Kulty
Smash Ace
Hi guys,
After I played PM at my college for so many hours, I had a blast. It's so MUCH FUN to play that I want to play this mod competitively (even if it's not a Smash game). I've been trying to find only one character that feels totally different from his original moveset from the main Smash games, because I want to also main characters that I mained in Melee (which are()). I plan to play them to practice my Melee skills as well. I've been trying them out and I have trouble deciding between . I have some questions:
1) Who are characters that can be considered solo viable as of PM v3.6?
2) Are these charactersconsidered to be solo viable or not? If yes, why? If not, why?
3) Which character bet. the 3 do have better options to compete against the overall cast and the high-tiers? In other words, who is the character that's close to the high tiers?
I appreciate if people could answer these questions since I'm brand new to Project M, since I've never played this mod before I started college.
After I played PM at my college for so many hours, I had a blast. It's so MUCH FUN to play that I want to play this mod competitively (even if it's not a Smash game). I've been trying to find only one character that feels totally different from his original moveset from the main Smash games, because I want to also main characters that I mained in Melee (which are()). I plan to play them to practice my Melee skills as well. I've been trying them out and I have trouble deciding between . I have some questions:
1) Who are characters that can be considered solo viable as of PM v3.6?
2) Are these charactersconsidered to be solo viable or not? If yes, why? If not, why?
3) Which character bet. the 3 do have better options to compete against the overall cast and the high-tiers? In other words, who is the character that's close to the high tiers?
I appreciate if people could answer these questions since I'm brand new to Project M, since I've never played this mod before I started college.