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Smash Development History - Updated 3/22

Xigger

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がんばってね!
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I'm not the only one who can't see this private video, am I?
I guess the owner has marked it private now. Oh well.

And why can't I get away with normal posts deemed "unproductive"...
1. You assume that I don't know the topic of my own thread.
2. We love Vegito. ididn'tfeellikehandingoutatrollingwarning ;)
 

Xigger

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I feel like this information could be useful organized in a Q&A basis. We have the information, but it's not in a presentable format for discussion, most users vaguely recall or distort information or don't know how to source it. Would a thread like that be locked?
 

mario123007

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This is it guys! Just nearly one more day until coro coro manga magazine shows us cool stuff that we have know so far about the Super Smash Bros for Nintendo 3DS, although there might not be some big news to reveal but we are looking to know more about the game.
 

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xxEliteAlicexx

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I've been wanting to save this until the actual release of the console version of Smash, but I'll just go ahead and say it now. Thanks for taking your time for making this thread and yes indeed it has served its purpose. I enjoyed coming here looking up the new for Smash and you always provided the right sorces. I glad that we were all able to be apart of this thrill of a ride, because once this game release for the Wii U it'll sure be a fun experience! Thank you!
 

the8thark

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This thread probably doesn't have much longer but hopefully it's served it's purpose.
It's purpose will still exist after the 29th. The history of Smash Bros will not go away and some people might want to read up on it.

Looking for a certain interview where Sakurai says you won't need both games for the complete experience. Anybody have a clue?
If Sakurai said that and Mewtwo is only available if you own both games, then Sakurai lied.
 
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PushDustIn

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First two pages of Sakurai's recent interview, translated.

I'm interesting in learning more about Smash's development. If there are any other interviews that aren't translated, please let me know.
 

PushDustIn

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I'm looking at the Wii U and 3DS versions. @TheNerdyOne_ is helping me with the Wii U version now. If you guys need anything translated from Japanese/ expanded upon, please let me know. Eventually, I hope to make a map of Smash 4's development based on the data dumps and interviews, so more information is always welcomed.
 

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Mostly stuff we already know about the development of Smash 4, but it's a great summary and has a couple fun community related references.
 

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~ @ PushDustIn PushDustIn

I have a lot more information about the interview on my blog.

Sakurai made a surprise appearance on a Nico Nico show that talks about video game music and sound effects. The episode centers around Smash Brothers, and Sakurai crashes the party around the 1 hour 15 minute mark. In it, they discuss the music in Smash Brothers, and composers of the game. The guy on the left is Kenji Ito, who composed some songs for Brawl and Sm4sh (Space Armada and a couple of other pieces). Sakurai mentions how the composers can put unique spins on music tracks. For example, Masato Kouda, who worked on the Monster Hunter series made the Vs. Ridley track.

Afterwards, they discuss character selections. Sakurai notes some absurd requests for characters such as Spongebob or Goku. When Tomokazu Sugita (the guy in the middle. He’s the voice actor of Chrom and Takamaru) starts mentioning other absurd characters (Like Segeta Sanshiro), Sakurai says, “There’s always Mii Fighters”.



Then Tomokazu Sugita makes a comment about how happy he was to see Takamaru. Sakurai reveals that Takamaru was briefly considered for a playable character. However, since his popularity was too low, Sakurai felt it was impossible to add him.

In the final part of the video, Sakurai states that Mewtwo is almost finished. He then states that Mewtwo will be released very soon.
 
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