Dogboy
Smash Apprentice
NINTENDO VS. CAPCOM!
Who wants in?
Basically, It's a given fact that most sfers hate smash and a lot of smashers disdain sf because of the community's >( toward smash. I say there should be a game where they can settle these differences.
My Mock up Design:
Aesthetic: Same as brawl. For the Sfers, possibly their Pocket fighter or sf3 versions.
Grooves: Nintendo (smash) or Capcom (SF). Possibly other grooves could be unlocked. Look of the character changes with the groove, being more cutesy in ninten groove and more clean/edgy in sf groove.
Nintendo Groove runs like it always has, though actually comboing is a little easier in order to keep up with the sf characters. Parrying/perfect shielding is also easier. A little less floaty. Shorthopping etc. enabled. Kirby will be able to copy sfers moves, haha. Yooowga Fi-YAH!
Capcom Groove: six button layout. Able to super jump and parry. Object is still to knock opponents off screen, but more combo centric. Super bar enabled for super combos and ex specials. Super bar takes a long time to fill, so you'll have to be creative with your play. QCF etc. specials and supers. Guile will still be broken in the right hands.
Team play is possible and encouraged, with team combos being a huge aspect of team play.
Ninten Ch's: Mario, DK, Ddk, Falco, C. Falcon, Fox Luigi, Peach, Bowser, Samus, Link, Zelda/Sheik, Kirby, Pikachu, Ness.
Unlockables: Wario, Waluigi, (Possibly) Toad, Metak, Dedede, PKMN Trainer, Lucario (lucario vs. Ryu. Come on!!) Olimar, 'Dorf.
Sf: Ryu, Ken, Chun, Dhal, Blanka, Guile, Honda, Geif.
Unlockables: Cammy, T. Hawk, Fei Long, Dee Jay, M. Bison, Sagat, Boxer, Vega, Sakura, Dan, Makoto, Alex, Dudley, Megaman, Pyroman, Bass, V. Joe, Akuma/Shin Akuma. "God Dan". Lol.
Vega will have to be heavily modified in order to not get creamed during wall dives.
V Joe will only be able to slow time etc. in his immediate vicinity (Small circle area around him.) unless he uses a super "Slow time" move.
Dan will be a weirdo who will use neither groove and instead use his own "Sakiyo" groove, which is completely random and builds a saikyo meter through random and hilarious saikyo moves and taunts. He will have an "Ultra taunt" as well, which somehow is an area of effect atk that blows all opponents away with in a small area. He is invincible to certain attacks during this. He will glow with a pink aura and his back will have the same symbol as his dad's before and after this. He has a 20 percent chance of becoming "Shin Dan" during this, in which he will actually not be craptacular, have a decent fireball, and fight with muay thai. During this he will have access to "Saikyo Goku Satsu".
Wario will be able to either be in Wario Ware or classic mode. I'd like the classic mode better.
Who wants in?
Basically, It's a given fact that most sfers hate smash and a lot of smashers disdain sf because of the community's >( toward smash. I say there should be a game where they can settle these differences.
My Mock up Design:
Aesthetic: Same as brawl. For the Sfers, possibly their Pocket fighter or sf3 versions.
Grooves: Nintendo (smash) or Capcom (SF). Possibly other grooves could be unlocked. Look of the character changes with the groove, being more cutesy in ninten groove and more clean/edgy in sf groove.
Nintendo Groove runs like it always has, though actually comboing is a little easier in order to keep up with the sf characters. Parrying/perfect shielding is also easier. A little less floaty. Shorthopping etc. enabled. Kirby will be able to copy sfers moves, haha. Yooowga Fi-YAH!
Capcom Groove: six button layout. Able to super jump and parry. Object is still to knock opponents off screen, but more combo centric. Super bar enabled for super combos and ex specials. Super bar takes a long time to fill, so you'll have to be creative with your play. QCF etc. specials and supers. Guile will still be broken in the right hands.
Team play is possible and encouraged, with team combos being a huge aspect of team play.
Ninten Ch's: Mario, DK, Ddk, Falco, C. Falcon, Fox Luigi, Peach, Bowser, Samus, Link, Zelda/Sheik, Kirby, Pikachu, Ness.
Unlockables: Wario, Waluigi, (Possibly) Toad, Metak, Dedede, PKMN Trainer, Lucario (lucario vs. Ryu. Come on!!) Olimar, 'Dorf.
Sf: Ryu, Ken, Chun, Dhal, Blanka, Guile, Honda, Geif.
Unlockables: Cammy, T. Hawk, Fei Long, Dee Jay, M. Bison, Sagat, Boxer, Vega, Sakura, Dan, Makoto, Alex, Dudley, Megaman, Pyroman, Bass, V. Joe, Akuma/Shin Akuma. "God Dan". Lol.
Vega will have to be heavily modified in order to not get creamed during wall dives.
V Joe will only be able to slow time etc. in his immediate vicinity (Small circle area around him.) unless he uses a super "Slow time" move.
Dan will be a weirdo who will use neither groove and instead use his own "Sakiyo" groove, which is completely random and builds a saikyo meter through random and hilarious saikyo moves and taunts. He will have an "Ultra taunt" as well, which somehow is an area of effect atk that blows all opponents away with in a small area. He is invincible to certain attacks during this. He will glow with a pink aura and his back will have the same symbol as his dad's before and after this. He has a 20 percent chance of becoming "Shin Dan" during this, in which he will actually not be craptacular, have a decent fireball, and fight with muay thai. During this he will have access to "Saikyo Goku Satsu".
Wario will be able to either be in Wario Ware or classic mode. I'd like the classic mode better.