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So how do you play Ness

Psi Sig

Smash Journeyman
Joined
Mar 15, 2014
Messages
262
Location
Poughkeepsie
So lately I've been feeling that I actually have no idea what I'm doing with Ness. The advanced tech guide is amazing, so i know the tech, but I don't feel like I actually understand what Ness should be doing, or what kind of things I should be practicing outside of the guide. I don't know, I love this character and just want to be better at doing the things. So all you Ness monsters, how do you play Ness?
 

EarthboundHero

Smash Ace
Joined
Nov 22, 2014
Messages
918
Location
South Jersey
NNID
DutMob_A1
Honestly me and Ness have a spirtual connection so I play him like I would most like play him like if I was put on that smash board. Be all about my fakes(DashDance), rush, or fakes, counter or fakes, rush, but fake rush, counters. Ha you know the DJC. I'm hella predictable but I practice it so I be getting real crisp. My controls are bunkies, so I play really wacky. I can jump, magnet cancel and it'll come out like blam(within 8frames)!!!! and I PK fire alot. I also yoyo gimp like a muhhfugga. But all in all, I'm Pure Ness Trash, but I'm good trash. PM Ness is my favorite iteration of Ness, so I feel like it really gives me a chance to make a name for this guy. I want it to be Ness 20XX in this game first cause I have lee way to change controls and he's obviously his best bet to win an International tourney with. I live in SJ, and if you ever in town, I'll really give you the low down on what I do, and y I do it .

It's crazy fam.
 

Akhenderson

Smash Apprentice
Joined
Mar 19, 2014
Messages
112
Location
Redmond, WA
Lots and lots of baiting and dash dancing, waiting for an opportunity to hit with one good hit confirm that leads into a decent to huge combo.
However, I also put out small bursts of pressure every now and then because they're afraid of the punish.
 

Captain_Bubbles

Smash Rookie
Joined
Feb 24, 2015
Messages
2
I've only been playing Ness for about a month or so, I do a lot of dashdancing to fish for chaingrabs against Spacies/etc. The second any character gets around 10% or so, I will try to wavemagnet them across the stage into a PK Fire/grab. SHFFL fairs, crossup bairs, and SH PK Fires for days. DJC Nairs after dthrows at middle %'s, and almost always going for the DJC dair offstage. Plus if I have issues killing, at about 120% I will pretty much stop attacking and DD and wavedash in and out to fish for a backthrow for the kill. Chaotic and scrubby, but I also never thought I'd actually like playing as Ness in a Smash game.
 

Boiko

:drshrug:
Joined
Mar 31, 2011
Messages
1,457
Location
New York
Lots and lots of baiting and dash dancing, waiting for an opportunity to hit with one good hit confirm that leads into a decent to huge combo.
However, I also put out small bursts of pressure every now and then because they're afraid of the punish.
This x 2,000.
 

MeBoy

Smash Rookie
Joined
Aug 20, 2014
Messages
17
Location
Aurora, IL
So lately I've been feeling that I actually have no idea what I'm doing with Ness. The advanced tech guide is amazing, so i know the tech, but I don't feel like I actually understand what Ness should be doing, or what kind of things I should be practicing outside of the guide. I don't know, I love this character and just want to be better at doing the things. So all you Ness monsters, how do you play Ness?
well his approach game isn't very good so you definitely need to work on spacing and only committing to an approach when you have an opening
perfect your magnet skills - this is important bc it's pretty hard to do consistently but very rewarding, his magnet is essentially his own version of falco's shine when it comes to comboing (also has its own intimidation factor akin to falco's shield pressure, mainly due to opponents not understanding how to DI in magnet combos or just cause it's really good and being crisp w/ it definitely makes Ness' approach game much more threatening, especially when you've got a good DD game)
use Jump -> Tap Jump -> C-stick for DJC aerials - i made the switch from double tapping jump + A button to this method and if you're looking to optimize your combo game, using tap jump to DJC along w/ solid magnet skills is how to do it
it's hard to get down at first but definitely something you're gonna wanna do if trying to optimize your ness
lastly this one is a bit of an outlier in the meta but perfecting your recovery is a must... as we all know pkt is a really hard to use recovery and if all you're focusing on is getting back onto stage with it, you're gonna get punished hard every time you try to recovery. Pkt is actually really, really, really good as a recovery. The amount of mix-ups you can incorporate into your recovery with Ness is pretty astounding, including little things like riding the wall at such an angle that you'll either fly right above your opponents edgeguard, ride along the wall a litttle bit longer than expected and actually hit your opponent w/ the last frames of Pkt2 once they whiff their edgeguard attempt, so so so much to this move. Honestly in the current Ness meta, utilization of Pkt is the only thing players are lacking bc I see way too many top Ness players failing to mix up their recoveries and being punished for it every time
currently working on a Pkt guide which is going to be (if I can manage to finish it before Pkt gets changed, if it does) pretty much the most extensive guide on the move rivaling simna's

just my thoughts/theory.
 
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