid whenever they're nearby, by using this specific technique Dedede can summon them from seemingly nowhere, and his chants and gestures tell them to rush towards his enemies, typically aiming to overwhelm and weaken them rather than outright defeat them.

Attribute: Earth

Traits: Star Warrior, King, Weak To Enuma Elish

Notes: Really doesn't like admit it, but he's actually friends with Kirby, if still a rival to him as well.. Due to his status as a King being self-proclaimed, citizens of Dreamland are on/off to obey his will. That said, his army of Waddle Dees and Waddle Doos are immensely loyal to him, listening to his every command and standing by him no matter his situation.
N/A

Xenoplop Chronicles Xenoplop Chronicles (inactive)
ChaldeaDex Entry:
BSAA Operative #1
Chris Redfield



Class: Archer
Gender: Male
Height/Weight: 181cm/???kg
Alignment: Lawful Good
Origin: Modern Era, United States
Debut: Resident Evil
Likes: N/A
Dislikes: N/A
Line: "There's one thing I do know: I have a job to do, and I'm gonna see it through."
Comment: "No one's dying on my watch."

Survive For Tomorrow. Once a member of the U.S. Air Force, Chris was given a dishonorable discharge before joining the S.T.A.R.S. unit as their sharpshooter. When he and his team were forced to hide in a mansion in Raccoon City, they quickly learned that they were surrounded by zombies. Betrayed by their leader, Albert Wesker, Chris and Jill Valentine worked to take down Umbrella Corporation, the former going abroad to do so.

After he returned, he saved his little sister from another biohazardous threat, and went on to form the BSAA with Jill and nine others. One day, he and Jill were assigned to arrest Oswald E. Spencer, where they found him dead by Wesker's hand, and the two were separated. When Chris found out she was still alive, he worked to find her and eventually brought her back home. He is now the leader of the BSAA North Amarican branch's Alpha Team.

He wishes for a world without fear.

Parameters
Strength: A
Endurance: B+
Agility: B
Mana: C
Luck: E
Noble Phantasm: A

Class Skills
Independent Action: Rank A. The ability to remain in existence without any magic source for some time.
Magic Resistance: Rank -. Protection from magic effects.

Personal Skills
Genesis: Rank B. A machine that can scan the area and enemies.
Marksmanship: Rank B+. The expertise on fire weaponry.
Voice Action: Rank A. A variant of Charisma without any charm. Regardless of this, others will do what one commands.
Eye of the Mind (True): Rank C. Capacity of observation through experience.

Noble Phantasms
Rocket Launcher: Key to Survival: Rank A, Anti-Unit type.
The most powerful weapon in Chris' arsenal, a nameless rocket launcher capable of ending a fight with just a single round. It should only be used in emergencies, however, as there is only one rocket and it is very difficult to aim. That being said, if the rocket hits, no matter the threat, the fight will be over instantly, killing them in an explosion that is incredibly satisfying... unless they have some anti-rocket protection or something like that, of course.
Grenade Launcher: Time to Overdue: Rank B, Anti-Unit type.
A weapon that is weaker, but more reliable than the Rocket Launcher due to its ability to hold more than a single round and its variety, since Chris possesses both typical grenades and nitrogen grenades, which can freeze any target they hit. If he wants to go all out while using it though, he will use every single round to deal a devastating amount of damage to the opposition, starting with a nitrogen grenade to make sure it cannot be escaped.
Satellite Laser: Bring in the Pain: Rank A, Anti-Unit type.
A bazooka-like object that looks like a weapon, but in reality, is only a glorified pointing device that tells a satellite orbiting around the world where it should aim its devastating laser blasts. Every time Chris uses this pointing device, he can make the satellite shoot up to three laser blasts before its battery runs out, forcing it to be recharged. Though to be honest, three blasts is more than enough.

Attribute: Man

Traits: Humanoid, Human, Brynhildr’s Beloved, Weak to Enuma Elish

Notes: He cares for his team no matter who's in it, giving him the nickname Big Bro, as well as respect from his soldiers.
ChaldeaDex Entry:
Strife Delivery Service #1
Cloud Strife



Class: Saber
Gender: Male
Height/Weight: 173cm/???kg
Alignment: Neutral Good
Origin: Modern Era, Gaia
Debut: Final Fantasy VII
Likes: N/A
Dislikes: N/A
Line: "I pity you. You just don't get it at all...there's not a thing I don't cherish!"
Comment: "Not interested."

Cloudy Wolf. When Cloud promised his childhood friend Tifa that he would rescue her when she's in danger, he left Nibelheim to attempt to become a member of SOLDIER, Shinra's elite fighting force. Failing the test to get in, he ended up joining the military, where he met Zack Fair, his new best friend, and Sephiroth, who became his idol. At some point, the three went to Nibelheim for inspection. Cloud remembered the promise and hid from Tifa, ashamed.

When Sephiroth lost his mind, Cloud rushed in to save Tifa. Sadly, he and Zack were kidnapped and used for experiments. Five years later, Zack saved him from what they went through. Zack fended any and all followers off, getting shot down in the end. After hearing his friend's last words, Cloud made himself think he was Zack. Reuniting with Tifa, meeting Aerith and taking down Sephiroth again made him remember, accept and move on from his past.

Having moved on from his past, he doesn't really have a wish.

Parameters
Strength: A
Endurance: A
Agility: A
Mana: B
Luck: D
Noble Phantasm: A

Class Skills
Magic Resistance: Rank E. Protection from magic effects.
Riding: Rank B. The ability to master any mount.

Personal Skills
Mako: Rank A. The world's liquified Lifestream flows in one's blood, giving them superhuman abilities.
Limit Break: Rank A+. A huge boost in all parameters but luck, allowing one to go beyond their own limits.
Braver: Rank C. A jumping slash fueled by one's courage, making it unusually strong.
Cross-slash: Rank C. A wicked slash that can paralyze its target.
Blade Beam: Rank B. A sword beam that inflicts as much damage as its user endured.
Climhazzard: Rank B. A rising slash that inflicts as much damage as its target already suffered.

Noble Phantasms
Fusion Swords: The Six Tsurugis: Rank B, Anti-Unit type.
The reason Cloud classifies as a Saber is due to his masterful skills with a sword, capable of using incredibly heavy two-handed claymores as easily as smaller, lighter blades. His signature weapons, the Fusion Swords, are both at once, being six blades capable of being combined together to form a large greatsword. The vast amount of possible combinations allow them to be an incredibly powerful and versatile tool for Cloud in combat.
Meteorain: Storm of Shooting Stars: Rank A, Anti-Unit type.
One of Cloud's strongest attacks, he call down a rain of meteorites with the swing of his sword. What makes this attack extremely deadly is that Cloud targets only a single one of his enemies for all of the meteorites, causing masssive damage to his target, instead of spreading them out to damage as much people as possible. While the latter is tactically viable, aiming a single person with them as worked very well, so why fix what's not broken?
Finishing Touch: Eye of the Dragon: Rank A+, Anti-Unit type.
Without any doubt one of Cloud's most powerful attacks, he swings his sword around, creating a literal tornado that goes straight for an opponent. The sheer power of the tornado causes it to instantly kill anyone hit by it unless one is immune to instant-kill attacks. However, surviving this attack doesn't mean thing happens. In fact, if one survives the tornado, they still receive massive damage from it.
Omnislash: Final Strike!: Rank A++, Anti-Unit type.
Cloud's most epic-looking attack, Cloud unleashes a relentless barrage of attacks at his opponents with his giant sword, each strike faster and more damaging than the last, before he gears up for one last attack, the strongest one of all. The last strike is powerful enough to create an explosion on contact for devastating damage. This is definitely gonna leave a mark in the morning...
Omnislash V5: Ultimate Final Strike!: Rank A+++, Anti-Unit type.
An even more powerful version of Omnislash, making it the most stylish attack in Cloud's very powerful arsenal of sword moves. Cloud uses each of the Fusion Swords' unique blades to attack, before charging through the enemy, with the sword still in them. After a second, an explosion where the sword is in the enemy damages the enemy one last time, the blades falling back down to him.
Buster Sword: Symbol of My Late Friend: Rank D, Anti-Unit type.
Cloud’s most iconic weapon, wielded by Zack before his death. A broadsword of massive size, the space it occupies allows for various enemies to be hit by it and has been one of the most reliable gear in Cloud’s arsenal. However, the moment he found himself in the place Zack died, he placed the sword there as a memorial where it was covered by rust and dirt and replaced by the Fusion Swords. As such he has lost the ability to wield it.

Attribute: Earth

Traits: Humanoid, Human, Brynhildr's Beloved, Weak to Enuma Elish

Notes: He favors large swords over smaller ones, something Deadpool likes to joke about. Owns a motorcycle named Fenrir.
ChaldeaDex Entry:
Future Shepherd #1
Lucina



Class: Saber
Gender: Female
Height/Weight: ???cm/???kg
Alignment: Lawful Good
Origin: Ylisstol, Halidom of Ylisse
Debut: Fire Emblem Awakening
Likes: N/A
Dislikes: N/A
Line: "I prayed to the Hero-King for a small part of the strength he used to save the world. But I need this subterfuge no longer. I choose to fight as Lucina now. The name that reminds me of the strength in the man and woman who chose it."
Comment: Has a god awful fashion sense.

Future Witness. Daughter of Exalt Chrom and descendant of Marth the legendary Hero-King, Lucina is the princess of Ylisse, next in line to the throne. However, a great war and the awakening of an evil dragon abomination had taken away her parents and their army, leading to what was essentially the end of the world. The Divine Dragon Naga sent Lucina and the Shepherds' other children to the past in order to avoid this catastrophe.

By pretending to be her ancestor, Lucina helped her father and his troops along to change the future until her identity was revealed. After a tearful reunion, she vowed to fight as Lucina, daughter of Chrom, rather than relying on her ancestor for hope. After discovering that the dragon from her future has traveled back in time and that one of her father's closest allies might be it, she did everything she could to prevent the end of the world.

Her wish is to live her life in a world of peace, one where her parents are alive.

Parameters
Strength: B
Endurance: A
Agility: B
Mana: C
Luck: B
Noble Phantasm: A

Class Skills
Magic Resistance: Rank C. Protection from magic effects.
Riding: Rank C. The ability to master any mount.

Personal Skills
Mark of Naga: Rank B. A brand present somewhere on one's body, symbolizing their family's ancient pact with the Divine Dragon Naga.
Dual Strike: Rank A. Allows one to assist another in attacking.
Charm: Rank A. A weaker version of Charisma. Grants close allies better accuracy and a higher chance of avoidance.
Aether: Rank A. A damaging strike that can also heal its user.
Rightful King: Rank A. One's status as the true heir of their kingdom's throne. Can make the attacks of allies more likely to succeed.
Brave Hero: Rank A. To become someone very inspirational, to the point one is said to be born from the wishes of mankind.

Noble Phantasms
Parallel Falchion: Blessed Blade of a Hopeless Time: Rank B, Anti-Dragon type.
Once wielded by the legendary Hero-King, the Falchion can only be used by Ylissean royaltly and even then, the blade's spirits are picky about whom they deem worthy. Lucina's version, the Parallel Falchion, was brought from her own timeline into Chrom's, partly enhanced by an unfinished ritual to infuse it with Naga's power. In worthy hands, it can heal its user and is effective against dragons. In other cases, it's not even able to chop wood.
Exalted Falchion: Awakening of Naga's Blood: Rank A++, Anti-Dragon type.
Having collected all five gemstones for the Shield of Seals, more famously known as the first Fire Emblem, Lucina can go through a ceremony to unleash the full power within her Parallel Falchion, turning it into the Exalted Falchion. As the blade glows, it becomes much more powerful, making her one of the few people in her kingdom able to stop Fell Dragons or anything of similar power.
Critical Hit: The Ultimate Sure-Killing Blow: Rank A+++, Anti-Unit type.
Lucina's ultimate attack. Using her Parallel Falchion, she rushes towards the enemy and performs a single slash that is so incredibly powerful that it will deal instant death to whoever it strikes with no exception. This one-hit kill move is also capable of breaking most defenses, the only exception being those of a Shielder and even then, the surprisingly quick and mighty blow might actually surprise them enough to let their guard down.
Enigmatic Mask: Mask of Identity Concealment: Rank C, Anti-Unit (Self) type.
A mysterious mask that Lucina owns, which she once used to impersonate the famous Hero-King of legend and her distant ancestor, Marth. Despite covering only her face, the mask is capable of completely concealing her identity, allowing her to make everyone believe that she is her ancestor, even those with a great sense of observation. It doesn't really offer any advantages in combat, however.
Geirskögul: Lance of the Brave Princess: Rank A, Anti-Unit type.
A lance given to Lucina upon being granted the status of a Brave Hero, making her change class to Lancer when wielding it. It comes from another world, so she normally doesn't have access to it. A sacred lance with similar properties to the Falchion, granting Lucina a higher endurance parameter and increasing the strength and speed of most allies. That said, the use of lances is new to her, so she has yet to master it.
Bunny Blast: Celebrating the Spring Festival: Rank E, Anti-Unit type.
A Mystic Code shaped like an egg, created to celebrate a Ylissean holiday known as the Spring Festival. It can let even the least competent of magus cast basic spells at the cost of giving them a bunny-themed outfit and switching their class to Caster. Its power is determined by both its user's enthusiasm for spring and how well it's painted. While Lucina is always excited for spring, her egg is poorly painted, making it very weak.

Attribute: Sky

Traits: Humanoid, Human, King, Weak to Enuma Elish

Notes: She's good at fighting and...not much else. She turns to her allies for help at becoming a better leader, but they're an eccentric bunch, so shenanigans tend to happen instead.
ChaldeaDex Entry:
Brave Vesperia #1- I mean #2
Yuri Lowell



Class: Saber
Gender: Male
Height/Weight: 180cm/???kg
Alignment: Neutral Good
Origin: Terca Lumereis, Zaphias' Lower Quarter
Debut: Tales of Vesperia
Likes: N/A
Dislikes: N/A
Line: "I think there are some things that you have to do, even if they're a crime. Someone has to do them, even if it means taking the blame."
Comment: You know you're popular when your company has to remove you from a popularity poll so that others can stand a chance.

Hope of the Town. Yuri, along with his childhood friend Flynn Scifo, had joined the Imperial Knights of Zaphias in order to make a difference in his corrupt world. However, he learned that he couldn't bare to work for such an evil, even to change it, and left to help the people in a different way. Some time after, he met Princess Estellise and the two of them set out on a journey together to find Flynn, whom Estelle needed to warn of something.

Along the way, the two met many colorful people who joined them on their journey and found themselves forming a guild known as Brave Vesperia. Accidentally becoming aware of various truths of the world, Yuri and the other members of the guild had become the only hope for the world to change, necessarily sacrificing the Blastia that makes life easier. But he wonders: what gives him the right to do this at the cost of an easy life for many?

His wish is to change the world for the better.

Parameters
Strength: A
Endurance: A
Agility: A
Mana: C
Luck: -
Noble Phantasm: A

Class Skills
Magic Resistance: Rank C+. Protection from magic effects.
Riding: Rank D. The ability to master any mount.

Personal Skills
Base Artes: Rank C. One's abilities to utilize their Blastia to unleash attacks that can be the start of combos.
Arcane Artes: Rank B. One's abilities to utilize their Blastia to create long combos.
Altered Artes: Rank B. One's abilities to mix several of their artes.
Fatal Strike: Rank B. One can defeat an enemy with a single blow if timed right. Only deals extra damage to powerful enemies.
Vigilante: Rank A+. The law will not stop one from carrying out justice.

Noble Phantasms
Blazer Edge Abyssion: Cursed Blade, Unlimited Power: Rank EX, Anti-Unit (self) type.
An evil blade given to him and unsealed in his final battle, Yuri swore not to use this sword. But if the situation calls for it, he'll switch from his iconic Second Star blade to the Abyssion without any second thought. With each enemy he kills, the sword gets stronger, so killing enough can allow him to end the greatest threats with one swing of his sword.
Overlimit: I'll Blow You Away!: Rank B~EX, Anti-Unit (Self) type.
A trick he picked up on during his time in the Imperial Knights, Yuri can unleash more power by using the Overlimit ability. Yuri can unleash a nonstop barrage of attacks, allowing for much more free combos. The higher the level of the Overlimit, the longer and more powerful it is, so it would be wise for him to stock up; plus, he won't be able to use his Burst Artes or Mystic Artes with low Overlimit!
Divine Wolf: The Elements Are On My Side: Rank B, Anti-Unit type.
A quick barrage of blows that deal a lot of damage, Yuri Lowell style. It is incredibly versatile, as it comes comes in multiple variations based off the elements that change how he attacks: Blaze, Crush, Storm, and Flood. No matter which variation he uses thought, his rivals are in for a world of pain as they endure the wrath of the elements Yuri unleashed upon them.
Savage Wolf Fury: The Ultimate Arte: Rank A, Anti-Army type.
Trapping a group of enemies in place, he starts to move faster to the point where one can barely see him move. Appearing all around the enemies, he attacks from many different angles for harsh, powerful blows, all while telling them his creed. His last strike goes through all of them, but it appears nothing happens until Yuri calls the name of the attack, finishing the foes off with the belated strike.
Divine Phoenix Edge: Bane of Cataclysms: Rank EX, ??? type.
Yuri summons the power of the entire planet onto this attack. Pointing his blade up to the air, the planet's power compacts onto it, eventually making the blade as tall as the distance between the ground and the atmosphere. With all his strength, Yuri forces the blade downward with a blow strong enough to save the world from whatever threatens it.

Attribute: Earth

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: One of the very few Tale Of protagonists to not be a teenager that learns of the world, but rather an adult that learns of what he can do. Snarky and sarcastic, he is nevertheless a good person who can't ignore someone in trouble.

Team Resonance

ChaldeaDex Entry:
Team Resonance #1
Vashyron Drake



Class: Assassin
Gender: Male
Height/Weight: 183cm/???kg
Alignment: Neutral Good
Origin: End of Eternity, Tower of Basel
Debut: Resonance of Fate
Likes: N/A
Dislikes: N/A
Line: "You really think you have a chance? You're nothing but a common thug. We are the merchants of death!"
Comment: If the enemy is female, he won't fall for their wiles...unless they have a big enough chest.

Zenith's First Knight. This soldier had been a part of a ruins expedition sent by Cardinal Antourian which had gone bad when Rebecca, a girl from outside Basel, killed everyone on his unit. When the blow was struck on Vashyron, he was saved by the mechanical god Zenith, and was granted the ability to survive anything, no matter how fatal.

Traumatized with a case of survivor's guilt, he became a mercenary. He was eventually hired to kill a young boy who had gone mad and killed everyone in the seminary he resided in. Once he dealt the finishing blow, the boy remained alive and was taken under Vashyron's wing. The child then saved a young woman from killing herself and Vashyron eventually took her in as well. The three worked as a team from then on.

His wish is to keep those close to him happy. With that said, if a wish-granting device appears in front of him, his wish would likely be based from one of his perverted thoughts.

Parameters
Strength: B+
Endurance: B++
Agility: EX
Mana: E
Luck: A
Noble Phantasm: B

Class Skill
Presence Concealment: Rank C+. The ability to hide one's presence.

Personal Skills
Hunter for Hire: Rank C+. One will refuse to do tasks for others, no matter how wild or mundane, if they are not paid for them.
Marksmanship: Rank B+. The expertise on fire weaponry.
Galaxy Knuckle: Rank C. Allows one to crush defenses.
Trusty Magnum: Rank A+. Grants extra range to attack an enemy without consequences.
Victor's Credo: Rank A. Only trusted by those who stood shoulder to shoulder with them. One puts this creed to use by counterattacking along with allies.
Secret Stash: Rank B. The ability to hide items in makeshift hiding spots.
Knight of Zenith: Rank EX. One has been chosen by a deity, blessing them with the inability to die.

Noble Phantasms
Two Shots to the Head: Go Ahead and Wish for a Miracle: Rank B++, Anti-Unit type.
Transporting himself as well as a single enemy to the destroyed chapel where he met Zephyr, he throws his handgun towards them, dashing at them with lightning speed, and slams them on the statue of God, catches the gun, and shoots them twice in the head. Especially effective against enemies under Mad Enhancement and/or possessing the Chaotic trait.
Infinite Money Trick: Time to Make It Rain: Rank ???, Unknown type.
Working as part of a Private Military Force, or PMF for short, is a pretty good way to life when it comes to pay, but sometimes, that salary isn't enough to pay the bills. Luckily, Vashyron is capable of taking advantage of a certain trick of his, which allows him to essentially make money infinitely. All he needs to do to make this trick work is find a wandering merchant...
Neverland Suit: Remnants of the Past: Rank A, Anti-Unit (Self) type.
A proof of one's bravery and ability to fight even in the worst of situations, the Neverland Suit is a special suit of protection found in the dangerous and eponymous Neverland. Donning it can grant Vashyron powerful stat boosts, his speed increasing to even greater limits than before, and his defenses becoming borderline unbreakable. The suit itself is quite heavy, however, so it should only be used in short bursts.
Power of Zenith: Gonna Kill the First to Look Me in the Eye: Rank C, Anti-Unit (Self) type.
As one chosen by the mechanical god Zenith, Vashyron is capable of channeling some of its massive power into himself. His strength and vitality are increased tremendously, and his ability to inflict status ailments on enemies using his elemental weapons increases greatly, and his resistance to those same ailments rises greatly as well. He currently does not know how to use this mode for long, so it is only unable for a limited time per use.
God's First Chosen: He Who Was Blessed By God and Slayed Monsters: Rank EX, Anti-Unit (Self) type.
When Vashyron feels like the need is great enough, he will don his Neverland Suit and channel the Power of Zenith at the same time. He becomes almost unstoppable, having all of his stats increased to the point of absolute ridiculousness. He may become tired after it's usage, though the damage he would do should be more than enough.

Attribute: Man

Traits: Humanoid, Human, Brynhildr's Beloved, Citizen of Basel, Weak to Enuma Elish

Notes: Drake's descendant and Medea's Master, the latter having grown fond of him and teaching him the basics of magecraft. He acts as an older brother to Zephyr and Leanne.
ChaldeaDex Entry:
Team Resonance #2
Zephyr Sparda



Class: Berserker
Gender: Male
Height/Weight: 175cm/???kg
Alignment: Chaotic Good
Origin: End of Eternity, Tower of Basel
Debut: Resonance of Fate
Likes: N/A
Dislikes: Getting stabbed
Line: "Will He still judge me as a child of God?"
Comment: Always the most likely to get stabbed, much to his annoyance.

The Bedeviled Child. Several kids involved in an attempt to escape the mechanical god Zenith's control, but Zephyr Sparda was the only success. However, he went insane, murdering everyone in the school including his little sister Corchet, leading him to question why God lets good people die while bad people like him live. Hired to kill him, Vashyron eventually took him under his wing and they worked together as a mercenary team.

On the following Christmas, he was in Chandelier when he saw a woman about to jump off a high bridge. Once she jumped, he ran to her rescue, and caught her in the air, though they ended up falling together. Zephyr kept them both alive, possibly with the help of Zenith, and Leanne followed him home. Since then, they worked alongside Vashyron to solve Basel's mysteries. He eventually started dating her and the two of them are in a happy relationship.

He wishes for his girlfriend Leanne's happiness as well as forgiveness for his past sins.

Parameters
Strength: B+
Endurance: B+
Agility: EX
Mana: C+
Luck: -
Noble Phantasm: A

Class Skill
Mad Enhancement: Rank C++. A skill that raises all parameters at the cost of mental sanity and reasoning.

Personal Skills
Hunter for Hire: Rank C. One will refuse to do tasks for others, no matter how wild or mundane, if they are not paid for them.
Marksmanship: Rank B. The expertise on fire weaponry.
Good in the Dark: Rank A. The ability to see the slightest opening in enemy lines in darker environments.
Ki Manipulation: Rank E-. The ability to utilize the energy within oneself for various actions.
Seminary Scriptures: Rank B. A reminder of the past one will need to eventually need to live up to. Used for motivation.
Knight of Zenith: Rank EX. One has been chosen by a deity, blessing them with the inability to die.

Noble Phantasms
Make A Wish: Stars Falling From The Heavens: Rank A+++, Anti-Unit type.
Unloads two machine guns on the enemies to knock them all high in the air, he throws a flash grenade at them. Once the light fades, Zephyr is swinging from a rope above them in the same place where he first saw Leanne and drops and entire box of grenades, making them all fall on them. If they can somehow survive this attack, it will deal a ton of damage on them.
Child of Rebecca: Unholy Transformation: Rank B+, Anti-Unit (Self) type.
Named this way since this Noble Phantasm originates from the results of the experiments he endured, as he obtained the blood and genetics of a mutant girl named Rebecca in the process. This transforms him into a demonic-like beast, rising all of his parameters (except luck) and making him an unstoppable, bloodthirsty killing machine. His Mad Enhancement skill also gets raised to A Rank, further emphasizing on his savagery in this form.
Neverland Suit: No Sign of Life: Rank A, Anti-Unit (Self) type.
A proof of one's bravery and ability to fight even in the worst of situations, the Neverland Suit is a special suit of protection found in the dangerous and eponymous Neverland. Donning it can grant Zephyr powerful stat boosts, his speed increasing to even greater limits than before, and his defenses becoming borderline unbreakable. The suit itself is quite heavy, however, so it should only be used in short bursts.
Power of Zenith: Not A Battle, But Assisted Suicide: Rank C, Anti-Unit (Self) type.
As one chosen by the mechanical god Zenith, Zephyr is capable of channeling some of its massive power into himself. His strength and vitality are increased tremendously, and his ability to inflict status ailments on enemies using his elemental weapons increases greatly, and his resistance to those same ailments rises greatly as well. He currently does not know how to use this mode for long, so it is only unable for a limited time per use.
God's Second Chosen: He Who Was Blessed By God and Slayed Monsters: Rank EX, Anti-Unit (Self) type.
When Zephyr feels like the need is great enough, he will don his Neverland Suit and channel the Power of Zenith at the same time. He becomes almost unstoppable, having all of his stats increased to the point of absolute ridiculousness. He may become tired after it's usage, though the damage he would do should be more than enough.

Attribute: Man

Traits: Humanoid, Beast, Brynhildr's Beloved, Citizen of Basel, Weak to Enuma Elish

Notes: Dantes's Master. Chaldea's official Butt Monkey (despite not having it as bad as Claptrap), he secretly dreams of becoming a hero like Shirou once wanted to become. Though it's not like he'll tell anyone.
ChaldeaDex Entry:
Team Resonance #3
Leanne Belle



Class: Assassin
Gender: Female
Height/Weight: 173cm/???kg
Alignment: Lawful Good
Origin: End of Eternity, Tower of Basel
Debut: Resonance of Fate
Likes: N/A
Dislikes: N/A
Line: "If I have to die, I'll die on my own terms."
Comment: Has the annoying tendency to put on some eye shadow and talk about makeup between battles.

The Twentieth Experiment. Leanne, along with nineteen other children, were part of an experiment on the control of life, with Leanne being the last one destined to die. The first nineteen children died as planned, but Juris, Leanne's fatherly figure who sympathized with her, tried to let her escape on her twentieth birthday so that she can live the rest of her life freely.

However, she eventually read Juris' notes, learningout about the experiments and how she was supposed to die soon, and she decided to take her life into her own hands by killing herself before the Quartz could. She jumped from a high bridge at midnight, but was saved by a boy named Zephyr Sparda, who swung on a rope to save her. Vashyron then took her under his wing as a mercenary and the three worked as a team ever since.

Her wish, which is now somewhat granted, is to live freely.

Parameters
Strength: B+
Endurance: B
Agility: EX
Mana: C
Luck: B
Noble Phantasm: B

Class Skill
Presence Concealment: Rank C. The ability to hide one's presence.

Personal Skills
Hunter for Hire: Rank C. One will refuse to do tasks for others, no matter how wild or mundane, if they are not paid for them.
Marksmanship: Rank B. The expertise on fire weaponry.
Raisins: Rank A. A small chest sometimes prevents male enemies from focusing on oneself.
Retouch Makeup: Rank B. The ability to strengthen up by using cosmetic products.
Right Hand Glow: Rank A. The blue glow in one's hand gives courage to keep oneself and others safe.
Sadistic Constitution: Rank C. Pleasure gained from the pain of others. Increases strength but decreases endurance.
Knight of Zenith: Rank EX. One has been chosen by a deity, blessing them with the inability to die.

Noble Phantasms
Midnight's Chime: For Whom The Belle Tolls: Rank A, Anti-Army type.
Basting many enemies up into the air with well placed grenades, she and her enemies are transferred to the clock tower's clock striking midnight, like when she first met Zephyr. As she falls, she throws several more grenades at the enemies, causing a Smackdown and sending them crashing back towards the ground at terminal velocity.
Frying Pan Smash: The Ultimate Attack: Rank B, Anti-Unit type.
Powerful weapons capable of killing gods, incredible magic with unrivaled power, alternate dimensions sealed within one's mind. Those could make for some really good Noble Phantasms, but Leanne? She doesn't want any of those things. As long as she gets to smack people with her trusty frying pan, she'll happily do so and deal more damage to her opponents with it than you'd think a frying pan normally would.
Neverland Suit: No Sign of Life: Rank A, Anti-Unit (Self) type.
A proof of one's bravery and ability to fight even in the worst of situations, the Neverland Suit is a special suit of protection found in the dangerous and eponymous Neverland. Donning it can grant Leanne powerful stat boosts, her speed increasing to even greater limits than before, and her defenses becoming borderline unbreakable. The suit itself is quite heavy, however, so it should only be used in short bursts.
Power of Zenith: Death is Better Than What You Deserve: Rank C, Anti-Unit (Self) type.
As one chosen by the mechanical god Zenith, Leanne is capable of channeling some of its massive power into herself. Her strength and vitality are increased tremendously, and her ability to inflict status ailments on enemies using her elemental weapons increases greatly, and her resistance to those same ailments rises greatly as well. She currently does not know how to use this mode for long, so it is only unable for a limited time per use.
God's Third Chosen: She Who Was Blessed By God and Slayed Monsters: Rank EX, Anti-Unit (Self) type.
When Leanne feels like the need is great enough, she will don her Neverland Suit and channel the Power of Zenith at the same time. She becomes almost unstoppable, having all of her stats increased to the point of absolute ridiculousness. She may become tired after it's usage, though the damage she would do should be more than enough.

Attribute: Man

Traits: Humanoid, Human, Citizen of Basel, Weak to Enuma Elish

Notes: Kuro's Master. After being possessed and forced to fight for evil twice, she has started to view herself as a burden, a complete step back from her lessons learned in her past, though others tell her otherwise.

Basel Inhabitants

ChaldeaDex Entry:
Child of the Outside World #???
Rebecca



Class: Avenger
Gender: Female
Height/Weight: ???cm/???kg
Alignment: Neutral Good (formerly Chaotic Evil)
Origin: End of Eternity, Outside World
Debut: Resonance of Fate
Likes: N/A
Dislikes: N/A
Line: "Look what they've wrought! They would use machines to spread the plague of their clockwork world. But the wastes beyond are our Eden. Now you die along with Zenith!"
Comment: Thanks to Zenith's influence, her inner childishness has slowly been arising.

The Girl from Outside. Rebecca is a descendant of those who were ailed with incurable sicknesses, those not allowed in Basel, those forced to evolve and adapt to the miasma they had to live in, gaining an almost insatiable hatred for Basel and those living in it. Rebecca, inheriting their hatred, flew into the tower with the intent of killing everyone. Had Zenith not interfered and broke her mind into that of a child, she would have succeeded.

Sullivan found her unconscious and took her in, using her as a silent confident. She grew fond and reliant of him. As Sullivan's plans unfolded, he told Rebecca to destroy the Quartz given to her and to leave Basel if he dies. She relunctantly agreed, waiting, eventually dropping and shattering the Quartz. Finding Sullivan alive at Neverland's end after he lost a fight against Team Resonance, she carried him out where he awoke. They reunited and embraced.

Her wish? She isn't sure she needs one...

Parameters
Strength: A+
Endurance: A+
Agility: B+
Mana: B+
Luck: A
Noble Phantasm: A

Class Skills
Avenger: Rank C. To gather people's hatreds and grudges onto oneself, providing the ability to gain more power the more hurt one gets.
Oblivion Correction: Rank C. Never forgetting one's grudges and hate. Manifests in the high chance of critically hurting an opponent.
Self-Healing (Magic): Rank A++. Magical energy endlessly gushes forth until revenge is taken, granting a limited healing factor.

Personal Skills
Mad Enhancement: Rank C. A skill that raises all parameters at the cost of mental sanity and reasoning.
Adorable Child: Rank B. One's youthful appearance makes them seem harmless and innocent to others.
Ki Manipulation: Rank E. The ability to utilize the energy within oneself for various actions.
Evolutionary Mutation: Rank EX. A skill similar to Knight of Zenith, though acquired through several generations of evolution in a harsh environment rather than a divine blessing.

Noble Phantasms
Results of Evolution: Unholy Transformation: Rank A+, Anti-Unit (Self) type.
As a result of being forced to adapt to life-threatening gas, Rebecca is a mutant capable of transformation. This turns her into a demonic-like beast, rising all of her parameters and making her an unstoppable, bloodthirsty killing machine and being the source of her Mad Enhancement. The aforementioned skill also gets raised to A Rank, further emphasizing on her savagery in this form.
Revenge of the Sick Ones: Now Fall Along With Zenith: Rank A+++, Anti-Unit type.
All the hatred she has stored up against Basel reaching its peak taking on the form of a Noble Phantasm and the reason why she's an Avenger. With all her fury, Rebecca gets close to her enemy and forces her hand through their stomach with great intensity, instantly killing them. Super effective against those with the Citizen of Basel trait, but still deadly against anyone else due to the sheer savagery of this attack.

Attribute: Earth

Traits: Humanoid, Beast, Weak to Enuma Elish

Notes: Mewtwo's Trainer prior to its retcon. Despite both Sullivan and Zenith calming her down, she's still classified as an Avenger due to her previous actions. Her appearance in Team Resonance's fight against Sullivan is not considered canon due to her not appearing before nor after it. One of the final bosses of Neverland. Was friends with Yuno and Erika under Testament's control, a friendship that remained after the three were freed.
ChaldeaDex Entry:
??? #???
Cardinal James Sullivan

-Picture-

Class: Caster
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Lawful Neutral
Origin: End of Eternity, Tower of Basel
Debut: Resonance of Fate
Likes: N/A
Dislikes: N/A
Line: "Let me be perfectly clear this once: we're evil men who revel in our vainglory."
Comment: -TO BE FILLED-

Character's Title. -TO BE FILLED-

-TO BE FILLED-

-TO BE FILLED-

Parameters
Strength: N/A
Endurance: N/A
Agility: N/A
Mana: N/A
Luck: N/A
Noble Phantasm: N/A

Class Skills
Territory Creation: Rank N/A. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank N/A. The ability to manufacture magical items.

Personal Skills
-TO BE FILLED-

Noble Phantasms
-TO BE FILLED-

Attribute: Man

Traits: Human, Humanoid, Citizen of Basel, Weak to Enuma Elish

Notes: -
ChaldeaDex Entry:
??? #???
Cardinal Rowen

-Picture-

Class: Ruler
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Lawful Good
Origin: End of Eternity, Tower of Basel
Debut: Resonance of Fate
Likes: N/A
Dislikes: N/A
Line: "I'll set my doubts aside. I'll set them aside to build a world of order. For the sake of the people."
Comment: -TO BE FILLED-

Character's Title. -TO BE FILLED-

-TO BE FILLED-

-TO BE FILLED-

Parameters
Strength: N/A
Endurance: N/A
Agility: N/A
Mana: N/A
Luck: N/A
Noble Phantasm: N/A

Class Skills
Magic Resistance: Rank N/A. Protection from magic effects.
True Name Discernment: Rank -. The instant reveal of information regarding other Servants.
God's Resolution: Rank -. Being granted two Command Seals for each Servant.

Personal Skills
-TO BE FILLED-

Noble Phantasms
-TO BE FILLED-

Attribute: Sky

Traits: Human, Humanoid, Citizen of Basel, Weak to Enuma Elish

Notes: Bonaparte's Trainer prior to its retcon.

Wright Anything Agency

ChaldeaDex Entry:
Wright Anything Agency #1
Trucy Wright



Class: Caster
Gender: Female
Height/Weight: 152cm/???kg
Alignment: Chaotic Good
Origin: Modern Era, United States
Debut: Apollo Justice: Ace Attorney
Likes: N/A
Dislikes: N/A
Line: "How can you call someone as good as Machi a "pianist"? Why, that's like throwing him in the same class as Daddy!"
Comment: Her Mr. Hat trick scared both Phoenix and Apollo upon first seeing it, and possibly everyone.

Daddy's Child of Magic. Trucy's first eight years were spent with her father, Zak Gramarye of the famous magician group Troupe Gramarye, her mother having disappeared after an accident. When Zak was arrested for murder and Phoenix Wright was hired to defend him, Trucy was given fake evidence. Giving it to Phoenix, the lawyer was accused of falsifying the evidence, causing him to lose his badge. After Zak ran away to hide, Phoenix adopted her.

At some point, Phoenix was accused of murder with Apollo Justice and Kristoph Gavin up to the task of defending him. Gavin was convicted as the true culprit of that murder thanks to evidence she regrettably had to falsify to prove it was him, leaving Apollo out of a job for two months before she offered him a job. She helped Apollo prove that Phoenix didn't forge evidence and the three, joined by Athena, tackled all kinds of cases together.

Her wish is to be an amazing magician. Little does she know she's already among the best of the best.

Parameters
Strength: D
Endurance: E
Agility: E
Mana: A+
Luck: B
Noble Phantasm: B

Class Skills
Territory Creation: Rank -. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank E. The ability to produce various magical items.

Personal Skills
Perceive: Rank C. The ability to notice the smallest nervous tick of another. Gotcha!
Magic Act: Rank A. One's ability to show their magic skills to an audience.
Switcheroo: Rank A. One's ability to replace an object in the blink of an eye without anyone realizing it.

Noble Phantasm
Magic Panties: 3, 2, 1, Ta-Dah!: Rank D, Anti-Unit type.
Trucy pulls out one of her most famous magic trick, her Magic Panties. With a quick countdown, she is capable of having someone else's item in the blink of an eye, can store things away without a trace, or make anything come out of there. It's power is truly a mystery. Sadly, we may never know how it's possible. After all, a magician never reveals her secrets.
Mr. Hat: Wooden Puppet: Rank E, Anti-Unit type.
Another famous magic trick of Trucy's is Mr. Hat, a human-sized prop that is apparently hidden in her person at all times. Aside from showing off her amazing ventriloquist skills, it also allows Trucy to disguise herself as an adult or distract her foes in the battlefield, giving her an advantage. However, it's not that useful in combat, making this Noble Phantasm more like a glorified skill.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Despite not being biological father and daughter, Phoenix and Trucy love each other very much. She is the half-sister of Apollo, but only Phoenix and Apollo's mother know this.
ChaldeaDex Entry:
Wright Anything Agency #2
Phoenix Wright



Class: Lawyer
Gender: Male
Height/Weight: 176cm/???kg
Alignment: Lawful Good
Origin: Modern Era, United States
Debut: Phoenix Wright: Ace Attorney
Likes: N/A
Dislikes: N/A
Line: "My past is like my logic, straight and true. Nothing's changed. All I did was point the finger of justice in the proper direction."
Comment: Yes, his spiky hair is completely natural.

Turnabout Terror. In fourth grade, Phoenix was accused of stealing the lunch money of classmate Miles Edgeworth, but Edgeworth himself came to his rescue to defend and save him, inspiring to become a defense attorney. Eventually losing sight of that dream, a young woman named Mia Fey would spurn him into the legal world once again. Joining the Fey and Co. Law Offices, Phoenix became known for his ability to turn any case on it's head.

However, his career took a turn for the worse when he was given false evidence and presented it, leading to his disbarment. For seven years, he worked as a very terrible pianist while attempting to find the truth about the case that got him disbarred. With Apollo Justice's help, he was proven innocent in the falsified evidence charges against him, allowing him to practice law once again. The Phoenix has risen from the ashes.

His wish is to always find the truth and defend those who have no one else on their side. Some respect would be nice, too.

Parameters
Strength: E+ (EX when Ace Attorney is active)
Endurance: C+ (EX when Ace Attorney is active)
Agility: D+ (EX when Ace Attorney is active)
Mana: E (EX when Ace Attorney is active)
Luck: EX
Noble Phantasm: EX

Class Skills
Ace Attorney: Rank A++. To be known as an amazing lawyer. Grants a boost in parameters every time one uses any of their other skills.
Cross Examination: Rank A+. One's ability to examine another's statements.
Present Evidence: Rank A+. The ability to prove one's claims.

Personal Skills
Magatama: Rank A. One has been imbued with spiritual power, allowing them to see locks over another's heart when they hide the truth. Take that!
Poker Face: Rank EX. To be capable of hiding all potential bluffs with a convincing power face.
"Skilled" Pianist: Rank E-. One's skills with a piano are more annoying than effective.
Objection!: Rank A+. The ability to point out a contradiction.
Hold It!: Rank A+. The ability to press a witness.

Noble Phantasms
Turnabout Mode: I've Got All I Need!: Rank EX, Anti-Divine Justice type.
After gathering enough evidence, Phoenix delivers a sharp "OBJECTION!" to his opponents, allowing him to enter Turnabout Mode and giving him the chance to turn the case on its head. He is overpowered up in all aspects, going to the point where people wonder if he's a man or a literal god. Whoever faces him in this mode should be very afraid, as Phoenix mastered this technique to the point where no one can run away from justice. Take that!
Forgotten Legend: Smile, You're On Candid Camera!: Rank B, Anti-Unit (Self) type.
Phoenix dresses in a very casual, almost hobo-esque outfit, and acts much cooler and in control, though he's the same dork we know and love on the inside. Looking unassuming, he can freely question others without them even realizing they're being questioned. And his hat contains a secret in plain sight: the pin, a gift from a friend, doubles as a secret camera, so anything the witness says really can and will be used against them.

Attribute: Man

Traits: Humanoid, Human, Brynhildr's Beloved, Weak to Enuma Elish

Notes: Yes, he really is only #2 of the Agency, despite being the head lawyer. A very good fatherly figure, the world's best poker player and the worst pianist ever. Seriously, never let him near one. Has notably defeated Galactus alongside Haggar and Frank.
ChaldeaDex Entry:
Wright Anything Agency #3
Apollo Justice



Class: Lawyer
Gender: Male
Height/Weight: 165cm/???kg
Alignment: Neutral Good
Origin: Modern Era, United States
Debut: Apollo Justice: Ace Attorney
Likes: N/A
Dislikes: N/A
Line: "I'm fine! The Chords of Steel are ready for battle!"
Comment: The least respected lawyer of the Wright Anything agency, eclipsing even Phoenix in disrespect.

The Clarion of Revelations. Raised in Khura'in, Apollo eventually moved to the United States where he heard of Phoenix Wright. This, combined with his adoptive father's job as a defense attorney, spurned Apollo to become one too. Defending Wright on his very first case, he ended up accusing his mentor, Kristoph Gavin, of murder and felt betrayed by Phoenix giving him forged evidence, necessary as it was. After punching him, Apollo left.

After being unemployed for two months, he was called back by Phoenix's daughter Trucy and was given a job at the Wright Anything Agency where he ended up taking on many cases, including clearing Wright's charges and taking Kristoph down once again. A year later, Athena Cykes joined the office and he acted as her superior. After leaving for personal reasons and coming back, Apollo once again became the obnoxiously loud voice of the office.

His wish is always to find the truth during his trials. Some respect every now and then would be nice, too.

Parameters
Strength: E (EX when Ace Attorney is active)
Endurance: D (EX when Ace Attorney is active)
Agility: D (EX when Ace Attorney is active)
Mana: E (EX when Ace Attorney is active)
Luck: EX
Noble Phantasm: EX

Class Skills
Ace Attorney: Rank A. To be known as an amazing lawyer. Grants a boost in parameters every time one uses any of their other skills.
Cross Examination: Rank A. One's ability to examine another's statements.
Present Evidence: Rank A. The ability to prove one's claims.

Personal Skills
Chords of Steel: Rank EX. To have a loud, piercing voice.
Perceive: Rank A. The ability to notice the smallest nervous tick of another. Gotcha!
I'm Fine!: Rank A. The ability to make oneself and others feel better with a shout of a catch phrase.
Objection!: Rank A. The ability to point out a contradiction.
Hold It!: Rank A. The ability to press a witness.

Noble Phantasm
Turnabout Mode: You Can't Hide From Me!: Rank E, Anti-Unit Justice type.
After gathering enough evidence, Apollo delivers a sharp "OBJECTION!" to his opponents, allowing him to enter Turnabout Mode and giving him the chance to turn the case on its head. He is overpowered up in all aspects, going to the point where people wonder if he's a man or a literal god. Whoever faces him in this mode should be very afraid. At least, that's what they should be as soon as he masters this technique.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: He is Trucy's half-brother, but only Phoenix and their mother know this.
ChaldeaDex Entry:
Wright Anything Agency #4
Athena Cykes



Class: Lawyer
Gender: Female
Height/Weight: 164cm/???kg
Alignment: Neutral Good
Origin: Modern Era, United States
Debut: Phoenix Wright: Ace Attorney - Dual Destinies
Likes: N/A
Dislikes: N/A
Line: "Hey, Boss, can I go and give that prosecutor a smack?!"
Comment: She studied law and analytical psychology in Europe and is fluent in other languages.

Courtroom Revolutionnaire. As a child, Athena lived in the Cosmos Space Center with her mother, Metis Cykes. An up and coming prosecutor, Simon Blackquill, frequently visited because his sister worked there, and the two grew close. Tragedy struck when Metis was murdered, and Simon saw Athena lookin suspicious. Not wanting her to be in danger, he took the blame for Metis' death. As a result, Athena wanted to free him of those false charges.

Studying in Europe, Phoenix Wright, on a trip with his friend, took notice of her legal and analytic talent and gave her a job at the Wright Anything Agency, where she became Apollo's junior. The three tackled cases together until Athena's suspicion of her mother's murder was reignited and she was arrested. Thanks to Phoenix and Apollo, the true culprit was discovered and brought to justice, Simon being freed in the process.

Her wish was to free Simon, which has already been granted.

Parameters
Strength: C+ (EX when Ace Attorney is active)
Endurance: C (EX when Ace Attorney is active)
Agility: C (EX when Ace Attorney is active)
Mana: E (EX when Ace Attorney is active)
Luck: EX
Noble Phantasm: EX

Class Skills
Ace Attorney: Rank A. To be known as an amazing lawyer. Grants a boost in parameters every time one uses any of their other skills.
Cross Examination: Rank B. One's ability to examine another's statements.
Present Evidence: Rank B. The ability to prove one's claims.

Personal Skills
Chords of Steel: Rank B+. To have a loud, piercing voice.
Mood Matrix: Rank A. To be able to hear the emotions in one's voice and create a visual of it. Got it!
Court Therapy: Rank A. One can use their psychological skills to give therapy sessions even in the middle of a trial.
Objection!: Rank A. The ability to point out a contradiction.
Hold It!: Rank A. The ability to press a witness.

Noble Phantasm
Turnabout Mode: I'll Give It Everything I've Got!: Rank E, Anti-Unit Justice type.
Take that! After gathering enough evidence, Athena delivers a sharp "OBJECTION!" to her opponents, allowing her to enter Turnabout Mode and giving her the chance to turn the case on its head. She is overpowered up in all aspects, going to the point where people wonder if she's a woman or a literal goddess. Whoever faces her in this mode should be very afraid. At least, that's what they should be as soon as she masters this technique.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Widget, the necklace that allows her to use her Mood Matrix, sometimes blurts her thoughts out loud. Stronger than she looks, just ask Apollo.

Devil May Cry Agency

ChaldeaDex Entry:
Son of Sparda #2
Dante Sparda



Class: Rider
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Chaotic Good
Origin: Modern Era, North America
Debut: Devil May Cry
Likes: Pizza, strawberry sundae
Dislikes: N/A
Line: "Ever since I was a child, I knew I had powers. There's demonic blood in me."
Comment: "Come on babes, LET'S ROCK!"

Stylish Hunter of Demons. Second son of the human Eve and the demonic hero Sparda, Dante was born to great powers beyond mortal man. At around eight years of age, his family was attacked by demons, killing Eve and causing Vergil, his older twin brother, to disappear, presumably dead. This gave Dante a deep hatred for demons, and he became a demon hunter to take them down.

He opened a company called Devil May Cry where, if the customer knows the password, he will take paranormal cases for them, particularly the demon hunting kind, rarely taking payment in return. After toppling the Temin-ni-gru, the demon king Mundus, and the Saviour, as well as his mastery of close and long range combat, he has been rumored to have surpassed his father in ability.

His wishes to get out of the debt Lady has on him. Well, either that or an unlimited supply of pizza and strawberry sundaes. We're not really sure...

Parameters
Strength: A++
Endurance: EX
Agility: EX
Mana: A
Luck: E
Noble Phantasm: EX

Class Skill
Magic Resistance: Rank A. Protection from magic effects.
Riding: Rank B. The ability to master any mount.

Personal Skills
Hybrid: Rank EX. Having been born as an offspring of two individuals from different species.
Hunter for Hire: Rank E. One will refuse to do tasks for others, no matter how wild or mundane, if they are not paid for them.
Trickster: Rank A. A fighting style revolving around evading.
Gunslinger: Rank B. A fighting style revolving around gunplay.
Swordmaster: Rank B. A fighting style revolving around weaponry.
Royal Guard: Rank A. A fighting style revolving around defense and counter attacks.

Noble Phantasms
Devil Trigger: The Demon Within: Rank A+, Anti-Unit (Self) type.
The physical manifestation of Dante's demonic half. Tapping into his demonic heritage to transform into a demon, this particular Noble Phantasm boosts Dante's parameters considerably, which is something he didn't even need considering his already amazing skills on the battlefield. In this form, he could very easily be mistaken as a Berserker due to his sheer strength, but don't be fooled because he didn't lose any of his sanity.
Devil Arms: Weapons of the Fallen Demons: Rank C~EX, Anti-Army type.
Magical weapons Dante acquired from slaying powerful demons, which are commonly the manifestation of said demons' soul or power. While he typically uses Rebellion, a claymore given to him by his father, he can also use weapons known as Cerberus, Agni & Rudra, Nevan, Beowulf, Artemis, Alastor, Ifrit, Gilgamesh, Lucifer and Pandora. Each of them offer Dante unique ways to wipe out hordes of demons without breaking a sweat.
Devil Must Die: Shish-Kabob Finale: Rank A, Anti-Demon type.
Using his Rebellion sword, he impales a group of enemies in a line, using his trademark Stinger attack to plow through them for times. After the fourth time, he winds up for one more Stinger, this time stopping once all of the enemies are stabbed. He then unleashes a burst of demonic energy, sending them flying in great pain. As the name implies, it's much more effective on those of Demon trait, but shouldn't be underestimated on others.
Quicksilver: Style of Time: Rank EX, Anti-Unit type.
One of Dante's multiple fighting styles, powerful enough to be considered a Noble Phantasm in itself. It allows Dante to alter his own flow of time with a dimensional time-rift, allowing him to move at lightning-quick speeds while his opponents seem to be in slow-motion in comparison. With it, Dante can quickly turn the tides of battle and create combos that would be impossible without it. However, it requires a lot of energy to pull off.
Doppelgänger: Style of Shadow: Rank EX, Anti-Unit type.
One of Dante's multiple fighting styles, powerful enough to be considered a Noble Phantasm in itself. With it, Dante is capable of creating a dimensional light-rift, causing a shadow clone of himself to appear and assist him in his battles. As the clone can do anything he does, this Noble Phantasm can be quite frightening, since it means his opponents have to deal with twice as much Dante. However, it requires a lot of energy to pull off.
Stylish Ranking: From Deadly to Smokin' Sick Style!!!: Rank D~EX, Anti-Army type.
A natural ability to perform crazy combos, a passive Noble Phantasm that is entirely dependant on how stylish Dante wants to be. In the worst case scenarios, Dante is still considered to be "Deadly!" while on the best ones, he becomes so stylish that it is simply beyond comprehension. Either way, it consists of an insane flurry of attacks, its duration determined by Dante's inner stylishness at the moment.

Attribute: Earth

Traits: Humanoid, Demon, Brynhildr's Beloved, Weak to Enuma Elish

Notes: When he's not using one of the Devil Arms, he's likely using either a shotgun or his custom-made hangduns, Ebony and Ivory. A fan of Shakespeare's works, so he was pleased to find him in Chaldea.
ChaldeaDex Entry:
Oedipus Complex #1
Trish



Class: Saber
Gender: Female
Height/Weight: ???cm/???kg
Alignment: Chaotic Good
Origin: Modern Era, Demon World
Debut: Devil May Cry
Likes: N/A
Dislikes: N/A
Line: "It looks like we have a winner."
Comment: -

Reformed Demon. -TO BE FILLED OUT-

-TO BE FILLED OUT-

-TO BE FILLED OUT-

Parameters
Strength:
Endurance:
Agility:
Mana:
Luck:
Noble Phantasm:


Class Skills
Magic Resistance: Rank A. Protection from magic effects.
Riding: Rank -. The ability to master any mount. Nullified by Thousand Miles Rush.

Personal Skills
Thousand Miles Rush: Rank A. A skill similar to Riding, specifically for motorcycles.
-TO BE FILLED OUT-

Noble Phantasms
-TO BE FILLED OUT-

Attribute: Earth

Traits: Humanoid, Demon, Weak to Enuma Elish

Notes: -
ChaldeaDex Entry:
Blood of a Priestess #1
Mary (Lady)



Class: Archer
Gender: Female
Height/Weight: ???cm/???kg
Alignment: Chaotic Good
Origin: Modern Era, North America
Debut: Devil May Cry 3: Dante's Awakening
Likes: N/A
Dislikes: N/A
Line: "Date a demon? I'm not that desperate!"
Comment: -

Gunslinging (Former) Priestess. -TO BE FILLED OUT-

-TO BE FILLED OUT-

-TO BE FILLED OUT-

Parameters
Strength:
Endurance:
Agility:
Mana:
Luck:
Noble Phantasm:


Class Skills
Magic Resistance: Rank -. Protection from magic effects.
Independent Action: Rank A. The ability to remain in existence without any magic source for some time.

Personal Skills
Marksmanship: Rank B. The expertise on fire weaponry.
-TO BE FILLED OUT-

Noble Phantasms
-TO BE FILLED OUT-

Attribute: Earth

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: -

Digital Hazard Digital Hazard
ChaldeaDex Entry:
Ainsworth Family Member #1
Angelica Ainsworth



Class: Archer
Gender: Female
Height/Weight: 174cm/53kg
Alignment: Lawful Neutral (formerly Chaotic Neutral)
Origin: Modern Era, Unknown
Debut: Fate/kaleid liner PRISMA☆ILLYA
Likes: Reserved on the matter
Dislikes: Nothing in particular
Line: "For a puppet, there is no thing as sorrow or doubt. Since that is the very meaning of my existence"
Comment: Designed to be the only one mentally capable to handle the will and power of the King of Heroes.

Kill on Sight. A doll created by Julian Ainsworth in the image of his deceased elder sister and given an Class Card containing the spirit of the King of Heroes, Gilgamesh, to act as his puppet. While the real Angelica was a serious person, this copy of hers was a designed to be cold and ruthless to clear the mission to retrieve the Child of God, chasing and clashing against Shirou Emiya multiple times.

She finally arrived in Basel during her pursue along her colleague Beatrice, but both were overwhelmed by the strength of Broly. They were made into staying, but Beatrice escaped while Angelica remained. In time, the once emotionless doll fell in love with the Legendary Super Saiyan, redeeming herself from her past amends.

She wishes to remain at Broly’s side and reconcile with her former mistress Erika.

Parameters
Strength: B
Endurance: C
Agility: C
Mana: B
Luck: D
Noble Phantasm: EX

Class Skills
Magic Resistance: Rank E. Protection from magic effects.
Independent Action: Rank A+. The ability to remain in existence without any magic source for some time.

Personal Skills
Suppression: Rank A. The suppression of one's emotions at the time of killing.
Divinity: Rank B. The measure to know how close one is to be a Divine Spirit. Class Card only.
Golden Rule: Rank B+. The ability to amass fortune. Class Card only.
Collector: Rank A+. The natural talent to come into possession of goods. Class Card only.
Human Observation: Rank C-. A technique to observe and understand people.

Noble Phantasms
Class Card - Archer Gilgamesh: Rank A+++, Anti-Unit (Self) type.
The card given to Angelica by Julian. As humanity’s oldest hero and those that collected every known treasure, Gilgamesh is widely considered as the strongest Heroic Spirit. The card gives Angelica access to all his treasury and Noble Phantasms. Only she is able to use it properly, if someone else where to use it, Gilgamesh’s spirit would take control of the card’s host.
Gate of Babylon: King’s Treasure: Rank E~A++, Anti-Unit type.
During life, Gilgamesh collected almost every existing treasure known to mankind and stored them in his vault. The reason he’s qualified as an Archer, he can open his vault to his treasury and shoot them as projectiles through golden portals. Each projectile is a Noble Phantasm in its own right, the majority being the prototype versions of weapons used in the future by countless heroes. Thanks to Class Card, Angelica can also access this vault.
Arrow Protection Amulet: Talisman of the Eclipse: Rank D-, Anti-Unit type.
An amulet modeled after solar eclipses. It increases the wearer's evasion rate and nullifies projectiles of D-rank and below. Gold splinters from it the more attacks it nullifies, so the amulet will be no more after enough time. It can also be sacrificed and thrown at an enemy to emit the light and heat of a small sun, the magnitude of its power being proportional to the remaining size of the amulet. Thanks to Class Card, Angelica can also use it.
Enkidu: The Chain of Heaven: Rank ???, Anti-Divine type.
When Gilgamesh’s friend Enkidu died, his body of soil crumbled and left this chain, considered by Gilgamesh his most precious treasure. Symbolizing his grudge and defiance against the gods, the chain strips any divine being trapped in it away from their powers, the highest the divinity is, the most effective the chain is. If used against someone with no divinity, it’s only is a tough chain. Thanks to Class Card, Angelica can also use it.
Sword of Rupture, Ea: Rank EX, Anti-World type.
The pinnacle of all Noble Phantasms and Gilgamesh’s second most precious treasure. It’s a Divine Construct unique to Gilgamesh that existed before the concept of "sword" originated, being of an absurd power and nature. With a strange shape made of cones, it reproduces the world’s creation by unleashing an attack that itself, is the most powerful Noble Phantasm of them all, Enuma Elish. Thanks to Class Card, Angelica can also use it.
Enuma Elish: The Star of Creation that Split Heaven and Earth: Rank EX, Anti-World type.
Ea, a sword with a strange shape that is a unique existence to Gilgamesh which he considers his second most precious treasure. Used by Angelica when her Class Card is active, the cones that it possess begin to swirl at her command, each with the force of a tectonic movement, to unleash a red whirlwind that act as a space-time dislocation, a technique capable of destroying an entire world with ease if she wanted.

Attribute: Earth

Traits: Servant (Class Card only), Doll, Humanoid, Divine (Class Card only), King (Class Card only), Weak to Enuma Elish

Notes: Erika has no knowledge that the original Angelica was her sister, but Angelica herself does.
ChaldeaDex Entry:
Drevis Family #3
Aya Drevis



Class: Berserker
Gender: Female
Height/Weight: 165cm/30kg
Alignment: Chaotic Mad
Origin: 19th Century, Germany
Debut: Mad Father
Likes: Dolls, her parents, beautiful people
Dislikes: Undead
Line: "I know Father's secret..."
Comment: "Father…"

Daddy’s Little Girl. Born as the daughter of Monika and Alfred Drevis, Aya was once a sweet girl whose father was a serial killer that turned his victims into dolls to preserve their beauty. Despite knowing that, she loved him deeply. One day, her mother was killed by him after discovering his deeds, years later her spirit would curse their home to keep Aya safe from being made into a doll.

Following on her Father’s steps, Aya would keep his legacy, remaining alive through centuries by moving and fragmenting her soul into various dolls, but was killed on a mission assigned by her former assistant, Maria, and would return later to haunt Zephyr as a ghost, but took a liking to him.

She just wishes to make sure her father’s legacy remains eternal.

Parameters
Strength: D
Endurance: D
Agility: A
Mana: B
Luck: C
Noble Phantasm: B

Class Skill
Mad Enhancement: Rank EX (Equivalent to B). A skill that raises all parameters at the cost of mental sanity and reasoning.

Personal Skills
Territory Creation: Rank C. The ability to build a special terrain that is advantageous to oneself as a magus.
Human Anatomic Study: Rank A. Knowledge on the weak points of the human body.
Presence Concealment: Rank A. The ability to hide one’s presence.
Puppetry: Rank B. The ability to control puppets and dolls.
Father’s Madness: Rank A. An inherited state of craziness.

Noble Phantasms
My Little Chainsaw: Oh, My Dear Father: Rank C+, Anti-Unit type.
A hand chainsaw Aya used as a child to get rid of various obstacles on her home to escape the night it was cursed. Rather than as a weapon, she used it as a tool to make her way through it, but once she grew up, it became her de facto tool to commit murders and her favorite. It’s maybe small, but Aya’s speed and madness turns it more lethal than it should usually be.
Monika’s Curse: Oh, My Dear Mother: Rank B, Anti-Army type.
A reenactment of the curse placed on her mansion by the spirit of Aya’s mother. By calling on her help, the victims that the target has killed turn back to life as zombies, seeking out the person that ended their lives. Some of them might result more intelligent than others, retaining their human intellect. However, the zombies may also attack anyone on sight, including Aya.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Rabbits are her favorite animals, she had various of them as pets over the years naming them Snowball.
ChaldeaDex Entry:
Ainsworth Family Member #3
Erika Ainsworth



Class: Caster
Gender: Female
Height/Weight: 120cm/25kg
Alignment: Chaotic Good
Origin: Modern Era, Unknown
Debut: Fate/kaleid liner PRISMA☆ILLYA
Likes: Plushies, Miyu Emiya
Dislikes: Being mistreated
Line: "Yes, it's her, Big Brother"
Comment: Never got the opportunity to awake as a Lesser Grail.

The Youngest Lady. Despite being born in a recognizable and wealthy family of magi, Erika is someone who was born unlucky. Her elder sister died before she was born, her parents died when she was young and her brother Julian was abusive and even planned to use her as a vessel for the Holy Grail as a desperate plan to save their dying world, only finding a friend in the captive Miyu.

Left alone when she was freed, the situation would change once her brother made a deal with Bill Cipher, using her as a pawn, granting her two soulless human puppets and a Servant. But in the end, she regretted all of this. Fortunately, she was rescued and adopted into the Emiya family by Kamui and Shirou.

What she wished the most for is to have people that care about her, which has already been granted by the love given to her by her adoptive mother.

Parameters
Strength: E
Endurance: E
Agility: E
Mana: E
Luck: E
Noble Phantasm: E

Class Skills
Territory Creation: Rank -. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank -. The ability to produce various magical items.

Personal Skills
Adorable Child: Rank EX. One's youthful appearance makes them seem harmless and innocent to others.
Golden Rule: Rank D. The ability to amass fortune.
Puppetry: Rank E+. The ability to control puppets and dolls.

Noble Phantasms
Class Card - Caster Pandora: Rank A, Anti-Unit (Self) type.
A special card that Julian created for Erika, it contains the spirit of Pandora, the first human woman created by Zeus in Greek mythology. Pandora was famous for the story in which she opens a box containing all evils of the world, as such, it grants Erika the same Noble Phantasm. During this state, she ages to a prepubescent body and holds a tiny black box, the same from the legend.
Pithos: Mud Lady Who Brings Ruin: Rank EX, Anti-World type.
Better known by the name of Pandora’s Box, it was the box that contained All the World’s Evils and that was opened by Pandora, causing all sorts of disasters to be unleashed on the world. Erika holds it in the shape of a tiny black cube, opening it would unleash a mud similar to the one from the corrupted Holy Grail, which in turn could cause Angra Mainyu to be born into this world.

Attribute: Man

Traits: Servant (Class Card only), Humanoid, Human, Weak to Enuma Elish

Notes: Enkidu's Master. Youngest human in Chaldea (at least physically), being 7 years old. Is unaware that the original Angelica was her sister. Enjoys Kamui and Kanna's appetites. Was friends with Yuno and Rebecca under Testament's control, a friendship that remained after the three were freed.
ChaldeaDex Entry:
Dead Apostle Ancestor #1
Cath Palug (Fou) (Beast IV)



Class: Beast
Gender: Male
Height/Weight: 20cm/10kg
Alignment: True Neutral
Origin: Arthurian Mythology, Britain
Debut: Fate/Grand Order
Likes: Humanity, women, being petted
Dislikes: Merlin
Line: "Fou fou"
Comment: In other universes, he goes by the name of "Primate Murder."

White Beast of Gaia. He was the first of the twenty-seven Dead Apostle Ancestors, a group of elite between vampires of the eponymous race. Nothing is known about his origin, but what is known is that he was once under the ownership of the True Ancestor Altrouge Brunestud, before at one point falling under the hands of Merlin and becoming his familiar to explore the world.

One of the Seven Evils of Humanity, his true appearance is that of a monstrous beast whose purpose was to eliminate humanity. However, under Merlin’s ownership, he has seen more of the world and instead has taken a liking to humans, preventing a potential new threat from emerging.

There is no wish he has.

Parameters
Strength: D
Endurance: E
Agility: B
Mana: EX
Luck: C
Noble Phantasm: EX

Class Skills
Authority of the Beast: Rank B. A skill that deals more damage to anything coming from Humanity or Gods.
Independent Manifestation: Rank A. The ability to sustain oneself existence.
Self-Modification: Rank EX. The ability to modify one’s body.

Personal Skills
Negativity Power: Rank A. The user can absorb negative emotions from around and turn them into energy.
Dead Apostle Ancestor: Rank A. An elite vampire amongst the Dead Apostle race who can raise the dead.
Murderer of Primates: Rank EX. The right to kill humans.
Powerless Shell: Rank A. The ability to not be perceived as a threat.

Noble Phantasm
Primate Murder: Murderer of Primates: Rank EX, Anti-Humanity type.
The absolute right of killing over man, a "super advantage" over primates. It transforms him into his true form, an evil Magical Beast who is in a league of its own compared to various other beings of immense power, to the point it would take Seven Counter-Guardians to control him. Compared to Angra Mainyu, who excels at killing humans, this surpasses him in terms of speed to kill them.

Attribute: Beast

Traits: Beast

Notes: Out of all Seven Evils, he represents "comparison." Despite being his familiar, his relationship with Merlin is very strained and he doesn’t hide it at all. Despite that, he can be just as perverted. His one weakness? He's terrified of dogs. Due to his cuteness, he's considered Chaldea's official mascot.
ChaldeaDex Entry:
Human from Another World #2
Miyu Emiya



Class: Caster
Gender: Female
Height/Weight: 133cm/20kg
Alignment: Lawful Good
Origin: Modern Era, Japan
Debut: Fate/kaleid liner PRISMA☆ILLYA
Likes: The ocean, her Big Brother
Dislikes: Being locked alone
Line: "I always wanted to see the ocean. I lived all my life in my house with my Father and Big Brother"
Comment: A divine existence out of anyone’s comprehension.

The Child of God. Born as Miyu Sakatsuki, she is the descendant of a family with divine roots that can grant any wish. Due to this, her family was murdered by the Ainsworths in order to obtain the last descendant for themselves in order to save their dying world and it would have worked had she not been found by a young Shirou Emiya and taken to the custody of their father, Kiritsugu.

After Kiritsugu’s death, Miyu was raised by her brother, but in a slip of confidence she was found and kidnapped by the Ainsworths, who tried to force her into granting their wish. Shirou forced his way to save her, using her abilities to escape to a world free from them until they landed on Basel.

Her wish, to become Shirou's true sibling, was already granted by using her own wish-granting abilities.

Parameters
Strength: E
Endurance: E
Agility: B
Mana: EX
Luck: D
Noble Phantasm: B

Class Skills
Territory Creation: Rank A+. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank C. The ability to produce various magical items.

Personal Skills
Magic Resistance: Rank A. Protection from magic effects.
Eye of the Mind (False): Rank D. A 6th sense to tell of incoming dangers.
Housework: Rank A+++. A superior skill in doing simple chores.
Pleasant-Type Mystic Code: Rank A. The presence of a Mystic Code that changes the user into a cute form.
Goddess Divine Core: Rank B. Being a goddess from birth. A skill that comprises Divinity, preserves the absoluteness of the mind and the body, repels mental interference and prevents the body from changes and growth.

Noble Phantasm
Magical Sapphire: Second Stick of the Kaleidoscope: Rank C, Anti-Unit type.
A Kaleidostick, a Mystic Code constructed by the Dead Apostle Zelretch. It allows Miyu to transform into a magical girl form. Sapphire is alive and tends to give advice to her Master. In this state, Miyu becomes better at handling magic into physical barriers and shots. A second Kaleidostick exists by the name of Magical Ruby, but believe us, you don’t want to meet her.

Attribute: Sky

Traits: Humanoid, Divine, Weak to Enuma Elish

Notes: Might have trouble making friends at first. Really attached to her brother. During their time as Testament's prisoners, she and Palutena grew very close, the young girl seeing the Goddess as a mother figure.
ChaldeaDex Entry:
Cooking Rat #1
Remy



Class: Rider
Gender: Male
Height/Weight: 20cm/5kg
Alignment: Neutral Good
Origin: Modern Era, France
Debut: Ratatouille
Likes: Cooking, humans
Dislikes: His father being strict
Line: "I know I'm supposed to hate humans, but there's something about them. They just don't survive, they create"
Comment: A common rat on par of most chefs, but do not treat him as a pet.

Little Chef. Remy lived along a pack of rats in Paris who were led by his father and were used to a lifestyle typical of their species. However, Remy wanted more than that and was fascinated by human culture, specifically over food. Gaining admiration for a late chef named Auguste Gusteau, Remy strived himself to learn the arts of cooking against the wishes of his strict father. And did.

However, he and his pack were driven out the house they resided and was separated from them. Normally, he would have ended in Paris, but Ingrid, noticing how much the kitchen staff needed help because of the various gluttons, made him come to Basel through a portal instead.

His wish is to keep perfecting the arts of cooking.

Parameters
Strength: -
Endurance: -
Agility: C
Mana: E
Luck: A+
Noble Phantasm: -

Class Skills
Magic Resistance: Rank -. Protection from magic effects.
Riding: Rank B. The ability to master any mount.

Personal Skills
5-Stars Chef: Rank EX. One has mastered the arts of cooking.
Powerless Shell: Rank A. The ability to not be perceived as a threat.
Hair Control: Rank A. One can pull the hair of others to control their body movements.

Noble Phantasm
Hair Driving: Rank -, Anti-Unit type.
At some unknown point in time, Remy discovered that if he pulled the strings of a human’s hair in certain ways, he could control their body movements the way he pleased. Thus, it’s not much of a Noble Phantasm rather than the glorification of a skill. Not to mention it’s not a discovery he uses for battle, rather, he does it to help those that can’t cook achieve something by controlling them.

Attribute: Man

Traits: Beast, Weak to Enuma Elish

Notes: BB: “Basically, my roleplayer only brought him in for the sake of a random joke, but who cares?” Ingrid: “I just wanted to give the kitchen staff some slight air to breathe”
ChaldeaDex Entry:
Human from Another World #1
Shirou Emiya



Class: Archer
Gender: Male
Height/Weight: 177cm/58kg
Alignment: Neutral Good
Origin: Modern Era, Japan
Likes: Housework
Dislikes: Umekobucha
Line: "I decided to use this power to protect only one person."
Debut: Fate/kaleid liner PRISMA☆ILLYA, Fate/stay night (original Shirou)
Comment: Due to his culinary skills, he is called "The Perfect Housewife"

Wrought-Iron Hero. A boy who in a disaster lost his parents, product of the result of a Holy Grail War, he was saved and adopted by a mercenary named Kiritsugu Emiya, and taught him on the limited magic he possessed. Shirou saw his adoptive father as a hero. As a result, his goal became to be one as well. At some point in time, Miyu, the Child of God, was also adopted in the family.

After Kiritsugu’s death, Shirou lived a normal life even when his world began decaying, for which the Ainsworth clan instigated a Holy Grail War to save it, using Miyu as their Holy Grail. Shirou rushed to rescue her, even leaving behind his goal of becoming a hero for the sake of her safety.

He wished for Miyu's safety, but realized how hard it would be for her to be alone and went to travel with her from world to world before settling in Basel.

Parameters
Strength: D
Endurance: D+
Agility: C
Mana: C+
Luck: E
Noble Phantasm: ???

Class Skills
Magic Resistance: Rank D. Protection from magic effects.
Independent Action: Rank A. The ability to remain in existence without any magic source for some time.

Personal Skills
Eye of the Mind (True): Rank B. A much better eye perception than most.
Clairvoyance: Rank C. A superior visual perception.
Magecraft: Rank C+. Knowledge on modern magic.
Projection Magic: Rank B+. The magic used to project physical objects.
Affections of the Holy Grail: Rank C. A great boost in one’s luck at the expense of others, caused by the love of a Holy Grail.
Housework: Rank EX. A superior skill in doing simple chores.

Noble Phantasms
Unlimited Blade Works: Infinite Creation of Swords: Rank E-~A++, ???? type.
Shirou's Reality Marble. A manifestation of the world that resides on his mind, thanks to his magic, he’s able to copy any weapon he sees that can be can be classified as sword or blade, even in a vague sense, the exception being those of a divine origin, since he would use so much energy it can potentially kill him. He possesses complete control in this world of endless blades.
Kanshou & Bakuya: Gan Jiang and Mo Ye: Rank C-, ???? type.
A pair of Chinese twin swords that represent the yin and yang. They were crafted under the orders of the then emperor by the blacksmith Gan Jiang and finished with Mo Ye, his wife, adding them beauty by sacrificing herself. They’re Shirou’s favored weapons in combat, while being of a relatively low rank, their ease to project and ability to cut on monsters makes them very reliable.
Class Card - Archer EMIYA: Rank A, Anti-Unit (Self) type.
One of the cards used by the Ainsworths in their Holy Grail War, it contains the spirit of Shirou’s future self, EMIYA. Once it gets installed, Shirou’s parameters rise ranks higher, to an even superior level than those of the Counter-Guardian. This gives him access to all his other Noble Phantasms, though with an even lower rank than those EMIYA traces.
Caladbolg II: The Fake Spiral Sword: Rank ???, Anti-Unit type.
Caladbolg is the signature weapon of the warrior Fergus Mac Roich, at one point EMIYA found it and modified it to suit his combat style, adding it to his Reality Marble. He projects it as an arrow rather than a sword, reinforced to act in a way in which it explodes at large range upon hitting the target, classifying it as a Broken Phantasm. It’s also capable of breaking magic defenses of a high rank. Thanks to Class Card, Shirou can also use it.
Hrunting: Hound of the Red Plains: Rank ???, Anti-Unit type.
One of the magic swords wield by the king warrior Beowulf, found by EMIYA and modified by him when it entered his Reality Marble. He uses it as a projectile Broken Phantasm rather than a sword. Once fired, it turns into a magical bullet that reaches speeds of Mach 10 on the most direct path to its target, and it will continue to pursue the target, even if parried, repulsed, or avoided. Thanks to Class Card, Shirou can also use it.

Attribute: Man

Traits: Servant (Class Card only), Humanoid, Human, Brynhildr’s Beloved, Weak to Enuma Elish

Notes: Angra's Master and Firebrand's Trainer prior to its retcon. Has fell in love with Kamui, a mutual feeling, the two now being very happily married. While his goal was self-destructive in the past, he has come in terms with it before eventually abandoning it for the sake of Kamui and her happiness. After the appearance of EMIYA Alter, some have started to jokingly refer to him as "EMIYA Lily."
ChaldeaDex Entry:
Yokai Sage #1
Yukari Yakumo




Class: Foreigner
Gender: Female
Height/Weight: 172cm/At request of the person in question, unrevealed
Alignment: True Neutral
Origin: Unknown
Debut: Touhou Project 7: Perfect Cherry Blossom
Likes: Manipulating, sleep, amusement, to annoy other people
Dislikes: Having to deal with incidents
Line: "That's one of the two choices. The worst two possible, carefully crafted with malicious intent."
Comment: Albeit referred as a “gap yokai” she is a one-of-a-kind being, whose abilities makes many of Gensokyo’s inhabitants try to keep a distance from her. Despite this, she doesn’t likes to attack others unless necessary.

Youkai of Boundaries. All traces of the self-named youkai's origins are unknown, records going as far as 1200 years ago as one of Gensokyo's creators, a location where mythical beings would live in relative peace from the human world. What little is known is that she has maintained a close relationship with the Hakurei line of shrine maidens, helping them preserve the barrier that separates Gensokyo from the world, watching over her homeworld.

Yukari’s power is the manipulation of boundaries, fundamentally undermining reality, able to create gaps between everything that has a border; Life and death, humans and youkai, day and night, etc. An ability mostly manifested in the use of gaps to transport herself. Becoming acquaintanced with an endless amount of youkai, gods and other beings, she is known to act for the greater good, but no one is sure of her true motivations.

There is no wish known from her, if there is one to begin with.

Parameters
Strength: ?
Endurance: ?
Agility: ?
Mana: EX
Luck: B
Noble Phantasm: EX

Class Skills
Existence Outside the Domain: Rank EX. One's status as a higher dimensional life form or having been possessed by one.

Personal Skills
Territory Creation: Rank EX. The ability to build a special terrain that is advantageous to oneself as a magus.
Boundary Yokai: Rank EX. Being a yokai whose ability is free control over boundaries.
Familiars (Crows): Rank A. The ability to form contracts with crows to dispatch under one’s orders.
Onmyoudou: Rank A. Mastery in wizardry used by Japanese court wizards derived from Taoism.
Double Black Death Butterfly: Rank A. A spell card that shoots butterflies, that in the words of those affected, are incredibly annoying.
Curse of Dreams and Reality: Rank A+. One of multiple Bounded Fields that dispatch danmaku used by a gap yokai, encompases all other spell cards of this type from the user.
Perpetual Motion Machine of the First Kind: Rank EX. A spell card whose use consists on firing perpetual danmaku without any aid of the user. Nuclear energy would make it more efficient though.

Noble Phantasms
Necrofantasia: The Yorimashi Sits Between Dreams and Reality: Rank EX, Anti-Unit type.
The culmination of all of Yukari’s power and use of her spell cards. Like many residents of Gensokyo, Yukari has been able to master the art of “bullet hell” that allows her to create multiple barriers that dispatch numerous projectiles. Combined with her abilities over boundaries, Yukari proves to be one of the most powerful beings in all of Gensokyo, matching gods and oni. It is not impossible to defeat her, but those that have tried frequently fail.
Manji-Parasol of Yakumo: Rank A, Barrier type.
Yukari’s trusted parasol that she is seen carrying frequently. It’s normally just that, a parasol with nothing special on it. However, when infused with the power of a spell card, it becomes both a protective shield that can protect her from strong Anti-Unit attacks and weak Anti-Army ones, as well as becoming a magical projectile that she can throw as a spinning wheel to harm her opponent.
Abandoned Line, Aimless Journey to the Abandoned Station: Rank A, Anti-Unit type.
An interesting use of Yukari’s power that qualifies her for the Rider class. In simple terms, she opens a gap from which an abandoned railed bullet train comes from at full speed to mow her opponents down. It’s unknown how she got possession over it, but it has caused many who dare face her to open their jaws before being hit. She can summon more of those in an attack called Unmanned Abandoned Railroad Car Bomb.

Attribute: Sky

Traits: Humanoid

Notes: Despite her prominent role in her homeworld and having a great intellect, she’s very lazy and sleeps most of the day. She has two outfits, a casual attire made of a purple dress, and a more complex dress with Taoism characters representing when she gets serious. She goes to the outside of Gensokyo frequently, and thus is familiarized with technology and modern trends. Albeit having many friends, only people said to fully understand her are Ingrid and the ghost Yuyuko Saigyouji.

Dex Template
Because with all the Dex stuff, we kinda need one of these. (Does not apply to PokeDex)
ChaldeaDex | EnemyDex Entry:
Category Name #Whatever
Whatever your character's name is

(a picture, but please don't make it too big, even if you're making a Ridley entry)

Class: (see the spoiler below or ask someone)
Gender: (male, female, attack helicopter or maybe even none)
Height/Weight: (in centimeters and kilograms)
Alignment: (from Lawful Good to Chaotic Evil, or maybe something silly like Chaotic Bride)
Origin: (origins of the character, like the birthplace or wherever they lived)
Debut: (first piece of media that character appears in)
Likes: (stuff they like)
Dislikes: (stuff they don't like)
Line: (something they'd say... or that other people would say about them if they can't talk)
Comment: (whatever you want)

Character's Title. (small biography)

(more biography)

(character's wish or lack thereof if none)

Parameters
Strength: (between E and EX)
Endurance: (between E and EX)
Agility: (between E and EX)
Mana: (between E and EX)
Luck: (between E and EX)
Noble Phantasm: (between E and EX)

Class Skills
(see the spoiler below)

Personal Skills
(have fun with those~)

Noble Phantasms
(your character's weapon, equipment, most powerful or legendary attacks or techniques should usually be here)

Attribute: Man | Earth | Sky | Star | Beast (ask someone if you don't know the meaning)

Traits: (stuff like "humanoid" or other things like that, ask someone if you're not sure)

Notes: (fun facts or other things)

Shielder
Magic Resistance:
Rank -. Protection from magic effects.
Self-Field Defense: Rank -. Damage reduction when protecting others.
Riding: Rank -. The ability to master any mount.

Saber
Magic Resistance: Rank -. Protection from magic effects.
Riding: Rank -. The ability to master any mount.

Archer
Independent Action: Rank -. The ability to remain in existence without any magic source for some time.
Magic Resistance: Rank -. Protection from magic effects.

Lancer
Magic Resistance: Rank -. Protection from magic effects.

Rider
Magic Resistance: Rank -. Protection from magic effects.
Riding: Rank -. The ability to master any mount.

Caster
Territory Creation: Rank -. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank -. The ability to produce various magical items.

Assassin
Presence Concealment: Rank -. The ability to hide one’s presence.

Berserker
Mad Enhancement:
Rank -. A skill that raises all parameters at the cost of mental sanity and reasoning.

Ruler
Magic Resistance: Rank -. Protection from magic effects.
True Name Discernment: Rank -. The instant reveal of information regarding other Servants.
God's Resolution: Rank -. Being granted two Command Seals for each Servant.

Avenger
Avenger:
Rank -. To gather people's hatreds and grudges onto oneself, providing the ability to gain more power the more hurt one gets.
Oblivion Correction: Rank -. Never forgetting one's grudges and hate. Manifests in the high chance of critically hurting an opponent.
Self-Healing (Magic): Rank -. Magical energy endlessly gushes forth until revenge is taken, granting a limited healing factor.

Beast
Authority of the Beast: Rank -. A skill that deals more damage to anything coming from Humanity or Gods.
Independent Manifestation: Rank -. The ability to sustain oneself's existence.
Self-Modification: Rank -. The ability to modify one’s body.

Moon Cancer
Magic Resistance: Rank -. Protection from magic effects.
Item Construction: Rank -. The ability to produce various magical items.
Territory Creation: Rank -. The ability to build a special terrain that is advantageous to oneself as a magus.

Alter Ego
Instead of possessing class skills, they have "cheat skills" known as id_es, which are evolved versions of already existing skills.

Foreigner
Existence Outside the Domain: Rank -. One's status as a higher dimensional life form or having been possessed by one.

Saver
Charisma:
Rank -. The natural talent to command others.
Counter Hero: Rank -. Reduction of the opponent's parameters.

Notes:
- Characters in no category are arranged by alphabetical order
- Some entries may contain spoilers, ranging from small things to entire stories. Read at your own risk.
- Servants entries will be back soon... maybe.
- Don't feel forced to make an entry if you don't want to. All the ones here were (hopefully) done willingly.
- Yes, I'm aware that some pictures are broken. They'll be fixed eventually... if I ever get the time to.
 
Last edited:

The Stoopid Unikorn

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#4
PokéDex
Some have become Trainers for Pokémon. They may or may not want to be the very best like no one ever was, but either way, they still care deeply about their partner.



#405 Luxray
Gleam Eyes Pokémon
Type: Electric
Ability: Intimidate
Height: 4'07" (140cm)
Weight: 92.6 lbs (42kg)
Region: Sinnoh
Gender: Male

Arriving one day to Basel during the menace of a succubus, Heshima bonded with fellow lion Atalanta quite quickly, the two remaining loyal to each other ever since.

Bios
"When its eyes gleam gold, it can spot hiding prey--even those taking shelter behind a wall." -X/OmegaRuby entry
"Luxray's ability to see through objects comes in handy when it's scouting for danger." -Y/AlphaSapphire entry

Nickname: Heshima
Trainer: Atalanta


#039 Jigglypuff
Balloon Pokémon
Type: Normal/Fairy
Ability: Competitive
Height: 1'09" (50cm)
Weight: 12.1 lbs (5.5kg)
Region: Kanto
Gender: Female

A wandering Pokémon who somehow entered Chaldea's base while on her quest to seek someone that would listen to her singing without falling asleep. After making her voice be heard through all the base, she found said person: Elizabeth Bathory. Since then, the draconic Lancer decided to adopt her as an idol partner. Much to the dismay of everyone's ears.

Bios
"Jigglypuff's vocal cords can freely adjust the wavelength of its voice. This Pokémon uses this ability to sing at precisely the right wavelength to make its foes most drowsy." -OmegaRuby entry
"When this Pokémon sings, it never pauses to breathe. If it is in a battle against an opponent that does not easily fall asleep, Jigglypuff cannot breathe, endangering its life." -AlphaSapphire entry

Nickname: None
Trainer: Elizabeth Bathory


#349 Feebas
Fish Pokémon
Type: Water
Ability: Swift Swim
Height: 2'00" (61cm)
Weight: 16.3 lbs (7kg)
Region: Hoenn
Gender: Female

Fished by Cu, this fish Pokémon saw Undyne as an ideal trainer due to her fish traits. She expecting to become stronger over time and trains every day, though she still has issues over her confidence.

Bios
"Feebas’s fins are ragged and tattered from the start of its life. Because of its shoddy appearance, this Pokémon is largely ignored. It is capable of living in both the sea and in rivers." -OmegaRuby entry
"While Feebas’s body is in tatters, it has a hardy and tenacious life force that enables it to live anywhere. However, this Pokémon is also slow and dimwitted, making it an easy catch." -AlphaSapphire entry
"A tough Pokémon that is perfectly fine even in dirty water. However, due to its ragged, shabby appearance, it isn't popular." -Sun entry
"Although unattractive and unpopular, this Pokémon's marvelous vitality has made it a subject of research." -Moon entry

Nickname: ???
Trainer: Undyne


#133 Eevee
Evolution Pokémon
Type: Normal
Ability: Adaptability
Height: 1'00" (30cm)
Weight: 14.3 lbs (6kg)
Region: Kanto
Gender: Male

A solitary Eevee lived under the remnants of Gem failed colonization. He was found by the exploring Riders and after clearing a misunderstanding, was adopted by them, looking up to each of the Servants of the mount.

Bios
"Eevee has an unstable genetic makeup that suddenly mutates due to the environment in which it lives. Radiation from various stones causes this Pokémon to evolve." -OmegaRuby/AlphaSapphire entry
"Possessing an unbalanced and unstable genetic makeup, it conceals many possible evolutions." -Sun entry
"Current studies show it can evolve into an incredible eight different species of Pokémon." -Moon entry

Nickname: Patxi
Trainer: All of the Rider Servants


#078 Rapidash
Fire Horse Pokémon
Tupe: Fire
Ability: Flash Fire
Height: 5'07" (170m)
Weight: 209.4 lbs (95kg)
Region: Kanto
Gender: Female

A Pokémon that lived protecting a pair of Froakies in the ruins of the Gem Kindergarten. Said Froakies were in Flowey's distopian future as Greninjas who assisted Chaldea, so when found by Yan Qing, who remembered said future, he offered them and this Rapidash a place to stay.

Bios
"Very competitive, this Pokémon will chase anything that moves fast in the hopes of racing it." -X entry
"It gallops at nearly 150 mph. With its mane blazing ferociously, it races as if it were an arrow." -Y entry
"Rapidash usually can be seen casually cantering in the fields and plains. However, when this Pokémon turns serious, its fiery manes flare and blaze as it gallops its way up to 150 mph." -OmegaRuby/AlphaSapphire entry

Nickname: None
Trainer: None


#042 Golbat
Bat Pokémon
Type: Poison/Flying
Ability: Inner Focus
Height: 5'03" (160cm)
Weight: 121.3 lbs (55kg)
Region: Kanto
Gender: Male

Once a Zubat living in a cave, Mash Kyrielite ventured there and impressed by the human, decided to follow her all the way to Basel, which she didn't give complains for.

Bios
"Golbat loves to drink the blood of living things. It is particularly active in the pitch black of night. This Pokémon flits around in the night skies, seeking fresh blood." -OmegaRuby entry
"Golbat bites down on prey with its four fangs and drinks the victim's blood. It becomes active on inky dark moonless nights, flying around to attack people and Pokémon." -AlphaSapphire entry
"Its thick fangs are hollow like straws, making them unexpectedly fragile. These fangs are specialized for sucking blood." - Sun entry
"Sometimes they drink so much blood, they can't fly anymore. Then they fall to the ground and become food for other Pokémon." -Moon entry

Nickname: Ratbat
Trainer: Mash Kyrielite



#041 Zubat
Bat Pokémon
Type: Poison/Flying
Ability: Inner Focus
Height: 2'07" (79cm)
Weight: 16.5 lbs (7kg)
Region: Kanto

Bios
"Zubat remains quietly unmoving in a dark spot during the bright daylight hours. It does so because prolonged exposure to the sun causes its body to become slightly burned." -OmegaRuby entry
"Zubat avoids sunlight because exposure causes it to become unhealthy. During the daytime, it stays in caves or under the eaves of old houses, sleeping while hanging upside down." -AlphaSapphire entry
"It sleeps in caves during the day. It has no eyes, so to check its surroundings while flying, it emits ultrasonic waves." -Sun entry
"When exposed to sunlight, they suffer burns. The frequency of their ultrasonic waves can differ slightly from colony to colony." -Moon entry


#656 Froakie
Bubble Frog Pokémon
Type: Water
Ability: Protean
Height: 1'00" (30cm)
Weight: 15.4 lbs (7kg)
Region: Kalos
Gender: Male (both)

A pair of twin Greninjas that worked for Undyne's Resistance during the dystopian future of Flowey. They sought the aid of the surviving Chaldea to defeat the flower. In the present, they were found and recognized by Yan Qing despite now just being Froakies under the care of a Rapidash, the Assassin offering them a place to stay.

Bios
"It secretes flexible bubbles from its chest and back. The bubbles reduce the damage it would otherwise take when attacked." -X/OmegaRuby entry
"It protects its skin by covering its body in delicate bubbles. Beneath its happy-go-lucky air, it keeps a watchful eye on its surroundings." -Y/AlphaSapphire entry

Nicknames: Shuriken (Normal) Hurricane (Shiny). Collectively known as "Super Froakie Bros."
Trainer: None


#792 Lunala
Moone Pokémon
Type: Psychic/Ghost
Ability: Shadow Shield
Height: 13'01" (4m)
Weight: 264.6lbs (120kg)
Region: Alola
Gender: Genderless

A Legendary Pokémon that appeared during the Ultra Beasts incident once a Solgaleo was summoned to assist Chaldea, joining it in the fight. The Lunala left afterwards, not before entrusting a flute to summon her to Artemis. Appears to be a couple with said Solgaleo.

Bios
"It is said to be a female evolution of Cosmog. When its third eye activates, away it flies to another world." -Sun entry
"Said to live in another world, this Pokémon devours light, drawing the moonless dark veil of night over the brightness of day." -Moon entry
"Records of it exist in writings from long, long ago, where it was known by the name “the beast that calls the moon."" -Ultra Sun entry
"It sometimes summons unknown powers and life-forms here to this world from holes that lead to other worlds." -Ultra Moon entry

Nickname: None
Trainer: None (Moon Flute possessed by Artemis)


#791 Solgaleo
Sunne Pokémon
Type: Psychic/Steel
Ability: Full Metal Body
Height: 11'02" (340cm)
Weight: 507.1 lbs (230kg)
Region: Alola
Gender: Genderless

Not much is known of this Legendary Pokémon, first appearing to deal with an Ultra Beast within Testament's world. Since then, a flute could summon him was found by Tamamo Cat, who returned once more during the crisis made by Lusamine. Appears to a couple with a Lunala who appeared to help him in the latter incident.

Bios
"It is said to live in another world. The intense light it radiates from the surface of its body can make the darkest of nights light up like midday." -Sun entry
"This Pokémon is said to be a male evolution of Cosmog. At the activation of its third eye, it departs for another world." - Moon entry
"Sometimes the result of its opening an Ultra Wormhole is that energy and life-forms from other worlds are called here to this world." -Ultra Sun entry
"In writings from the distant past, it's called by the name “the beast that devours the sun.”" -Ultra Moon entry

Nickname: None
Trainer: None (Sun Flute possessed by Tamamo Cat)


#759 Stufful
Flailing Pokémon
Type: Normal/Fighting
Ability: Fluffy
Height: 1'08" (50cm)
Weight: 15.0 lbs (7kg)
Region: Alola
Gender: Female

In the dystopian future Flowey created, a Stufful found only comfort in a statue of Leanne, eventually evolving into a Bewear that aided Chaldea and admired and bonded with Leanne, but killed by accident. In the present, her pre-evolved form was found by Lobo, who recognized and brought her into Chaldea. But will Leanne manage to bond with her? For the moment, that won't be spoiled.

Bios
"Despite its adorable appearance, when it gets angry and flails about, its arms and legs could knock a pro wrestler sprawling." -Sun entry
"A touch from anyone except a known friend sends it into a surging frenzy. It's an incredibly dangerous Pokémon." - Moon entry

Nickname: None
Trainer: None


#354 Banette
Marionette Pokémon
Type: Ghost
Ability: Insomnia
Height: 3'07" (110cm)
Weight: 27.6 lbs (12.5kg)
Region: Hoenn
Gender: Female

One of the Pokémon that came along Hitomi.

Bios
"A doll that became a Pokémon over its grudge from being junked. It seeks the child that disowned it." -X entry
"Strong feelings of hatred turned a puppet into a Pokémon. If it opens its mouth, its cursed energy escapes." -Y entry
"Banette generates energy for laying strong curses by sticking pins into its own body. This Pokémon was originally a pitiful plush doll that was thrown away." -OmegaRuby entry
"A cursed energy permeated the stuffing of a discarded and forgotten plush doll, giving it new life as Banette. The Pokémon’s energy would escape if it were to ever open its mouth." -AlphaSapphire entry

Nickname: None
Trainer: Hitomi


#393 Piplup
Penguin Pokémon
Type: Water
Ability: Torrent
Height: 1'04" (40cm)
Weight: 11.5 lbs (5kg)
Region: Sinnoh
Gender: Male

An egg found by Cardinal Rowen. On short time, it was born as a Piplup that sees him like his father.

Bios
"It doesn't like to be taken care of. It's difficult to bond with since it won't listen to its Trainer." -X/OmegaRuby entry
"Because it is very proud, it hates accepting food from people. Its thick down guards it from cold." -Y/AlphaSapphire entry

Nickname: Bonaparte
Trainer: Rowen


#794 Buzzwole
Swollen Pokémon
Type: Bug/Fighting
Ability: Beast Boost
Height: 7'10" (240cm)
Weight: 735.5 lbs (337kg)
Region: Alola/Ultra Space
Gender: Genderless

Arriving randomly from the Ultra Space, this Ultra Beast was encountered and, when searching for a trainer for him, bonded with Mata Hari thanks to a Synergy Stone.

Bios
"This Ultra Beast appeared from another world. It shows off its body, but whether that display is a boast or a threat remains unclear." -Sun entry
"A mysterious life-form called an Ultra Beast. Witnesses saw it pulverize a dump truck with a single punch." -Moon entry

Nickname: None (yet)
Trainer: Mata Hari


#609 Chandelure
Luring Pokémon
Type: Ghost/Fire
Ability: Flash Fire
Height: 3'03" (100cm)
Weight: 75.6 lbs (34.3kg)
Region: Unova
Gender: Female

One of the Pokémon that came along Hitomi.

Bios
"Being consumed in Chandelure's flame burns up the spirit, leaving the body behind." -X/OmegaRuby entry
"The spirits burned up in its ominous flame lose their way and wander this world forever." -Y/AlphaSapphire entry

Nickname: None
Trainer: Hitomi


#563 Cofagrigus
Coffin Pokémon
Type: Ghost
Ability: Mummy
Height: 5'07" (170cm)
Weight: 168.7 lbs (76.5kg)
Region: Unova
Gender: Male

One of the Pokémon that came along Hitomi.

Bios
"It has been said that they swallow those who get too close and turn them into mummies. They like to eat gold nuggets." -Black/X/OmegaRuby entry
"They pretend to be elaborate coffins to teach lessons to grave robbers. Their bodies are covered in pure gold." -White entry
"Grave robbers who mistake them for real coffins and get too close end up trapped inside their bodies." -Black 2/White 2/Y/AlphaSapphire entry

Nickname: None
Trainer: Hitomi


#006 Charizard
Flame Pokémon
Type: Fire/Flying
Ability: Blaze
Height: 5'07" (170cm)
Weight: 199.5 lbs (90kg)
Region: Kanto
Gender: Male

A Charizard that arrived looking for a fight, he bonded with Kamui due to their common draconic traits and became her Pokémon, whom she named after the name her Nohrian family gave her when they "adopted" her; Corrin. Acts like a big dog, so he is considered the Emiya family's pet.

Bio
"Charizard flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself." -OmegaRuby/AlphaSapphire entry

Nickname: Corrin
Trainer: Kamui


#491 Darkrai
Pitch-Black Pokémon
Type: Dark
Ability: Bad Dreams
Height: 4'11" (150cm)
Weight: 111.3 lbs (50kg)
Region: Sinnoh
Gender: Genderless

A mysterious Pokémon who appeared once to fight the Gem Jasper, he was befriended by Enkidu who convinced him to open up to him.

Bios
"It chases people and Pokémon from its territory by causing them to experience deep, nightmarish slumbers." -X/OmegaRuby entry
"It can lull people to sleep and make them dream. It is active during nights of the new moon." -Y/AlphaSapphire entry

Nickname: None
Trainer: Enkidu


#257 Blaziken
Blaze Pokémon
Type: Fire/Fighting
Ability: Blaze
Height: 6'03" (190cm)
Weight: 114.6 lbs (52kg)
Region: Hoenn
Gender: Male

An egg found by Mewtwo that hatched into a Torchic shortly after arriving in Basel and leaving, he quickly became stronger and evolved when he bonded with Shirou and others from the Emiya family. Kanna calls him Big Brother despite being younger than her, probably because he is literally bigger than her.

Bios
"In battle, Blaziken blows out intense flames from its wrists and attacks foes courageously. The stronger the foe, the more intensely this Pokémon’s wrists burn." -OmegaRuby entry
"Blaziken has incredibly strong legs—it can easily clear a 30-story building in one leap. This Pokémon’s blazing punches leave its foes scorched and blackened." -AlphaSapphire entry

Nickname: Firebrand
Trainer: Shirou Emiya



#256 Combusken
Young Fowl Pokémon
Type: Fire/Fighting
Ability: Blaze
Height: 2'11" (89cm)
Weight: 43.0 lbs (20kg)
Region: Hoenn

Bios
"Combusken toughens up its legs and thighs by running through fields and mountains. This Pokémon’s legs possess both speed and power, enabling it to dole out 10 kicks in one second." -OmegaRuby entry
"Combusken battles with the intensely hot flames it spews from its beak and with outstandingly destructive kicks. This Pokémon’s cry is very loud and distracting." -AlphaSapphire entry



#255 Torchic
Chick Pokémon
Type: Fire
Ability: Blaze
Height: 1'04" (40cm)
Weight: 5.5 lbs (3kg)
Region: Hoenn

Bios
"Torchic sticks with its Trainer, following behind with unsteady steps. This Pokémon breathes fire of over 1,800 degrees Fahrenheit, including fireballs that leave the foe scorched black." -OmegaRuby entry
"Torchic has a place inside its body where it keeps its flame. Give it a hug—it will be glowing with warmth. This Pokémon is covered all over by a fluffy coat of down." -AlphaSapphire entry


#094 Gengar
Shadow Pokémon
Type: Ghost/Poison
Ability: Cursed Body
Height: 2'04" (150cm)
Weight: 89.3 lbs (40.5kg)
Region: Kanto
Gender: Male

When the Hex Maniac Hitomi was transported to Basel after performing a ritual, her trustful Pokémon came along with her. A fully evolved Gengar who is protective of her.

Bios
"Sometimes, on a dark night, your shadow thrown by a streetlight will suddenly and startlingly overtake you. It is actually a Gengar running past you, pretending to be your shadow." -OmegaRuby/AlphaSapphire entry
"Should you feel yourself attacked by a sudden chill, it is evidence of an approaching Gengar. There is no escaping it. Give up." -Sun entry
"It apparently wishes for a traveling companion. Since it was once human itself, it tries to create one by taking the lives of other humans." -Moon entry

Nickname: None
Trainer: Hitomi


#711 Gourgiest
Pumpkin Pokémon
Type: Ghost/Grass
Ability: Frisk
Height: 3'07" (110cm) (Average size)
Weight: 30.9lbs (14.0kg)
Region: Kalos
Gender: Female

One of the Pokémon that came along Hitomi. Evolved when she was traded temporarily with Mata Hari.

Bios:
"Singing in eerie voices, they wander town streets on the night of the new moon. Anyone who hears their song is cursed." -X/OmegaRuby entrry
"It enwraps its prey in its hairlike arms. It sings joyfully as it observes the suffering of its prey." -Y/AlphaSapphire entry

Nickname: None
Trainer: Hitomi



#710 Pumpkaboo
Pumpkin Pokémon
Type: Ghost/Grass
Ability: Frisk
Height: 1'04" (40cm) (Average size)
Weight: 11.0 lbs (5kg)
Region: Kalos

Bios
"The pumpkin body is inhabited by a spirit trapped in this world. As the sun sets, it becomes restless and active." -X/OmegaRuby entry
It is said to carry wandering spirits to the place where they belong so they can move on." -Y/AlphaSapphire entry


#453 Croagunk
Toxic Mouth Pokémon
Type: Poison/Fighting
Ability: Anticipation
Height: 2'04" (70cm)
Weight: 50.7 lbs (23kg)
Region: Sinnoh
Gender: Male

Appearing one day with little explanation, his similar behavior got him the friendship of Sans. Never try anything perverted when he is around.

Bios
"Its cheeks hold poison sacs. It tries to catch foes off guard to jab them with toxic fingers." -X/OmegaRuby entry
"Inflating its poison sacs, it fills the area with an odd sound and hits flinching opponents with a poison jab." -Y/AlphaSapphire entry

Nickname: Greg
Trainer: Sans


#448 Lucario
Aura Pokémon
Type: Fighting/Steel
Ability: Steadfest
Height: 3'11" (120cm)
Weight: 119.0 lbs. (54kg)
Region: Sinnoh
Gender: Male

A Pokémon that came to Medea once she found a Synergy Stone that connected them, he always watches over his Trainer knowing of her harsh life.

Bio:
"By catching the Aura emanating from others, it can read their thoughts and movements." -X/OmegaRuby entry
"By reading the auras of all things, it can tell how others are feeling from over half a mile away." -Y/AlphaSapphire entry
"Not only does it perceive auras, but it has also gained the power to control them. It employs them in battle." -Sun entry
"They can detect the species of a living being—and its emotions—from over half a mile away. They control auras and hunt their prey in packs." -Moon entry

Nickname: None
Trainer: Medea


#150 Mewtwo
Genetic Pokémon
Type: Psychic
Ability: Pressure
Height: 6'07" (201cm)
Weight: 269.0 lbs (122kg)
Region: Kanto
Gender: Genderless

Found in the past as a Shadow Mewtwo, he was freed and became partners with Shadow the Hedgehog, but after his death, Mewtwo left and returned after he and Rebecca bonded with a Synergy Stone.

Bio
"Mewtwo is a Pokémon that was created by genetic manipulation. However, even though the scientific power of humans created this Pokémon's body, they failed to endow Mewtwo with a compassionate heart." -OmegaRuby/AlphaSapphire entry

Nickname: None
Trainer: Rebecca (formerly Shadow the Hedgehog)


#302 Sableye
Darkness Pokémon
Type: Dark/Ghost
Ability: Keen Eye
Height: 1'08" (50cm)
Weight: 24.3 lbs (11kg)
Region: Hoenn
Gender: Male

One of the Pokémon that came along Hitomi.

Bios
"Sableye lead quiet lives deep inside caverns. They are feared, however, because these Pokémon are thought to steal the spirits of people when their eyes burn with a sinister glow in the darkness." -Ruby/OmegaRuby entry
"Sableye digs the ground with sharpened claws to find rocks that it eats. Substances in the eaten rocks crystallize and rise up to the Pokémon’s body surface." -Sapphire/AlphaSapphire entry
"It hides in the darkness of caves. Its diet of gems has transformed its eyes into gemstones." -Diamond/Pearl/Platinum/Black/White/Black 2/White 2/X entry
"It dwells in the darkness of caves. It uses its sharp claws to dig up gems to nourish itself." -HeartGold/SoulSilver/Y entry
"It's a fiend for gemstones, so it stalks Carbink. Unfortunately, Gabite almost always grabs them first." -Sun entry
"This Pokémon is feared. When its gemstone eyes begin to glow with a sinister shine, it's believed that Sableye will steal people's spirits away." -Moon entry

Nickname: None
Trainer: Hitomi


#726 Incineroar
Heel Pokémon
Type: Fire/Dark
Ability: Blaze
Height: 5'11" (180cm)
Weight: 183.1 lbs (83kg)
Region: Alola
Gender: Male

A Litten that was confused as a Grimm by Ruby and Qrow and thus hunted, Viridi quickly arrived at the creature's help and became his trainer, growing stronger and evolving under her care as part of the Forces of Nature.

Bios
"This Pokémon has a violent, selfish disposition. If it's not in the mood to listen, it will ignore its Trainer's orders with complete nonchalance." -Sun entry
"After hurling ferocious punches and flinging furious kicks, it finishes opponents off by spewing fire from around its navel." -Moon entry

Nickname: Whiskers (called "Whiskey" by his trainer)
Trainer: Viridi



#725 Torracat
Fire Cat Pokémon
Type: Fire
Ability: Blaze
Height: 2'04" (70cm)
Weight: 55.1 lbs (25kg)
Region: Alola

Bios
"At its throat, it bears a bell of fire. The bell rings brightly whenever this Pokémon spits fire." -Sun entry
"It boasts powerful front legs. With a single punch, it can bend an iron bar right over." -Moon entry



#725 Litten
Fire Cat Pokémon
Type: Fire
Ability: Blaze
Height: 1'04" (40cm)
Weight: 9.5 lbs (4kg)
Region: Alola

Bios
"While grooming itself, it builds up fur inside its stomach. It sets the fur alight and spews fiery attacks, which change based on how it coughs." -Sun entry
"It doesn't allow its emotions to be easily seen. Earning its trust takes time. It prefers solitude." -Moon entry


#129 Magikarp
Fish Pokémon
Type: Water
Ability: Swift Swim
Height: 2'11" (90cm)
Weight: 22.0 lbs (10kg)
Region: Kanto
Gender: Male

A rare, shiny Magikarp owned by a traveling Magikarp salesman who was looking to make a quick buck (or 5000). He convinced Boudica to purchase the Magikarp without question and she immediately fell in love with it despite its apparent weakness. Ironically, the Magikarp really was valuable; the Salesman didn't realize it wasn't one of the fakes he had covered in gold paint.

Bios
"Magikarp is a pathetic excuse for a Pokémon that is only capable of flopping and splashing. This behavior prompted scientists to undertake research into it." -OmegaRuby entry
"Magikarp is virtually useless in battle as it can only splash around. As a result, it is considered to be weak. However, it is actually a very hardy Pokémon that can survive in any body of water no matter how polluted it is." -AlphaSapphire entry
"Although weak and helpless, this Pokémon is incredibly fertile. They exist in such multitudes, you'll soon grow tired of seeing them." -Sun entry
"Its reckless leaps make it easy pickings for predators. On the bright side, many Pokémon enjoy longer life spans, thanks to Magikarp." -Moon entry

Nickname: ???
Trainer: Boudica

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Glitch has been detected, please proceed with caution.



#248 Tyranitar
Armor Pokémon
Type: Rock/Dark
Ability: Sand Stream
Height: 6'07" (200cm)
Weight: 445.3 lbs (202kg)
Region: Johto
Gender: Male

A mysterious being, if it can even be called that, found by Passionlip and caught by BB during the Demigra incident as its presence kept destabilizing the resident Digimon. We loosely are calling it a Pokémon, as while it exhibits traits of one, like being caught in a Poké Ball, many others are anything but, even compared to Ultra Beasts like Buzzwole. Even knowing BB, some doubt what she had was an actual or a normal Poké Ball. As for why she captured it? According to her, "only a glitch could understand another glitch." Though her hacking talent though, she managed to turn it into an actual Pokémon, albeit far from a regular one.

Nickname: Hakuno
Trainer: BB


#000 MissingNo.
??? Pokémon
Type: Bird(?)/Normal
Ability: N/A
Height: 3'33" (100cm)/10'00" (330cm)(?)
Weight: 22.1 lbs (10kg)/3507.2 lbs (1591 kg)(?)
Region: Kanto(?)

Bio
"コメント さくせいちゅう" -Blue (Japanese)
[Translation: "Comment to be written"]

Notes:
- Conversions to cm and kg, which have been done so the Pokémon can be compared with characters in other Dexes, have been rounded for simplicity.

Digimon Database
Likewise, some have became Tamers for Digimon. Seeing their Digital Monsters as the champions, their bond grow stronger each day.



BlackWarGreymon
Level: Mega
Type: Dragon Man Digimon
Attribute: Virus
Field: Dragon's Roar, Metal Empire

A Digimon that was used as a puppet by the Seven Great Demon Lords, he grew free of their control and pursued them on revenge, meeting his eventual Tamer Shadow. However, an incident killed both him and Shadow, but he was silently wished to be revived by Miyu Emiya. Currently, his tamer is the Dragon Witch, Jeanne Alter. After absorbing the data of a criminal BlackMetalGarurumon, he gained the capacity to digivolve into an Omnimon Zwart.

Bio:
"Feared as the "Jet-black Dragon Warrior", it is a Virus-species WarGreymon. Although its creed and principles are the polar opposite of those of the Virus Buster WarGreymon, it exists for the sake of its own peculiar justice. It detests cowardice and foul play, and it doesn't consider itself a fellow of vulgar Digimon, even if they are of the same Virus-species. The full details of how it converted to a Virus are a mystery, and the "Brave Shield" equipped to its back is not engraved with the Crest of Courage Its Special Move is similar to War Greymon's "Gaia Force", except that it takes all of the "negative emotions" within this world and concentrates them into one spot, and then fires it (Dark Gaia Force)."
-Digimon Reference Book entry

Tamer: Jeanne d'Arc (Alter) (formerly Shadow the Hedgehog)



Koromon
Level: In-Training
Type: Lesser Digimon
Attribute: Data/None/Free
Field: None

Bio:
"A tiny Digimon that shed the fuzz covering its surface, and whose body grew even bigger. Although it has become able to move around more actively, it is still unable to battle. It can produce bubbles from its mouth to intimidate opponents." -Digimon Reference Book Entry



BlackAgumon
Level: Rookie
Type: Reptile Digimon
Attibute: Virus
Field: Nature Spirits

Bio:
"A Reptile Digimon which has grown up and become able to walk on two legs, it has an appearance like a tiny dinosaur. Because it is still on the way to adulthood, its power is low, but as its personality is quite ferocious, it doesn't understand fear. It has grown hard, sharp claws on its hands and feet, and demonstrates its power in battle. It is also a being that foretells evolution to a great and powerful Digimon. Its Special Move is spitting flame breath from its mouth to attack the opponent (Pepper Breath)." -Digimon Reference Book entry



Fake Agumon Expert
Level: Rookie
Type: Dinosaur Digimon
Attibute: Virus
Field: Unknown

Bio:
"A genius Agumon that has a doctorate in Digital Monster studies from Digital World University. It is said that its title is plagiarized from Agumon Expert. It is as not as knowledgeable about Digimon types and territories as Agumon Expert, and instead it rather unscrupulously spreads lies, so caution is necessary. However, as only its feelings of rivalry for Agumon Expert are genuine, it is diligent in not leaving any research ideas, to inconvenience Agumon Expert. Its Special Moves are to try to enchant itself with cleverness through its hat (Nise Hakase Bou), and try to persuade the opponent with its rod (Nise Hakase Bou). It is "Fake" from top to toe." -Digimon Reference Book entry



BlackGreymon
Level: Champion
Type: Dinosaur Digimon
Attibute: Virus
Field: Nature Spirits

Bio:
"Its body turned blue as a result of it taking the Virus route of evolution. Although it is wilder and more brutal than its Vaccine counterpart, it still retains the intelligence to cooperate with its allies." -Digimon Jintrix card



MetalGreymon (Virus)
Level: Ultimate
Type: Cyborg Digimon
Attibute: Virus
Field: Metal Empire

Bio:
"The strongest Cyborg Digimon, which has mechanized more than half of its body. Going through numerous battles, it was able to survive by mechanizing its body. In order to evolve to Metal Greymon, it must fight its way through and defeat the formidable opponents who come against it. Also, Metal Greymon's offensive power is said to equal that of a single nuclear warhead. It fires missiles from the hatch on part of its chest." -Digimon Reference Book entry



BlackVictoryGreymon
Level: Mega
Type: Dragon Man Digimon
Attribute: Virus
Field: Dragon's Roar, Metal Empire

Bio
N/A



Omnimon Zwart
Level: Mega
Type: Holy Knight Digimon
Attribute: Vaccine
Field: Metal Empire, Nightmare Soldiers, Virus Busters

Bio:
"Omnimon Zwart is a Holy Knight Digimon. In recent years, it was discovered that if the secretion "Black Digitron" is mixed in with an Omnimon while it is in the process of fusion, it will be temporarily born as a black holy knight. It displays a further increase in power, beginning with the weapons on both of its arms." -Digimon Jintrix card


Cyberdramon
Level: Ultimate
Type: Cyborg Digimon
Attribute: Vaccine
Field: Metal Empire, Nature Spirits, Virus Busters, Wind Guardians

A Digimon found in the world of Testament as a newborn, who bonded with the Avenger Gorgon, who thinks of him as if he was her son. It's known to have the urgency of killing others and brutally murders his foes; only his Tamer can keep him under control. For those reasons, it's believed he has a connection with the powerful Millenniummon. Gets along with other versions of his Tamer as well.

Bio:
"A Dragon Man-species Cyborg Digimon whose body is clad in a unique rubber armor, with which it can endure any attack. When Virus Digimon break out on the Computer Network, it suddenly appears out of nowhere and annihilates them all. However, it is a lone warrior that is not affiliated with the group of justice, the "Virus Busters", and its true colors are shrouded in mystery. As for its unique rubber armor, not only does it have excellent defensive ability, but it also has a feature it unleashes that amplifies its offensive ability. Its Special Move is producing a super-oscillatory wave from both of its arms that destroys configuration data, completely erasing each of the opponents in the surrounding space (Desolation Claw). If you suffer this attack, you are annihilated without leaving behind a single scrap of data." - Digimon Reference Book entry

Tamer: Medusa (Gorgon)


Ketomon
Level: Fresh
Type: Slime Digimon
Attribute: Data
Field: None

Bio:
N/A



Hopmon
Level: In-Training
Type: Baby Dragon Digimon
Attribute: None
Field: None

Bio:
N/A



Monodramon
Level: Rookie
Type: Small Dragon Digimon
Attribute: Vaccine
Field: Dragon's Roar, Meral Empire, Nature Spirits

Bio:
"A Small Dragon Digimon that has bat-like wings attached to its hands, but is unable to fly. Despite being a Vaccine, its personality is not so much considerably rough as it is near to brutality, giving the impression that it is a brawl-loving Digimon. Even in the Digital World, this Monodramon is in the heart of most brawls enough that it seems even Ogremon is fed up with Monodramon’s tenacity. Also, the horn extending behind it is said to be its weak point, but how true this is is uncertain. Its Signature Move is fragmenting the data of the area it bites, and based on the area the opponent was bitten, they collapse into malfunction (Crackling Bite). Its Special Move "Beat Nuckle" is a simple bold move in which it said to assault with earth-shattering force, and wallop with its powerful claws." -Digimon Reference Book entry



Strikedramon
Level: Champion
Type: Dragon Man Digimon
Attribute: Vaccine
Field: Nature Spirits

Bio:
"The "Commando Dragon" that aims to be a Virus Busters is Strikedramon. Although there are many of its parts that are left-behind traces of Monodramon, like the horn extending behind it, because it transformed into the Commander Mode covered in Metal Plate, it can even be seen as a wholly different species. Although it is naturally a kindhearted Digimon since it is part of the Vaccine-species just like Angemon, once it discovers a Virus-species it becomes possessed by the extermination instinct (destruction instinct?), and it won't try to stop fighting until it has reduced the opponent to trash data. It is also said that, at that time, its red hair will burst into scorching flames, and will become bluish-white hair of flames. Its Special Move "Strike Fang", which is what its called when all the portions of its Metal Plate burn red hot, its whole body becomes a mass of flames, then it rams the opponent, is a terrifying technique." -Digimon Reference Book entry


MetalEtemon
Level: Mega
Type: Cyborg Digimon
Attribute: Virus/Vaccine
Field: Metal Empire, Nature Spirits

First appearing as a Sukamon who believed Zephyr was his Tamer, despite depression, the Digimon that digivolved into an Etemon stood up and stayed. Although known as a pervert, he is not disliked and has the respect of Edmond Dantes. Comically digivolved to the Mega level by drinking some of Shuten's most potent sake. Tends to reside in Passionlip's hammerspace.

Bio:
"The "King of Digimon". It was once called the strongest Digimon. It went out to fight harsh battles in order to search out a mighty person, and though it was able to acquire valuable combat data, it was also considerably injured due to the constant battles. It then studied its own weaknesses from the data acquired through battling, and has now been perfectly reborn as an ultimate combat machine by full metallizing itself. Its body surface has a full coating of the Chrome Digizoid metal used by Metal-species Digimon. While its basic combat abilities have been raised to their maximum, its Special Move is tripping the opponent (Banana Slip). An invincible fighter which has acquired Strong and dirty-style wrestling skills has been born."

Tamer: None, but seems to be very close to Passionlip


Sukamon
Level: Champion
Type: Mutant Digimon
Attribute: Virus
Field: Metal Empire, Unknown

Bio:
"A Mutant Digimon. It usually lives in many sewers in the Digital World and is often accompanied by a Chuumon."



PlatinumSukamon
Level: Champion
Type: Mutant Digimon
Attribute: Virus
Field: Metal Empire, Unknown

Bio:
"Shining platinum poop!?" -Digimon Hyper Colosseum, card Bo-118 description



Etemon
Level: Ultimate
Type: Puppet Digimon
Attribute: Virus
Field: Deep Savers, Metal Empire, Unknown

Bio:
"An unidentified Digimon that suddenly appeared in the Digital World. It calls itself the "King of Digimon", and its fighting strength is beyond imagination. And, well, it's rumored that it pulls the strings of the mysterious Digimon "Monzaemon". It is dressed in its reinforced Saru Suit which can endure every attack, and even today it bustles about the whole world for the sake of its unending battles. Its Special Move is breaking the opponent's heart and making their fighting spirit vanish (Love Serenade), and a dark sphere that consumes everything it touches (Dark Network)." -Digimon Reference Book Entry


Reapermon
Level: Mega
Type: Cyborg Digimon
Attribute: Virus
Field: Dark Area

A bounty hunter who will do almost anything if paid, it was revealed a Digivice Zephyr had actually belonged to his Servant, Edmond Dantes, and was this Digimon's Tamer. In his past life Repermon was a Diaboromon, who is implied fought and was killed by the chosen Tamers known as the DigiDestined. Wether the latter part is true or not, his past life still has influence on the present.

Bio:
"A fugitive Digimon born from the data of wanted criminals. To tell the truth, there is actually a price on its head, but it isn't distrusted as it is believed to be a "Bounty Hunter", as it is a strange villain on a hunt for criminals. Its Special Move is grabbing the opponent with the "Guilty Chain" on its left arm, and decapitating them with the "Judgment Sickle" on its right (Dokuro Ranbu)." -Digimon Reference Book Entry

Tamer: Edmond Dantes

Notes:
- Golden was the one roleplaying all the Digimon characters here. As a result, they're all retconned due to his retirement.
 
Last edited:

The Stoopid Unikorn

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#5
EnemyDex
This is where Chaldea's most dangerous enemies are registered as a way to remember the organization's multiple victories!

Hello foolish fans, it's me, BB-chan! I'm here to see a bit about those meanies. Of course, none of them compare to how great I was when I was an antagonist, but hey, I'll give them credit: They're fun to laugh at.

Hey guys. Deadpool here to show you how real fourth wall breakers get the job done. Besides, it's always fun to insult bad guys even after they're dead. :p

The Stoopid Unikorn The Stoopid Unikorn
EnemyDex Entry:
Space Invaders #1
The Aurum Civilization



Class: Alter Ego
Gender: Ask Tumblr
Height/Weight: Varies between each Aurum
Alignment: True Neutral
Origin: Something something space something
Debut: Kid Icarus: Uprising
Likes: -
Dislikes: -
Line: "Beckoned by destruction and corruption, the Aurum are born from and return to nothing. They travel across the galaxy to swallow up the heavens, land, and seas." - Pyrrhon
Comment: As the true form of an Aurum is unknown, only their logo is shown on the picture. In other words, my roleplayer was lazy.

Alien Hive Mind. An extraterrestrial civilisation known for invading and destroying any world it encounters. When the conflict between the forces of Palutena, Hades and Viridi reached its peak, they appeared to make Angel Land their next target. After analyzing and copying data of this conflict, they threathened to increase their army by terraforming the Earth. Oh, also Pyrrhon was there too. Who could forget that man's nonsense? SHAZAMITY-BLAM!

After their defeat from the forces of those three gods, who went on a temporary truce to defend their world, they rebuilt their civilization and prepared themselves for a future attempt to consume Earth until an opportunity created by Bill Cipher was presented to them. Once again, they were defeated, this time by Chaldea's forces, but the Aurum will never give up. Currently, they went to the Lylat system to make the plot of Star Fox Assault happen. Which sucked.

They collectively wish to consume and become all that exists. And assimilate pigs and Troy Baker.

Parameters
Strength: Varies between each Aurum
Endurance: Varies between each Aurum
Agility: Varies between each Aurum
Mana: Varies between each Aurum
Luck: Varies between each Aurum
Noble Phantasm: Varies between each Aurum

id_es
Data Replication: Rank EX. The ability to replicate a living being or an object and its abilities, including Noble Phantasms. In other words, they have no creativity and steal stuff from other people, just like movie directors.

Personal Skills
N/A

Noble Phantasms
Aurum Islands: Flying Battleships of the Aurum: Rank EX, Anti-Army type.
Vast floating islands used by the Aurum to travel between worlds, they are an effective source of defense for the Aurum when they invade worlds due to their sheer size and the powerful green beams they project. Similar to how bees gather pollen, the Aurum gather materials from other worlds to create these floating islands, giving them a strange, patchwork look. As long as the core inside them is not destroyed, these islands will never fall.
Aurum Hive: Harvester of Conquered Worlds: Rank EX, Anti-Country type.
The space base that serves as the hive mind for Aurum Islands, as well as their creator. The Aurum harvest resources from the worlds they conquer and deposit them into the Aurum Hive, who then crates the Islands in order to protect the Aurum in their travels. As long as the generator inside it keeps running, the Aurum Hive will never stop transforming the resources brought in by the Aurum into more Aurum Islands, expanding the army.
Aurum Brain: Commander of the Aurum: Rank EX, Anti-World type.
The central cortex controlling every Aurum, the Aurum Brain has no will of its own, just like the rest of the civilization, only living to give an endless stream of orders to the forces acting as its swords and shields in the fight to protect the Aurum. However, it still possesses a powerful mind, as any attempt of controlling it or merging its power with one's own always leads to the Aurum Brain taking control of the poor people who tried.

Attribute: Earth

Traits: Massive (Some), Weak to Enuma Elish

Notes: Most Aurum enemies have green markings on their bodies. These patterns are said to aid in energy regeneration. According to Palutena, the true name of the Aurum is impossible to pronounce, so she personally came up with the name "Aurum" for convenience. Silly Palu, Aparoids is not hard to say! A... A-pa... A-pra-roys... ****!
EnemyDex Entry:
Akademi High School Student #1
Ayano Aishi



Class: Assassin
Gender: Female
Height/Weight: 165cm/44kg
Alignment: Chaotic Love
Origin: Modern Era, Japan
Debut: Yandere Simulator Just call it Lovesick already, YandereDev.
Likes: Whoever she has a crush on
Dislikes: Literally everyone else
Line: "Senpai will be mine. He doesn't have a choice."
Comment: Her abilities are fueled by her desire to protect and keep her beloved for herself.

Yandere-chan. Coming from a long line of yanderes, Ayano Aishi who barely anyone refers to by her real name is a young student of Akademi High who drifted through life without purpose. One day, she bumped into a student named Taro Yamada and felt her first emotion, which she believed to be love. However, upon noticing that other girls were also interested in him, she felt a new emotion; rage. Believing that only she deserved him, Ayano set out to get rid of anyone who loved him. Well duh, she's not named Yandere-chan for nothing, you idiots!

However, in the middle of eliminating one of her rivals, she found herself warped in another world. No longer able to be with Taro, she became depressed and didn't care for anything, not even herself. However, the day she met a psychopathic killer named Krieg, who had grown quite fond of Ayano, changed her life. Ah, psycho love, so pretty~ I know, right? She saw him as a new love interest and the feeling seemed mutual... until they were both killed for murdering an Entei, that is. On that day, the furry community cried many tears of sadness.

All she wished for was to spend her life with someone she loves. In a way, we could say that wish was granted.

Parameters
Strength: C+
Endurance: C+
Agility: C+
Mana: B
Luck: A
Noble Phantasm: EX

Class Skill
Presence Concealment: Rank D. The ability to hide one’s presence.

Personal Skills
Powerless Shell: Rank A. The ability to not be perceived as a threat.
Yandere Vision: Rank C. Keen senses and incredible memory allows one to predict someone else's whereabouts.
Cherry Touch: Rank A. Ability to seduce others, regardless of gender, and make them do favors for oneself.
Yokai Story: Rank B. To retain sanity after commiting the act of murder.
Life Note: Rank -. One's mind has been enlightened. This skill is sealed away for unknown reasons. In other words, not in the game yet.

Noble Phantasm
Klaatu Barada Nikto: The Day the Yandere Stood Still: Rank EX, Anti-Unit type.
A demonic ritual written but never performed by Akademi High's occult club as its members are unwilling to kill because they're all giant *******. By murdering people with the club's ritual knife in various ways, Ayano can use the powers of one of three different demons; the Lust Demon, the Pain Demon or the Flame Demon, allowing her to reach a state beyond her own humanity. The demon chosen is determined by how Ayano kills and handles the corpses used for the ritual.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish, Unnoticed by Senpai

Notes: Her Cherry Touch, Yokai Story and Life Note skills are named after the manga she read to acquire said skills. She was one of the first antagonists, appearing before the Grand Order of Assassins even appeared. YandereDev! YandereDev! I always wanted to say that~ YandereDev! YandereDev! It's so fun to say! No wonder Midori does it all the time.
EnemyDex Entry:
Stanford's Journals, Creature #326
Nacho Cheese



Class: Illegal Alien
Gender: Cheese Flavored
Height/Weight: Controlled at will
Alignment: Mad Dorito
Origin: Mexico, made of corn!
Debut: Gravity Falls
Likes: Conjuring into whatever form people fear the most, chaos, partying, destruction
Dislikes: Losing, the Time Baby, synthesized music, deals being called off, Kryptos
Line: REMEMBER! REALITY IS AN ILLUSION, THE UNIVERSE IS A HOLOGRAM, BUY GOLD, BYE!
Comment: "Bill Cipher" is a nickname he uses to communicate with mortals, as hearing his true name would turn them to dust. P.S: It's Fart

The Dorito Corn Chip. Bill Cipher lived in the Mexico dimension for trillions of years before "liberating" it, then took over a boiling, shifting intergalactic foam between dimensions known as the MLG Realm. In other words, he drank Mexico's water. However, due to the its lawlessness and lack of any consistent physics or rules, it was fated to eventually self-destruct. After learning of a prophecy that stated he could merge the MLG Realm with the third dimension, Bill wanted to make it real. Y'know, typical villain stuff.

However, he couldn't physically interact with the third dimension, as he lacked a physical form after someone opened his bag and ate him. As such, he used people's minds to communicate with others, making twisted deals with several individuals such as Stanford Pines, Hades, Zero and countless others. Which is just a lazy excuse for my roleplayer to stick Bill's name on everything.

He claimed that he wished for a world without any rules or physical restrictions. However, as implied by a divine being known as the Axolotl, his true wish was to return home, as he missed it and regretted erasing it. Also to get more burritos. Thanks for making me hungry, BB.

Parameters
Strength: ▲
Endurance: ▲
Agility: ▲
Mana: ▲
Luck: ▲
Noble Phantasm: ▲


Class Skill
Existence Outside the Domain: Rank EX. One's status as a higher dimensional life form or having been possessed by one.

Personal Skills
Authority of the Beast: Rank EX. A skill that deals more damage to anything coming from Humanity or Gods.
Independent Manifestation: Rank EX. The ability to sustain oneself's existence.
Self-Modification: Rank EX. The ability to modify one’s body.
I Know Lots of Things: Rank EX. The more knowledge one gets, the stronger they become.
Eye of Providence: Rank EX. The ability to see and interact with other dimensions.
Reality is an Illusion: Rank EX. The ability to manipulate reality itself, making one's powers nearly omnipotent.
Mariachi Power: Rank EX. As Mexican food oneself, one can summon infinite amounts of Mexican related stuff.

Noble Phantasms
Magister Mentium: Master of the Mindscape, Home to a Thousand Memories: Rank EX, Anti-Mind type.
Bill Cipher can access anyone's mind and drag them to their Mindscape, a Reality Marble built from their mind and memories located inside the victim's head. As such, its appearance differ from person to person and may even change on different visits. While Bill is in someone's Mindscape, an alternate naming written in Stanford's third journal allows anyone to enter it and gives them the ability to conjure anything at will when inside.
Weirdmageddon: A Party that Never Ends with a Host that Never Dies: Rank EX, Anti-World type.
For a trillion years, Bill Cipher has been trapped in the MLG Realm, a decaying dimension, waiting for another universe to call his own. If he gains a physical form inside another world, he'll merge said world with the Nightmare Realm and bring society into a state of chaos and weirdness. Unfortunately, this Noble Phantasm is also one of the very few ways that people can have any chance to defeat him, as he becomes corporeal.
Floating Fearamid: Flying Maze of Insanity - Domain of Bill Cipher: Rank EX, Labyrinth type.
The floating pyramid Bill Cipher can create, based on the structures Egyptians built in his honor, as his personal domain. A twisted maze fueled by Bill's power and imagined by his sick sense of humor that defies all laws of reality, capable of fooling even the smartest of minds and make them descend into complete madness. It is the place where Bill watches the suffering of mankind done by his friends as they spread chaos to the world for him.
Wheel of Intrigue: Circle of the Ten Chosen Ones Destined to Prevail: Rank EX, Virtual type.
Bill Cipher is virtually untouchable at all times, even when he has a physical form, due to his tremendous and potentially infinite power. However, he is not without any weakness. Whenever he is summoned, a wheel with ten cryptic symbols will show the world a hint at how to defeat him, as each symbol represents a person. Some symbols are very specific, but others are more vague, allowing for a greater chance of finding the Chosen Ones.
A X O L O T L: My Time Has Come to Burn, I Invoke the Ancient Power that I May Return: Rank EX, Anti-Unit (Self) type.
Bill Cipher's final trump card. Shall he ever be outsmarted, close to being erased from existence or both at once, he will call upon the help of the Axolotl, a being within a time and space between time and space, to get redemption from his numerous crimes and obtain absolution. If the Axolotl accepts his plea, Bill Cipher will be reincarnated in a different time, on a different location, taking on a different form. Unless Zelretch happens. Or Ingrid.

Attribute: Beast

Traits: Mexican Food, Weak to Jalapeños

Notes: His parameters are all ranked EX, but he insisted on using his own shape. By far the biggest threat in Chaldea's history, being a major reason why everyone is united under the same organization, having made deals with other dangerous beings who would attack them after his defeats and being one of the few who attacked Chaldea more than once. His roleplayer gets triggered whenever someone that can keep up with him is presented. I can confirm. :V
EnemyDex Entry:
Threat to Remnant #1
Creatures of Grimm



Class: Varies between each Grimm
Gender: Unrecorded due to their savage nature making it impossible
Height/Weight: Unrecorded due to their savage nature making it impossible, but varies between each Grimm
Alignment: Chaotic Evil
Origin: Beginning of Time, World of Remnant
Debut: RWBY
Likes: -
Dislikes: -
Line: "For as long as humanity can recall walking the surface of Remnant, so do they remember this wicked force." - Salem
Comment: At one point, ancient cultures believed that Grimm were animals possessed by evil spirits or were the spirits of once tortured animals.

Soulless Destruction. Originally created by the God of Darkness to destroy all the work of his brother, the God of Light, because he couldn't accept how much of a whinny loser he is, the Grimm are soulless creatures themed around various animals created for one purpose only: to kill. Since they don't have a soul in order to question this purpose, they simply follow it. They're basically just like every other character in this thread since we're all controlled by lifeless nerds.

In the modern era of Remnant, they were controlled by a wicked witch, Salem, who used them in order to bring mankind to ruin. On an alternate timeline, this one, she was successful, gathering the four Relics with her henchmen to unleash the Grimmzilla, which immediately killed her. Ironic, right? Fearing it, the Grimm saw the Grimmzilla as a leader and started to follow him as he began to destroy the entire world of Remnant because everyone knows the best way to claim rulership is to kill the people's leader and bully everyone else.

As soulless beings, they wish nothing but to fulfill their purpose: kill any and all life in Remnant. And with that basically done, what now? Netflix and chill? Sounds like a good plan to me.

Parameters
Strength: Varies between each Grimm
Endurance: Varies between each Grimm
Agility: Varies between each Grimm
Mana: Varies between each Grimm
Luck: -
Noble Phantasm: -

Class Skills
Varies between each Grimm

Personal Skills
Grimm Armor: Rank A. Certain parts of oneself are covered with nearly impenetrable armor.
Negative Attraction: Rank A. The ability to be drawn to locations where others feel negative emotions.
Gone For Good: Rank A. When one dies, they dissolve into nothingness, leaving no trace of their existence.
Possession: Rank A. The ability to possess a body or object and control it. Exclusive to possession-type Grimm.

Noble Phantasm
N/A

Attribute: Earth

Traits: Humanoid (Some), Beast (Some), Grimm, Massive (Some), Weak to Enuma Elish, Weak to Silver Eyes

Notes: Their behavior changes slightly with their age; younger Grimm are more reckless while older Grimm are much more cautious, becoming more effective killers. Beowulves can make good pets. I'm more of a Boarbatusk guy, to be honest.
EnemyDex Entry:
Former S.I.N. Operative #1
Agent Spider (Juri Han)



Class: Avenger
Gender: Female
Height/Weight: 163cm/57kg
Alignment: Chaotic Evil
Origin: Modern Era, South Korea
Debut: Super Street Fighter IV
Likes: Spicy foods, spiders, big breasts, fighting strong opponents, suffering, her parents
Dislikes: Rules, boring people, Shadaloo (especially Bison)
Line: "Hmmm... You look like you're in good shape. Which part should I break first~?"
Comment: A psycopath with unabashed sadism, she's like an untamed animal when left to her own devices.

Purple Smoke of Deception. Born as Juri Han, Agent Spider learned taekwondo from her mother while her father, a lawyer, tried to bring Shadaloo to justice. Needless to say that everything turned for the worst; her parents were killed and she was shot in her left eye. After this fateful day, she wanted to kill Bison, leader of Shadaloo, more than anything.

And so, she dedicated her entire life into becoming a skilled assassin, leaving behind everything she used to be before the death of her parents and turning into a psychopath. Her desire for vengenace eventually led her becoming an agent of S.I.N., Shadaloo's former weapons division, where she received a powerful device known as the Feng Shui Engine to replace her lost eye, granting her power beyond human limitations.

Aside from avenging the death of her parents, she wishes to fight and kill as many people as she possibly can... or at least, that's what she says. However, her true wish, a wish so deep she doesn't even realize she has it, is to find someone who cares about her, just like her parents did.

Parameters
Strength: C+
Endurance: D
Agility: A
Mana: B+
Luck: B
Noble Phantasm: A

Class Skills
Avenger: Rank C. To gather people's hatreds and grudges onto oneself, providing the ability to gain more power the more hurt one gets.
Oblivion Correction: Rank B. Never forgetting one's grudges and hate. Manifests in the high chance of critically hurting an opponent.
Self-Healing (Magic): Rank E-. Magical energy endlessly gushes forth until revenge is taken, granting a limited healing factor.

Personal Skills
Ki Manipulation: Rank C. The ability to utilize the energy within oneself for various actions. Raised to Rank A during Feng Shui Engine.
Absorption: Rank B. The ability to drain the energy of others and use it as one's own. Only available when Feng Shui Engine is active.
Focus Attack: Rank A. To absorb a single hit through sheer concentration, then unleash an attack that causes its victim to crumple.
Mental Pollution: Rank A. A state of madness that blocks external interference on the mind.
Sadomasochistic Constitution: Rank A++. Pleasure gained from the pain of others and oneself. Increases strength or endurance but decreases the other.

Noble Phantasms
Feng Shui Engine - Prototype Alpha: Rank A, Anti-Unit (Self) type.
A cybernetic eye designed to be a gateway between Psycho Power and the Satsui no Hado. Taking ki from her surroundings to grant her amazing speed, strength, and reaction time, it also allows Agent Spider to create a force field around herself capable of blocking bullets and weak ki attacks. The latest version of it destroyed by Bison, she had to get a prototype in an abandoned S.I.N. warehouse, which is still incredibly powerful.
Fuharenjin: Wind-Breaking Chain Blades: Rank C, Anti-Unit type.
Drawing power from her Feng Shui Engine, Agent Spider unleashes six ki projectiles in quick succession and different angles. The power of each of those projectiles is said to be as devastating as getting stabbed by swords. The resulting barrage of projectiles allows her to create a reliable defense through offense, as it makes it difficult for others to approach her while also having good potential at juggling them.
Sakkai Fuhazan: Killing Realm's Wind-Crushing Slash: Rank B, Anti-Unit type.
Agent Spider's most powerful projectile attack, being just a bit taller than she is. With a simple reverse back flip, she sends this projectile right in front of her. The projectile has decent range and is quite fast, so try not to get it by it. If you do get hit by it, you'll learn that there is so much ki in this particular projectile that it will hit you not once, not twice, but five different times. All of them are painful too.
Kaisen Dankairaku: Spinning World-Ending Descent: Rank A, Anti-Unit type.
Using the power of her Feng Shui Engine, Agent Spider begins this combo with a barrage of vertical spinning kicks while rising into the air. At its peak, she sends them back down with an axe kick and she quickly goes back with and kicks the opponent on their spine and slams them back on the ground. This combo is incredibly painful and usually strong enough to break the bones of her target's back.
Total Annihilation - Ultimate F.S.E. Attack: Rank B+, Anti-Fortress type.
Granted to Agent Spider by pushing her Feng Shui Engine to its maximum potential. Energy will slowly build up around her before causing a gigantic ki explosion that is at least a hundred times her size, killing virtually anyone around her as the attack is unleashed. Due to the sheer amount of energy used for it, any further usage of her Engine before it is fully cooled down can cause it to malfunction.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Is actually on Chaldea's side, joining Isis as an undercover mole... and to take advantge of her murderous impulses no longer being restrained. Around children, she is much less violent and psychotic than usual, being unwilling to hurt, let alone kill one of them. This is especially true with orphans. Unlike the Avenger Servants, she doesn't really hate humanity, but her tendency to kill anyone just for laughs is considered close enough.
EnemyDex Entry:
Disciple of the Hado #???
Kuruoshiki Oni



Class: Berserker
Gender: Male
Height/Weight: Unrecorded due to his savage nature making it impossible
Alignment: Chaotic Evil
Origin: Modern Era, Japan
Debut: Super Street Fighter IV: Arcade Edition
Likes: Killing
Dislikes: Weakness, humanity, Gouken
Line: "I am evil incarnate!"
Comment: Once sparred with Asura, the God of Wrath. The battle resulted in a tie.

Destroyer of Heaven. This was once a self-proclaimed "Master of the Fist" going by the name of Akuma, a warrior who had embraced a dark power known as the Satsui no Hado and seeked for an opponent worthy of its tremendous power in a battle to the death. However, he wasn't as evil as some believed, only killing when the opponent was equal or stronger than he was and sparing everyone else before telling them to improve on their skills.

However, the Hado within him eventually robbed him of any humanity he had in order to achieve ultimate power, becoming a demon who has transcended the divine and calling himself Oni. No longer bound by Akuma's code of honor, Oni will show no hesitation in killing everyone he meets, be they fighters or not. However, it is rumored that within Oni, there are remnants of Akuma's will, fighting against this being of pure evil and holding it back.

He wished to grind beneath his heel all that exists.

Parameters
Strength: EX
Endurance: A++
Agility: A++
Mana: EX
Luck: -
Noble Phantasm: EX

Class Skill
Mad Enhancement: Rank -. A skill that raises all parameters at the cost of mental sanity and reasoning. Nullified by Satsui no Hado.

Personal Skills
Authority of the Beast: Rank A. A skill that deals more damage to anything coming from Humanity or Gods.
Ansatsuken: Rank A++. The mark of someone who practices a martial art rooted as an art of assassination.
Focus Attack (Red): Rank A++. An evolved version of Focus Attack that can absorb multiple hits before unleashing a crumpling strike.
Ki Manipulation: Rank EX. The ability to utilize energy within oneself for various actions.
Satsui no Hado: Rank EX. A dark power that urges one to win all battles at any cost, even if it means the death of one's opponents. Comprises Mad Enhancement and Battle Continuation.

Noble Phantasms
Shun Goku Satsu: Wrath of the Raging Demon: Rank B+++, Anti-Unit Secret Technique type.
A forbidden technique of the Ansatsuken fueled by a killing intent in which one launches a series of deadly strikes in a moment. The basis of it is said to be linked to karmic forces drawn from the influence of the Satsui no Hado, channeling an infernal punishment in which the weight of the sins and evils the victim has committed attacks their soul. While immensely powerful, it cannot work on artificial life forms or people who lack souls.
Meido Gohado: The Gates of Hell Await: Rank A+++, Anti-Unit Secret Technique type.
The strongest Hadoken technique of Oni, a powerful ki projectile highly concentrated with the dark influence of the Satsui no Hado. Once it hits its target, its energy surges through them, piercing through their very heart in the process. However, if this somehow doesn't kill the victim for some reason, it will instead give them an agonizing amount of pain and, shall they have a dark side concealed within them, instantly awaken it.
Tenshou Kaireki Jin: Demon Armageddon: Rank EX, Anti-Fortress Secret Technique type.
The ultimate version of the Tatsumaki Zankukyaku, perfected through unknown means, capable of cutting through anything it goes through, from other people to entire ships. A technique that can only be described as "a hurricane kick that can pierce the heavens, shattering the very foundations of reality itself to make it as deadly as possible." When used at its full power, the sheer force of its strike can send people to another dimension.
Tenchi Sokaigen: Stare Into the Face of Death: Rank EX, Anti-World Secret Technique type.
The ultimate technique of Oni, divided in two parts. The first part, known as the Kongou Kokuretsuzan, has him charging his fist with the heavens' might before slamming it to the ground. At full strength, it can easily destroy an entire planet the size of the Moon. The second part consists of him performing a Shoryuken so powerful that there are no words to describe it. A blinding strike that can kill whoever receives it, be they mortal or not.

Attribute: Beast

Traits: Humanoid, Demon

Notes: Technically, he isn't really an enemy of Chaldea, but rather a test set up by Ingrid see if they earned their past victories. However, his destructive power makes it a moot point.

Monster of the Underground

ChaldeaDex Entry:
Underground Citizen #2
Flowey the Flower



Class: Beast
Gender: Biologically none, but referred to as Male
Height/Weight: 40cm/less than a kg
Alignment: Chaotic Evil
Origin: Modern Era, Mount Ebott's Underground
Debut: Undertale
Likes: Killing people, reviving them, killing them again, Chara, souls
Dislikes: People being nice to him
Line: "In this world, it's KILL or BE killed."
Comment: -

Your Best Friend. A soulless flower than is somehow sentient, Flowey is the most powerful monster in the Underworld, even though he doesn't look the part. Due to his high amount of determination, he is capable of altering time. In hopes of feeling any sort of emotion, Flowey tried multiple scenarios; one where everyone was saved, another where everyone died, and so on. I'm actually feeling bad for the guy...

After countless timelines, Flowey had seemingly done every single thing he could have possibly done. Since he doesn't have a soul, he lack empathy and emotions, so he grew bored of everything, seeing the world as a sandbox filled with a bunch of stale actors, and slowly became a heartless sociopath who only had one thing in mind; to kill as many people as possible. Thanks, Chara.

His wish is to be able to feel emotions. However, if he sees a wish-granting device, he'll instead use it to become a rainbow screen with epileptic movements. And a creepy background theme.

Parameters
Strength: -
Endurance: -
Agility: E
Mana: EX
Luck: -
Noble Phantasm: EX

Class Skills
Authority of the Beast: Rank E. A skill that deals more damage to anything coming from Humanity or Gods.
Independent Manifestation: Rank -. The ability to sustain oneself's existence. Nullified by Determination.
Self-Modification: Rank E. The ability to modify one’s body.

Personal Skills
Presence Concealment: Rank D. The ability to hide one’s presence.
Friendliness Pellets: Rank B. The ability to share one's "love" with others.
Determination: Rank EX. A power that allows one to persist after death and grants the resolve to change fate.
SAVE: Rank EX. The full potential of one's Determination, allowing them to alter time itself.
SOUL Absorption: Rank EX. The ability to grow stronger by merging one's being with other spirits.

Noble Phantasms
Photoshop Flowey: Your Best Nightmare: Rank EX, Anti-Unit (Self) type.
Also known as Omega Flowey, this is the form Flowey is capable of taking after absorbing enough souls. Becoming an abomination that merges nature and technology in the most nightmare-enducing ways, his parameters all rise to EX Rank and he is virtually invincible to any and all attacks in this form, even Enuma Elish. The only way to even stand a chance against this monster is to attempt to free the souls he absorbed.
Realms of the SOULs: Battle Against the Fallen Ones: Rank ???, Anti-Unit type.
When in his Photoshop form, Flowey has the ability to create several Reality Marbles, one for each soul he absorbed, and manifest them one at a time against one of his opponents in order to weaken them. Ironically, they are also Flowey's weaknesses, as the souls can be freed from within them, making him weaker with each one saved from his control. However, his invincibility can only be broken when all of them are freed.
???: ???: Rank ???, ??? type.
Flowey possesses another Noble Phantasm. However, any information regarding it remains unknown at the moment. It turns him back into Asri- Wait, Plop hasn't played the game yet? Eh, I'll spoil it later anyway. Don't you dare! If anyone is gonna spoil that hitchhiker, it's gonna be me!

Attribute: Beast

Traits: Plant, Massive (Photoshop Flowey only), Weak to Enuma Elish (unless Photoshop Flowey)

Notes: Represents "emptiness." As a flower, he is the only Beast to be weak to Enuma Elish due to how weak his body is. One of Bill Cipher's many backup plans, as he informed Flowey about the souls he needed to achieve ultimate power. -Plucks him and his petals- I don't see the big deal. I think he wants to share his LOVE right now.

Residents of Angel Land

EnemyDex Entry:
Underworld Army #1
Hades



Class: Beast
Gender: Male
Height/Weight: Controlled at will
Alignment: Chaotic Evil
Origin: Modern Mythology, Angel Land/Mythology, Greece
Debut: Kid Icarus: Uprising
Likes: Spreading chaos and mayhem, his hair, souls
Dislikes: Breaking his nails, Pit
Line: "Next to me, little miss Medusa's going to look like a sweet, cuddly bunny!"
Comment: Not to be confused with the Hades of Greek mythology, who is very far from being evil.

God of the Underworld. Inspired by the Greek god of the same name, his first moments of glory were during the second confrontation between Skyworld and the Underworld, showing up right after the Medusa's death. Ever since he started to get himself involved, he made everyone's lives a living nightmare as the confrontation became a full-scale multi-world war across all of Angel Land.

To supply his troops, he persuaded humanity to go on a destructive genocide so he can salvage the souls of the dead to create monsters. He also revealed to have used Medusa as a distraction to ensure no one got in his way. However, despite having the upper hand the whole time, he was defeated by Pit and the combined powers of four deities. His soul would later make a deal with Bill Cipher, but he was betrayed and his world, destroyed.

His wish is to destroy the celestial balance of the world by wiping out humanity and feasting on their souls, causing total chaos and armaggedon.

Parameters
Strength: A++
Endurance: A++
Agility: B
Mana: EX
Luck: A+
Noble Phantasm: EX

Class Skills
Authority of the Beast: Rank A+. A skill that deals more damage to anything coming from Humanity or Gods.
Independent Manifestation: Rank A++. The ability to sustain oneself's existence.
Self-Modification: Rank EX. The ability to modify one’s body.

Personal Skills
Charisma: Rank C-. The natural talent to command others.
Nega-Treasures: Rank A. An ability to nullify and counter Anti-Divine Noble Phantasms by using one's overwhelming power.
Lord of the Underworld: Rank EX. A skill that denotes one's Divine Authority as ruler of the Underworld.
Protection of the Underworld: Rank EX. One's authority over the Underworld allows the manipulation of souls and the dead, as well as increasing the parameters of oneself and other allies.

Noble Phantasms
Devastation Ensemble - Rainbow Apocalypse: Rank EX, Anti-Humanity type.
Some Noble Phantasms require the usage of a weapon or powerful magic. This one doesn't. Instead, Hades uses his very own combat outfit, dubbed the Devastation Ensemble, which he keeps for special occasions only, such as armageddons or weddings. Made with powerful black magic, this outfit can shoot several types of beams, contains a gigantic drill and really manages to bring out Hades' eyes, making it a literal weapon of mass destruction.
Hades' Inner Maze: Entering the Belly of the Beast: Rank EX, Labyrinth type.
The anatomy of the Underworld God is very strange. If he ever eats you, you won't get digested of anything. Instead, you'll be transported into an alternate dimension that looks more like a video game level than someone's inside, themed after the grotesque body of Hades. It even has monsters inside! Unfortunately, the only way to get out is by letting nature take its course...
Ultimate Death Stare: Third Eye of the Underworld God: Rank EX, Anti-Unit type.
This attack is incredibly simple to understand; it's a ludicrously powerful laser blast coming from a third eye on Hades's forehead. It may take forever to charge up, but its results are incredible, as this laser is capable of completely destroying anyone it touches, killing them instantly alongside anything it touches. If he actually uses this against you, it proves that you were a worthy foe.
Legion of Darkness, Underworld Army: Rank A, Anti-Army type.
As the God of the Underworld, Hades can summon monsters to serve him in battle whenever he feels too lazy to fight by himself...or simply for the fun of it. These Underworld baddies can range from the simple Monoeye to the mighty Clubberskull and everything in between. In addition, Hades can also summon his highly powerful commanders, some of them being powerful gods with incredible abilities.

Attribute: Beast

Traits: Humanoid, Divine, King, Massive

Notes: An Evil of Humanity who represents "selfishness." Sees all life as meaningless and thinks of himself as almighty. In other words, he could rival Gilgamesh in an ego contest. With that said, he respects anyone who can defeat him, even if they cheated or received help upon doing so. That won't stop him from messing with them, however. Frequently clashed with Ereshkigal over who is the true God of the Underworld before he (unsurprisingly) betrayed Chaldea.
EnemyDex Entry:
Underworld Army #4
Thanatos



Class: Assassin
Gender: Male
Height/Weight: Varies due to his shapeshifting abilities though he's always fat in all of them
Alignment: Fat Sloth
Origin: Ancient Mythology, Angel Land/Mythology, Greece
Debut: Kid Icarus
Likes: Jokes, being lazy
Dislikes: Working too much, being offended
Line: "I'm not really interested in climbing the corporate ladder. You wouldn't believe the amount of overtime you have to put in." Sounds like the roleplayers. Yep. :V
Comment: His favorite shape is that of an overweight, 330cm tall genie. We have no idea why.

God of Death. Formely known as Tanatos because the translators didn't know how to spell in the 80s, this divine shapeshifter of the Underworld was living in Medusa's hair during the ancient era of Angel Land, aiding her in her battle against the angel known as Pit by zigzaging around him and making us wonder how it feels to have a fat "genie" living on your hair. Must be one nasty lice, am I right? However, in the modern era, he decided to add an H to his name to proclaim how "hamazing" he is. Seems his spelling is as good as those translators'. Shortly after, Hades promoted him to the title of God of Death, a rank that is surprisingly higher than Medusa's.

Based on the namesake Greek personification of death, Thanatos is a very powerful being, even though he's much too lazy to show his fullest potential in combat. In addition, he also once claimed to possess the abilities of a jinn, a magical spirit of pre-islamic mythology. However, this could easily be nothing more than an exaggeration since he's done nothing to prove such a statement. He does look the part though, so who knows? If Hades decides to revive him maybe, but it's not of my importance.

He's too lazy for wishes. Maybe get some free soda or something. Thanks, I'm thirsty now.

Parameters
Strength: E
Endurance: A
Agility: D
Mana: A
Luck: E
Noble Phantasm: ???

Class Skill
Presence Concealment: Rank E-. The ability to hide one’s presence.

Personal Skills
Divinity: Rank A++. The measure to know how close one is to be a Divine Spirit.
Item Construction: Rank C. The ability to produce various magical items.
Transformation: Rank EX. A skill that allows one to change form.
Draconic Aura: Rank A. A giant dragon-shaped battle aura that greatly boosts one's abilities.
Slapstick Armor: Rank EX. The ability to survive cartoonish incidents that would lead to more serious injuries for others.

Noble Phantasm
Tanatos Rising: Limitless Hamazing Transformations: Rank E~EX, Anti-Unit (Self) type.
The full potential of Thanatos' Transformation skill, sublimated as a Noble Phantasm. Thanatos can transform into a large variety of objects and creatures. In Pit's first adventure he only took the form of a snake, but 25 years later, he showed variety, including a bat, a Russian doll, a giant foot, a jar that shoots skulls, a sword with various spears and so on. Each has a varying degree of effectiveness, with different strengths and weaknesses.
Legion of Darkness, Underworld Army: Rank C, Anti-Army type.
As the God of Death, the highest rank in the Underworld after Hades himself, Thanatos can create monsters to serve him in battle whenever he wants to keep his enemies busy. These Underworld baddies can range from the simple Monoeye to the mighty Clubberskull and everything in between. While he shares this Noble Phantasm with Hades and Queen Medusa, his own laziness holds its potential back, summoning only common mooks.
Hijacked Horse of Hope, Trojan Tank: Rank B, Anti-Army type.
One of the many mechanical contraptions built by mankind that were used in an attempt to take down the Underworld Army, taken over by Thanatos... or rather a recreation of it as the original one was destroyed by Pit. The gigantic wooden horse possesses several catapults in order to defend itself and, due to it being upgraded by Thanatos' magic, gets a boost in defense and the ability to fly using gigantic wings of darkness, among other things.

Attribute: Sky

Traits: Humanoid (Some forms), Divine, Massive (Some forms), Weak to Enuma Elish

Notes: He's the least willing to kill in the entire Underworld Army, which is very ironic when you consider his title. However, when he wants to kill, he is a force to be recknoed with... even if he looks a little goofy. How is it that the two women in Hades' army are attractive when uncursed but the guys are ugly? Oh wait, Japan, duh. In all fairness, both women used to be ugly too.
EnemyDex Entry:
Underworld Army #5
Hewdraw



Class: Rider
Gender: Male
Height/Weight: Unrecorded due to his savage nature making it impossible
Alignment: Neutral Evil
Origin: Ancient Mythology, Angel Land/Mythology, Greece
Debut: Kid Icarus
Likes: Snacking on Pit
Dislikes: Each have an open dislike of the other two heads
Line: "Hello there!" "It's snack time!" "Mm! What a tender little morsel!"
Comment: The Hewdraw originally had a single head. The other heads are speculated to be the result of Hades' twisted sense of humor.

Three-Headed Hewdraw. Based on the Hydra of Lerna, one of Heracles' Twelve Labors, the Hewdraw is actually quite different than its mythical inspiration. Back in Angel Land's ancient era, the Hewdraw only had a single head and a single task; act as the gatekeeper of an Overworld fortress and to eat any angel it sees on sight. Just like everything else that got in Pit's way, however, it failed at its task and was slain by the flightless angel. Was everyone an idiot in the 80s?

However, in the modern era, Hades resurrected it with two additional heads, none of them getting along with each other. In addition, it gains the regenerative abilities of its inspiration in this era, though inverted; when a head is cut off, it grows a body instead of the body regrowing several heads. While their constant bickering are often their downfall, the three heads can get along when faced against a common threat, most notably delicious angels. I heard fried angel wings were delicious with Tobasco.

Each head wished for the death of the other two. Ahhhh, sibling rivalry~

Parameters
Strength: EX
Endurance: EX
Agility: B
Mana: A++
Luck: D
Noble Phantasm: C

Class Skills
Magic Resistance: Rank A. Protection from magic effects.
Riding: Rank A. The ability to master any mount.

Personal Skills
Flame Breath: Rank A+. The ability to fire a stream of flames from one's mouth.
Lightning Breath: Rank A+. The ability to fire a stream of lightning from one's mouth.
Laser Breath: Rank A+. The ability to fire a stream of energy from one's mouth.
Mana Burst (Scales): Rank A+. An ability to store and unleash mana in scales.
Mana Burst (Flares): Rank A+. An ability to store and unleash mana in flares.
Pointless Self-Bickering: Rank A. Several personalities clashing with one another causes one to be less effective on the battlefield.

Noble Phantasm
Hewdraw Reborn: From the Head, Grows the Body: Rank B, Anti-Unit (Self) type.
It is said that, when the Hewdraw loses one of its heads, it can regrow a body from said head. While this process isn't instantenous, it's still quite fast, being able to regain a good chunk of its original size in mere minutes. However, if the body it has is destroyed while it only has a single head, the Hewdraw's head will not be able to regrow a body, it will simply die.

Attribute: Earth

Traits: Dragon, Massive, Weak to Enuma Elish

Notes: The blue head is the friendliest and calmest, the purple one is the smartest and seems to be the dominant head, and the violet one is the most impulsive and irritable, though he has his moments of decency. I would try to say something on it, but they bickered so much I grew bored of them. Are you kidding me? People like that are a perfect situation to mess around with!

■■■■■■■■ of Hyrule

EnemyDex Entry:
Warrior of Hyrule #10
The Yiga



Class: Assassin (all members)
Gender: Varies between each member
Height/Weight: Varies between each member
Alignment: Lawful Evil
Origin: The Ancient Calamity, Hyrule Historia
Debut: The Legend of Zelda: Breath of the Wild
Likes: Calamity Ganon, murdering helpless people, bananas
Dislikes: Link, cowards who leave their clan, people standing in their way
Line: "Their sole mission is to eliminate all who stand against Ganon. Please, dear hero... be careful out there." - Cado
Comment: The person shown in the picture is but one of the many members of the Yiga clan.

Revenge of the Sheikah. Ten thousand years before Hyrule was destroyed by the Calamity Ganon, the Sheikah was a race of mighty warriors, known for their many breakthroughs in both magic and technology as well as their skills in combat and stealthy tactics. Thanks to their assistance and the Divine Beasts they created, Hyrule was able to prevail against the Calamity when it manifested itself during that ancient era.

However, seeing the power that the Sheikah race had, the King of Hyrule of that time blamed the Sheikah and their technology for Ganon's manifestation despite their help on taking it down, and they were soon exiled. From this point on, the Sheikah split into two; those who gave up on their magic and technology to fit in once again, and those who swore revenge on Hyrule by becoming loyal to Ganon, branding themselves as the Yiga.

The Yiga clan has two objectives; ensure that the Calamity returns and kill all who would be a threat to it.

Parameters
Strength: Varies between each member
Endurance: Varies between each member
Agility: Varies between each member
Mana: Varies between each member
Luck: Varies between each member
Noble Phantasm: A

Class Skill
Presence Concealment: Rank A. The ability to hide one’s presence.

Personal Skills
Yiga Ninjutsu: Rank A+++. A variant of the Sheikah Ninjutsu that lacks honor and discipline.
Hatred of Hylians: Rank A. A boost in all parameters when fighting someone with the Hylian trait.
Mighty Bananas: Rank EX. A Hyrulean fruit with the ability to increase strength once eaten.

Noble Phantasms
Death Blow: Mighty Banana Strike: Rank EX, Anti-Unit type.
Due to its strength-enhancing abilities, the members of the Yiga have taken a serious liking to Mighty Bananas. This Noble Phantasm is the result of them eating enough to make their strength beyond and comprehension or logic. When they reach such strength, a single strike from them can signify death, regardless of the victim's endurance, which cannot be avoided, even with the most potent of resurrection spells.
Master of Disguise: No One Can Be Trusted: Rank A, Anti-Unit (Self) type.
The Yiga's most infamous and feared tactic, an illusionary magecraft that allows them to look like whoever they want. The disguises are so well-done that they cannot be discovered until they reveal themselves. This technique can easily make even the most courageous of people become paranoid, since they could be anyone, anywhere, just waiting to strike whoever they deem as an enemy, making them wary of anyone they meet.
Duplex Bow: Bow of the Footsoldiers: Rank D, Anti-Unit type.
The bow given to the most skilled of the Yiga's lower-class assassins, the Footsoldiers. A bow that has been magically engineered to duplicate any arrow shot from it, with the intended purpose of making its targets come to a swift and not-so-pleasant death. Its quick firing rate, decent range and magical properties have made the Footsoldiers a threat to any traveler unfortunate enough to be on the sights of the Yiga.
Vicious Sickle: Sickle of the Footsoldiers: Rank E, Anti-Unit type.
A grim weapon favored by the Yiga Footsoldiers, a light sword that occupies little space in their disguises. The half-moon shape of the blade allows for the rapid delivery of fatal wounds and serves as a symbol of their terror. Its durability is low, making it easy to break and granting its status as a low-ranking Noble Phantasm, but its high versatility makes it one of the clan’s most reliable weapons to assassinate targets.
Demon Carver: Blade of the Vengeful Yiga: Rank C, Anti-Unit type.
After Link defeated Master Kohga, the Yiga sought revenge for their fallen leader and crafted this lethal weapon. A ring-shaped blade with various spikes, it was designed with overkill on Link in mind. Its unique shape facilitates the sound dispatching of any target and strikes fear into the hearts of all who see it. A number of Footsoldiers started to favor this weapon and spread on Hyrule waiting to sneak this in him.
Windcleaver: Sword of the Blademasters: Rank C++, Anti-Unit type.
A sword favored by the highest-ranking members of the Yiga, the elite force known as Blademasters. Thanks to their combat proficiency, they are capable of using this weapon to its fullest extent, cleaving the very wind to create a vaccuum with every strike. This can also allow them to extend their reach, as the vaccum it creates can take the form of a large and quick projectile that can go very far in front of them.

Attribute: Earth

Traits: Humanoid, Sheikah, Weak to Enuma Elish

Notes: Their hatred for Hylians in general isn't as strong as the one they have for Link, since the former knight killed their former leader and slayed the Calamity. Ironically, they are much more organized and efficient without said leader.
EnemyDex Entry:
Warrior of Hyrule #11
Ghirahim



Class: Saber
Gender: Genderless, but referred to as Male
Height/Weight: ???cm/???kg
Alignment: Lawful Evil
Origin: Era of the Goddess Hylia, Hyrule Historia
Debut: The Legend of Zelda: Skyward Sword
Likes: Demon King Demise, his own appearance, toying with people
Dislikes: Heroes of Hyrule, things not going as planned
Line: "I am the Demon Lord who presides over this land you look down upon, this world you call the surface."
Comment: "You stand before a demon...or should I say, a weapon without mercy!" With that said, don't ever piss him off.

The Demon King's Blade. When Farore, Din and Naryu, collectively known as the Golden Goddesses, departed from the world they created, they trusted their most powerful relic, the Triforce, to the goddess Hylia. Shortly after, the Demon King Demise gathered an army of monsters, slaughtering civilizations and causing misfortune just to get his hands on the relic. With the help of the world's five tribes, the demon would be sealed away.

However, while Demise was sealed, his sword was not, allowing the spirit living inside it to assume a physical form and take over his role as leader of his army. The Sword Spirit, giving himself the name of Ghirahim, then devised a plan to bring back Demise using an ancient prophecy and the mortal reincarnation of Hylia herself. However, his plans were stopped by a young Hylian, forcing him to stay low until another opportunity showed up.

He only has one simple wish; the return of the Demon King who once wielded him. Or at the very least, a reincarnation of him.

Parameters
Strength: B
Endurance: A
Agility: EX
Mana: A+
Luck: B
Noble Phantasm: A

Class Skills
Magic Resistance: Rank A. Protection from magic effects.
Riding: Rank -. The ability to master any mount.

Personal Skills
Territory Creation: Rank B++. The ability to build a special terrain that is advantageous to oneself as a magus.
Sword Spirit: Rank A. One is in itself a Divine Construct that can change its shape into a powerful sword. Comprises Divinity and Transformation.
Demon Lord: Rank A+. The natural talent to command demonic beings and make those without courage cower in fear.
Projection Magic: Rank A+. The magic used to project physical objects.
Focus Spirit: Rank B+. To increase one's speed, strength and defense through concentration.
Familiar Creation: Rank EX. A skill that allows the user to create a familiar and control it from a distance.

Noble Phantasms
Sword of Demise: Blade of the Demon King: Rank A++, Anti-Army type.
Ghirahim's true nature as the sword of the Demon King Demise, sublimated into a Noble Phantasm. As expected, it allows him to transform into the mighty sword that Demise once wielded, but it allows him to cover parts of his body with the same unbreakable alloy his sword form is made of. Shall his entire body be covered in this alloy, Ghirahim's defensive capabilities will be on par with that of a Shielder's, if not beyond.
Ironic Beatdown: Hand of the Demon Lord: Rank ???, Anti-Unit type.
A technique Ghirahim learned by predicting his opponents' attacks and grabbing their weapons with his bare hand before they can even touch him, allowing him to steal them and use them as their own if he chooses to. While this should normally be a skill, it evolved into a Noble Phantasm since it can even break the laws of reality to hold things he rightfully should not, such as the legendary Master Sword.
Endless Plunge: The Most Humiliating Death: Rank C, Anti-Unit type.
A set of three magical platforms created by Ghirahim himself, with the intended purpose of sending his opponents flying to their death then strike them from above, making their demise all the more humiliating. However, nothing is really stopping you from doing the same thing to him. A relatively weak Noble Phantasm on its own, but can become extremely dangerous if used alongside Sword of Demise.
Twisted Twister: Giant Tornado of Discord: Rank B, Anti-Army type.
One of Ghirahim's strongest techniques, the ability to stir up a giant tornado that can be used to capture whoever he wants. In addition, he also claims that it has the ability to toss and torn apart those caught within it, but that remains to be seen since everyone who has been victim to it survived without injury. In addition, there's a chance its initial purpose of capturing may fail if a third party intervenes.
The Summoning Ritual that Shall Free Evil Itself: Rank EX, Anti-World type.
A demonic ritual that Ghirahim once used to free the Demon King Demise. With the usage of a being with divine blood as a catalyst, it allows him to bring forth any evil. While the ritual itself doesn't affect the world, it possesses the Anti-World classification due to the fact that some evils can be harmful to it. Due to Ghirahim's large amounts of mana, the ritual can also happen on its own, allowing him to fight anyone who tries to stop it.

Attribute: Sky

Traits: Humanoid, Divine, Demon, King, Weak to Enuma Elish

Notes: While usually with a flamboyant personality, he's known to lose his temper against those who prove themselves to be actual threats.
EnemyDex Entry:
Beast of Hyrule #1
Calamity Ganon



Class: Beast
Gender: Genderless
Height/Weight: Unrecorded due to its savage nature
Alignment: Chaotic Evil
Origin: The Ancient Calamity, Hyrule Historia
Debut: The Legend of Zelda: Breath of the Wild
Likes: -
Dislikes: -
Line: "The history of the royal family of Hyrule is also the history of Calamity Ganon, a primal evil that has endured over the ages." - Impa
Comment: -

Scourge of Hyrule. Reincarnation of Demise the Demon King, the Calamity Ganon was once Ganondorf Dragmire, King of the Gerudo. However, as several millenia and just as many reincarnations went by, he turned into the pure embodiment of the ancient evil he was cursed to become, a primal being that has endured over the ages. It is an abomination without reason, a beast that lost all of its humanity, a Calamity fueled by hatred.

After facing countless defeats, the Calamity eventually succeeded in taking over Hyrule by possessing the ancient Sheikah technology that was supposed to weaken it and protect the heroes destined to slay it. However, the princess Zelda sealed both it and herself within Hyrule Castle shortly after it took over. 100 years later, the princess and her knight, the latter having recovered from a deep sleep, would slay the beast together.

It does not have enough sentience to wish for anything, but if it did, it would surely be the destruction of all that exists.

Parameters
Strength: EX
Endurance: EX
Agility: D
Mana: EX
Luck: -
Noble Phantasm: EX

Class Skills
Authority of the Beast: Rank A. A skill that deals more damage to anything coming from Humanity or Gods.
Independent Manifestation: Rank A+++. The ability to sustain oneself's existence.
Self-Modification: Rank EX. The ability to modify one’s body.

Personal Skills
Malice: Rank EX. An evil energy that can corrupt others, create monsters and infect the world.
Ancient Abomination: Rank A. One's physical body has merged with ancient technology, creating a half-organic, half-machine monster.
Nega-Hylia: Rank A. Resistance developed through resurrection. Divine Constructs and Anti-Divine Noble Phantasms are like typical weapons to oneself.
Eternal Rage of Demise: Rank EX. The pure embodiment of an ancient curse cast upon the world by a Demon King, no longer held back by flesh. A primal evil without sanity nor reason, driven by its hatred and its lust for destruction.

Noble Phantasms
Dark Beast Ganon: Hatred and Malice Incarnate: Rank EX, Anti-Humanity type.
The ultimate form of the Calamity Ganon, born from its obsessive refusal to give up on revival. A gigantic porcine-like monstrosity, consumed by its Malice and robbed of any awareness it might have had, turning it into a rampaging beast who knows nothing but destruction. Made exclusively of Malice, it seems virtually invulnerable, though its weak spots are visible by only the bearers of the Sacred Trifocre.
Blight Ganons: Four Phantasmal Scourges: Rank A, Anti-Unit type.
A group of four familiars born out of the Malice on the Calamity Ganon's body. They are phantoms whose abilites are replicated from the ones of those they were designed to kill, making them a natural counter to whoever uses similar abilities to their intended target, but also weak against those who do not. They are also capable of using the Malice they are made of to corrupt and take over machines such as the Divine Beasts.
Blood Moon: Crimson Night of the Fallen: Rank B, Anti-World type.
Once the Calamity Ganon's power reaches its peak, the world becomes polluted with the ashes of its Malice, both the sky and the moon turning into the crimson color of blood for the majority of nighttime. Under the glow of that blood-colored moon, all of Ganon's monsters who were slain in the name of light return to flesh, while those who were still roaming the world are fully revitalised, including the Calamity Ganon itself.

Attribute: Beast

Traits: Beast, Demon, Massive

Notes: As an Evil of Humanity, he represents "hatred."

Code Holder

ChaldeaDex Entry:
Code Holder #1
Isis (Ingrid [Dark])



Class: Foreigner
Gender: Female
Height/Weight: 152cm/39kg
Alignment: Chaotic Evil
Origin: Unknown
Debut: Capcom Fighting All-Stars
Likes: Power, chaos, despair, destruction, Avel
Dislikes: Boredom, electromagnetic waves, people getting in her way
Line: "This... is merely the beginning of the end."
Comment: Light covered in darkness, leaving only a twisted shadow of what once was.

Everlasting Shade. What was once known as Ingrid, the Code Holder representing Knowledge, turned into a insane psychopath capable of forming carefully intricate plans, making her a nearly unstoppable threat to anyone getting in her way. However, she is nothing more than a mere pawn, this form of hers being the result of another Code Holder's meddling with Dark Matter.

Despite her great power, she has been defeated previously in the past thanks to the combined efforts of two Code Holders, Yukari Yakumo and a shrine maiden of the Hakurei line. However, the seal that kept her at bay eventually broke during the Nihilego invasion, allowing her to slowly regain control of Ingrid and form an alliance of foes, both new and familiar, to destroy her only obstacle; Chaldea.

She wishes to revive Avel, the Code Holder who corrupted her, and help him realize his goal; the destruction of all existence using all four Code Holders.

Parameters
Strength: Hidden by Aura of the Unknown.
Endurance: Hidden by Aura of the Unknown.
Agility: Hidden by Aura of the Unknown.
Mana: EX
Luck: Hidden by Aura of the Unknown.
Noble Phantasm: EX

Class Skill
Existence Outside the Domain: Rank EX. One's status as a higher dimensional life form or having been possessed by one.

Personal Skills
Natural Code: Rank EX. Being a Code Holder from birth, allowing one's existence to reach a state that can only be described as divine.
Reality Manipulation: Rank EX. A composite evolution of Item Construction and Territory Creation. The ability to produce virtually anything.
Aura of the Unknown: Rank A. One's very existence is an enigma that cannot be solved. High-ranked Magic Resistance is also granted by one's aura.
Insane Mastermind: Rank A++. One is capable of planning elaborate schemes despite their mental health being completely eradicated.
Kanzuki-ryu Kakutojutsu: Rank A. An original fightying style inspired by various forms of Bushido, martial arts and combat sports.
Code Holder (Knowledge): Rank EX. As Holder of the Code to Knowledge, one can obtain information about anything by simply looking at it.
Kaleidoscope: Rank EX. One has mastered the Second Magic, allowing them to freely travel through time and other universes.

Noble Phantasms
Shade Delta: Seek No Escape - Cold Haze: Rank A, Anti-Unit type.
A technique similar to Rune Magic, its power rivaling the Shun Goku Satsu. A circle of light displaying Isis's crest which causes anyone trapped within it to soar towards the heavens before a powerful explosion sends them crashing back to the ground. Alternatively, she can use the energy from this technique to create a projectile known as the Shadeburst, which has purposefully been made unstable to explode on impact.
Shade Octopus: Four Shades of the Cosmos: Rank A++, Anti-Army type.
The strongest known usage of Isis's shadow-like abilities. It earned its name due to the way it works, as Isis splits herself into four separate beings, granting her eight legs to work with. All four of them can do anything Ingrid normally does independently from each other, but because utterly destroying her enemies would be too boring, this technique is instead usually used to set things up for a devastating Izuna Otoshi suplex.
Eyes of Isis: Crests of the Eternal Goddess: Rank EX, Anti-Unit (Self) type.
A Mystic Code crafted to stabilize Isis's cosmic powers, as her body is unable to properly handle them on its own. A pair of golden crests depicting the sun, bull horns, foliage and the focused Eye of Isis, the full extent of her abilities is sealed within them until she uses her powers, in which case the necessary amount is temporarily transferred to her body. It also grants protection against vurtially any mental interference.
Pandora: Almighty Box of Temptation and Conflict: Rank EX, Anti-World type.
A mysterious cube, its conceptual name given by humanity as a reference to the Greek myth of the same name. An omnipotent box that can grant any wish, boost people's strength beyond their limits at the cost of their life, interact with inner powers, cure sicknesses or even revive the dead, among other feats. However, it must feed on the conflict of others in order to work and its energy can corrupt minds on a global scale.
Within the Box: Enter the Inner Realm of Pandora: Rank ???, Anti-Unit type.
The Reality Marble of Pandora. Unlike what its name may imply, it is not the contents of the box itself, but rather a cube-shaped room which shares similar designs. Inside it, time is nonexistent, reality can be manipulated by Pandora's will and escape is but a hopeless dream for as long as Pandora wants. Since a fraction of Isis's cosmic powers was used to create Pandora, she can access it without even needing the box.

Attribute: Star

Traits: Humanoid, Divine

Notes: Ingrid, the true form of Isis, incorporated the Kanzuki-ryu style in her own fighting style out of respect for its founder. Isis retained it, seeing the potential in its versatility. The Dark Matter that corrputed her is said to be the origin of Bison's Psycho Power. Freed Mary from her painting to raise her as a successor.

Shadaloo Crime Organization

EnemyDex Entry:
King of Shadaloo #1
M. Bison



Class: Rider
Gender: Male
Height/Weight: 182cm/112kg
Alignment: Lawful Evil
Origin: Unknown
Debut: Street Fighter II: The World Warrior
Likes: Psycho Power, world domination
Dislikes: Weak people, incompetent underlings, people who interfere with his plans
Line: "I will be reborn no matter how many bodies it takes! Bison is eternal!"
Comment: Captain Bison! He's our Hero! Gonna take Pollution down to Zero!

Emperor of Evil. First King of the Shadaloo Crime Organization, Bison's past is very mysterious and shrouded in mystery. He is known for using Psycho Power, which he claims to be unbeatable unless you're Shao Kahn. After surviving Akuma's Shun Goku Satsu, he more than proved that he wasn't just all talk... Then he got destroyed by a simple Hadoken from Ryu. :V

His organization shows no care for any law and breaks every rule as if it was but an ordinary Tuesday (kek) for its members; kidnapping, biochemical drugs, weapon market (which formerly had its own division), genetic manipulation, brainwash, you name it! In other words, out of all this things that can be in a Shadaloo member's agenda, being nice is never one of them... Then again when your organization is called "Evil Something" it's expected.

His wish is to make his power absolute, making him the indusputable ruler of the world. That wish is so boring...

Parameters
Strength: A++
Endurance: A++
Agility: B++
Mana: EX
Luck: -
Noble Phantasm: EX

Class Skills
Magic Resistance: Rank A. Protection from magic effects.
Riding: Rank A. The ability to master any mount.

Personal Skills
Presence Concealment: Rank A. The ability to hide one’s presence.
Black Moon: Rank A. The negative energy created by the emotions of others can boost one's power.
Psycho Power: Rank EX. Extraordinary abilities granted by being exposed to pure negativity.
Focus Attack (Red): Rank A++. An evolved version of Focus Attack that can absorb multiple hits before unleashing a crumpling strike.
Mastermind's Charisma: Rank A. The natural ability to lead other criminals in elaborate schemes.
Phantom Bison: Rank EX. An evolved version of Battle Continuation. Even after death, one's consciousness and power can live on in an incorporeal form.

Noble Phantasms
Headmaster Bison: Masterforce that Enforces Death: Rank A++, Anti-Army type.
A cybernetic suit designed by Shadaloo's scientists to make full use of Bison's Psycho Power and the reason why he is a Rider. While impressive on its own, its true purpose is to serve as the head of the Psycho Drive Mk.II, a larger transtector robot equipped with various missile racks and a large turret to shoot devastating Psycho Power blasts. Additionally, the transtector can reshape into a tank or a jet that Bison can pilot.
Psycho Drive Mk.II: Ultimate Weapon of the Shadow Law: Rank EX, ??? type.
The result of Shadaloo's research on genetic engineering to develop a perfect body for Psycho Power, a machine used to channel and store negative energy, allowing Bison to regenerate. It can also shoot beams of psychic energy capable of destroying a small town using a satellite on Earth's orbit, brainwash people and, as of the second version, work as a transtector robot for Headmaster Bison among other improvements.
Ultra Psycho Cannons: Kneel Before My Psycho Power: Rank EX, Anti-Unit type.
When Bison's power reaches a certain output, he is capable of using this illusionary technique where he creates a double of himself before both Bisons shoot lightning infused with Psycho Power. The lightning strikes can break through most defenses, the only exception being Noble Phantasms that are defensive in nature. However, shall the real Bison get hit during the technique, it will be stopped automatically.
Final Psycho Crusher: Death's Embrace Awaits: Rank A++, Anti-Unit type.
The greatly enhanced version of one of Bison's signature techniques granted to him by his Psycho Power, the Psycho Crusher. Surrounding himself with Psycho Power to the point of overflowing with it, Bison's body becomes a rocket capable of devastating damage, even if blocked. A testament of the true might of Psycho Power, only usable by those who mastered it by erasing all traces of goodness within them such as Bison.
Psycho Punisher: Your Inevitable End Has Come: Rank A, Anti-Unit type.
A devastating attack using highly-concentrated Psycho Power, the Psycho Punisher is the manifestation of Bison's dominating nature and overwhelming power. Ready to end the battle at any cost, he leaps to where the opponent is and grabs them in a chokehold before striking their stomach with his palm, which is infused with raw Psycho Power. The resulting attack is powerful enough to impale the target, making it extremely deadly.
Nightmare Booster: This Place Shall Become Your Grave: Rank B, Anti-Unit type.
The combination of four of Bison's most famous techniques, namely the Double Knee Press, which is performed twice, the Psycho Crusher, the Somersault Skull Diver and the Head Press. While it looks fairly basic and is the weakest of his Noble Phantasms, it still deals a lot of damage and is overall more reliable than the others due to it being faster to perform.

Attribute: Earth

Traits: Humanoid, King, Weak to Enuma Elish

Notes: Thinks of himself as a god, viewing everyone else as nothing more than pawns for his schemes of domination, but after many defeats, has realized that Chaldea is too powerful for him to handle. Ingrid claims that the Psycho Power he uses is derived from her own power. Also don't ask him on the whole Vega thing. Trust her on this. His answer really hurts...
EnemyDex Entry:
King of Shadaloo #2
F.A.N.G



Class: Assassin
Gender: Male
Height/Weight: 222cm/???kg (while stretching)
Alignment: Lawful Evil
Origin: Modern Era, Asia?
Debut: Street Fighter V
Likes: Experiments, the number 2, Lord Bison
Dislikes: Lord Bison's enemies, the numbers 1 and 3, Balrog, Vega, anyone who insults him
Line: "Two minutes! I'll finish you in two minutes!"
Comment: Despite his look, his skill in the use of Poison Hands surpasses every previous generation of his clan.

Cunning Trickster. F.A.N.G is a mad scientist and the former leader of the Nguuhao clan, a cartel of assassins who served under Shadaloo that are trained from childhood to master the Poison Hands, a technique that allows the user to utilize the poisons produced within their own bodies. Because students are subjected to such lethal poisons, only the last survivor can be declared the style's master, and that just so happened to be F.A.N.G.

After attempting a failed coup that resulted in the deaths of all of the Nguuhao save him, he recognized Bison's strength and pledged eternal fealty to him. Bison, also noticing F.A.N.G's true potential, offered him to be the Second King of Shadaloo, making him the second-in-command and lead scientist of the entire organization. Honored, he dedicated his life to Shadaloo and was responsible for several of its breakthroughs, such as the Dolls.

He wishes for Bison's success in his goals of world domination.

Parameters
Strength: D
Endurance: C
Agility: C
Mana: A
Luck: A
Noble Phantasm: EX

Class Skill
Presence Concealment: Rank -. The ability to hide one’s presence.

Personal Skills
Planning: Rank A++. The ability of planning and plotting.
Dokunomu: Rank A+. The ability to cast a poisonous fog around oneself.
Shishiruirui: Rank A+. The ability to unleash poisonous blasts from one's hands.
Poisonproof: Rank EX. Resistance to any kind of poison.
Sadistic Constitution: Rank A. Pleasure gained from the pain of others. Increases strength but decreases endurance.
Fang of Nguuhao: Rank EX. To be recognized as one of the best assassins of the Nguuhao clan.

Noble Phantasm
Poison Hands: Secret Technique of the Nguuhao: Rank EX, Anti-Unit type.
A much stronger variant of the Hassan of Serenity's Delusional Poison Body technique, learned by every member of the Nguuhao clan, but only mastered by those who can survive the strongest of poisons such as F.A.N.G. A permanently active Noble Phantasm, it causes F.A.N.G's hands to be constantly covered with poisons so potent that a mere scratch from him is enough to melt someone into nothingness.
Operation C.H.A.I.N.S: The Seven Black Moons: Rank B, Anti-Humanity type.
The pinnacle of F.A.N.G's twisted mind, the Black Moons are massive artificial celestial entities orbiting around Earth, built with the help of several researchers and hackers kidnapped by Shadaloo. Their sole purpose is to emit gigantic electromagnetic pulses capable of completely shutting down entire cities, but only when activated with their keys. If successful, they could bring despair and chaos across all of civilization.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: The acronym "F.A.N.G" is just a name given to him by the Nguuhao since its members are forbidden to reveal their true names. Considers 2 to be his lucky number and is deeply obsessed by it. Literally everyone but Bison hates him.
EnemyDex Entry:
King of Shadaloo #3
Vega



Class: Assassin
Gender: Male
Height/Weight: 186cm/84kg
Alignment: Neutral Evil
Origin: Modern Era, Spain
Debut: Street Fighter II: The World Warrior
Likes: Beauty, himself, roses, red wine, Chun-Li, Cammy
Dislikes: Ugly things, blood splatter splashback, ugly people, Balrog, Juri's provocations, F.A.N.G
Line: "The heart and soul are meaningless to me. I believe only in beauty."
Comment: "Handsome fighters never lose battles." Yeah, I call bull on that.

The Sweet Whisper of Death. Bborn to a noble Spanish family, Vega studied bullfighting as he grew up, finding the sport exciting and honorable in being able to dispatch his prey up close with his own might. Afterward, he went to Japan and learned ninjutsu, a style he believed meshed well with his grace and agility. Combining bullfighting with ninjutsu, he went into an underground cage fighting circuit and quickly became one of the best.

One day, his ugly stepfather killed his mother and Vega returned the favor. The incident warped his mind, developing a dual personality: honorable nobleman by day, sadistic murderer by night. It also triggered Vega's obsession with beauty, as well as his belief that ugliness must be purged. Bison eventually noticed him and, impressed by his skills, hired him into his organization. He quickly rose up the ranks, becoming the Third King of Shadaloo.

His deepest wish is, as he puts it, "to see that wonderful Killer Bee once again."

Parameters
Strength: C
Endurance: D
Agility: A
Mana: D
Luck: B
Noble Phantasm: C

Class Skill
Presence Concealment: Rank -. The ability to hide one’s presence.

Personal Skills
Bloody Kiss: Rank A. The ability to distract opponents by throwing a rose, granting one an opening for a surprise attack.
Ninjutsu: Rank A. The mark of someone being skilled in the arts of ninjutsu.
Clairvoyance (Beauty): Rank B. A vision that allows one to detect anything beautiful nearby.
Focus Attack: Rank A. To absorb a single hit through sheer concentration, then unleash an attack that causes its victim to crumple.
Sadistic Constitution: Rank B. Pleasure gained from the pain of others. Increases strength but decreases endurance.
Manifestation of Beauty: Rank C. One’s beauty is practically an incarnation of the word.
A Mask that Hides True Beauty: Rank -. To wear a mask in battle due to one's beliefs of being too beautiful for this world. Seals away the Manifestation of Beauty skill when worn.

Noble Phantasms
Flying Barcelona Special - Rolling Izuna Drop: Rank C, Anti-Unit type.
A true testament to Vega's aerial prowess. The Flying Barcelona Special and Rolling Izuna Drop are actually two completely different techniques, but they complement each other so well that they can function as a single attack. The Rolling Izuna Drop, which consists of performing three aerial suplexes in a row, is the true Noble Phantasm, while the Flying Barcelona Special, Vega's signature wall-leaping technique, is merely a setup for it.
Bloody Rain: Crimson Impact: Rank B+, Anti-Unit type.
A true testament to Vega's sadistic joy of killing. The evolved version of one of the first special techniques he developed, the Red Impact. It is an impaling technique in which Vega stabs the opponent's chest with his claw and leaps towards the sky before going right through the unfortunate victim of his weapon. Roses appear Vega finishes the technique, showing that the enemy has been striked by the embodiment of beauty.
Bloody High Claw: Soak in Your Own Blood: Rank B, Anti-Unit type.
A true testament to Vega's impressive agility. The Bloody High Claw is a technique where Vega repeatedly wall-jumps, slashing his target with his claw every single time. The technique itself is notorious for challenging the very laws of science and physics, causing Vega to sometimes execute a wall jump on thin air without any possible explanation as to how he does it. In a similar fashion to Bloody Rain, roses appear after every slash.
Splendid Claw: Great Scarlet Terror: Rank C, Anti-Unit type.
A true testament to Vega's occasional unpredictability. While Vega's fighting style consists of many aerial moves, this technique does not, making it harder to expect. The technique consists of sending the opponent in the air from the ground, waiting until they falls back and fiercly slash them in the back, mocking them. In a similar fashion to Bloody Rain and Bloody High Claw, roses appear after the slash.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Has developed feelings for Cammy, who was known as Killer Bee when she worked for Shadaloo.
EnemyDex Entry:
King of Shadaloo #4
Balrog



Class: Berserker
Gender: Male
Height/Weight: 193cm/135kg
Alignment: Neutral Evil
Origin: Modern Era, United States
Debut: Street Fighter II: The World Warrior
Likes: Women, bourbon, money, winning, cheating, Ed
Dislikes: Fish, math, effort, Vega, Chun-Li, Dudley, F.A.N.G, people who get in his way
Line: "I'll make you regret that you were ever born. You two-bit chump!"
Comment: Compared to the other Kings of Shadaloo, he has much more brawn, but far less brain as well.

Destroyer of Rules. Rising from a childhood of poverty, Balrog was once a great boxing champion and prize fighter. However, he was banned from boxing for doing illegal maneuvers, such as headbutts, permanently injuring his opponents and even accidentally killing one. He eventually joined the Shadaloo Crime Organization, and worked his way up from the bottom, eventually becoming Bison's chief enforcer and Shadaloo's Fourth King.

However, Balrog is not loyal to Shadaloo; he simply works for them because they promised him massive wealth for his services. Shall another organization offer him a better deal with a bigger paycheck, he would show no hesitation in leaving Shadaloo and betraying his fellow coworkers behind their backs.

He wishes for wealth, fame and glory, being willing to cheat, steal or even kill to have that wish granted.

Parameters
Strength: B++
Endurance: B
Agility: C+
Mana: C
Luck: B
Noble Phantasm: A+

Class Skill
Mad Enhancement: Rank B. A skill that raises all parameters at the cost of mental sanity and reasoning.

Personal Skills
KKB: Rank B. A secret technique that allows one to dodge projectiles and extend combos.
Dirty Bull: Rank B. One's infamous reputation for breaking the rules, manifested as a skill.
Focus Attack: Rank A. To absorb a single hit through sheer concentration, then unleash an attack that causes its victim to crumple.
Crazy Buffalo: Rank C. A series of mighty punches executed one after the other.
Crazy Rush: Rank A. A drastic increase in attack speed.
Nature of a Rebellious Spirit: Rank B. The temperament to never remain at one location and never embrace a lord. Nullifies the effects of Charisma.

Noble Phantasms
Gigaton Blow: You Won't Hear the Full Ten-Count!: Rank A+, Anti-Unit type.
Balrog's signature technique, an attack mightier than normal human limitations. By concentrating all of his might into a single dahsing punch, Balrog is capable of creating an attack which can easily deal a devastating amount of damage to his opponent. An even stronger version of this technique, Gigaton Punch, is notorious for being able to kill a fully-grown elephant, making Balrog an incredible threat to fight against.
Violent Buffalo: There's No Escape!: Rank B, Anti-Unit type.
A highly-evolved version of the Crazy Buffalo skill, in which Balrog deals five devasting punches one after the other. Each of the five punches is enhanced by rushes of wind strong enough to somehow strike the enemy alongside the punch, meaning each punch actually hits the opponent twice. The final punch is especially dangerouns, as the wind becomes more powerful, capable of hitting the opponent a third time.
Reflect Gloves: Return to Sender!: Rank B, Anti-Unit (Self) type.
Out of all the tricks Balrog can use, this special pair of boxing gloves is by far the most obscure. Greatly enhanced by Shadaloo's scientists, these gloves are capable of reflecting non-physical projectiles to whoever sent them, removing any problem Balrog could have when fighting ranged opponents. However, the sheer power of Noble Phantasms was not considered when creating these, so these gloves cannot handle them.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Is compared with Mike Tyson more often than he would like to admit. Only shows empathy and humanity towards Ed, proving that deep down, he does have a heart.
EnemyDex Entry:
King of Shadaloo #Extra
Ed



Class: Berserker
Gender: Male
Height/Weight: 182cm/86kg
Alignment: Chaotic Neutral
Origin: Modern Era, Unknown
Debut: Street Fighter IV
Likes: Boxing, total victory, Balrog
Dislikes: People who only talk about ideals
Line: "Well, ain't ya a high-def picture of strength? I'm shakin' here."
Comment: There can only be four Kings of Shadaloo, but he is considered as a honorary one since he spends most of his time with Balrog.

Young Commander. Captured by Shadaloo at a young age, Ed was supposed to become one of the spare bodies that would have served as a possible vessel for Bison's soul and was experimented on so his body could handle his Psycho Power. However, he was eventually captured by Shadaloo's weapons division, S.I.N., and placed within its laboratory to study him.

Some time later, Balrog eventually met Ed while looking for treasure in the crumbling laboratory. At first, he ignored him, but then he noticed a symbol on Ed's hand, proof of the Psycho Power within him, and resuced him, believing that he could be useful in the future. Now having a better grasp of his abilities with an older body, Ed became Balrog's partner in crime.

He shares the same wish as Balrog; to receive wealth, fame and glory.

Parameters
Strength: C+
Endurance: C
Agility: B++
Mana: A
Luck: C
Noble Phantasm: B

Class Skill
Mad Enhancement: Rank D. A skill that raises all parameters at the cost of mental sanity and reasoning.

Personal Skills
Kill Step: Rank A. An increase in agility fueled by adrenaline, allowing its user to dodge attacks at the last moment.
Simplified: Rank A. A natural ability to perform complex attacks in simple ways.
Psycho Power: Rank B. Extraordinary abilities granted by being exposed to pure negativity.
Psycho Snatcher: Rank A. A grappling-like variant of Supernatural Power that requires usage of Psycho Power.
Nature of a Rebellious Spirit: Rank B. The temperament to never remain at one location and never embrace a lord. Nullifies the effects of Charisma.

Noble Phantasms
Psycho Cannon - Great Psycho Stream: Rank B++, Anti-Unit type.
The maximum output of Ed's limited control over the Psycho Power within him, manifested by a sphere-like projectile about as tall as he is, flying towards his opponent. Once unleashed, Ed has control over its speed, allowing him to mess with people's minds by making it slower or faster than they would expect. However, repeated use of this technique can affect his sanity due to the heavy usage of Psycho Power.
Psycho Barrage: Rolling Thunder of Darkness: Rank A, Anti-Unit type.
The combination of Balrog's teachings in combat and Bison's Psycho Power, resulting in a barrage of punches fueled by pure negativity. As he performs it, Ed's movement speed gets a boost thanks to Psycho Power, allowing him to make it more difficult for his punches to be avoided as he goes around his opponent during the onslaught. The fifteenth and final punch is a strong finisher, fueled by more Psycho Power than the others.

Attribute: Earth

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Sees Balrog as his only friend and a father figure, but isn't above sassing him every now and then. Much younger than he looks, as the experiments done to him caused him to to age drastically faster than a normal human being. Due these same experiements, he gets frequent nightmares about Bison taking over his body.
EnemyDex Entry:
Shadaloo Doll #1
Enero



Class: Assassin
Gender: Female
Height/Weight: 167cm/57kg
Alignment: True Neutral (formerly Neutral Brainwashed)
Origin: Modern Era, Spain
Debut: Street Fighter Alpha 3
Likes: Chocolate, herb tea
Dislikes: Desiccation
Line: -
Comment: Usually has a polite demeanor, but can be fearsome when angry.

Cheerful Shadow. The girl now known as Enero was not a Shadaloo agent by choice. In fact, she was once an average teenager who just so happened to be an incredibly skilled cheerleader, able to drive her team to victory consistently. However, after Shadaloo discovered her and the potential she could offer to the organization, she was kidnapped and brainwashed to become a member of Bison's elite squad, the Dolls.

Leader of the Dolls, Enero has great leadership skills due to her cheerleading background and specializes in communications. She's no slouch at combat either due to the training she and the other Dolls were given, making her a very versatile assassin.

Now freed from Shadaloo's brainwashing by Chaldea, she simply wishes for a normal life again.

Parameters
Strength: D
Endurance: D
Agility: B
Mana: D
Luck: A
Noble Phantasm: A

Class Skill
Presence Concealment: Rank D. The ability to hide one’s presence.

Personal Skills
Housework: Rank B. A superior skill in doing simple chores.
Charisma: Rank C. The natural talent to command others.
Cheerleader's Support: Rank A. One is capable of making others feel more positive, increasing their efficiency.
Psycho Power: Rank N/A. Extraordinary abilities granted by being exposed to pure negativity.

Noble Phantasm
Silver Afternoon: The Leader's Megaphone: Rank A+, Anti-Army type.
Enero's signature weapon, a megaphone created by Shadaloo to compliment her background and her skills. With it, Enero is capable of mimicking vocal cords to fool even the most advanced of voice recognization technologies. In addition, it also allows her to stun her foes or even brainwash others into doing her bidding. However, those with Mad Enhancement or a strong willpower are capable of resisting its control on them.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Most Dolls are named after their birth month in their native tongue. As such, Enero is not her true name, but rather the codename Shadaloo gave her. It means "January" in Spanish. Has an obsession with tidyness.
EnemyDex Entry:
Shadaloo Doll #2
Février



Class: Archer
Gender: Female
Height/Weight: 171cm/59kg
Alignment: Lawful Good (formerly Lawful Brainwashed)
Origin: Modern Era, France
Debut: Street Fighter Alpha 3
Likes: Taking care of guns, fighting games
Dislikes: Free time
Line: -
Comment: Is the kind of person who tends to shoot first and ask questions later.

Armed Shadow. Before becoming a Doll, Février was the daughter of a French cop who spotted a member of Shadaloo doing shady things in the town of Paris. However, he was caught by the criminal and the organiation erased his family and friends so no one could look for him. Instead of being killed like the others, the girl was brainwashed and turned into one of the twelve killing machines that form Shadaloo's elite squad.

Unlike the other Dolls, she is awful at hand-to-hand combat, forcing her to rely on the usage of various weapons and explosive to get the job done. As such, she tends to cover the backs of her fellow teammates instead of being in the frontline.

Now freed from Shadaloo's brainwashing by Chaldea, she wishes to become a cop like her father was, so criminals would face justice.

Parameters
Strength: E
Endurance: E
Agility: B
Mana: C
Luck: A
Noble Phantasm: C

Class Skills
Magic Resistance: Rank -. Protection from magic effects.
Independent Action: Rank A. The ability to remain in existence without any magic source for some time.

Personal Skills
Presence Concealment: Rank D. The ability to hide one’s presence.
Marksmanship: Rank B. The expertise on fire weaponry.
Suppressive Fire: Rank A. The ability to provide backup fire.
Reloaded: Rank B. One is always ready with back-up firepower.
Tenacity: Rank A. An ability to stay determined to win no matter the situation. May cause the user to do reckless mistakes.
Psycho Power: Rank N/A. Extraordinary abilities granted by being exposed to pure negativity.

Noble Phantasm
Psycho Weapons: Bison's Power Will Guide My Shots: Rank C++, Anti-Unit type.
Specializing in weapon-based combat, Février was trained by Shadaloo to wield any and all kinds of ranged weaponry, which is why she is classified as an Archer. However, the weapons she uses for her missions aren't ordinary, for they were infused with Psycho Power, which allows Février to shoot tiny, compressed versions of Bison's signature technique, the Psycho Crusher, for devastating damage.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Like most Dolls, she was given a codename based on her birth month in her native language. Hers means "February" in French. Only expresses fear when either Bison or Enero is angry at her.
EnemyDex Entry:
Shadaloo Doll #3
März



Class: Assassin
Gender: Female
Height/Weight: 164cm/48kg
Alignment: Lawful Neutral (formerly Lawful Brainwashed)
Origin: Modern Era, Germany
Debut: Street Fighter Alpha 3
Likes: Reading, chess, board games
Dislikes: Talking with strangers
Line: -
Comment: A very shy person who can't even talk to the other Dolls very well about anything but the most important of details. But when she needs to speak her mind, she somehow manages to find the courage to speak up.

Tactical Shadow. Before being brainwashed and turned into an assassin by Shadaloo, März was the valedictorian of her school and had a very bright and promising future ahead of her. However, a Shadaloo agent working at her school kidnapped her, believing her intelligence could make her useful as a tactitian for Bison's elite squad, the Dolls.

Unlike the other Dolls, her fighting skills are extremely lacking, despite all the training she went through to become one of Bison's Dolls. However, she more than makes up for it with her intelligence, her computer skills and her expertise in recon, making her a skilled tactitian and the perfect person to bring on information gathering missions.

Now freed from Shadaloo's brainwashing by Chaldea, she simply wishes for a normal life again.

Parameters
Strength: E
Endurance: E
Agility: C
Mana: E
Luck: D
Noble Phantasm: -

Class Skill
Presence Concealment: Rank B. The ability to hide one’s presence.

Personal Skills
Espionage: Rank A+. The ability to not be detected as hostile.
Infiltration: Rank A. Expertise in undercover missions.
Observation: Rank B. The ability to study and potentially understand the background of indviduals.
Computing Skills: Rank B. Expertise on the usage of computers.
Discerning Eyes: Rank B. A skill that grants the ability to observe favorable conditions for battle and create a strategy.
Psycho Power: Rank N/A. Extraordinary abilities granted by being exposed to pure negativity.

Noble Phantasm
Psycho Virus: Data Corrupter: Rank -, Virtual type.
A unique Noble Phantasm, as it can only be used on computers or other technological devices März gained access to. It is a computer virus that will grant absolute control of the affected devices to März, allowing her to do anything she desires with them. Unlike typical computer viruses, however, this one is enhanced by Psycho Power, making it impossible to remove after it has infected a device.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Like most Dolls, she was given a codename based on her birth month in her native language. Hers means "March" in German. Apparently, she's scary if you make her really angry...
EnemyDex Entry:
Shadaloo Doll #4
Aprile



Class: Berserker
Gender: Female
Height/Weight: 171cm/55kg
Alignment: Lawful Good (formerly Lawful Brainwashed)
Origin: Modern Era, Italy
Debut: Street Fighter Alpha 3
Likes: Dances, songs
Dislikes: Animals in general
Line: -
Comment: The oldest member of the Dolls, she is considered the "big sister" of the group.

Healing Shadow. Aprile is but one of the 12 women kidnapped and brainwashed into becoming a part of Shadaloo's elite squad and Bison's personal bodyguards. But before that life-changing event, she was a skilled gymnast who studied medicine at college in order to help those who needed it. This caused her to become the medic of the group, her sole task being to make sure all the Dolls are in tip top shape.

However, the brainwashing process, while successful, left her emotionally unstable, causing her to lose her cool in the heat of battle as well as going completely berserk shall she be unable to protect any of the other Dolls, whom she considers her family.

Now freed from Shadaloo's brainwashing by Chaldea, she wishes to help others using her knowledge of medicine.

Parameters
Strength: C
Endurance: D
Agility: B
Mana: E
Luck: A
Noble Phantasm: A

Class Skill
Mad Enhancement: Rank C. A skill that raises all parameters at the cost of mental sanity and reasoning.

Personal Skills
Presence Concealment: Rank D. The ability to hide one’s presence.
Nursing of Steel: Rank B. A high degree in nursing techniques.
Surgical Procedure: Rank D. The ability to do surgical operations.
Suspicious Medicine: Rank B. An effective but weird healing injection from unknown origins.
Psycho Power: Rank N/A. Extraordinary abilities granted by being exposed to pure negativity.

Noble Phantasm
Psycho Poison: It's Time to Put You Down: Rank A, Anti-Unit type.
Aprile's only "weapon" in battle, a syringe containing highly concentrated Psycho Power, in liquified form. It is highly poisonous, especially to those who lack Psycho Power within their body. When injected, it will slowly drain the life force away from its victim, giving them a slow death. In addition, if Aprile's Mad Enhancement is active, the Psycho Power within the syringe is fueled by her madness, making it more effective.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Like most Dolls, she was given a codename based on her birth month in her native language. Hers means "April" in Italian. Funnily enough, her younger brother Maggio, despite not working for Shadaloo, is also named after a month of the year, as Maggio is Italian for "May."
EnemyDex Entry:
Shadaloo Doll #5
Satsuki



Class: Saber
Gender: Female
Height/Weight: 170cm/56kg
Alignment: True Neutral (formerly Lawful Brainwashed)
Origin: Modern Era, Japan
Debut: Street Fighter Alpha 3
Likes: Meditation, sushi
Dislikes: Guns, knitting
Line: -
Comment: She doesn't make jokes nor does she even understand what a joke is.

Serious Shadow. Before being part of Shadaloo's elite squad of femme fatale assassins, Satsuki was a Japanese woman who was a professional at sword fighting, practicing very extensively and even teaching at her own school. Unfortunately, someone with as much skill as Satsuki was bound to get Shadaloo's attention one day or another and she was eventually kidnapped and brainwashed into becoming one of its members.

She is like a samurai, being always serious and very stubborn. She has a firm duty and never forgets a received favor. Whether that's because she's naturally serious or because she's constantly getting tasked with the heavy lifting within the Dolls is a mystery.

Now freed from Shadaloo's brainwashing by Chaldea, she simply wishes for a normal life again.

Parameters
Strength: C
Endurance: C
Agility: B
Mana: D
Luck: A
Noble Phantasm: C

Class Skills
Magic Resistance: Rank -. Protection from magic effects.
Riding: Rank -. The ability to master any mount.

Personal Skills
Presence Concealment: Rank B+. The ability to hide one’s presence.
Honorable Woman: Rank A. Being a person that follows a code of honor.
Ninjutsu: Rank A. The mark of someone being skilled in the arts of ninjutsu.
Projectiles (Daggers): Rank D. Expertise on throwing daggers at bullet speeds.
Suppression: Rank A++. The suppression of one's emotions at the time of killing.
Psycho Power: Rank N/A. Extraordinary abilities granted by being exposed to pure negativity.

Noble Phantasm
Murasame & Rasetsu: Psycho Powered Swords of Shadaloo's Samurai: Rank C, Anti-Unit type.
Satsuki's favorite swords, the katana Murasame and the ninjato Rasetsu, which she used since long before being one of Shadaloo's Dolls. While they were merely typical swords without anything special in the past, the swords became Noble Phantasms after being upgraded by infusing a slight amount of Bison's Psycho Power within them, enhancing their cutting ability and making them unbreakable.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Like most Dolls, she was given a codename based on her birth month in her native language. Hers is the archaic Japanese word for "May." Due to her dislike of guns, her opinion of fellow teammate Février is not a kind one.
EnemyDex Entry:
Shadaloo Doll #6 and #7
Juni and Juli



Class: Assassin
Gender: Female (both)
Height/Weight: 162cm/46kg (Juni), 164cm/49kg (Juli)
Alignment: Lawful Good (formerly Neutral Brainwashed) (both)
Origin: Modern Era, Germany (Juni), Modern Era, Mexico (Juli)
Debut: Street Fighter Alpha 3 (both)
Likes: Cats, reading, Cammy (Juni), avocadoes (Juli)
Dislikes: Car horns (Juni), narrow places (Juli)
Line: -
Comment: They stand out among the Dolls for having a near perfect synergy with each other, making them an incredible duo.

Dual Shadows. Juli was once a member of the the Thunderfoot tribe located in Mexico, who was forced off their land by Shadaloo. Unable to do anything to prevent this, she took a trip to Germany to study and find a job lucrative enough to help her tribe. Juni was one of her classmates and the two had become really good friends very shortly after meeting each other.

However, once Shadaloo found out Juli's plan to help her tribe, the organization captured both her and her friend Juni and brainwashed them to serve Bison as members of the Dolls, his elite squad. During the process, Juli lost her memories to ensure she would never help the tribe she was part of.

Both Juni and Juli were conscious of their brainwashed state and wished to be freed of Bison's control. Thanks to Chaldea's efforts, that wish came true and now, they both wish for Juli to regain her memories.

Parameters
Strength: C
Endurance: D
Agility: B
Mana: C
Luck: A
Noble Phantasm: A

Class Skill
Presence Concealment: Rank B. The ability to hide one’s presence.

Personal Skills
Suppression: Rank B. The suppression of one's emotions at the time of killing.
Psycho Power: Rank B. Extraordinary abilities granted by being exposed to pure negativity.
Combination: Rank A. A skill that displays how much one's combat power increases when on a united front with a specific person.

Noble Phantasms
Death Cross Dance: Dual Dance of Demise: Rank A++, Anti-Unit type.
A devastating technique in which both Juni and Juli execute very intricate and complex combos at the same time, but one of them is in front of the enemy while the other is right behind them. Due to their great synergy in battle, this technique is nearly impossible to block, as one of the two women is bound to hit a part of the opponent's body that was left unprotected as they mercilessly attack them.
Psycho Roll: Dual Cannon Spike: Rank A, Anti-Unit type.
Another technique that requires both Juni and Juli in order to be performed. By holding onto each other, the two Dolls become a literal cannon ball, rolling towards their foe to deal a maximum amount of damage before the contact with their opponent causes the latter to be sent flying away. As the name implies, this attack is enhanced by the Psycho Power within them, making the attack even more powerful.
Psycho Streak: Mighty Bison Illusion: Rank EX, Anti-Unit type.
Juni's most powerful technique, which requires the use of the Psycho Power that her body was exposed to. By creating an illusionary close of M. Bison himself, she can make him perform his signature technique, the Psycho Crusher. Only Juni can make use of this technique, since Juli's body is too weak to handle it. In theory, the clone could do anything Bison does, but that would require a host more powerful than Juni.
Reverse Shaft Breaker: Rising Spiral Arrow: Rank B, Anti-Unit type.
Juni and Juli's version of the iconic Shoryuken. By performing one of their signature techniques, the Spiral Arrow, but in an upwards direction, they are capable of creating a rising tornado that can suck nearby opponents towards them to deal a lot of damage. Unlike most of their Noble Phantasms, this one does not require the presence of both women and can be performed individually, but becomes much less effective that way.
Spin Drive Smasher: Spiral Cannon Spike: Rank C, Anti Unit type.
The combination of two of Juni and Juli's signature techniques, the Spiral Arrow and the Cannon Spike, which they also share with the defected Shadaloo agent Cammy. While it looks fairly basic and is the weakest of their Noble Phantasms, it still deals a lot of damage and is overall more reliable than the others due to it being faster to perform. Just like the Reverse Shaft Breaker, it can also be performed alone.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Like most Dolls, Juni was given a codename based on her birth month in her native language. Hers being German for "June." However, due to her memory loss, Juli's codename instead uses the same language as Juni's instead of Spanish, Juli being the German word for "July."
EnemyDex Entry:
Shadaloo Doll #8
Santamu



Class: Lancer
Gender: Female
Height/Weight: 177cm/64kg
Alignment: Lawful Good (formerly Lawful Brainwashed)
Origin: Modern Era, Ethiopia
Debut: Street Fighter Alpha 3
Likes: Sports, animals
Dislikes: Injections
Line: -
Comment: Her pet monkey, Kiki, can retrieve her spear when she throws it and gather information for her.

Harmless Shadow. Born and raised in Ethiopia, Santamu lived the life of a traveler, enjoying the various sights and creatures nature could offer all over the world. However, one day, she accidentally stumbled upon a secret Shadaloo base in Vietnam, leading to her capture. Like the other Dolls, she was brainwashed and conditionned as a killing machine.

However, Santamu's care for nature and all living beings have remained a part of her character, despite her brainwashed state, making her unwilling to kill or injure, no matter the situation. As such, despite wielding a spear, she tends to win her fights in non-lethal ways.

Now freed from Shadaloo's brainwashing by Chaldea, she wishes to spend the rest of her life doing what she did before being a Doll; traveling the world and enjoying the beautiful sights of nature.

Parameters
Strength: E
Endurance: E
Agility: E
Mana: D
Luck: B
Noble Phantasm: E

Class Skill
Magic Resistance: Rank -. Protection from magic effects.

Personal Skills
Presence Concealment: Rank D. The ability to hide one’s presence.
Espionage: Rank A. The ability to not be detected as hostile.
Infiltration: Rank B. Expertise in undercover missions.
Observation: Rank C. The ability to study and potentially understand the background of indviduals.
Psycho Power: Rank N/A. Extraordinary abilities granted by being exposed to pure negativity.

Noble Phantasm
Nehasi: Prideful Spear of Nature's Beauty: Rank E---, Anti-Unit type.
Santamu's weapon of choice, a crude-looking spear created with her love for nature in mind. Its name comes from the word "August" in Amharic, the language of her native country. While it looks rather weak, its abilities and durability have been enhanced by Shadaloo's scientists in order for Santamu to make full use of the weapons. However, her unwillingness to injure or kill causes it to be a Noble Phantasm of the lowest rank.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Most Dolls are named after their birth month in their native language. She's an exception, as the language used is instead the one from where she was captured, being derived from Tháng Tám, the Vietnamese words for "August." Her unconditional love and respect for nature makes her one of the very few humans Viridi doesn't hate.
EnemyDex Entry:
Shadaloo Doll #9
Xiayu



Class: Assassin
Gender: Female
Height/Weight: 165cm/53kg
Alignment: Neutral Good (formerly Lawful Brainwashed)
Origin: Modern Era, China
Debut: Street Fighter Alpha 3
Likes: Spicy food, shumai, kung-fu movies
Dislikes: People who speak ill of others
Line: -
Comment: She's very friendly to her teammates, but her opponents aren't given that sort of luxury.

Masked Shadow. Xiayu and her twin sister Jianyu were widely known in their region for their amazing skill in combat. In Xiayu's case, she is a master of the nunchuks. One day, their mother and father tried to take down Shadaloo but where immediately killed. Having heard of their skills, the organization decided to kidnap and brainwash them. The two then became part of Shadaloo's elite squad, the Dolls.

She's a calm and collected individual, but for her teammates she'll get all hyped up and ready to go in a moment's notice. But Xiayu's got honor; she won't stoop to underhanded measures to take down an opponent.

Now freed from Shadaloo's brainwashing by Chaldea, she simply wishes to have a normal life again.

Parameters
Strength: D
Endurance: D
Agility: B
Mana: D
Luck: B
Noble Phantasm: -

Class Skill
Presence Concealment: Rank C. The ability to hide one’s presence.

Personal Skills
Honorable Woman: Rank A. Being a person that follows a code of honor.
Nunchuks: Rank A. A measure on how much is one a master of the nunchuks.
Calm and Collected: Rank A. A mind that can adapt to any situation without losing composure and negates external interference.
Chinese Opera Makeup: Rank B. One's face is covered in traditional makeup with the intent to scare opponents.
Psycho Power: Rank N/A. Extraordinary abilities granted by being exposed to pure negativity.

Noble Phantasm
Xiayu Jianyu: The Unstoppable Chinese Warriors: Rank A, Anti-Unit Teamwork type.
Xiayu's bond with her twin sister Jianyu is so strong that the mere act of them fighting together can be sublimated into a Noble Phantasm. As they trained their entire lives as both fighting partners and sparring opponents, each sister knows of the other's strengths and weaknesses and uses their synergy in order to make full use of the former while covering the latter, making them seem nearly unstoppable.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Like most Dolls, she was given a codename based on her birth month in her native language. Hers being derived from Jiǔ yuè, the Chinese words for "September." Don't underestimate her because of the frilled dress and makeup she wears in battle, you'll regret it.
EnemyDex Entry:
Shadaloo Doll #10
Jianyu



Class: Lancer
Gender: Female
Height/Weight: 165cm/53kg
Alignment: Chaotic Neutral (formerly Neutral Brainwashed)
Origin: Modern Era, China
Debut: Street Fighter Alpha 3
Likes: Spicy food (despite the stomach pain it gives her), jiaozi, shopping on the internet
Dislikes: Cleaning, housekeeping, chores in general
Line: -
Comment: Despite their different personalities, she and her sister Xiayu get along very well.

Beautiful Shadow. Jianyu and her twin sister Xiayu were widely known in their region for their amazing skill in combat. In Jianyu's case, she is a master of the Chinese bo. One day, their mother and father tried to take down Shadaloo but where immediately killed. Having heard of their skills, the organization decided to kidnap and brainwash them. The two then became part of Shadaloo's elite squad, the Dolls.

She can be described as moody, lazy, self-centered and with the tendency of flirting with other people between her missions. However, much like her sister, her skills in combat are formidable without any question, though unlike her, she specializes in staves rather than nunchucks.

Now freed from Shadaloo's brainwashing by Chaldea, she simply wishes to have a normal life again.

Parameters
Strength: D
Endurance: D
Agility: B
Mana: D
Luck: B
Noble Phantasm: A

Class Skill
Magic Resistance: Rank -. Protection from magic effects.

Personal Skills
Presence Concealment: Rank E. The ability to hide one’s presence.
Bojutsu: Rank A. The mark of someone being skilled in the arts of bojutsu.
Rosy-cheeked Beauty: Rank C. One's disposition as a pretty girl who charms people.
Alluring Nightingale: Rank C. A mesmerizing and beautiful voice that charms people of the opposing gender.
Psycho Power: Rank N/A. Extraordinary abilities granted by being exposed to pure negativity.

Noble Phantasm
Xiayu Jianyu: The Unstoppable Chinese Warriors: Rank A, Anti-Unit Teamwork type.
Jianyu's bond with her twin sister Xiayu is so strong that the mere act of them fighting together can be sublimated into a Noble Phantasm. As they trained their entire lives as both fighting partners and sparring opponents, each sister knows of the other's strengths and weaknesses and uses their synergy in order to make full use of the former while covering the latter, making them seem nearly unstoppable.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Most Dolls are given a codename based on their birth month in her native language. However, since she is Xiayu's twin, hers is instead derived from Jiǔ yuè, the Chinese words for "October."
ChaldeaDex Entry:
Shadaloo Doll #11
Noembelu



Class: Assassin
Gender: Female
Height/Weight: 173cm/63kg
Alignment: True Neutral (formerly Lawful Brainwashed)
Origin: Modern Era, Mexico
Debut: Street Fighter Alpha 3
Likes: Growing vegetables
Dislikes: People who talk non-stop
Line: "..."
Comment: A woman of few words, but great combat skills.

Silent Shadow. Noembelu was once a member of the Native American tribe known as the Thunderfoots. One day, while she was growing vegetables for her tribe to feast on, Shadaloo appeared and forced them off of their land. Unfortunately, she was captured, brainwashed into becoming one of Bison's Dolls and eventually forced to reveal the location of her tribe member Juli, who had moved to Germany in hopes to save the tribe.

Ever since the fateful day she betrayed Juli, she was unable to forgive herself and took an oath of silence. While she doesn't speak much, the other Dolls know what she's getting at from either a mere glance or from her actions.

Now freed from Shadaloo's brainwashing by Chaldea, she wishes for Juli's forgiveness. However, since Juli's memories are lost...

Parameters
Strength: C+
Endurance: C
Agility: B
Mana: D
Luck: A
Noble Phantasm: C

Class Skill
Presence Concealment: Rank B. The ability to hide one’s presence.

Personal Skills
Regretful Oath of Silence: Rank A. Due to past regrets, one has vowed to speak as little as possible.
Projectiles (Tomahawks): Rank D. Expertise on throwing tomahawks at bullet speeds.
Monstrous Strength: Rank D. A huge boost on the strength parameter.
Enhanced Sense of Smell: Rank A. To possess an attuned sense of smell, making one able to track down scents.
Psycho Power: Rank N/A. Extraordinary abilities granted by being exposed to pure negativity.

Noble Phantasms
Psychohawks: Loud Hawks of the Silent Woman: Rank C, Anti-Unit type.
Noembelu's signature weapons, a pair of tomahawks she owned since the days she was part of the Thunderfoot tribe. In order to make her more of a threat, Shadaloo's scientists enhanced them by infusing them in Bison's Psycho Power, increasing their cutting prowess, accuracy, range and durability. As a result, they are extremely dangerous weapons in both close and long range.
Little Eagle: Poncho of the Innocent: Rank D, Anti-Unit type.
Bearing the name she once had as a member of the Thunderfoot tribe as a memento to her and Juli's past, the Little Eagle is a yellow poncho which, when worn, can have effects similar to the Espionage skill, making her unable to be seen as hostile by others. It is highly effective for surprise attack or simply when Noembelu simply does not want to give away her allegiance to Shadaloo during a mission.

Attribute: Man

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Unlike most Dolls, the codename she was given is not based on her birth month in her native language. Instead of Noviembre, which he the Spanish word for "November," hers is merely a loose alteration of the month itself.
ChaldeaDex Entry:
Shadaloo Doll #12
Decapre



Class: Berserker
Gender: Female
Height/Weight: 164cm/46kg
Alignment: Chaotic Mad (formerly Chaotic Brainwashed)
Origin: Modern Era, Russia
Debut: Street Fighter Alpha 3
Likes: Dogs
Dislikes: Cammy, ambiguity
Line: -
Comment: Due to her ability to manipulate Psycho Power, she is capable of enhancing her visor and retractable blades with it, making them highly effective for surveillance and combat respectively.

Deadly Shadow. Created by one of Shadaloo's cloning experiments, Decapre is the prototype of a backup body for M. Bison. Unfortunately, exposure to Psycho Power broke her mind, making her a less than ideal host. As such, she was instead subjected to horrible experiments in order to handle the Psycho Power she was exposed to, causing half of her face to be completely burned, and turned into an emotionless killing machine.

However, after the perfect clone of the experiment she was part of, Cammy, defected Shadaloo, she developed a burning hatred for her, as she was the only one who tried to cheer her up during her tragic childhood and saw her defection as a sign of betrayal, wishing for her death. Despite this, she remains loyal to Bison and is without any doubt the deadliest member of his elite squad, the Dolls.

While freed from Shadaloo's brainwashing by Chaldea, she's still mentally unstable and her wish for Cammy's death is as strong as ever.

Parameters
Strength: B+
Endurance: B+
Agility: A+
Mana: A
Luck: E
Noble Phantasm: A

Class Skill
Mad Enhancement: Rank EX. A skill that raises all parameters at the cost of mental sanity and reasoning.

Personal Skills
Presence Concealment: Rank A+++. The ability to hide one's presence.
Suppression: Rank EX. The suppression of one's emotions at the time of killing.
Focus Attack (Red): Rank A+. An evolved version of Focus Attack that can absorb multiple hits before unleashing a crumpling strike.
Psycho Power: Rank B+. Extraordinary abilities granted by being exposed to pure negativity.
Invisible Ray: Rank A++. An invisible projectile used to deceive opponents.

Noble Phantasms
DCM: Defensive Counter-Measure: Rank A+++, Anti-Unit type.
The ultimate assassination technique of Decapre, a swift combo in which she sends her opponent in the air and slices them several times with her blades, infused with Psycho Power, before sending them back to the ground. This attack is incredibly fast, making it nearly impossible to dodge, and even more devastating, having a high chance of dealing instant death to anyone unable to handle the Psycho Power.
Psycho Stream: Psycho Catastrophe: Rank B, Anti-Unit type.
The maximum output of Decapre's limited control over Bison's Psycho Power, manifested by a sphere-like projectile as tall as she is. While extremely powerful and nearly impossible to stop, it travels very slowly, making it useful only when used from a closer range. However, Decapre must be careful, as using this move too often will cause her body to deteriorate and perhaps even slowly take away her life.
Psycho Transaction: Sacrifical Charge: Rank C, Anti-Unit (Self) type.
A high-risk, high-reward technique granted by the Psycho Power within Decapre. By lowering her body temperature to a dangerously cold level, she can increase the amount of mana she can use at the cost of her vitality, allowing her to use her other Noble Phantasms more often at the cost of being closer to death every time she uses it. However, she is also higly vulnerable when performing it, making her open to enemy attacks.

Attribute: Earth

Traits: Humanoid, Human, Weak to Enuma Elish

Notes: Like most Dolls, she was given a codename based on her birth month in her native language. Hers is a rough romanization of Dekabr, the Russian word for "December." Her hatred for Cammy can easily be compared to the one Broly has for Goku. Aside from being extremely skilled at combat, she can also repair fragile machinery.

GoldenYuiitusin GoldenYuiitusin (retired, but since all the enemies he portrayed are already defeated, they are not retconned)
EnemyDex Entry:
Threat to Remnant #2
Grimmzilla



Class: Berserker
Gender: Unrecorded due to its savage nature making it impossible
Height/Weight: Unrecorded due to its savage nature making it impossible
Alignment: Chaotic Evil
Origin: Modern Era, World of Remnant
Debut: Original character for this roleplay Ugh, ****ing OCs
Comment: -SKREEEEEEONK!-

King of the Grimm. In an alternate timeline of Remnant, the wicked witch Salem obtained the four Relics granted to the people by the Gods of Light and Darkness, which were guarded in each of the Four Kingdoms' Huntsman Academy. Their combined powers being capable of changing the world, she grew mad with power, creating a Grimm so powerful no Huntsman could stop it. And she succeeded. Those guys really sucked more when compared to canon. Show's not over yet, sweetheart~

The resulting creature, known as Grimmzilla, was summoned only once, as Salem was immediately killed by it, its power being too strong for her to control. So yeah, the irony is laughable. The other Grimm, no longer the witch's pawns, saw the Grimzilla as their king and followed it as it brought the entire world of Remnant to ruin. So much for fairy tale endings, am I right?

A mindless creature driven by destruction, the Grimzilla wished nothing but the total annihilation of Remnant. In a way, that wish became reality. I guess he chilled and went to see Netflix too until death.

Parameters
Strength: EX
Endurance: EX
Agility: E
Mana: EX
Luck: -
Noble Phantasm: -

Class Skill
Mad Enhancement: Rank A. A skill that raises all parameters at the cost of mental sanity and reasoning.

Personal Skills
Daikaiju Invincibility: Rank EX. The ability to be so durable, it requires another Kaiju or someone with exceptional power to actually cause harm.
Dark Breath: Rank EX. The ability to fire a stream of pure darkness from one's mouth.
Grimm Armor: Rank EX. Certain parts of oneself are covered with nearly impenetrable armor.
Negative Attraction: Rank EX. The ability to be drawn to locations where others feel negative emotions.
Gone For Good: Rank A. When one dies, they dissolve into nothingness, leaving no trace of their existence.

Noble Phantasm
The Grimmzilla has no Noble Phantasm. However, its sheer natural power and endurance arguably makes it similar to a walking Noble Phantasm.

Attribute: Earth

Traits: Kaiju, Beast, Grimm, Massive, Weak to Enuma Elish, Weak to Silver Eyes

Notes: Was destroyed by Godzilla in Chaldea's second trip to the destroyed remains of Remnant. The battle lasted less than a minute. Today's lesson? Don't mess with the King of the Monsters.
EnemyDex Entry:
Tyrant-Type B.O.W. #103
Nemesis T-Type



Class: Moon Cancer
Gender: Biologically none, referred as Male
Height/Weight: 222cm/???kg
Alignment: Chaotic Evil
Origin: Modern Era, Umbrella Corporation
Debut: Resident Evil 3: Nemesis
Comment: "S.T.A.R.S.!"

The Pursuer. -TO BE FILLED-

-TO BE FILLED-

-TO BE FILLED-

Parameters
Strength: A++
Endurance: EX
Agility: B
Mana: C
Luck: B
Noble Phantasm: N/A

Class Skills
Magic Resistance: Rank N/A. Protection from magic effects.
Item Construction: Rank N/A. The ability to produce various magical items.
Territory Creation: Rank N/A. The ability to build a special terrain that is advantageous to oneself as a magus.

Personal Skills
-TO BE FILLED-

Noble Phantasms
-TO BE FILLED-

Attribute: Man

Traits: Humanoid, Undead, Weak to Enuma Elish

Notes: His classification as Moon Cancer comes from various modifications provided by Archimedes, making him a virus to the Moon Cell and any virtual world. Otherwise, he would have been a Berserker.
EnemyDex Entry:
Ultimate Badnik #1
Metal Sonic (Neo)



Class: Alter Ego
Gender: Genderless, programmed as Male
Height/Weight: Varies due to his shapeshifting abilities
Alignment: Chaotic Evil
Origin: Modern Era, Robotnik Empire
Debut: Sonic Heroes
Comment: "All living things kneel before your master!" Silly you, I am the Gamemaster around!

Robotic Blue Hedgehog 2.0. Created by Dr. Ivo "Eggman" Robotnik as a replica of Sonic the Hedgehog after getting extremely salty from being beaten over and over by that hedgehog, Metal Sonic had but one prime directive; kill the hedgehog he was based after. Possessing Sonic's abilities combined with the metallic body of a robot, he is undoubtedly Eggman's deadliest creation. Just ask the Death Battle guys.

But perhaps he was a bit too deadly, as he killed Dr. Eggman after a few glitches went through his system, you know, like how the whole franchise was very edgy at some point, transforming him into his Neo form in the process, then went to look for Sonic, killing him too. His primary goal completed but thirsting for more blood to shed, he went to look for Shadow and found him alongside Team Dark and the Grand Order of Assassins. That Order is so 2016, to be honest. While he did kill Omega and Rouge, the Order's members quickly disposed of him.

His original wish was to kill Sonic, but glitches caused Neo Metal Sonic to wish the death of all beings that he saw. Until he got wrecked by Super Saiyan Yuno, that is. Yeah, that was a thing.

Parameters
Strength: A+
Endurance: A
Agility: EX
Mana: E
Luck: C
Noble Phantasm: EX

id_es
Data Replication: Rank EX. The ability to replicate a living being or an object and its abilities, including Noble Phantasms.

Personal Skills
Self-Modification: Rank EX. The ability to modify one’s body.
Black Shield: Rank A++. An energy shield that grants protection from any and all harm.
Ring Spark Field: Rank C. A release of electricity around oneself in the shape of a ring.
V. Maximum Overdrive Attack: Rank A. A speed boost and the ability to penetrate any substance one comes in contact with, albeit only for a short time.

Noble Phantasms
Metal Madness: You're All Useless Now that I've Copied All Your Data: Rank EX, Anti-Unit (Self) type.
After copying the data of several fighters, Neo Metal Sonic can combine all of the stored abilities into one to transform into Metal Madness, a large, blue, heavily-armed mechanical dragon. The transformation is, in fact, an incomplete version of Metal Overlord, but it shouldn't be understimated for it as, even in this form, the chances of victory against him are low without the Chaos Emeralds and impossible without.
Metal Overlord: See Me As I Am, No Longer Afraid of Anything: Rank EX, Anti-Army type.
The complete version of Metal Madness, complete with robotic wings that grant him the ability to fly. Nearing invincibility, strong enough to throw entire ships without any worry, fast enough to only be outmatched by someone in their Super form, Metal Overlord can also launch homing missiles from his back and fire barrages of crystal pillars. Even with the Chaos Emeralds, the chances of winning against him are near impossible. But he loses anyway because heroes always manage to win... somehow. Duh, the great super power of teamwork!

Attribute: Earth

Traits: Robot, Hedgehog, Massive (Metal Madness and Metal Overlord only), Weak to Enuma Elish

Notes: The first threat that directly attacked our heroes' base, rather than someone ordered to be taken down by the then-leader, Semiramis. Due to time-related shenanigans, the events in which he attacked did not happen in the current timeline.

KingofPhantoms KingofPhantoms
EnemyDex Entry:
Carnivorous Plant #1
Audrey II



Class: Assassin
Gender: Genderless
Height/Weight: Changes depending on its current stage of growth.
Alignment: Neutral Evil
Origin: Modern Era, Unidentified Planet
Debut: Little Shop of Horrors
Comment: "Feed me, Seymour!"

Mean Green Mother from Outer Space. Many versions of the story this creature originates from exist, but all versions keep the same concept; an oversized, sentient plant with the unique ability to speak. Some versions claim it to simply be the result of an advanced biological experiment by an intelligent man, while others claim that it is, in fact, an alien. Another trait shared in all versions of the tale is the plant's need for human blood.

Seymour Krelborn, an employee of a failing flower shop, named the plant after his colleague and crush. Accidentally discovering the plant's means to survival, he learned that the plant was more advanced than it seemed when it began to speak to him, begging for food in exchange for what he desired. Reluctantly, he began seeking out "suitable" victims for the plant to feast upon, for the benefit of himself and the love of his life.

It's wish was to spread its seeds across the planet so that its species could thrive and wreak havoc.

Parameters
Strength: B++
Endurance: C+
Agility: E
Mana: E
Luck: A
Noble Phantasm: A+

Class Skill
Presence Concealment: Rank D-. The ability to hide one's presence.

Personal Skills
Planning: Rank B. The ability of planning and plotting.
Blood-Sucking: Rank A. The ability to absorb the blood of others for health.
Pure Facade: Rank B. One is highly effective at fooling others under false benevolence.
Sadistic Constitution: Rank A+. Pleasure gained from the pain of others. Increases strength but decreases endurance.

Noble Phantasm
Blood Feeding: The Flower's Lethal Growth: Rank A+, Anti-Unit (Self) type.
Audrey's growth cycle, affected by the blood it feeds upon. Growing larger at each stage, it can become large enough to simply devour its prey whole with vines large and strong enough to grab them and take them into its mouth, spawn seeds as its "offspring" and grow additional buds off of itself or even grow into a Kaiju-sized monstrosity. All stages of maturity will steadily increase its parameters as well as its hunger for blood.

Attribute: Earth

Traits: Plant, Massive (at full growth only), Weak to Enuma Elish

Notes: Despite simply needing blood to survive and mature, the plant is highly intelligent and this individual member has always displayed malice and sadism towards it's victims, effectively putting it on the Evil end of the alignment chart. This flower's seed was found on Basel by Flowey one day and was grown to a young stage in its life cycle by him to serve as one of his minions. Along with Biollante, it was one of Flowey's most dangerous spawns.
EnemyDex Entry:
Genocidal Cans #1
The Daleks



Class: Archer (All of them)
Gender: Trashbins
Height/Weight: Varies depending on the model and mutant also how much trash one can occupy
Alignment: Chaotic EXTERMINATE
Origin: Historical Fact, Skaro
Debut: Doctor Who's there?
Comment: No matter what has been done to wipe this vicious species out, they always find a way to return anew. They're like Sigma, Sephiroth or Frieza!

"Supreme Beings". A race of greatly mutated aliens from the planet Skaro, formerly consisting of a much more humanoid race known as the Kaleds. Along with them, there lived a second humanoid race on Skaro, the Thals. For years, the two races were at war to get somewhere to deposit all their trash until the aging Kaled scientist Davros came up with an idea he believed would end the war once and for all: the Daleks. The poor bas**** has no idea! Little did the Kaleds know, Davros intended to replace them with his garbage.

Originally created from mutated Kaled infants, their minds shaped to feel and understand only negative emotions, like that salt you get from not rolling a SSR or when you get Blue Shelled by your best friend, as well as being given the belief that they are superior to all other lifeforms. They became hostile not only to the Thals as intended, but also the Kaleds, including their creator himself. Irony? What's that? Afterwards, the Daleks began to advance their own technology so as to set out to other worlds while in cans, with only one goal in mind: eliminate all non-Dalek life so garbage can reign supreme.

Along with eliminating other species, the Daleks have one other wish: to destroy their arch-enemy, a Timelord known as The Doctor. You know, the guy who changes actors every few years or so, yet does the same things.

Parameters
Strength: A+
Endurance: EXTERMINATE
Agility: E+
Mana: EXTERMINATE
Luck: A+
Noble Phantasms: B+

Class Skills
Magic Resistance: Rank -. Protection from magic effects.
Independent Action: Rank A. The ability to remain in existence without any magic source for some time.

Personal Skills
Cybernetic Enhancement: Rank A. The state of one's organic body surviving in an upgraded, cybernetic form.
Battle Continuation: Rank B. A strong vitality and willpower to remain in combat even with serious and fatal injuries.
Force Field: Rank C. The ability to project a protective energy force field around oneself.
Mind Extraction: Rank A+. The ability to extract information directly from a living being's brain. And kill them.
Mind Scan: Rank A. The ability to scan brain waves to find information.
Genocidal Soul: Rank EX. An extreme, uncontrollable desire to eliminate all life but oneself.
DNAbsorption: Rank A. The ability to absorb energies as well as DNA from direct contact with another species.

Noble Phantasm
Gunstick: You Must be Exterminated!: Rank A+. Anti-Unit type.
The Dalek's signature weapon, a gun with an almost whisk-like design. Appearing simple and likely harmless at first glance, it is a lethal plasma and electricity-based weapon, capable of firing a laser beam that sends strong volts of electric currents through those it hits, powerful enough to kill them almost instantly. Through history, many variations of this weapon were used, possessing different properties, but serve the same purpose: to kill.

Attribute: Earth

Traits: Cybernetic, Mutant, Weak to Enuma Elish.

Notes: One of the oldest enemies of the Doctor. Many different Dalek factions off differing origins have appeared throughout the universe, under different rulers, some have even gone to war with one and other all because of their perceived differences in Dalek "purity". Under most circumstances, a Dalek simply cannot be reasoned with. Maybe offer them to stay not in garbage? I think they like being trash, like Cloud mains.
EnemyDex Entry:
??? #1
The Lich



Class: Beast
Gender: Male
Height/Weight: ??cm/??kg
Alignment: Chaotic Evil
Origin: Unknown Era, Earth
Debut: Adventure Time
Likes: Death and destruction
Dislikes: Life, hope
Line: "Aren't you cold....?"
Comment: Many alternate versions of this entity are said to exist across countless alternate worlds.

Last Scholar of GOLB. A malevolent spirit of darkness, The Lich came to be during the arrival of a supernatural green comet on the planet Earth. But his essence, formerly contained with that comet, did not take a physical form until the catalyst of the worldwide nuclear Mushroom War. Taking the appearance of a demonic skeleton, The Lich led an army to wreak havoc, with the sole intention of wiping out every living being in sight.

One day, his wrath was put to a halt when a powerful heroic warrior appeared and cast him down, trapping him in amber within a tree. For many years he remained there until a creature as simple as a snail entered the hollow of the tree. The Lich took possession of its mind and was able to create a crack in the amber prison. This mere crack was enough to allow The Lich's essence to leak out, freeing him once more.

From this day onward, The Lich continued pursuing the relization of his one wish; his single-minded goal of destroying all life, this time repeatedly battling against new heroes of a new era, in a reborn Earth.

Parameters
Strength: A+
Endurance: EX
Agility: EX
Mana: EX
Luck: A+
Noble Phantasm: EX

Class Skills
Authority of the Beast: Rank EX. A skill that deals more damage to anything coming from Humanity or Gods.
Independent Manifestation: Rank EX. The ability to sustain oneself's existence.
Self-Modification: Rank EX. The ability to modify one’s body.

Personal Skills
Death's Presence: Rank A+. An effect that induces sadness, rot and decay throughout nearby life.
Necromancy: Rank A+. The ability to raise the dead and command them.
Observation: Rank A+. The ability to study and potentially understand the background of individuals.
Possession: Rank EX. The ability to seize control of another being's body and mind..
Sadistic Constitution: Rank A+. Pleasure gained from the pain of others. Increases strength but decreases endurance.

Noble Phantasms
Killing Breath: Rank EX, Anti-Unit type.
A bizarre essence contained within The Lich, a breath of black fog. If inhaled, the fog is almost instantly fatal and will cause the victim to rapidly disintegrate into dust. This ability is rarely used, largely because The Lich's other powers are more effective at dealing with the masses. This Noble Phantasm is more effective for eliminating a single target, usually a very problematic one, whenever they are weakened enough to be at The Lich's mercy.
Commanding Voice: Rank EX, Anti-Unit type.
Through recited spells, The Lich can quickly override a mortal's mind, forcing them to perform any task he desires. The effect is only visible by the victim's eyes, which turn a deep black while their irises turn tiny and glow green. In addition to using strange spells to induce mind control, The Lich can say a single, simple word to instantly command others. Of The Lich's known abilities, this one is believed to be his most powerful.

Attribute: Beast

Traits: Humanoid, Undead, Massive, Weak to Enuma Elish

Notes: Never lets himself be beaten by the same thing twice, always trying to find some way to eliminate or trick anything or anyone that previously led to his defeat. While his physical body can temporarily be destroyed by some seemingly mundane means, his spirit cannot be, it always finds a way to possess another being or rebuild his true, monstrous skeletal form. Although he has been defeated by mortals before, his threat remains significant enough that it is said that even some Divine powers fear him.
EnemyDex Entry:
Halcandran #1
Magolor



Class: Rider
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Neutral Evil
Origin: Modern Era, Halcandra
Debut: Kirby's Return to Dream Land
Comment: "High five, low five, all that."

Cunning Galactic Traveler. Attempting to flee his doomed planet, Magolor's ship was badly damaged and crashed landed on the Planet Popstar. Its parts scattered and stolen by various inhabitants of the planet and many more stolen by interdimensional beings, Magolor sought the help of the Star Warrior Kirby and his friends to rebuild his ship and return to his planet to save it from the wrath of an evil monster... or so he led them to believe.

In truth, the monster was actually the guardian of an ancient crown housing an immense amount of power and Magolor's ship was damaged when he fled from a failed battle with the benevolent beast, trying to take the crown for himself. With Kirby and his friends being able to succeed where Magolor failed, his deception worked and he donned the crown. In return for their assistance, Magolor promised to take over Popstar first and foremost.

His wish is unknown, as it is unclear as to whether Master Crown has had any affect on his mind and if he always truly desired to conquer.

Parameters
Strength: E
Endurance: C
Agility: B
Mana: B
Luck: A
Noble Phantasm: EX

Class Skills
Magic Resistance: Rank A. Protection from magic effects.
Riding: Rank -. The ability to master any mount. Nullified by Voyager of the Storm.

Personal Skills
Voyager of the Storm: Rank B. Talent to sail vessels recognized as ships. It comprises Charisma and Military Tactics.
Mask of Deception: Rank A. The ability to hide one's true nature.
Observation: Rank B+. The ability to study and potentially understand the background of indviduals.

Noble Phantasms
Lor Starcutter: Halcandran Starship: Rank C+, Anti-Army type.
Magolor's personal spaceship, designed in the likeness of a sea-faring ship. While normally piloted by Magolor himself, it possess an auto-pilot mode as well, and it can easily be used to serve as an independent weapon under Magolor's control. It can shoot various projectiles as well as posessing a few magical-based abilities, though it is unclear as to whether it initially possessed them or if they are caused by the Master Crown's power.
Master Crown: Source of Unlimited Power: Rank EX, Anti-Unit (Self) type.
Once safely guarded by the dragon Landia, Magolor obtained the crown unwitting help of Kirby and his friends, and now possess its power as his own. It grants the owner several abilities, such as control over the Doomers, the interdimensional energy monsters that can steal objects and treasures and keep them contained within their own mouths. It also greatly raises the default parameters of the wearer, with Mana in particular rising to EX.

Attribute: Earth

Traits: Halcandran, Weak to Enuma Elish

Notes: It remains unknown how Magolor acquired the Lor Starcutter. It's believed by some that he built it himself or inherited it, but it has been implied that he may have, in fact, stolen it.
EnemyDex Entry:
Scream Fortress Host #1
Merasmus



Class: Caster
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Neutral Annoying
Origin: Unknown Era, Scotland
Debut: Team Fortress 2
Comment: Claims to be six thousand years old, a claim that is disputed. As such, his exact age and era of birth are both unknown. His mental age was confirmed to be 5 though. And his body is that of a noodle.

Raging Magician. A Scottish wizard who has lived for at least hundreds, if not thousands of years, living alone in his castle filled with magical items that could very well be a boss location for a RPG. He would one day encounter a boy, offered him a nickel to sweep his library, but warned him not to look at a particular book. However, he read it anyway because he should have given him 20 dollars and it took possession of his left eye. Merasmus had no choice but to remove the eye and turn it into a monster, after which he left his castle permanently. I think that may have been too much of an overreaction, Merasmus.

Years later, the boy, Tavish Degroot, now working as a Demolitions Expert in a group of autistic and yelling mercenaries, would encounter Merasmus again. His colleague, a Soldier, lived with the magician as his roommate. They never got along and Merasmus would often attack the mercenaries with monsters, even fighting them directly after the Soldier's carelessness caused his castle to be infested with raccoons, spreading Raccoon Leaves to boot, the city evicting them and turning it into a sanctuary. I wonder if my pal Rocket is stuck in there. Haven't heard of him in a while...

His wish is to forget the Soldier ever set foot into his life.

Parameters
Strength: D
Endurance: A+
Agility: C
Mana: B+
Luck: E
Noble Phantasm: C+

Class Skills
Territory Creation: Rank B++. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank C. The ability to manufacture magical items.

Personal Skills
Hellfire: Rank A. A spell that instantly ignites enemies as well as launching them in the air.
Ghost Status: Rank B+. The ability for the soul to exit the body to become a ghost.
Prop Hunt: Rank A. The ability to transform into a random every day object and hide among several other false objects. So, IRL Garry's Mod. Got it!
Self-Healing (Magic): Rank A+. Magical energy endlessly gushes forth until revenge is taken, granting a limited healing factor.
Wheel of Fate: Rank A+. The ability to manage a magical roulette wheel that "dooms" one's enemies to a bizarre fate, albeit temporarily.

Noble Phantasm
Bombinomicon: Forbidden Book of Explosions: Rank B, Anti-Army type.
Merasmus pulls out a haunted book, the Bombinomicon, a book containing extensive knowledge on explosives and over 400 spells that make use of them, and uses one of it's most powerful spells to practically rain magical bombs on any nearby enemies, dealing heavy damage to anyone who tries to approach him. However, the Bombinomicon itself doesn't care much for it's owner, and will sometimes try to ruin his own chances of winning. Because even that book knows that wizard sucks :V

Attribute: Earth

Traits: Humanoid, Magician, Weak to Enuma Elish

Notes: Prior to the first War against Bill Cipher, Merasmus was called upon to assist in Bill Cipher's summoning and hold the attacking forces of Chaldea off. While he failed to defeat them in a humilliating curbstomp, he survived the battle. His current whereabouts however, are unknown, however, he shows up from time to time to mess with Chaldea with heavy pranks. He's also VERY, VERY LOUD!!!!
EnemyDex Entry:
Lord of Dark Matter #1
Zero (0²)



Class: Foreigner
Gender: Unknown
Height/Weight: ???cm/???kg
Alignment: Chaotic Evil
Origin: Unknown
Debut: Kirby 64: The Crystal Shards (0²), Kirby's Dream Land 3 (first appearance)
Comment: -

Eye of Darkness. Zero was a member of an alien species that held great power. The species found themselves tasked with balancing darkness and light, but ultimately favored light over the dark, something which left Zero with a bitter hatred for light, and soon his own people themselves. Tired of the world he saw as nothing but flawed, he attempted to abandon his own emotions as he led an attack on his own world, killing his entire race.

Zero sought to restore "order" and "balance" to all worlds by destroying and rebuilding them through the extreme power he gained by killing off his species. However, he realized he still needed an army, an army without emotion, so he used something which never had life to begin with: Dark Matter. With this vile substance under his control, he purged many planets and even entire galaxies, but he still yearned for more, for all of reality.

His wish was to eliminate life across the multiverse and rebuild all worlds in his own dull yet twisted vision.

Parameters
Strength: E
Endurance: EX
Agility: D
Mana: EX
Luck: -
Noble Phantasm: EX

Class Skill
Existence Outside the Domain: Rank EX. One's status as a higher dimensional life form or having been possessed by one.

Personal Skills
Magic Resistance: Rank EX. Protection from magic effects.
Territory Creation: Rank EX. The ability to build a special terrain that is advantageous to oneself as a magus.
All-Seeing Eye: Rank EX. The ability observe enemies from almost anywhere.
Power Feeding: Rank EX. The ability to feed off the power of one's defeated enemies.
Blood of the Damned: Rank EX. The ability to weaponize one's own blood.
Hidden in Mystery: Rank EX. Prevents nearly all methods of being tracked down from succeeding.
Illusionism: Rank EX. An ability to cast illusions and influence in the subconscious of others.

Noble Phantasms
Dark Matter Army: Legion of Hatred: Rank E~A+++, Anti-Unit/Anti-Army type.
A visible, physical and sentient form of Dark Matter made into bizarre-looking monsters. They are said to somehow be extensions of his own will. The Dark Matter creatures come in many varieties. Some, such as N-Zs, are incredibly weak while others, such as Miracle Matters, possess great power. The primary and most common variation, however, sports a single eye not unlike Zero's and can not only corrupt minds, but also grant people new abilities.
Dark Star: Dimension of Hatred: Rank EX, Anti-World type.
Zero's physical manifestation of his negative emotions and a haven for the darkest of monsters, making it similar to a planet-sized Reality Marble. This twisted realm can be accessed by combining dozens of Dark Matters together and molding them together to form a disturbing-looking portal to the Dark Star itself. Those who survived this hellish world described it as empty and lifeless, without any trace of hope inside.

Attribute: Star

Traits: Dark Matter, Massive

Notes: Targeted Basel and Chaldea due to a deal he made with another powerful entity who wanted to rebuild the multiverse to fit his idea of a "better" world: Bill Cipher. Despite forming a partnership, they never really liked each other because of how extremely different they and their views were.

Bleck and Minions

EnemyDex Entry:
Prince of the Dark Tribe #1
Count Bleck (Lord Blumiere)



Class: Avenger
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Chaotic Evil (formerly True Neutral)
Origin: Unknown
Debut: Super Paper Mario
Comment: "BLEH HEH HEH HEH! BLECK!"

Reluctant Royalty of the Tribe of Darkness. Lord Blumiere was a royal member of the ancient Tribe of Darkness. The tribe was created to protect the Dark Prognisticus, a book that tells of a prophecy of multiversal apocalypse among other things, and to ensure it never, EVER falls in the wrong hands.

Blumiere's life would change when meeting a human called Lady Timpani and falling in love with her. However, his father did not approve of the relationship, so he erased Timpani's memories and forced her to wander through dimensions. He would search everywhere for her, but would eventually give up hope and turn into a tragic villain determined to destroy everything: Count Bleck.

He claimed that his wish was to destroy all of reality, but his true wish was to see Timpani again. In what may or may not have been his final moments, it appears this wish came true.

Parameters
Strength: C
Endurance: A
Agility: A++
Mana: EX
Luck: D
Noble Phantasm: B

Class Skills
Avenger: Rank E. To gather people's hatreds and grudges onto oneself, providing the ability to gain more power the more hurt one gets.
Oblivion Correction: Rank A. Never forgetting one's grudges and hate. Manifests in the high chance of critically hurting an opponent.
Self-Healing (Magic): Rank EX. Magical energy endlessly gushes forth until revenge is taken, granting a limited healing factor.

Personal Skills
Planning: Rank A. The ability of planning and plotting.
Observation: Rank A. The ability to study and potentially understand the background of indviduals.
Dimensional Flip: Rank EX. The ability to simply exit a dimension and enter almost any other at will within a matter of seconds.
Curse of Separation: Rank A. A force that prevents one from seeing and having joy with their beloved.
Time Warrior: Rank A+. The ability to alter the way an individual flows through time.

Noble Phantasms
Castle Bleck: Domain of Darkness: Rank B, Anti-World type.
As the empty-shelled Count Bleck, this enormous castle serves as his headquarters as well as the location of the final battle against anyone who dares stand in his way. It is crawling with enemies, traps, mazes and puzzles, not to mention mazes. Some of the obstacles explorers will meet inside this castle aren't designed by the Count himself, however, but rather his top henchmen. In the end, the Count awaits, ready for the closing battle.
Void of Chaos: Multiversal Apocalypse of All That Exists: Rank EX, Anti-World type.
Appearing as a purple and black swirling rip in the dimensional plane, a dreaded inter-dimensional hole known only as the Void is unleashed upon all worlds to fulfill its purpose as described in the Dark Prognosticus; destroy all of them. The only ways to stop it are to destroy the Chaos Heart, it's sole source of power, or to kill the Heart's controller. Only a few chosen heroes are said to be capable of wielding the Pure Hearts that can stop it.

Attribute: Earth

Traits: Humanoid, Brynhildr's Beloved, Weak to Enuma Elish

Notes: Used to be an ally and friend of many members of Chaldea before eventually believing Timpani had finally died, causing him to wish for the destruction of every world. Also, he apparently likes One Piece. I can't say anything of him. I understand. Likewise.
EnemyDex Entry:
Count Bleck's Minion #1
Nastasia



Class: Caster
Gender: Female
Height/Weight: ???cm/???kg
Alignment: Lawful Evil
Origin: Unknown
Debut: Super Paper Mario
Comment: Acts like a stereotypical strict secretary to Count Bleck in both her manner of speech and methods of managing her work.

Unrequited Follower. Long ago, Nastasia was no more than a bat lost in a forest, caught in a trap with no hope of escape. Lord Blumiere ran across her in his desperate search for his fiancée and took the time to free her from the trap, saving her life. Later that night, he was met by the bat, who turned into a lovely woman. Developing a deep love towards Blumiere for his act, she pledged her life to helping him from that point onward.

Upon Blumiere's assuming the identity of the world-destroying Count Bleck, the woman, now calling herself Nastasia, acted as the second-in-command of his forces. However, despite following the Count in his plan to destroy all worlds, she was truthfully against it and wanted him to go back to his old self, even if it meant that any hope of her feelings for him being requited would be crushed.

She once claimed her wish was to serve Blumiere to the very end, no matter what he would do, but in truth, she wished for Blumiere to simply go back to being Blumiere once again, before it was too late.

Parameters
Strength: E
Endurance: D-
Agility: D
Mana: A
Luck: C
Noble Phantasm: A+

Class Skills
Territory Creation: Rank D. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank C. The ability to produce various magical items.

Personal Skills
Shapeshifting: Rank C. The ability to borrow bodies and change appearance.
Workload: Rank A+. A natural talent for technical maintenance and knowledge in the business industry.
Housework: Rank A+. A superior skill in doing simple chores.
Loyalty of Love: Rank EX. Eternal loyalty pledged to an individual, born from true love.

Noble Phantasm
Hypnotic Glasses: Brainwashed Business: Rank A+, Anti-Unit type.
Nastasia's signature ability, the means to hypnotize almost any person to turn them into her pawn. It is controlled through her glasses, as victims of it are surrounded by bright white squares of light whenever she lifts them in their presence. This ability proved vital in forming Count Bleck's massive army. While difficult, resisting the influence of the hypnosis is indeed possible.

Attribute: Earth

Traits: Humanoid, Weak to Enuma Elish

Notes: The only one of Blumiere's minions that Chaldea never directly fought. While supposedly still in love with Blumiere when he disappeared along with Timpani, she has since moved on with support from O'Chunks and Mimi, the former of whom harbors a love of his own towards Nastasia, which she seems to be completely unaware of. It has been claimed that she even managed to hypnotize the powerful leaders of Gem Homeworld into Count Bleck's services, but this claim has since been disputed.
EnemyDex Entry:
Count Bleck's Minion #2
O'Cabbage



Class: Berserker
Gender: Male
Weight/Height: ???cm/???kg
Alignment: Lawful Evil
Origin: Unknown
Debut: Super Paper Mario
Comment: ASPARAGUS! BROCOLI! VEGETABLES! Wasted time to not do a Pikmin joke! DAMMIT!

The Mighty Veggie. O'Chunks was once a valiant and proud soldier of a far away land, a successful general with a massive army at his command. But everything changed when the Fire Nation attacked. One fateful day, he was to lead exactly one thousand soldiers behind enemy lines. While he was successful, one of his own men betrayed him and sold them out to enemy forces becuase he doesn't like sharing his veggies, and as a result, every single one of his men were killed. This was the beginning of a long, depressing life in solitude for the former army general, too ashamed to return to his homeland unlike that guy who got roasted by Aku.

One day, he encountered a powerful warlock who went by the name and title of Count Bleck. The Count recognized O'Chunks' strength and soon sought to recruit him into his own army, but the former soldier was full of shame as he had no more veggies and initially refused to join his side. Eventually, however, he agreed to serve Count Bleck as a minion, partly from the Count playing upon his shame, but also for taking him in, offering him a chance to live in a new, improved world with all the veggies he can eat.

His wish is to have a world without war. And more vegetables.

Parameters
Strength: B++
Endurance: B+
Agility: D
Mana: E
Luck: B
Noble Phantasm: D

Class Skill
Mad Enhancement: Rank E. A skill that raises all parameters at the cost of mental sanity and reasoning. He'd rather trade sanity for vegetables.

Personal Skills
Charisma: Rank C. The natural talent to command others. Especially if they're Pikmin or like vegetables.
Super Spin: Rank B. A spinning flail attack with one's arms. Wario will sue this.
Graceful Gas: Rank A. The ability to use one's own gas as a form of attack. Wario will also sue this.
Ground Pound: Rank B+. To leap in the air and land with a powerful, butt-first thud. Mario will sue this one.
Honorable Man: Rank B. Being a person that follows a code of honor.
Monstrous Strength: Rank A. A huge boost on the strength parameter.

Noble Phantasms
Heavy Fartillery: One Stinky Dive Bomb: Rank B, Anti-Unit type.
O'Chunks will let out a continuous fart that is somehow (nobody fully understands how but Wario should learn this) has the power and ability to propel him into the air. The attack quickly takes O'Chunks out of range of most other attacks, and the high speeds he travels at make him a much harder target to hit. When he finishes his flight, O'Chunks will dive bomb the enemy headfirst, dealing heavy damage should he succeed. Otherwise, he becomes highly vulnerable to enemy attacks.
Chunk Up: More O'Chunks Than Ye Can Handle: Rank C+, Anti-Unit (Self) type.
O'Chunks' self-proclaimed trump card, which he never uses unless he believes his opponent is worthy of it due to his sense of honor. The way it works is simple; it allows O'Chunks to grow in size, augmenting his speed, strength and defense proportionately to his new size. This can make him a troublesome opponent to battle against since he usually has an idea of just how much of this technique he needs to use to make it a challenge. Protea does it better though and she doesn't even have a NP. To be fair, O'Chunks is the joke henchman of Bleck's group.

Attribute: Man

Traits: Humanoid, Weak to Enuma Elish, Weak to Fire-types

Notes: Speaks in what could considered an exaggerated stereotypical Scottish accent. Reformed later on and helped Chaldea save all worlds. Did I mention Pikmin? I think I did.
EnemyDex Entry:
Count Bleck's Minion #3
Mimi



Class: Archer
Gender: Female
Height/Weight: Varies due to her shapeshifting abilities
Alignment: Lawful Brat
Origin: Unknown
Debut: Super Paper Mario
Comment: She never wears the same thing twice. "Can't stick to old trends, am I right?"

Cute Little Copycat. Mimi is a most unusual girl whose exact background is unclear because Mario game. There are many theories based off of existing legends and stories that could possibly reveal her past identity or explain exactly what she is or how she came to exist, but none have ever been proven because Mario game. Yep, never getting backstory on any non-Rosie characters. What's known for certain is that she is definitely not human, she is female, and it is widely agreed that she has lived for far longer than her appearance would indicate. And was probably bitten by a radiactive spider but had no uncle to die.

Regardless, it seems she lead a very lonely life for a long time, until she was found and taken in by Count Bleck. Hired as one of his minions for her trickery and powers with the promise of having her dreams come true in the creation of a new and improved world, Mimi found herself right at home by the Count's side. She was very eager to see the destruction of all worlds at the hands of Bleck. But now, she's nothing more than a maid. Oh, how the mighty has fallen. Shall I bring Illyasviel? She is perfect for this! So she can bitchslap her like she did to Gilgamesh? Hell yeah!

Her wish is to have her idea of a perfect guy become her boyfriend. I wonder if I'm a candidate~ Hahaha, nice joke. **** you.

Parameters:
Strength: B
Endurance: D
Agility: A++
Mana: B+
Luck: A
Noble Phantasm: A

Class Skills
Magic Resistance: Rank A. Protection from magic effects.
Independent Action: Rank A. The ability to remain in existence without any magic source for some time.

Personal Skills
Charisma: Rank C. The natural talent to command others.
Golden Rule: Rank E. The ability to amass fortune.
Housework: Rank A. A superior skill in performing simple chores.
Shapeshifting: Rank EX. The ability to borrow bodies and change appearance. Because her real self is ugly.
Dimensional Flip: Rank C+. The ability to simply exit a dimension and enter almost any other at will within a matter of seconds.
Sadistic Constitution: Rank A+. Pleasure gained from the pain of others. Increases strength but decreases endurance.

Noble Phantasm
Shin Mimi: No More Miss Nice Girl: Rank B, Anti-Unit type.
With a crack of her own neck, Mimi's appearance changes dramatically. Her head becomes mangled, her eyes vanish, and the body her head is normally seen sitting upon dangles in the air as her head sprouts six long legs, making her resemble a twisted spider that is lucky that Aztec cucckoo wasn't around by then so she would get suplexed. In this state, Mimi is able to take much more punishment and fire Rubees out of her head. She can even climb walls and walk cross ceilings without breaking a sweat. Not gonna like, that **** is ****ing scary.

Attribute: Earth

Traits: Humanoid, Weak to Enuma Elish

Notes: Don't ever read her diary or break something expensive of hers. You will regret it immediately. Reformed and helped Chaldea save all worlds later on.
EnemyDex Entry:
Count Bleck's Minion #4
Dimentio



Class: Caster
Gender: Male
Height/Weight: ???cm/???kg
Alignment: Chaotic Generic
Origin: Generic Villain Land
Debut: Super Paper Mario
Comment: Some say he may be the descendant of the magician who created the Pixls. The Joker + someone with order sounds most likely to me.

The Charming Magician. Dimentio a powerful magician and a world perfectionist with a generic personality who had spent much of his life working as an assassin for hire, taking joy in using his mastery of magic to toy with his victims before taking their lives. Simply put, a much less insane Joker. Despite enjoying his job, he held a deep hatred for the world he lived in as well as all others. As such, when the malevolent Count Bleck appeared with his intention to destroy all worlds, Dimentio quickly approached him and offered his services. Because how convenient!

Owner of his own pocket worthless dimension, Dimentio is a very mysterious character whose background is unclear and riddled with mystery just like any Mario character not named Rosalina. Even less is known about him than Mimi, as a matter of fact. Aside that his parents never loved him. Whatever the cause for his hatred of world is, most probably the Emoji Movie, it is definitely enough for him to want to destroy it and everything in it, living or not, entirely, alongside every other world known to exist.

His wish was to live in an absolutely perfect, flawless world. Pfft! Boring! A world alone with senpai sounds so much better. Pretty sure that's your definition of a perfect and flawless world, which is just as boring. Yeah, but I don't want to **** a skeleton. :pDeath loves me for who I am, you *****!

Parameters
Strength: E
Endurance: B
Agility: A++
Mana: EX
Luck: B
Noble Phantasm: A++

Class Skills
Territory Creation: Rank EX. The ability to build a special terrain that is advantageous to oneself as a magus.
Item Construction: Rank E. The ability to manufacture magical items.

Personal Skills
Planning: Rank A++. The ability of planning and plotting.
Observation: Rank B. The ability to study and potentially understand the background of indviduals.
AI Corruption: Rank A. A spell that aggravates robots or computers with advanced artificial intelligence. Like moi~ Debatable.
A Magician Never Tells: Rank A. To be perceived as an enigmatic being. Ooh! Reveting!
Showman's Illusion: Rank A+. The ability to create multiple false copies of oneself. Lalter didn't like it.

Noble Phantasms
Death-in-the-Box: It's Curtains for You: Rank EX, Anti-Unit type.
Dimentio's "trump card" attack. Like a misbehaving hamster who does not listen to its master, he traps his enemies inside boxes, one for each person, and then snaps his fingers. Upon doing so, several explosions slowly but surely destroy the poor victims trapped in those boxes. The boxes are virtually inescapable, so no matter how hard you try, you're doomed to perish. Game over.
Dimension D: The Twisted Theather: Rank D, Anti-Unit type.
A Reality Marble created by Dimentio himself. This very small world is one of Dimentio's key strategies when it comes to fighting his opponents, as it greatly limitates the amount of space they can fight him in or dodge his magic attacks. In addition, its magic-based atmosphere makes him 256 times more powerful... but that boost is also given to everyone else, therefore making it useless. Even Gilgilman laughed at it.
Void of Chaos: Multiversal Apocalypse of All That Exists: Rank EX, Anti-World type.
Appearing as a purple and black swirling rip in the dimensional plane, a dreaded inter-dimensional hole known only as the Void is unleashed upon all worlds to fulfill its purpose as described in the Dark Prognosticus; destroy all of them. Dimentio obtained usage of this Noble Phantasm by stealing the Chaos Heart from Count Bleck after his defeat to pursue his own twisted goals.
Super Dimentio: Gigantic Jester of Doom: Rank A++, Anti-Unit (Self) type.
By merging the powers of Luigi and the Chaos Heart with his own, Dimentio is capable of transforming himself into a very ugly and weird giant, driven by destruction. As he is protected by the Chaos Heart, he becomes invulnerable to everything but the Pure Hearts until the latter break his shield. Then the Pure Hearts happened, suck it! This Noble Phantasm replaces Dimentio's impressive magic with raw physical power, effectively causing his mana and strength parameters to switch values.

Attribute: Earth

Traits: Humanoid, Massive (Super Dimentio only), Weak to Enuma Elish, Generic Villain

Notes: He's surprisingly polite to his enemies, even though he'll still usually be trying to kill them at the same time. Doesn't looks as good as me though. He eventually betrayed Count Bleck to seize control of the Chaos Heart for himself to complete his own goals, but ultimately lost the final battle and was killed before the destruction of the Chaos Heart. Generic villain losing to generic protagonists. What a surprise!
EnemyDex Entry:
Count Bleck's Minion #5
Mr. Loser