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Atlantic North Smash Haven - DE/PA Weekly Melee and Smash 4 Tournament !

Smash Haven - DE/PA Weekly Melee and Smash 4 Tournament !
Posted by Smash4Hart
Its the big building behind the basketball courts
Thursday, November 12, 2015 - 06:30 PM
Until: Friday, November 13, 2015 - 12:00 AM
(Adjusted for timezone: America/New_York)
Categories

Upcoming dates
All times have been adjusted for the timezone: America/New_York

This event has expired and has no upcoming dates

Smash4Hart

Smash Rookie
Joined
Aug 25, 2015
Messages
12
Location
PA
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Smash4Hart
What up guys Smash4Hart here (or as many of you know me Hart) to bring you DE/PA weekly melee and smash 4 tournament. We do allow for pm and brawl set ups for friendlies but please keep in mind that 1) you will need to bring your own set up and 2) the tournament will take priority over friendlies so if we need the extra space you will be unable to set up there. For a long time now de has been looking for a venue to hold weekly smash events and now we finally have one. In the past we have had great players for both games show up for melee we have had DJ Nintendo and The Moon and for Smash 4 we have had shofu, acid, and officer jenny. So please if your in the area or hungry for new competition come on out. and if you cant make it show your support by watching the stream starting at 7:30 EST
Smash4-
http://www.twitch.tv/smashhaven
Melee-
http://www.twitch.tv/smashstudios
RULES-
Friendlies starts at 6:00

Smash WiiU and Melee singles start at 7:30 (This means registration ends!)


(Melee rules scroll down!)


Venue 5$

Tournament 5$


Smash Wii U:


General Gameplay:

No Customs


- 2 Stock

- 6 min stock timer

- Items are set to "off" and "none"

- If the timer runs out, the victor is determined first by stock and then by percentage. If there is a tie, see the tiebreaker section to follow.

- Controller ports will be decided by players. If there is a conflict, we prefer using the G&W Hammer method to determine who gets to choose.

- You may switch controller ports on your counterpick only.

- BYOC (Bring your own controller). I recommend having a spare, just in case. If you don't have one, I might have a few for sale.

- Any controller malfunction mid match is on you. If you need to reset, your opponent will have to agree to a reset as doing so will require you to pause the match. (if pause is on).

- Stalling is banned. You know what this is, ask if you're unsure.

- If you freeze the game on an action initiated by your character, you lose the game. You are expected to know the boundaries of your character. (This rarely, if ever, happens.)

- Pause is recommended to be turned on for quick resets, but players can request it be turned off for the duration of their match.

- If a player pauses the match mid game (accidentally or intentionally), it is a stock loss to the player who pressed it (unless for valid interruption at T.O's discretion).

- For a match ending in sudden death, please refer to the tie break section of the rules below.

- Coaching mid-match is banned. Don't do it.

- You cannot re-select a stage you have won on as a counterpick.

- Any and all infinites (basically, where someone can control the opponent without them being able to do anything about it) must end at 300%, otherwise it becomes stalling. All infinites are entirely legal otherwise.

- ALL sets are best 2 of 3 games, INCLUDING the finals.

- 2 stage bans

- Custom moves/equipment are banned on default weeks, otherwise they are set in pre-sets on each console.

- Wii U Gamepads/3DS/2DS are not a legal controller for use.

- Default Mii with 1-1-1-1 are legal for tournament play in non-customs. You must use either Guest A or Guest B.

- Mewtwo, Roy, Ryu, and Lucas are all legal in tournament play. All consoles must contain these characters.



Set Procedure:


1. Character selection

2. Stage strike 2-2-2

3. Play Game 1

4. Winning player announces ban stage (2 bans for PM) for the set

5. Loser of previous match announces next match's stage

6. Winner of previous match chooses characters

7. Loser of previous match chooses characters

8. Play next game

9. Rinse and repeat 4-8 if set goes to a third game.


Tie Breaking:



Note: Tiebreaking is only initiated if the game started a sudden death round upon completion. Otherwise, the game declared winner is the winner of the match.


1. Winner is determined by highest stock count then lowest percent. If the % were tied or the match ended in a simultaneous death, proceed to step 2.

2. 1 stock, 3 minute match is played as a tiebreaker match. The winner of this match wins the round. If there is a tie in this match, proceed to step 3.

3. A second 1 stock, no time limit match is played. If a simultaneous death is initiated (such as swallocide) in this match, the initiator loses the match. There is no tie for this match, it is play until you win.


Conduct Rules:


- No intrusive Cosmetic hacks permitted (no altering characters to look like master chief, no reversing the ice climbers colors, etc.)

- Drugs/Alcohol are banned from Smash Haven. Don't let me see any, smell any, etc. We'll send you home packing.

- No smoking cigerettes of any kind, you must leave the property to do it, pastors orders.

- Intentionally disrupting someone mid-match intentionally or accidentally is not acceptable. Please do your best to make sure you are not disrupting a match. This can result in a penalty at T.O.'s discretion.

- Don't lose anything you're bringing to the event please, we are not liable for lost/stolen etc.

- TTL Rule: You must register for the event in person, on-time. Once the registration deadline is closed, no further entries will be permitted. Do not try to call me in advance to hold the bracket.

- Collusion of any kind (asking, intentionally throwing matches yourself, "agreeing to split", etc.) is subject to instant disqualification from all events, forfeiture of all prizes, banning of said players from stream matches and a potential 1 event suspension at the T.O's discretion.


Stage rules:


- Smash for Wii U Starter Stages


Smashville

Battlefield

Palutena's Temple (Omega)

Town and City

Dream Land


- Smash for Wii U Counterpick Stages (1 stage ban)


Halberd

Delfino Plaza

Duck Hunt

Castle Siege

Lylat Cruise

Miiverse *

Final Destination/Omega Wii Fit Studio*


*Note: If Battlefield is banned in the stage selection process, miiverse is also banned


MELEE RULES


General Rules

Game Settings: 4 Stocks, 8 Minute Time Limit

Items are disabled.

Stalling with moves such as Jigglypuff's Rising Pound or Peach's Wall Bomber is banned

Glitches such as Ice Climbers’s Freeze Glitch and Mewtwo’s Soul Stunner are banned.

Pause option is disabled in the game menu. If left on, accidental pausing mid match forfeits a stock.

You may not choose any stage you have won on during a set, unless agreed by both players.

A tie is determined by most stocks, and then if still tied, by percentage. If percentage is tied, the match is fully replayed.

Playing as Master Hand is banned

Wobbling is legal



Doubles Rules

Friendly Fire enabled

Life stealing stocks from a teammate is allowed



Stage List

Neutral Stages

Final Destination

Battlefield

Yoshi’s Story

Dream Land

Fountain of Dreams [Singles Only]

Pokemon Stadium [Doubles Only]


Counter-Pick Stages

Pokemon Stadium [Singles Only]

Kongo Jungle 64 [Doubles Only]



Match Procedure

Players select their characters. Either player may choose to Blind Pick. In this case, each player secretly tells a third player their character before picking with the third player verifying their selections.

Players play Rock-Paper-Scissors. Winner chooses between selecting controller port or first Stage Strike

Players take turns removing stages from the Neutral Stages list above based upon the results of the previous rule. The first player to strike removes one(1) stage from the list, the second player removes two(2), and the first player then chooses from the remaining two(2) stages.

The players play the first match of the set

Winning player of the preceding match bans a stage from the full list of stages, both Neutral and Counter-Pick. Does not apply to Best of 5 sets.

The Losing player of the preceding match picks a stage for the next match. Cannot choose the stage banned in the previous step, nor a stage they've already won on during this set, unless agreed.

The winning player of the preceding match may choose to change characters.

The losing player of the preceding match may choose to change characters.

The losing player of the preceding match may change their controller port.

The next match is played

Repeat Steps 5 through 10 for all subsequent matches until the set is complete.
 
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