aldelaro5
Paper Mario P
- Joined
- May 20, 2013
- Messages
- 9,724
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- aldelaro5
- 3DS FC
- 3050-7721-6617
note, I know, i actually know you count by 0 to start, but this was to simplify the thing.Only if we're talking about unsigned bytes. If we're using signed bytes, you can have -1, you only encounter problems when trying to subtract 1 from -128 (which would cause it to loop back around to 127)
and i know about signed....you just change the range, but the underflow/overflow is the same thing.