Shon McCloud
Smash Rookie
Well I was talking about PM with a friend till late yesterday and I woke up today hyped and hoping for new updates and was really disapointed when I entered the site and saw that notification.
So, some may guess PM is having issues with legal stuff and Nintendo's Lawyers. I'm one of those. I realized that when I commented about Project M having Mew2 after Greninja's announcement trailer at Miiverse and received a notification. My comment was deleted for piracy and I was pretty annoyed.
I guess everyone here now knows PMdev team disbanded. We may be interesting why it suddenly happened but I think it's nice to work out what we CAN do.
I was thinking about it right now and something just passed my mind:
—If we have problems with legal stuff in modding Smash Brows Brawl for legal stuff what is stoping from having Brawl Mods or even PM itself called "Super Smash Bros Brawl" and the original nintendo title being called "Vanilla Brawl"?—
We play PM but keep menu layouts as they were normally. Only adding a little version ID on some of the corners.
Well be playing Brawl and not a "pirate game" with any other name.
It couldn't hurt the law, I guess... Like, If I try to MAKE a sandwish with my Smash Bros Brawl copy which legal rights is being damaged?
That's my suggestion for the community. As of this we could keep playing the game we like so much and possibly, stream it again anywere. Why not?
And well, if an original Smash Bros Brawl copy is in use... there aren't reasons for complainments I, personaly, guess.
And if se like the different menus we can still use them localy as se EVER did.
That's my suggestion. I hope se can make a conversation on it and reach somewhere with it. If you find errors and have better suggestions, even if your suggestion is to simply forget it, say it and please expose your point of view and reasons. This way we can improve or at least do the best thing we can.
I really enjoy Project M as I enjoy all other Smash titles. (Even that S. Smash Flash, from McLeodg. and Rivals of Aether are really cool, that more organic fighting style is, for me at least, the real deal for the fighting game genre) this is for our own enjoyment as players and as a community. An worldwide community. This is a competitive game but the community itself is in a Co-op situation.
Thanx.
-----------------------------------------------------------------------------
*Edit*
So let me summarize it all to MAKE SURE my message was passed on:
> We keep everything but the new stages and UI for a "media friendly build" of the game. (We may only keep the build ID number (something like "BRAWL 3.6x" at options menu or results screen)
> We Call it Brawl just like the original on media. People on the scene will understand and new people will have no problem too.
> For our community interations (forums, guides, text conversations and stuff) we may Call it BRAWL (Caps on) and address brawl (Caps off) as of vanilla Brawl.
> We stream it, play it, make tornments with it and keep its meta and dedicated community going on with no legal restrictions (At least is what I think it's possible)
> Be thankful for PMDev and remember them even if some new team assume the project and
keep it's shape. But following those steps.
So, some may guess PM is having issues with legal stuff and Nintendo's Lawyers. I'm one of those. I realized that when I commented about Project M having Mew2 after Greninja's announcement trailer at Miiverse and received a notification. My comment was deleted for piracy and I was pretty annoyed.
I guess everyone here now knows PMdev team disbanded. We may be interesting why it suddenly happened but I think it's nice to work out what we CAN do.
I was thinking about it right now and something just passed my mind:
—If we have problems with legal stuff in modding Smash Brows Brawl for legal stuff what is stoping from having Brawl Mods or even PM itself called "Super Smash Bros Brawl" and the original nintendo title being called "Vanilla Brawl"?—
We play PM but keep menu layouts as they were normally. Only adding a little version ID on some of the corners.
Well be playing Brawl and not a "pirate game" with any other name.
It couldn't hurt the law, I guess... Like, If I try to MAKE a sandwish with my Smash Bros Brawl copy which legal rights is being damaged?
That's my suggestion for the community. As of this we could keep playing the game we like so much and possibly, stream it again anywere. Why not?
And well, if an original Smash Bros Brawl copy is in use... there aren't reasons for complainments I, personaly, guess.
And if se like the different menus we can still use them localy as se EVER did.
That's my suggestion. I hope se can make a conversation on it and reach somewhere with it. If you find errors and have better suggestions, even if your suggestion is to simply forget it, say it and please expose your point of view and reasons. This way we can improve or at least do the best thing we can.
I really enjoy Project M as I enjoy all other Smash titles. (Even that S. Smash Flash, from McLeodg. and Rivals of Aether are really cool, that more organic fighting style is, for me at least, the real deal for the fighting game genre) this is for our own enjoyment as players and as a community. An worldwide community. This is a competitive game but the community itself is in a Co-op situation.
Thanx.
-----------------------------------------------------------------------------
*Edit*
So let me summarize it all to MAKE SURE my message was passed on:
> We keep everything but the new stages and UI for a "media friendly build" of the game. (We may only keep the build ID number (something like "BRAWL 3.6x" at options menu or results screen)
> We Call it Brawl just like the original on media. People on the scene will understand and new people will have no problem too.
> For our community interations (forums, guides, text conversations and stuff) we may Call it BRAWL (Caps on) and address brawl (Caps off) as of vanilla Brawl.
> We stream it, play it, make tornments with it and keep its meta and dedicated community going on with no legal restrictions (At least is what I think it's possible)
> Be thankful for PMDev and remember them even if some new team assume the project and
keep it's shape. But following those steps.
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