It annoys me that people insist that brawl is so much slower than melee. Yes, it is a little slower, but people just started playing and do not have the experience that seven years playing melee brought. Its starting to speed up, and I think people should not judge the game until the meta-game is better developed.
I don't know if you should bare arms with that statement, because they game is obviously slower, even on a casual level. Meta-game development for melee progressed with a small community (Unlike the one we have today). After playing Melee yesterday, all of my casual playing friends came to the conclusion that Brawl is much slower than Melee.
And for Christ sake, don't throw out the word "meta-game" unless you have a full understanding of what it means. Brawls meta-game right now currently is nearly at ground Zero, where characters with projectiles (and Meta Knight) have a biased advantage over many other characters. This game is balanced; where it is limited.
By reducing the amount of actions you can take out against an opponent, your dimensions of play are limited to who can hit the opponent and get away with it quicker than the other. Through this, the game is caught in a perpetual circle of being able to get more hits than the other player. This is the essence of Brawls balance; all characters are limited. Options only exist within the plethora of dimensions currently handed to you.
Now for something about the SSE. It played just like Kirby Superstar. I could have gone without it. That's it.
My opinion on Brawl? I love it, as a fun game, but I can't love it as anything else. Narrow skill gap, slower game play, awful physics system (No inertia?) and an unbearable emphasis on catering to random variables (tripping included). This still won't stop competitive play from existing, but it won't make it that successful. Do I have better hopes for this game? Not really. Nintendo has my money in their wallet, so they could care less after he initial sale of the game.
I miss the competitive action of Melee. Things like OC3 are only gonna happen in Melee, and they're staying in Melee IMO. Even if the meta-game could advanced with this intentionally dumbed down and hampered game, it still won't make it as amazing as melee was.
It may be rare for me saying this, but I liked the demo version of Brawl above the final product. At least it had some learning curve.