BlueChopper
Smash Rookie
- Joined
- May 8, 2006
- Messages
- 4
OK, my Brawl arrived (yeah ^^) and I had a playsession with some friends yesterday and because I wanted to main Snake he was the char I used the most, so here some thoughts about him:
First of all we played a lot FFA and I didn't get the chance to play 1on1 (except some vs CPU yesterday night), so most 1on1 thoughts are speculation (but shouldn't be that bad ^^)
Snake moves very slow and taking him up for the first time when you are used to Melee really needs practice, first of all because some of his smash attacks aren't classic. Even if I knew that his down smash was the mine I ended up using it from time to time, because I though that it would send the enemy flying.
His Mines are deadly, really. You just have to remember where you put them and which one. One good thing is, that you can place the C4 in the air, it will then just fly down to the ground and attach. Another Combo I found out that works is using a chain reaction, i the enemy stands next to the mine and you have an C4 planted like this:
C4 - Mine - enemy
You can explode your C4, the mine will go of to and send the enemy flying. But takes some tie to lear how far to put them away so that it still works.
I didn't use the nikita that often, becuase it is pretty slow. It IS fast when going forward, but changing directions takes time and when Snake putes the nikita away, you are attackeble for 1-2 seks. So ostly used if an enemy charges at you, you give him a welcome present.
Grenades are more of a mind game for me till now. Throw it at you opponent and he has to take a move. Detotantion time is pretty long, but you can hold them in your hand after pulling the plug.
His recovery is extreme. First of all it's high and you can move after doing it (air attacks, laying C4,...) and the best: you don't flinch. Even if you are hit, you take the damage, but don't go flying. Didn't get the chance to try if it woks on final smashes (maybe later), but imagine: Mario/Samus/... gets Final Smash und triggers, Snake uses b up, gets damage but still lives. Sounds pretty good to me ^^
His Mortar is very useful, for edgeguaring and in play. The more you charge it, the higher it goes and comes back to the ground. One combo i found, that was pretty effective is dash attack forward into and enemy (snake rolls into the enemy and sends him up) and instant mortar. On low/mid % you can stack up some extra damage that way.
His forward smash is horrible, because it comes out very slow, but when it hits, it has a huge knockback and good damage.
His grabs are good, but not that good. His down grad (laying the opponent on the ground) can be used for combos (Didn't try any yet), but be aware that the opponent stands up the instant he is layed down, maybe he lies a moment, but not very long. The combo shown in the vid (mine + down grab) should be the best combo.
His other grabs throw the enemy away, but also, didn't use them enough to say much about them.
His aerials aren't bad, but his forward air is veeerrryyyy slow, so pretty useless. His back air on the other hand is goood ^^ He kicks his opponent with knockback, anough to get hi of stage. His up air is a spike (bit like fox). I don't recall his down air, will check later.
His Final Smash is good, and i mean, VERY good. Everytime i got the ball, everyone was like "oh no, not again *****". You really should be able to kill everyone with this move ^^
So, that all for now, you are free to post questions, i will try to answer them as possible when i'm online. I know some moves are missing (Tilts f.e.) but I didn't use them a lot, maybe if I get to play later, I will try them.
PS: I noticed that Snake has only one Stance, his Box oO
EDIT: Added aerials, sry forgot them.
EDIT 2: I tried it: you don't flinch when in marios final smash and using up+b, you get damage, but fly up thought the fire storm
First of all we played a lot FFA and I didn't get the chance to play 1on1 (except some vs CPU yesterday night), so most 1on1 thoughts are speculation (but shouldn't be that bad ^^)
Snake moves very slow and taking him up for the first time when you are used to Melee really needs practice, first of all because some of his smash attacks aren't classic. Even if I knew that his down smash was the mine I ended up using it from time to time, because I though that it would send the enemy flying.
His Mines are deadly, really. You just have to remember where you put them and which one. One good thing is, that you can place the C4 in the air, it will then just fly down to the ground and attach. Another Combo I found out that works is using a chain reaction, i the enemy stands next to the mine and you have an C4 planted like this:
C4 - Mine - enemy
You can explode your C4, the mine will go of to and send the enemy flying. But takes some tie to lear how far to put them away so that it still works.
I didn't use the nikita that often, becuase it is pretty slow. It IS fast when going forward, but changing directions takes time and when Snake putes the nikita away, you are attackeble for 1-2 seks. So ostly used if an enemy charges at you, you give him a welcome present.
Grenades are more of a mind game for me till now. Throw it at you opponent and he has to take a move. Detotantion time is pretty long, but you can hold them in your hand after pulling the plug.
His recovery is extreme. First of all it's high and you can move after doing it (air attacks, laying C4,...) and the best: you don't flinch. Even if you are hit, you take the damage, but don't go flying. Didn't get the chance to try if it woks on final smashes (maybe later), but imagine: Mario/Samus/... gets Final Smash und triggers, Snake uses b up, gets damage but still lives. Sounds pretty good to me ^^
His Mortar is very useful, for edgeguaring and in play. The more you charge it, the higher it goes and comes back to the ground. One combo i found, that was pretty effective is dash attack forward into and enemy (snake rolls into the enemy and sends him up) and instant mortar. On low/mid % you can stack up some extra damage that way.
His forward smash is horrible, because it comes out very slow, but when it hits, it has a huge knockback and good damage.
His grabs are good, but not that good. His down grad (laying the opponent on the ground) can be used for combos (Didn't try any yet), but be aware that the opponent stands up the instant he is layed down, maybe he lies a moment, but not very long. The combo shown in the vid (mine + down grab) should be the best combo.
His other grabs throw the enemy away, but also, didn't use them enough to say much about them.
His aerials aren't bad, but his forward air is veeerrryyyy slow, so pretty useless. His back air on the other hand is goood ^^ He kicks his opponent with knockback, anough to get hi of stage. His up air is a spike (bit like fox). I don't recall his down air, will check later.
His Final Smash is good, and i mean, VERY good. Everytime i got the ball, everyone was like "oh no, not again *****". You really should be able to kill everyone with this move ^^
So, that all for now, you are free to post questions, i will try to answer them as possible when i'm online. I know some moves are missing (Tilts f.e.) but I didn't use them a lot, maybe if I get to play later, I will try them.
PS: I noticed that Snake has only one Stance, his Box oO
EDIT: Added aerials, sry forgot them.
EDIT 2: I tried it: you don't flinch when in marios final smash and using up+b, you get damage, but fly up thought the fire storm