Lilfut
Smash Ace
- Joined
- Jun 12, 2009
- Messages
- 553
- NNID
- slothfuLunchmeat
- 3DS FC
- 3308-5213-5534
Sorry if this is the wrong board, first of all...
I had an idea for a manga based on Smash. However, rather than the obvious route of making a SSE adaptation or something, I'm going to make it about the players, with action sequences in-game. Kind of like Yu-Gi-Oh. Anyway, I was wondering about any ideas for opponents and characters in the story. Here's what I have so far...
Hero - Falco - Uses much less camping than a normal Falco player. Strategy is loose and adaptable to his opponent, for story purposes.
Partner - Sonic - Only really shows up when the Hero has to do doubles. Uses mindgames to screw with the opponent, allowing the Hero to do serious damage. Also tends to rush in when the Hero is getting his *** kicked to occupy his opponent and allow him to recuperate.
Rival - Snake - Essentially, optimum Snake player. Uses nearly all high-level techniques, and is infuriatingly better than the Hero.
Quirk enemy - Jigglypuff - Fills the role of being better than he looks. I see him as being dressed as a clown, and using the Wiimote as his preferred controller. He first challenges the Hero in an items-high match on WarioWare. The Hero gets his *** kicked, and, after saying that he only lost because of the randomness, angrily insists on an items-off match on Battlefield, and... he gets his *** kicked again. The Hero barely pulls out a win, and ends up with an increased respect for players who appear foolish.
Counter enemy - Marth - The Hero hears about this guy from rumours about a "counter master". He is said to have a sixth sense that allows him to perfectly time any Counter, in addition to the aerial shenanigans expected of a pro Marth player. After a tense battle, the Hero barely laser spams his way to victory.
Villian - Meta Knight - SO HARDCORE YOU DON'T EVEN KNOW BRO. The Villian hs utterly mastered Meta Knight, and embodies nearly every negative stereotype of pro Smash players. Early on in the story, he challenges the Hero and the Partner to a 2-on-1 match, and wins soundly. The Hero's desire to beat the Villian kicks off the story.
Love Interest - Diddy Kong - As a player, the LI's Diddy Kong metagame is fairly basic, and her real role is in the story. I'm only including the character here for completion's sake.
Hack Enemy - Wisp - This player plays with mods. The Hero must adapt to a completely unknown character to pull out a victory. Might also be a team, with the partner using Cloud and being a stereotypical otaku.
Doubles team ideas:
Quirk pair - Wario/G&W - Use bizarre and unpredictable techniques, to great effect.
Mother/Son Duo - Ness/ZSS - The mother uses Ness, the son uses ZSS. To the surprise of the heroes.
Awesome and sucky - Captain Falcon/Ganondorf - The Falcon player is amazing, the Ganondorf player is terrible.
Creepy Psychic Twins - Ness/Lucas - Have one of those weird psychic twin links, allowing them to coordinate perfectly without saying a word. The Hero and Partner have to strengthen their own bond to win.
Counter Duo - Marth/Ike - The Marth player is also the Counter enemy. He picked up the Ike player, who also uses Counter often, just to be able to play in the doubles tourney. The Ike player is quite good, but the Marth player forces him to use a strategy he's no good at, so the Ike player leaves to join another group.
Doubles rivals - Ike/Dedede - This is the group the Ike player joins. Their strategies coordinate through throwing opponents into the other player, who does a KO move.
Trap Team - Lucario/Snake - A pair of ex-Marines. The Snake player mainly uses C4, both to trap enemies and increase Lucario's Aura, in addition to standard grenade-spamming, and also acts as a stock tank to help out Lucario. The Lucario player mainly uses Aura and Double Team. The battle starts out with the Hero and Partner clearly winning, but then the Trap Team reverses things towards the end, putting the Hero and Partner on the defensive. This battle takes place outside the tourney, so the Hero and Partner actually lose, forcing them to improve for later battles.
As for the story, I really only have a few vaguely formed ideas. Anyway, do any of you have suggestions for other characters?
I had an idea for a manga based on Smash. However, rather than the obvious route of making a SSE adaptation or something, I'm going to make it about the players, with action sequences in-game. Kind of like Yu-Gi-Oh. Anyway, I was wondering about any ideas for opponents and characters in the story. Here's what I have so far...
Hero - Falco - Uses much less camping than a normal Falco player. Strategy is loose and adaptable to his opponent, for story purposes.
Partner - Sonic - Only really shows up when the Hero has to do doubles. Uses mindgames to screw with the opponent, allowing the Hero to do serious damage. Also tends to rush in when the Hero is getting his *** kicked to occupy his opponent and allow him to recuperate.
Rival - Snake - Essentially, optimum Snake player. Uses nearly all high-level techniques, and is infuriatingly better than the Hero.
Quirk enemy - Jigglypuff - Fills the role of being better than he looks. I see him as being dressed as a clown, and using the Wiimote as his preferred controller. He first challenges the Hero in an items-high match on WarioWare. The Hero gets his *** kicked, and, after saying that he only lost because of the randomness, angrily insists on an items-off match on Battlefield, and... he gets his *** kicked again. The Hero barely pulls out a win, and ends up with an increased respect for players who appear foolish.
Counter enemy - Marth - The Hero hears about this guy from rumours about a "counter master". He is said to have a sixth sense that allows him to perfectly time any Counter, in addition to the aerial shenanigans expected of a pro Marth player. After a tense battle, the Hero barely laser spams his way to victory.
Villian - Meta Knight - SO HARDCORE YOU DON'T EVEN KNOW BRO. The Villian hs utterly mastered Meta Knight, and embodies nearly every negative stereotype of pro Smash players. Early on in the story, he challenges the Hero and the Partner to a 2-on-1 match, and wins soundly. The Hero's desire to beat the Villian kicks off the story.
Love Interest - Diddy Kong - As a player, the LI's Diddy Kong metagame is fairly basic, and her real role is in the story. I'm only including the character here for completion's sake.
Hack Enemy - Wisp - This player plays with mods. The Hero must adapt to a completely unknown character to pull out a victory. Might also be a team, with the partner using Cloud and being a stereotypical otaku.
Doubles team ideas:
Quirk pair - Wario/G&W - Use bizarre and unpredictable techniques, to great effect.
Mother/Son Duo - Ness/ZSS - The mother uses Ness, the son uses ZSS. To the surprise of the heroes.
Awesome and sucky - Captain Falcon/Ganondorf - The Falcon player is amazing, the Ganondorf player is terrible.
Creepy Psychic Twins - Ness/Lucas - Have one of those weird psychic twin links, allowing them to coordinate perfectly without saying a word. The Hero and Partner have to strengthen their own bond to win.
Counter Duo - Marth/Ike - The Marth player is also the Counter enemy. He picked up the Ike player, who also uses Counter often, just to be able to play in the doubles tourney. The Ike player is quite good, but the Marth player forces him to use a strategy he's no good at, so the Ike player leaves to join another group.
Doubles rivals - Ike/Dedede - This is the group the Ike player joins. Their strategies coordinate through throwing opponents into the other player, who does a KO move.
Trap Team - Lucario/Snake - A pair of ex-Marines. The Snake player mainly uses C4, both to trap enemies and increase Lucario's Aura, in addition to standard grenade-spamming, and also acts as a stock tank to help out Lucario. The Lucario player mainly uses Aura and Double Team. The battle starts out with the Hero and Partner clearly winning, but then the Trap Team reverses things towards the end, putting the Hero and Partner on the defensive. This battle takes place outside the tourney, so the Hero and Partner actually lose, forcing them to improve for later battles.
As for the story, I really only have a few vaguely formed ideas. Anyway, do any of you have suggestions for other characters?