After looking at it for a while, I think I have an idea of what it can be.
- You will start on an empty, flat structure (like Final Destination).
- Soon, boxes will start falling. These boxes each contain a trophy.
- The shape of the trophy determines the shape of the box.
- Also, the rarity of the trophy determines the strength of the box (in the picture we can see both wood and stone boxes).
- Obviously, you need to break the boxes to get the trophy inside.
- BUT, you can't break anything above the blue line.
- You will also be able to get combos if you break multiple boxes at once.
- There will be a points system, but I'm not sure how that will help or one into play with anything else.