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So yeah, super bored of Melee(again)

*P*L*U*R*

Smash Hero
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Sep 20, 2008
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Dance to express, not impress!
Unlike most people, when I get bored of this game though, I end up thinking of silly things to do or really hard things to do that would actually benefit everyone.

I'm sure that some of you remember my "Platform schenanigans" thread.

Yeah, I was super bored of Melee at that point.

Well, that time has come again where I get so bored that I propose something absurb for you guys to come in like "WTF?! That's too hard." and then lose interest after two days.

-------

This all began one day when I was playing against one of my friends that is bad at the game. We were doing Mario(me) vs Luigi(him) on I think Yoshi's. I would knock him off the stage and then I'd walk up to the ledge, expecting him to getup-attack.

Sure enough, he did and I powersheilded it into a Usmash.

Mind you, the guy was at like 100+ so he should have died but he shot up and then the invisible ceiling glitch happened and he shot back downwards.

Later that match, the exact same situation happened. Powersheild ->Usmash->Invisible Ceiling Glitch->WTF?

So ever since that moment, I've been thinking about powersheilding/ICG(Invisible Ceiling Glitch, not Insane carzy guy) on command and its implications during a match.

A) Invisible Ceiling glitch can be used to start up some stupid, stupid, dumb combos. LEt's take a matchup that is familiar to you all, Marth vs Fox on Yoshi's or something. Marth is at 0%. He does a Nair and Fox powersheilds it, cancelling it into an Usmash. Invisible Ceiling Glitch happens and Marth comes flopping downwards right back in front of Fox. Now Fox can probably Usmash again at this point, he could grab, he could probably aerial if he reacts quick enough. For practicality's sake, Fox would probably just Usmash again into a Uair/Bair or something. But for a hypothetical combo video's sake, let's write the dumbest combo I can think of.

Powersheild -> Usmash -> ICG -> Pivot Utilt -> ShReverseBair(when you hit with the front of it, carrying him with you forward under a platform)-> Pivot Utilt -> Jump -> Shine -> Waveland onto/off of platform into a Dair->Dsmash

Yeah, pretty stupid.


B) It could also be used for stupid low-percent kills too. Like say Ganon is at like 40% and Marth is at 80 on Yoshi's. Wanting the kill, Ganon starts spacing aerials on Marth's sheild. Marth powersheilds the fair and then does a Reverse Dolphin Slash or something. Ganon flies off the stage and then ICG happens and he flops downwards, below the ledge.


Based on my experience, it seems like it'd be practical. I've already thought about implications for Ice Climbers(my character) and I'm trying to figure it out for others as well.

It's silly that I only think about these kinds of things when I'm tired of the game.


Tell me what you guys think of it! Possible? Impossible? Possible but impractical? Possible but situational? ****ing ****?
 

Kason Birdman

Smash Champion
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Aug 6, 2009
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can someone explain to me exactly how the ICG happens? i was under the impression that it is a random occurance. but your talking about it like it is some technique you can trigger (via upsmash/upb out of sheild?)

sorry if its a scrub question. I just have not done much looking into the ICG.
 

X1-12

Smash Champion
Joined
Oct 18, 2009
Messages
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ICG occurs when you are hit soon after an attack of yours is blocked. either by shield or other means, like counter moves. There's 2 easy ways to make it happen 100% of the time

1.) check this vid and read the description.

2.) luigi vs fox. fox shield and Luigi WD forward F-tilt. fox U-smash OoS. and you get the icg

EDIT: powershield to u-smash probably only causes it after certain moves
 

*P*L*U*R*

Smash Hero
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Dance to express, not impress!
can someone explain to me exactly how the ICG happens? i was under the impression that it is a random occurance. but your talking about it like it is some technique you can trigger (via upsmash/upb out of sheild?)

sorry if its a scrub question. I just have not done much looking into the ICG.
As far as my understanding goes, Invisible Ceiling Glitch happens when a person doing an attack is hit out of hitlag. Let's say that there is a Ganon fighting an Ice Climber. Ganon Fairs Nana and at that exact moment, Popo Dsmashes Ganon. Ganon, who is still in hitlag from hitting Nana, has the ICG happen to him.

It's the reason why Roy's Counter does that weird "up -> Down" trajectory, because you're catching them out of hitlag.

powersheilding into usmash causes ICG every time?
I don't think it's only limited to Usmashes. Any quick attack you can do out of powersheilds should cause ICG, I think.
 

INSANE CARZY GUY

Banned via Warnings
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May 14, 2008
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All i know is I better master powersheilding so I can land up-smashes into f-smas as pichu no one has s*** on pichu anymore. that'd be like the most deadly easish combo set-up ever.better than dair falcon punch because they could di that s***.

also if your bored main new people till your smarter it's help you get better.

also everyone knows INSANE CARZY GUY can't combo so ICG/=INSANE CARZY GUY I glad people understand why i've alwats been cornfused
 

Republican0fHeaven

Smash Ace
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Aug 24, 2010
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776
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I can't believe that melee is still evolving. Im prob not good enough to do this but I wanna hear everyone else's stories on trying it.

PLUR get bored more often!;)
 

The Star King

Smash Hero
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Nov 6, 2007
Messages
9,681
I've thought of the same thing you did in your previous thread but not in this thread, good ****.

P.S. I don't get why people aren't light shielding to escape shield pressure from chars such as Falco yet.
 

Republican0fHeaven

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You mean the powerful hit?

It may have a little too much sheildstun to reliably Usmash OoS.
No I was trying it while standing with my shield over the ledge and facing away from the stage while luigi came from below. I even tried it at different damage percentages to see if I just wasn't noticing the ICG. Luigi's up b seems to not have a lot of shieldstun.....

How about Marth or Peach's Up-B at the edge? It seems like a good tactic against these characters if they dont sweet spot... (maybe fox's down-smash would work?)
 

X1-12

Smash Champion
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you can only trigger the ICG if a ground attack is blocked. if Luigi was in the air when starting UP+B it won't trigger the glitch.
 

Republican0fHeaven

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Oh =\ so it can't really be used as an edge-guarding technique? Thats ashame I got excited about using it, but I guess I would have seen it in videos by now if it was plausible.

So when would it ever really be useful with some characters?
 

X1-12

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I've seen Fox's u-smash force people to land on platforms, obviously he didn't tech since he didn't expect the ICG, its not really something you can really do reliably
 

Republican0fHeaven

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Why do characters have to be grounded? Roy's counter gives that downward trajectory in the air... is there any sense to why it doesn't work in the air?
 

Tairseth

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Feb 1, 2010
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Doesn't invisible ceiling glitch keep occurring until the victim of it hits the ground? If so couldn't you chain up smashes together into a ******** game of ping pong.
 

X1-12

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Doesn't invisible ceiling glitch keep occurring until the victim of it hits the ground? If so couldn't you chain up smashes together into a ******** game of ping pong.
It does work like that, they can still DI the hit like normal though and you'd have like no time to react to their DI, also the only times I've seen usmash getting the ICG the opponent had hit the floor before usmash was finished

The spike flag gets reset if you hit anything else like their shield a second time (making it less likely for moves that hit multiple times from causing this), or if you land on (or are hit into) the ground, or grab an edge.
 

CrypTik

Smash Journeyman
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Mar 30, 2009
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I think this could be used to improve the marth edgehog. Most marths now fair our shields causing us to grab the ledge earlier allowing them to up-b safely. For instance if I'm falco and a marth fairs my shield would I be able to bair the marth and cause the icg and gimp him?

Edit- Nevermind. I stopped reading half way through the thread. Guess it won't work on aerial moves.
 
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