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Smashboards Creates: Video Game Brawl of Fame! A platform fighter with no Nintendo! (Weird Fighter Voting!!)

ssbashworld

AKA nirvanafan
Premium
Joined
Oct 14, 2016
Messages
2,764
Halo Tokens

Sgt. Avery Johnson - Silver
Prophet of Regret - Gold
Jorge-052 - Bronze
ODST Rookie - Silver
343 Guilty Spark - Bronze
 

darkvortex

Smash Champion
Joined
Jul 1, 2023
Messages
2,446
1. Shao Kahn
2. GLaDOS
3. Halo Announcer

Tokens
The Didact (Silver)
Jameson Locke (Bronze)
Prophet of Truth (Gold)
Miranda Keyes (Bronze)
Atriox (Gold)

  • Entrance - A drop pod lands on the stage and Chief kicks his way out into the stage.
  • Taunt 1 - Master Chief holds out a small projection of Cortana who will say "Okay Chief, so what you do best ."
  • Taunt 2 - Chief reloads his pistol and says "you're going down."
  • Taunt 3 - Master Chief puts his current gun over his shoulder and fixes his helmet, saying "I'll finish this fight."
  • Victory Pose - Master Chief reloads his assault rifle and then points it at th screen, posing. This pose is based on the cover of Halo: Combat Evolved. He says "Mission completed"
  • Victory Theme - A snippet of the Halo Theme.
  • Losing Pose - He enters a cryo chamber to recharge.
  • Dash Attack - Forward Roll: Snake does a somersault forward. It propels Snake forward a considerable distance. Has enough knockback to be able to KO at the ledge at high percentages, but not enough to make it a reliable KO move in the center of the stage.
  • B (Grounded \ Midair) - Hand Grenade: Snake pulls out a grenade and unpins it. The grenade can be held for up to 1.5 second before it detonates. The distance Snake throws the grenade can be controlled by pressing either up, forward, down, or pressing no direction at all. Only one grenade can be out at a time and another one can't be produced until one explodes.
  • Forward + B (Grounded \ Midair) - Remote Missile: Snake takes out a Nikita missile launcher and fires a remote-controlled missile. The missile can be controlled with the control stick.
  • Back - B (Grounded \ Midair): Tranquilizer: Snake shoots a small tranquilizing projectile out of a gun that puts an opponent to sleep, allowing for easy follow-ups and starting combos. If the opponent is in the air, they are slightly launched backward with set knockback. Reloads after three shots are fired.
  • Up - B (Grounded \ Midair) - Fulton Recovery: Snake grabs onto a large balloon to slowly hover upwards.
  • Down - B (Grounded \ Midair) - C4 : Snake bends down and plants a C4 on the ground where he is standing. If Snake is standing near an opponent, he can attach the C4 directly onto them Snake can also stick the C4 towards a wall if he is standing near one. By using the move a second time, he takes out a remote and presses the button, detonating the explosive.
  • Entrance - Snake's stealth camouflage disengages to reveal himself. He then announces "Kept you waiting, huh?" upon appearing. Based on the beginning of the Tanker chapter in Metal Gear Solid 2: Sons of Liberty
  • Taunt 1 - Snake puts a cardboard box over himself. He can then remove it, where it will fall and do light damage to anyone behind him. It can be removed by another fighter.
  • Taunt 2 - Snake tosses and catches his Stun Knife, saying "You're pretty good"
  • Taunt 3 - Snake gets into a crouching position and touches his codex, saying "colonel?" followed by a beap.
  • Victory Pose - Snake does a spin kick, a sidekick, and then finishes in a CQC stance, all while saying "Not even close!" This is a reference to the end of Metal Gear Solid 4: Guns of the Patriots when Old Snake fights Liquid Ocelot
  • Victory Theme - A small excerpt of the main theme of Metal Gear Solid.
  • Losing Pose - Snakes box is there. The codex sounds out "Snake? Snake? Snake!!".
  • Entrance - Arle falls from the sky and lands on a giant puyo.
  • Taunt 1 - Carbunkle does a dance as Arle claps.
  • Taunt 2 - Arle points, creating a magic effect around her as she says "Let's battle! " Carbunckle poses.
  • Taunt 3 - Arle makes a V-sign over her forehead, while Carbuncle leaps off of her and strikes a pose.
  • Victory Pose - Arle does a peace sign as Carbunckle jumps up and down. She says "we did it!"
  • Victory Theme - A remix of Victory of Puyo Puyo
  • Losing Pose - Arle sits down and holds her head with crosses in her eyes, Carbunckle is dizzy. Based on her losing animation from the games.
  • Entrance - Jill falls from the top while landing and performing a roll as debris rains down.
  • Taunt 1 - Jill radioes for help by holding a communicator and says "Anyone there?"
  • Taunt 2 - Jill will take out an Ink Ribbon and toss it up and down before tossing it behind her.
  • Taunt 3 - Jill raises her pistol with both hands close to her face and says "Enemy is still on the loose..."
  • Victory Pose - Jill pulls out her rocket launcher and says "You want S.T.A.R.S.? I'll give you S.T.A.R.S.!" before shooting it at the screen.
  • Victory Theme - A small excerpt of the main theme of Resident Evil 3 (Remake).
  • Losing Pose - Jill sets off a flaire and calls for help
    [\LIST]
 
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MartianSnake

Smash Ace
Joined
Aug 30, 2023
Messages
513
1. Shao Kahn
2. GLaDOS
3. Halo Announcer

Tokens
The Didact (Silver)
Jameson Locke (Bronze)
Prophet of Truth (Gold)
Miranda Keyes (Bronze)
Atriox (Gold)

  • Entrance - A drop pod lands not be stage and Chief kicks his way out into the stage.
  • Taunt 1 - Master Chief holds out a small projection of Cortana who will say "Okay Chief, so what you do best ."
  • Taunt 2 - Chief reloads his pistol and says "you're going down."
  • Taunt 3 - Master Chief puts his current gun over his shoulder and fixes his helmet, saying "I'll finish this fight."
  • Victory Pose - Master Chief reloads his assault rifle and then points it at th screen, posing. This pose is based on the cover of Halo: Combat Evolved. He says "Mission completed"
  • Victory Theme - A snippet of the Halo Theme.
  • Losing Pose - He enters a cryo chamber to recharge.
He has more gun and knife moves in his normals
  • Dash Attack - Forward Roll: Snake does a somersault forward. It propels Snake forward a considerable distance. Has enough knockback to be able to KO at the ledge at high percentages, but not enough to make it a reliable KO move in the center of the stage.
  • B (Grounded \ Midair) - Hand Grenade: Snake pulls out a grenade and unpins it. The grenade can be held for up to 1.5 second before it detonates. The distance Snake throws the grenade can be controlled by pressing either up, forward, down, or pressing no direction at all. Only one grenade can be out at a time and another one can't be produced until one explodes.
  • Forward + B (Grounded \ Midair) - Remote Missile: Snake takes out a Nikita missile launcher and fires a remote-controlled missile. . The missile can be controlled with the control stick.
  • Back - B (Grounded \ Midair): Tranquilizer: Snake shoots a small tranquilizing projectile out of a gun that puts an opponent to sleep, allowing for easy follow-ups and starting combos. If the opponent is in the air, they are slightly launched backward with set knockback. Reloads after three shots are fired.
  • Up - B (Grounded \ Midair) - Fulton Recovery: Snake grabs onto a large balloon to slowly hover upwards.
  • Down - B (Grounded \ Midair) - C4 : Snake bends down and plants a C4 on the ground where he is standing. If Snake is standing near an opponent, he can attach the C4 directly onto them Snake can also stick the C4 towards a wall if he is standing near one. By using the move a second time, he takes out a remote and presses the button, detonating the explosive.
  • Entrance - Snake's stealth camouflage disengages to reveal himself. He then announces "Kept you waiting, huh?" upon appearing. Based on the beginning of the Tanker chapter in Metal Gear Solid 2: Sons of Liberty
  • Taunt 1 - Snake puts a cardboard box over himself. He can then remove it, where it will fall and do light damage to anyone behind him. It can be removed by another fighter.
  • Taunt 2 - Snake tosses and catches a C3 butterfly, saying "You're pretty good"
  • Taunt 3 - Snake gets into a crouching position and touches his codex, saying "colonel?" followed by a beap.
  • Victory Pose - Snake does a spin kick, a sidekick, and then finishes in a CQC stance, all while saying "Not even close!" This is a reference to the end of Metal Gear Solid 4: Guns of the Patriots when Old Snake fights Liquid Ocelot
  • Victory Theme - A small excerpt of the main theme of Metal Gear Solid.
  • Losing Pose - Snakes box is there. The codex sounds out "Snake? Snake? Snake!!".
    [\LIST]
  • Entrance - Arle falls from the sky and lands on a giant puyo.
  • Taunt 1 - Carbunkle does a dance as Arle claps.
  • Taunt 2 - Arle points, creating a magic effect around her as she says "Let's battle! " Carbunckle poses.
  • Taunt 3 - Arle makes a V-sign over her forehead, while Carbuncle leaps off of her and strikes a pose.
  • Victory Pose - Arle does a peace sign as Carbunckle jumps up and down. She says "we did it!"
  • Victory Theme - A remix of Victory of Puyo Puyo
  • Losing Pose - Arle sits down and holds her head with crosses in her eyes, Carbunckle is dizzy. Based on her losing animation from the games.
  • Entrance - Jill falls from the top while landing and performing a roll as debris rains down.
  • Taunt 1 - Jill radioes for help by holding a communicator and says "Anyone there?"
  • Taunt 2 - Jill will take out an Ink Ribbon and toss it up and down before tossing it behind her.
  • Taunt 3 - Jill raises her pistol with both hands close to her face and says "Enemy is still on the loose..."
  • Victory Pose - Jill pulls out her rocket launcher and says "You want S.T.A.R.S.? I'll give you S.T.A.R.S.!" before shooting it at the screen.
  • Victory Theme - A small excerpt of the main theme of Resident Evil 3 (Remake).
  • Losing Pose - Jill sets off a flaire and calls for help
    [\LIST]
This is really really really incredible but as a reminder there's there's no separation between normals and specials as there's only 1 attack button so the moveset may need editing to add the normals.
 
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darkvortex

Smash Champion
Joined
Jul 1, 2023
Messages
2,446
I thought of including the Codex calls on Shadow Moses but I wanted to see if that's something other people would be interested in first
 

DragonRobotKing26

Smash Champion
Joined
Sep 26, 2021
Messages
2,747
Location
Earth-201769
Pac-Man Misc (i know that it already was did,but i want to make this misc on my own version and could be a Remake)

Entrance Animation: Pac-Man starts with his classic form,then he jumps out into his normal form

Taunt 1: Pac-Man does little tricks with a yellow Power Pallet and eats,it's a reference from his idle animation from Pac-Man World 2
Taunt 2: Pac-Man looks at the camera thumbs up and winks
Taunt 3: a sprite writted "LOOK!" with the voice saying "Look!,Look!" appears on Pac-Man,he looks at the other sides and gets confused,it's a reference from Pac-Man 2:The New Adventures

Victory Animation: Pac-Man appears on his ball,then he back into his normal form and do a pose who is an artwork from TurboGrafx-16 port from Pac-Land
Losing Animation: Pac-Man is sitted on the ground dizzy
Victory Song: a remix from start jingle from Pac-Man of Arcade
 
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darkvortex

Smash Champion
Joined
Jul 1, 2023
Messages
2,446
One more.

  • Entrance - Erdrick flies onto the stage using Zoom, and raises their sword up into the air.
  • Taunt 1 - Erdrick raises their sword vertically into the air. A flash of light shaped like the Mark of Erdrick shines from the blade's hilt.
  • Taunt 2 - Erdrick pulls out the Echoing Flute and plays the first few notes.
  • Taunt 3 - Erdrick tries to avoid a Slime that appears in front of them. Has a rare chance to be a Metal Slime.
  • Victory Pose - Erdrick raises their sword into the air and lightning strikes it. They then swing their sword forwards and pose dramatically.
  • Victory Theme - An arrangement of the ending phase of "Overture", the series' main theme.
  • Losing Pose - Edrick puts their sword in the ground and then crosses their arms.

Tired to make this more "Edrick" and less just " Hero"
 
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MartianSnake

Smash Ace
Joined
Aug 30, 2023
Messages
513
Pac-Man Misc (i know that it already was did,but i want to make this misc on my own version and could be a Remake)

Entrance Animation: Pac-Man starts with his classic form,then he jumps out into his normal form

Taunt 1: Pac-Man does little tricks with a yellow Power Pallet and eats,it's a reference from his idle animation from Pac-Man World 2
Taunt 2: Pac-Man looks at the camera thumbs up and winks
Taunt 3: a sprite writted "LOOK!" with the voice saying "Look!,Look!" appears on Pac-Man,he looks at the other sides and gets confused,it's a reference from Pac-Man 2:The New Adventures

Victory Animation: Pac-Man appears on his ball,then he back into his normal form and do a pose who is an artwork from TurboGrafx-16 port
Losing Animation: Pac-Man is sitted on the ground dizzy
Victory Song: a remix from start jingle from Pac-Man of Arcade
While appreciated, this isn't going to replace the Misc info for Pac-Man we already have.
 

DragonRobotKing26

Smash Champion
Joined
Sep 26, 2021
Messages
2,747
Location
Earth-201769
Heavy Misc

Entrance Animation: a teleporter is on the stage,Heavy is teleported,he came out the teleporter and the teleporter disappears

Taunt 1: Heavy cuddles and carries his minigun Sasha like a baby and says "kiss me",it's a reference from his primary taunt
Taunt 2: Heavy peforms some strong man poses,it's a refernce from his taunt called Proletariat Posedown
Taunt 3: Heavy spins his shotgun arround his finger and do a cutthroat gesture saying "you,yes you!,you are dead!"

Victory Animation: Heavy puts Sasha on the ground,put his foot on Sasha,laughs and says "i'm the winner on this battle!"
Losing Animation: Heavy is angry stomping his foot and crossing his arms
Victory Song: the ending phase of Team Fortress 2 main theme who is also used on Meet The Team videos
 

MartianSnake

Smash Ace
Joined
Aug 30, 2023
Messages
513
Alright, sorry for delay, let's count these votes!

Arcade Board: 0 points
Halo Announcer: 5 points
The Administrator: 6 points
GLaDOS: 6 points
Shao Khan: 9 points
Skylanders Announcer: 10 points

Congrats to DragonRobotKing26 DragonRobotKing26 and Qwerty UIOP Qwerty UIOP because Shao Khan and the Skylanders Announcer are joining BoF as our first two Announcer Packs! Thank you for submitting!
========
And now, new submissions.

First odd, we've got a ton of Misc Info courtesy of DragonRobotKing26 DragonRobotKing26 And D darkvortex ! Thank you so much! And a special thank you to D darkvortex for submitting Snake's moveset!

Job #123: Submit 1 to 5 Collectible Tokens for the Halo series!
Halo Tokens:

Warthog - (Bronze)
Grunt - (Bronze)
Brute - (Silver)
Thel 'Vadam - (Silver)
Cortana - (Gold)
Halo Tokens

Sgt. Avery Johnson - Silver
Prophet of Regret - Gold
Jorge-052 - Bronze
ODST Rookie - Silver
343 Guilty Spark - Bronze
Tokens
The Didact (Silver)
Jameson Locke (Bronze)
Prophet of Truth (Gold)
Miranda Keyes (Bronze)
Atriox (Gold)
Looks like we've got a grand total of 15 Halo Tokens, which seems to be the standard amount here. Thank you for submitting!

Job #124: Submit a Music List for Three-Seven Speedway! (Daytona USA)
Thank you Speed Weed Speed Weed for submitting a Music List for this stage! Always nice to see someone pop in to help out with something they're passionate about.
============
New Job!

Alright folks, we're in for the start of a fun batch of jobs, covering a type of game that's been taking the world by storm over the next few updates...

That's right... it's INDIEPALOOZA!

JOB #125: Submit TWO Indie Game characters for the roster!

That's right, two! I had always planned on doing two dedicated indie jobs, but I've decided to combine 'em into one BIG job in order to hopefully get a lot of variety in submissions. The top two characters will be added to the roster, just like old times.

To clarify, These are for separate slots, I'm not asking for duo fighters or something like that.
 

DragonRobotKing26

Smash Champion
Joined
Sep 26, 2021
Messages
2,747
Location
Earth-201769
Job 125: Shantae and Shovel Knight

Shantae_hgh.png


Shovel_Knight_Treasure_Trove.png


Shantae is the eponymous protagonist from a platform game series called Shantae,she is a half-genie girl who stops the plans of her arch enemy Risky Boots

and Shovel Knight is the eponymous protagonist from a platform game series too called Shovel Knight,he is a knight who wears a shovel instead a sword and collects treasures with his partner Shield Knight,Shovel Knight have his partner disappeared,and he went fight against other knights and the Enchantress

Well,i would choose too other indie characters pre-Shovel Knight era,as Commandervideo, Welltaro, Octodad, Reimu, Jacket from Hotline Miami and others, or post-Shovel Knight era as The Knight from Hollow Knight, Sans from Undertale, Drifter from Hyper Light Drifter, Hat Kid from a Hat in Time and other ones who could be a big possible choices, but i chosed Shantae and Shovel Knight because they are the most well known ones, kinda Mario and Sonic from Indie games
 

ssbashworld

AKA nirvanafan
Premium
Joined
Oct 14, 2016
Messages
2,764
Monika (DDLC)


Viral game from several years ago, would use visual novel elements & glitches in moveset.

Farmer (Harvest Moon/Story of Seasons)


One of the earliest major indie successes that spawned an entire genre.
 

darkvortex

Smash Champion
Joined
Jul 1, 2023
Messages
2,446
Hades-Games-3.jpg

Zagreus (Hades)
A more recent Indie success story but one that was big enough to win multiple awards and spawn a hotly anticipated upcoming sequel. Zagreus was popular enough to cameo in the real world Smash. Rougelikes are a genre i think it would make sense to represent somehow considering how huge they are in the current landscape of gaming. Zag has a lot of moveset potential with the many weapons found in his home game making for an endless amount of things he could do. He would be able to equip boons in order to give his moves different quirks and properties, think Shulk's Monado Arts. Lots of fun stuff you could do with him.


Madeline (Celeste)
Another more recent indie darling and awards hit. I'd love to see what we could do with her considering her games lack of combat. I picture her as a speedy character who's all about out running your opponent and getting into hard to to hit places. She would have some of the best air game in the game but wouldn't be a hard hitter. She could place objects and traps from her home game to trip, trick and trap her foes. I think she would be a very fun unorthodox pick. Also some LGBTQ+ rep would be a welcome plus.
 
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MartianSnake

Smash Ace
Joined
Aug 30, 2023
Messages
513
Monika (DDLC)


Viral game from several years ago, would use visual novel elements & glitches in moveset.

Farmer (Harvest Moon/Story of Seasons)


One of the earliest major indie successes that spawned an entire genre.
Harvest Moon is indie? I believe you but can you go into more detail about that if you can?
 

ssbashworld

AKA nirvanafan
Premium
Joined
Oct 14, 2016
Messages
2,764
Harvest Moon is indie? I believe you but can you go into more detail about that if you can?
I guess it depends on how you define indie. Dev (Marvelous Games) & publisher (Natsume) split. Marvelous is the bigger of the 2 & they tend to be involved with games that i would say lean into the Indie category like Shantae (Half Genie Hero), No More Heroes, Senran Kagura, some versions of Skullgirls, Ys, & recent involvement with Freedom Planet 2 & Touhou. They do have games published by bigger companies like Namco & Sega.

Idk maybe they are still too big & more on the AA side than what we are looking for, can switch to Stardew Valley Farmer if that seems better.
 
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MartianSnake

Smash Ace
Joined
Aug 30, 2023
Messages
513
Indie Character Submissions:
MeatBoyHD.png

Meat Boy
Iconic indie game star from one of the first indie games I remember hearing about, Meat Boy would not only celebrate indies, but also flash games in a way, he first appeared in one, if I'm not mistaken. I'm picturing a speedy character.

Diogenes.png

Diogenes
Look
LOOK

don't tell me you wouldn't wanna think up a moveset for a guy stuck in a pot.
I think we're due for a truly weird fighter.
 

MartianSnake

Smash Ace
Joined
Aug 30, 2023
Messages
513
Alright! Let's look at these submissions!

Peppino ( Qwerty UIOP Qwerty UIOP )
Leif ( Qwerty UIOP Qwerty UIOP )
Shovel Knight ( DragonRobotKing26 DragonRobotKing26 )
Shantae ( DragonRobotKing26 DragonRobotKing26 )
Monika ( ssbashworld ssbashworld )
Farmer ( ssbashworld ssbashworld )
Zagreus ( D darkvortex )
Madeline ( D darkvortex )
Sans ( Northsouthmap Northsouthmap )
Cuphead ( Northsouthmap Northsouthmap )
Meat Boy ( MartianSnake MartianSnake )
Diogenes ( MartianSnake MartianSnake )

Woo! We've got a grand total of 12 submissions here, so let's slightly mix up the voting process. Vote for your top six! not three, SIX! The top two will be added!

Notes: do not put yourself in first place, you may only include one of your submissions in your vote!

We won't be doing a new job for this round, focus purely on making sure your votes are just right!
 
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DragonRobotKing26

Smash Champion
Joined
Sep 26, 2021
Messages
2,747
Location
Earth-201769
Agumon Misc

Entrance Animation: a Koromon is created digitalized,then Koromon digievolves into Agumon

Taunt 1: Agumon breathes fire and chuckles
Taunt 2: Agumon eats a meat with bone
Taunt 3: Agumon gives scratches and do a pose saying "let's fight, friend!"

Victory Animation: Agumon dances, jumps and cross his arms saying "let's do again,that was fun!"
Losing Animation: Agumon is sitting sad clapping
Victory Song: a start part of victory song of Digimon World 2
 
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MartianSnake

Smash Ace
Joined
Aug 30, 2023
Messages
513
Agumon Misc

Entrance Animation: a Koromon is created digitalized,then Koromon digievolves into Agumon

Taunt 1: Agumon breathes fire and chuckles
Taunt 2: Agumon eats a meat with bone, this taunt can heals Agumon
Taunt 3: Agumon gives scratches and do a pose saying "let's fight, friend!"

Victory Animation: Agumon dances, jumps and cross his arms saying "let's do again,that was fun!"
Losing Animation: Agumon is sitting sad clapping
Victory Song: a rock part from the ending of Butterfly, a song from Original Digimon anime
Not so sure about including Butterfly, seeing as it's not from the games. Feel free to debate me on this though. At the very least include an alternative option sourced from a game, if you need help maybe you could look up victory themes from some Digimon rugs?

I also feel like a healing Taunt is way too overpowered. I would remove that function.
 
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MartianSnake

Smash Ace
Joined
Aug 30, 2023
Messages
513
1. Zagreus (I feel like fantasy is an area we could def represent more, has a unique vibe to him, reps roguelikes, and would be fun to have him in the same game as Diablo)
2. Peppino
3. Sans
4. Farmer
5. Diogenes
6. Shovel Knight
 
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MartianSnake

Smash Ace
Joined
Aug 30, 2023
Messages
513
Agumon Misc

Entrance Animation: a Koromon is created digitalized,then Koromon digievolves into Agumon

Taunt 1: Agumon breathes fire and chuckles
Taunt 2: Agumon eats a meat with bone
Taunt 3: Agumon gives scratches and do a pose saying "let's fight, friend!"

Victory Animation: Agumon dances, jumps and cross his arms saying "let's do again,that was fun!"
Losing Animation: Agumon is sitting sad clapping
Victory Song: a rock part from the ending of Butterfly, a song from Original Digimon anime
Please change Agumon's victory theme. It's not from a game.
 

MartianSnake

Smash Ace
Joined
Aug 30, 2023
Messages
513
Alright folks, let's count these votes!

Farmer: 3 points
Leif: 5 points
Monika: 5 points
Diogenes: 5 points
Madeline: 7 points
Meat Boy: 10 points
Shantae: 14 points
Peppino: 15 points
Cuphead: 21 points
Shovel Knight: 23 points
Zagreus: 27 points
Sans: 32 points

In first place, hailing from the underground, SANS joins the Brawl of Fame! Congrats to Northsouthmap Northsouthmap for submitting him! In second place, the prince of the UnderWORLD, ZAGREUS Joins the Brawl of Fame! Congrats to D darkvortex !

Now, I wanna make one thing clear for future fighter votes: do not feel discouraged from submitting more Indie Fighters in future jobs. The more the merrier.
=====
I'd like to issue quick thanks to DragonRobotKing26 DragonRobotKing26 for submitting Agumon Misc Info. Thank you.
=====
New Jobs!

Job #126: Submit an Undertale/Deltarune Stage!

Job #127: Submit an Assist from an Indie Game!

Hopefully these won't need too much explanation, but I will say this, the top TWO assists will be added to the game.

Moveset Submissions for Sans and Zagreus are now open!
 

DragonRobotKing26

Smash Champion
Joined
Sep 26, 2021
Messages
2,747
Location
Earth-201769
Here is more Legacy Mode Tokens

Solid Snake: Old Snake
images (3).jpeg


Sans: Concept Art Sans
images (7).jpeg


Zagreus: Concept Art Zagreus
images (8).jpeg


The next Legacy Mode Tokens i will add 5 or 10
 
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DragonRobotKing26

Smash Champion
Joined
Sep 26, 2021
Messages
2,747
Location
Earth-201769
Job 126: Last Corridor (Undertale)

images.png


Last Corridor is a place where Frisk fight against Sans on Genocide Route.

Last Corridor as a stage is in front and is a straight field
 
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