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Smash 4 Social Thread 3.0

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praline

the white witch
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I heard through the grapevine that waiting on one of the menus of Smash 4 for approx. 16 hours without touching any buttons will unlock the Muffin Man.
But it's too bad he thinks Shulk is third-party. Yep. Too bad...

I don't have a 3DS or Wii U so...yeah. I'll just watch videos of SSb4 instead.
The Muffin Man?
 

Admiral Pit

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And this day was terrible already. That's what happens when you have to deal with jerks or bullies who joke around way too much.
 

Admiral Pit

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I'm sorry. :c What'd I do?
It's not you, don't worry.

Whatever happened? :(
It was that stupid Skype group that was talked about not too long ago. Once 2 certain ppl showed up, I instantly was bashed for being a serious person. The worst part is that I hate ppl who cover up being bullies and well.. I rather not say the bad word, but you figure it out. The thing is that joking around is no excuse to be joking offensively.

@ JamesDNaux JamesDNaux
Can't do it. I don't got the general capabilities of controlling my anger much.
 
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Knight Dude

Keeping it going.
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Bullies are scum, but they still appreciate their own faces.

Once you deal with that, they'll likely stop.
It worked for me, anyway.
@ JamesDNaux JamesDNaux confirmed for beating asses when needed. Hits them with the OTG resets. Gives people the Sweet Chin Music.
 
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WolfieXVII ❂

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Please @ Admiral Pit Admiral Pit would you like me to quote your words?
It's not the chat for you, don't drag it out, you know you're in the wrong
Thats like walking into a comedy club and saying I don't laugh and then you bash the comedians for silly jokes, thats when **** gets real. Don't play the victim its truly pathetic.
 
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FalKoopa

Rainbow Waifu
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It was that stupid Skype group that was talked about not too long ago. Once 2 certain ppl showed up, I instantly was bashed for being a serious person. The worst part is that I hate ppl who cover up being bullies and well.. I rather not say the bad word, but you figure it out. The thing is that joking around is no excuse to be joking offensively.
I see. In those situations, the best thing to do is not react at all, imo. They want to get a reaction from you, don't give them that.

It'll also help you in controlling your anger.
 

Exaggeratedhonesty

Smash Champion
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I'm SO ready for Super Smash Bros. for Nintendo 3DS this Friday. I have $68.62 on my Nintendo eShop balance and 201,716 blocks on my SD card. Going to stay up until it pops up on eShop at midnight, download it while I sleep, and wake up with the download complete (but I have to go to work before I get to play it).

Also, the newest Wii U update FINALLY has added folders. I was running out of space FAST thanks to the rapid addition of games I've been getting. Plus, unlike the 3DS folders, it's no longer stuck to a single letter and COLORS!
I wish i was rich enough to use folders, i only have like six games saved on my Wii U
 
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FalKoopa

Rainbow Waifu
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Please @ Admiral Pit Admiral Pit would you like me to quote your words?
It's not the chat for you, don't drag it out, you know you're in the wrong
Thats like walking into a comedy club and saying I don't laugh and then you bash the comedians for silly jokes, thats when **** gets real. Don't play the victim its truly pathetic.
No, don't spill it over here. Bring it to a PM if you want.
 

Yomi's Biggest Fan

See You Next Year, Baby
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Brand new Sonic & Sega All Stars Battle movesets from yours truly. My favorite one would have to be Vyse because of how A tier and unique he sounds.

Character: Ulala
Era: Dreamcast
Universe: Space Channel 5
First Appearance: Space Channel 5 (1999)
Current Appearance: Sonic & All Stars Racing Transformed (2012)
Availability: Starter Character

Description: When anyone wants to hear funky news, they turn immediately to Space Channel 5. The highlight of the station is Ulala, the foxy reporter who aims to the best in the galaxy - a dream she has had ever since she was rescued by a broadcaster for the channel when she was a little girl. Ulala hosts the Swinging Report Show, which has become a massive hit around the universe after she stopped the Morolian invasion from turning everyone into dance-a-holics.

Playstyle: Ulala is a fairly nimble character that likes to strut and attack in style. Sometimes, even some of these stylish moves could attack in multiple directions despite what move it is. Her close ranged attacks range from below to above average, though her ranged attacks is where she really shines the most. Her Chu Blaster may seem like a basic gun attack, though it can be given more shooting options with the help of her Striking Pose. The more you get right with the latter, the more shots and aiming properties you’ll have with the former. Her relatively mid-light weight combined with her excellent Up Special makes her one of those characters you’ll have a hard time keeping off of the stage.

Neutral Combo: Ulala strikes with her right hand while yelling “Right!”, the strikes with her left hand while yelling “Left!”, and finishes with an outstretched heart gesture while shouting “Chu!”.

Side Attack: Ulala does a quick spin (which is actual attack) and poses afterward.

Up Attack: She points above herself in a disco-esque pose.

Down Attack: She does a stomp reminiscent of the Cockroach Dance.

Dash Attack: She does a flying kick while yelling “Space Channel!”.

Heavy Forward Attack: Ulala does a funky pose reminiscent of the Warrior Pose, which strikes ahead and behind her.

Heavy Upwards Attack: Ulala faces forward and thrusts her arms above her thrice, yelling “Up” each time.

Heavy Downward Attack: Ulala blasts the ground with a powerful blast from her Chu Blaster.

Neutral Aerial: Ulala does a few swift kicks with her groovy legs.

Forward Aerial: She deals a heavy swipe with her blaster.

Back Aerial: Ulala quickly turns and blasts behind her with the Chu Blaster (The kick with her lower legs can also harm players).

Up Aerial: Ulala blows a kiss to fire a few fast moving hearts above her.

Down Aerial: Ulala does a spinning stomp with both feet down (her raised arms can also attack foes above her).

Grab: She reaches out with her right hand.

Pummel: She strikes the foe with her trademark microphone.

Forward Throw: She kicks the foe away with a powerful kick.

Backward Throw: She tosses the foe backwards and blasts him/her.

Downward Throw: Ulala throws the weight of her bottom on top of her victim.

Upward Throw: Ulala tosses her foe into the air and blasts them twice with her blaster.

Neutral Special: Chu Blaster
Ulala takes out her blaster and yells “Chu!” while shooting a quick-moving projectile. When powered by the effects of her Striking Pose (depending on how many poses you get right from that move), she can have the ability to shoot more than once with the tap of a button and aim the gun freely in any direction. The move also works in midair, even with the effects of the Striking Pose.

Side Special: Superstar Point

The funky reporter yells “Over there!” or “Here’s the scoop!” while pointing with her finger to deal some energy damage. If this attack is done very close to any opponent, she will only push them away instead of affecting them with the point’s true power. If the foe is close enough from the short burst of the pointing finger, he/she is guaranteed to be stunned before flying off from the attack.

Up Special: Spacy Boost
Ulala does a short burst with her trust Space Pack that allows her to leap very high into the air. While this is a great recovery move, she can really harm anyone in this state and could be left in a helpless state halfway through the fall.

Down Special: Striking Pose
Just like in the original game, Ulala has to perform a series of poses to gain a boost of strength and have better effects for her Chu Blaster. What happens is that few Morolians would appear to either side of her and do a series of gestures (which you would have to mimic by taping the stick in the same direction that they are doing). The effects of getting each pose right lasts for a total of 6 seconds, so this is where you would have to act fast when coming up with a strategy. One correct pose = slight power boost and 2 Chu Blasts. Two correct poses = stronger power boost and 3 Chu Blasts. Three correct poses = Strongest power boost and the ability to aim with 3 Chu Blasts. Four correct poses = massive burst of speed and two Morolians assist you with their blasters in addition to your three aimable shots.

All Star Move: Space Channel 5
A white platform rises below Ulala as the intro of “Mexican Flyer” plays to make things festive for this funky All Star Move. She strikes a pose and says “Let’s Dance”, causing every fighter on the screen to dance uncontrollably (If they are caught by the big blue offwave that emits from her body). Many Morolains would appear on the scene to for the sake of dancing while Ulala dances herself. Sometimes, the Morolians will move to different spots or even stop by the fighter that’s dancing for the finale (or even a fighter that isn’t affected by the hypnotic dancing. For the Climax, Ulala with fire at each Morolian with a massive blue blast that will most likely deal massive damage to any fighter that’s near these color coded aliens. After the final shot, the announcer from both Space Channel 5 games would say “Nice shooting!” as Ulala strikes her final pose. The white platform lowers to the ground with Ulala saying “Thank for watching, space cats!” in a cheerful manner.

Character: Vyse
Era: Dreamcast
Universe: Skies of Acardia
First Appearance: Skies of Arcadia (2000)
Current Appearance: Sonic & All Stars Racing Transformed (2012)
Availability: Starter Character

Description: A 17 year old Blue Rogue (air pirates that only attack armed vessels larger than their own ships, in particular those of the Valuan Armada). Vyse has an upbeat, optimistic and determined personality. Sometimes, he is the one who keeps the entire party's spirit up. He is also the character the player controls when not in battle. Vyse fights with twin cutlasses, one used for offense and one used for defense.

Playstyle: Vyse is one of the few good, if not the best, midweight characters in the game due to his versatility and high amount of skill. His attack power is above average, his air control is fairly good, and his speed is quick in terms of movement and attacks. He also has one of the best shields in the game despite having flaws like not being effective against magic attacks (in addition to that move having a great counterattack). His other specials like Rain of Swords and Pirate’s Wrath are also great special moves to keep foes at bay afar or up close and personal.

Neutral Combo: Vyse strikes with his right cutlass, then his left cutlass, and executes a continuous slash with both of them.

Side Attack: He swipes forward with his right cutlass and upward with his left cutlass.

Up Attack: He swings his right cutlass overhead.

Down Attack: He does a sweeping slash with his left cutlass.

Dash Attack: Vyse executes a quick three hit combo while dashing.

Heavy Forward Attack: Vyse stabs forward with both cutlasses will yelling “Hah!”.

Heavy Upwards Attack: Vyse yells “Take that!” while executing an overhead cross slash with both cutlasses.

Heavy Downward Attack: Vyse faces forward with both arms crossed and quickly uncrosses them to slash towards the ground on both sides of him.

Neutral Aerial: Vyse does a single somersault slash with both cutlasses over his head.

Forward Aerial: He does a quick slash with his right cutlass (great for starting up air combos).

Back Aerial: Vyse deals a few quick slashes with both cutlasses behind himself.

Up Aerial: Vyse slashes overhead with his left cutlass.

Down Aerial: He does a powerful slash with his right cutlass at a 180 degree angle.

Grab: Vyse reaches out with his right hand (the cutlass he usually wields with this hand is sheathed during all grab and throw animations).

Pummel: He shanks his for with his left cutlass.

Forward Throw: He knees his foe away from him.

Backward Throw: He tossed his foe behind him before executing a quick slash.

Downward Throw: He head butts his foe towards the ground.

Upward Throw: He tossed his foe in a carefree manner upwards before quickly slashing below his opponent.

Neutral Special: Cutlass Fury
Vyse's dual cutlasses begin to glow in a translucent manner before executes this famous technique. He rushes up on a single opponent while unleashing a battle cry, saying "Ha!". He then strikes twice with each weapon, finally jumping high into the air to come down for a final blow after declaring "Cutlass Fury!". The attack itself could still work without connecting to a foe (Especially when it comes to damaging obstacles or breaking containers), though the finishing blow will be absent.

Side Special: Pirate’s Wrath
Vyse unleashes his true power, showing his enemies what the ultimate pirate can do. The attack causes Vyse to strike an opponent with a massive bolt of lightning from his cutlass and then slash them in the shape of the skull and crossbones. He starts off the move by holding up his cutlass and saying, " Behold... " As the lighting strikes, he flies into the air, then slashes into his enemy yelling, " Pirates' Wrath!" If the move isn’t connecting to anything, he will just shoot the bolt of lightning from his cutlass.

Up Special: Rain of Swords
During the move, Vyse's weapons glow with translucent yellow energy. He releases a battle cry, jumps in the high into the air and crosses his swords in his arms as they are charging lightning’s electricity. He then cries "Rain of Swords!" and swings both swords in a wide arc, creating a bullet like rain of energy bolts that shower below himself. It’s a great move that could to uses to attack foes below him whether he’s on the field or as a way to keep a falling foe from recovering (though it has some minimal start up lag before its execution).

Down Special: Skull Shield
Vyse calls upon past pirates to protect their mission, shouting " Pirates of old... defend our cause! " This would eventually call a massive skeletal spectre to appear as Vyse’s temporary shield. When Skull shield is in effect, he is completely invincible to standard attacks from any attack (with the exception of magic and Special Attacks), The pirate spectre will also counterattack the enemy automatically regardless of whether the foe’s attack could harm Vyse or not. This move overall will last for at least 8 seconds and will have a 6 second cooldown time).

All Star Move: Delphinus Moonstone Cannon
Vyse raises his cutlass into the air and yells “Blue Rogues, lend me your strength!” triumphantly. Then a cutscene is triggered in which the Delphinus is seen flying through the skies and it opens the hatch of its nose before charging its infamous Moonstoen Cannon. The Blue Rogue’s capture will be holding that same pose as a light blue icon (the one similar to the one that surrounds the character you chose in battle from Skies of Arcadia) is seen on the screen. You can move it around and chose the area you want the cannon’s massive beam to shoot at, which can deal massive damage to any foe that’s caught in the blast. If you don’t pick an area in 6 seconds during this All Star Move, then the Moonstone Cannon will fire automatically regardless. Vyse lowers his guard and returns to his battle pose after the cannon’s devastating blast is over.

Character: Chu Chus
Era: Dreamcast
Universe: Chu Chu Rocket
First Appearance: Chu Chu Rocket (1999)
Current Appearance: Sonic & All Stars Racing Transformed (2012)
Availability: Starter Character(s)
Note: This character has 3 alts that can make you play as the other ChuChu captains like the red sweetheart ChuPea, the green smartypants ChuBach, and the yellow glutton ChuBei.

Description: He is the captain of a race of space mice who's been struggling with the KapuKapu race for years. That's why his main goal is to lead his species safely into each rocket in order to launch them out of Kapu Kapu territory. The captain himself is named Chuih and he's the most well known of the 4 captains.

Playstyle: Chuih (or any other ChuCHu captain based on the costume you choose) is the smallest character in the game with very high knockback and being light as a feather. Most of the captain’s more powerful attacks require a ChuChu in order for it to be pulled off and he can be defenseless without a smaller ChuChu to help him out. This character has the ability to summon up to 6 ChuChus to help him fight in an Olimar-esque way. There are 4 types: red (fire and stronger attack), yellow (electric and faster thrown), green (poison and more defense), and blue (decent attack and water immunity). Despite this, ChuChus are rather frail and can easily be killed by any attack (which is where the ChuChu Summon technique comes into a play for having more of these little guys for battle). They will loyally follow you wherever you go and can easily be separated or fall to their death they aren’t careful enough to follow your orders. (Any attack with a * symbol means that it need a ChuChu in order for it to work)

Neutral Combo: The ChuChu captain headbutts twice.

Side Attack: He/she does a powerful drop kick.

Up Attack: He/she does short hop to damage foes with the head.

Down Attack: He/she does a sweeping attack with the tail.

Dash Attack: The ChuChu captain does a cowardly rush to ram him/her opponent.

*Heavy Forward Attack: He/she commands a ChuChu to throw itself forward.

*Heavy Upwards Attack: The ChuChu captain commands two of these ChuChus to do a leaping headbutt.

*Heavy Downward Attack: The ChuChu captain commands two ChuChus to scamper around him/her to ram anyone around them.

Neutral Aerial: The ChuChu captain spins around while facing forward, attacking with his feet and tail.

*Forward Aerial: He/she swipes at a foe with one of the ChuChus.

*Back Aerial: He/she rapidly attacks with his tail behind him.

*Up Aerial: The ChuChu captain flies one of the ChuChus above him.

Down Aerial: The ChuChu captain comics “runs” in the air in an attempt to slow down his fall, attack the foes with his/her feet.

*Grab: He/she commands a ChuChu to runs forward and bite their foe.

*Pummel: He/she commands that same ChuChu to bite even harder.

*Forward Throw: He/she commands the ChuChu to fling the foe away.

*Backward Throw: He/she commands that ChuChu to toss the foe backwards.

*Downward Throw: He/she commands that ChuChu to drop the foe and bounce all over that opponent.

*Upward Throw: He/she commands that ChuChu to do a mini aerial drop with the opponent.

*Neutral Special: ChuChu Fling
The ChuChu captain tosses one of his henchmen at the opponent, which will prompt it to repeatedly bite his foe. They can be easily shaken off into a helpless state and killed by any attack. The Red ChuChus inflict fire damage, are fire immune, and can deal the most damage. The Gren ChuChus has the most durability, can inflict poison, and are immune to magic attacks. The Yellow ChuChus can be thrown the farthest, can deal electrical damage, and are immune to electric attacks. The Blue ChuChus are the most basic, in which they deal minimal damage and have no special attributes (with the exception of being able to stand water or swim in it).

*Side Special: ChuChu Whip
The ChuChu captain commands all ChuChus to form a line so that he lashes the foe with them as a whip. The more ChuChus on the field, the longer and stronger the whip is. This attack can easily grab onto ledges from afar and can deal more damage at the end of the “whip” as opposed to the rest of it.

Up Special: Rocket Blast
The ChuChu captain whistles to call all ChuChu towards him before they are encases in their trademark rocket within a minute. The rocket itself can blast itself into the air for great recovery and could damage foes that are above it. At the end of the move, the rocket disappears and the ChuChu squad is left in a helpless state. The explosive flames from the rocket can damage foes that are near it during the start and end of the move. The rocket flies higher depending on how far you can charge the move and it can be stopped by powerful ranged attacks (the rocket’s explosion dealing damage to the entire ChuChu squad inside).

Down Special: ChuChu Summon
There are times in which the captain needs to restock on more ChuChu and this is where that special whistle comes into a play. He/she blows on it to cause a shrill sound that summons at least one new ChuChu onto the field to join the squad. If you keep blowing that whistle, more ChuChus would slowly appear one by one. Remember that you can only have 6 ChuChus in your squadron and the move is in effective if you have that amount already.

All Star Move: Cat Mania
The roulette icon from ChuChu Rocket appears on the top of the screen and rolls while the ChuChu squad anticipates a great Mouse Mania. But instead, it stops at Cat Mania and the entire crew squeaks frantically in fear. They all escape into their massive rocket and flies away as the dreaded Cat Mania theme plays. Offscreen, many massive KapuKapu will be inexplicably attack the foes viciously with their deadly jaws. Then the rocket is seen nosediving towards the stage at high speed, causing the KapuKapu themselves to be afraid. Before the rocket could eventually crash to deal massive damage to any unlucky opponents below, the KapuKapu gang retreats before things could have gotten messy for them.
 

WolfieXVII ❂

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But let me ask you guys something.
If you voluntarily walk into a circus, knowing well you hate clowns, and then say to clown I hate the circus.
Now, the clown is now offended and tells you this is not the right place for you leave.
The person says "don't tell me what to do".
The circus is up in arms, when the person can simply leave,when it was all fun and games until the person came to the circus.
Who would you think is right?
That is all just curious. Just want the opinion of others. Not singling anyone out.
 
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FalKoopa

Rainbow Waifu
BRoomer
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But let me ask you guys something.
If you voluntarily walk into a circus, knowing well you hate clowns, and then say to clown I hate the circus.
Now, the clown is now offended and tells you this is not the right place for you leave.
The person says "don't tell me what to do".
The circus is up in arms, when the person can simply leave,when it was all fun and games until the person came to the circus.
Who would you think is right?
That is all just curious. Just want the opinion of others. Not singling anyone out.
I just you told to not bring it up here. :glare:
 

Cobalsh

Smash Champion
Joined
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It's not you, don't worry.



It was that stupid Skype group that was talked about not too long ago. Once 2 certain ppl showed up, I instantly was bashed for being a serious person. The worst part is that I hate ppl who cover up being bullies and well.. I rather not say the bad word, but you figure it out. The thing is that joking around is no excuse to be joking offensively.

@ JamesDNaux JamesDNaux
Can't do it. I don't got the general capabilities of controlling my anger much.
Join our Smash skype gorup, it's a much better place.
 

Bedoop

Poyon
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Duck Hunt Duo?
Strange name.
Would've preferred just Duck Hunt.
Now DHD has 3 Meanings.
  1. Duck Hunt Duo
  2. Duck Hunt Dog
  3. Dodrio Hates Dugtrio
 
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