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Smash 4 Social Thread 3.0

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Professor Pumpkaboo

Lady Layton| Trap Queen♥
Joined
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The roast I started last night smells pretty good

I kind of experimented not knowing how it would turn out

I used a marinade powder to flavor it and whiskey

I didn't use all of the marinade powder so I hope it's flavorful enough
Oh hell, you started it last night? Thats outta taste good
 

Saikyoshi

Smash Master
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Does anyone know Flat Zone 2's song list yet?

Come on, Gallery 2 Modern Ball, Gallery 2 Modern Ball...
 
D

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I can only assume it refers to the final boss theme, because there is no track named "The Grand Finale" in Bowser's Inside Story.
The actual name for the song in BiS is called "In the Final" IIRC. Still, I don't see how it could be anything else.
 
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Logsmash

Smash Journeyman
Joined
Apr 4, 2014
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482
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Manitoba, Canada
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My first video game was Pokemon Red, and Pokemon was the series that got me into gaming (and made me a Nintendo fanboy for life). Currently I've just finished getting 3 stars on each course in Mariokart 8, and I'm playing through WWHD and SM3DW (That last level tho omg!!), and doing challenges in NSMBU. :079:

I also have a bunch of games that I've never played/finished:
-Donkey Kong 64
-Pokemon Red/Blue/Yellow (I completed the Pokedex but I need to train up some teams for Stadium so I can get past the 4th Gym in Gym Leader Castle, and battle with my friends)
-Legend of Zelda: Majora's Mask
-Final Fantasy Crystal Chronicles
-Pikmin 2
-Metroid Prime 2: Echoes
-Super Mario Sunshine
-Legend of Zelda: Twilight Princess
-Super Paper Mario
-Grand Theft Auto 5
-Assassin's Creed 3

Then there's the games I want to play through again just because I enjoy them so much:
-Kirby Nightmare in Dreamland
-Pokemon Pearl
-Final Fantasy Tactics Advance
-Pikmin 3 (I'll try to 100% it this time)

Finally, there's the games that I'm looking forward to playing once I get my hands on them:
-Metroid Prime 1 and 3
-Super Mario Galaxy 1 and 2
-Pikmin
-Legend of Zelda: Skyward Sword
-Super Smash Bros. for Wii U
-Captain Toad Treasure Tracker
-Yoshi's Woolly World
-Splatoon
-Xenoblade Chronicles X
-Shin Megami Tensei x Fire Emblem
 
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Space Stranger

space cowboy
Joined
Aug 31, 2014
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Toy Hell
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1160-9748-6431
Whoohoo! I have returned from the horrors of the *gulp* real life...

What's new?
 

Logsmash

Smash Journeyman
Joined
Apr 4, 2014
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482
Location
Manitoba, Canada
NNID
LogMash
Whoohoo! I have returned from the horrors of the *gulp* real life...

What's new?
Merth fihts fr his freidns, I have too many games to play, and xSoul and HNRP98 are starting a competitive ORAS thread.

Other than that, it's insanity business as usual.
 
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D

Deleted member

Guest
On a side note, it looks like The Binding of Isaac: Rebirth is coming to 3DS.

Look at the bottom right specifically.

inb4imtheonlyonethatcares
 
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Luggy

Drawing like a tramp
Joined
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I see, sorry for making you wait GGs as well. :grin: I get that response from a lot people about those customs. My tactics are different without customs for Link. I'm up for playing without them, it was fun though.
Well the big thing that was weird was the "Heavy Bow" (I don't know it's real name). It's really strong and makes the matchup between Link and Mario/Dr.Mario a lot different because it was more punishing to miss the reflect on the arrow. So, I guess Mario is better for fighting Link than Dr.Mario, thanks to his better cape and speed. The bomb was also weird to fight, but wasn't a big deal. But again, good matches.
 

Frostwraith

The Demon King
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@Kermit the Ninja @RaccoonBL

Remember when the topic was cut music?

I found the reason for those cuts.

By analyzing song lengths on the Sound Test on footage and the songs, I came to a conclusion: songs with lower key sounding parts (as in, quieter parts) had those cut.

Song with loops way over 3 minutes also had parts cut. Brawl's version of the Metroid Main Theme had a 4-minute long loop, due to every other loop not having the 8-bit portion. Looking at the song length in Smash 4 and the original, I concluded the cut was on the second loop. Now, I'd guess every loop has the 8-bit portion.

Crimean Army Sortie from Fire Emblem: Path of Radiance is now a shortened version of the song as well. It happens to have a very calm sounding part too and I bet that was the part that was cut.

The Jungle Level songs from Donkey Kong Country have the beginning part cut as well and it happens to be the least loud part of the song, unless the remixes didn't have them in the first place (such as Brawl's Jungle Level Ver. 2 or the new Jazz Remix).

Engage the Enemy from Xenoblade happens to have the calmer part cut as well.

Id (Purpose) also only has the more loud parts, with some repetitions of the same melody cut as well, going from a 4-minute loop to an around 2-minute loop.

In the end, it's really a matter of musical direction. I don't exactly agree with it, but it has some logic going to it.
 

Jason the Yoshi

Watching Me, Wanting Me
Joined
Feb 26, 2014
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18,791
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Waiting for Jesus
On a side note, it looks like The Binding of Isaac: Rebirth is coming to 3DS.

Look at the bottom left specifically.

inb4imtheonlyonethatcares
Whoohoo! I have returned from the horrors of the *gulp* real life...

What's new?
Not much, Ah'm probably gonna be one of select few to actually try Rise of Lyric on Friday it looks like.
 
D

Deleted member

Guest
@Kermit the Ninja @RaccoonBL

Remember when the topic was cut music?

I found the reason for those cuts.

By analyzing song lengths on the Sound Test on footage and the songs, I came to a conclusion: songs with lower key sounding parts (as in, quieter parts) had those cut.

Song with loops way over 3 minutes also had parts cut. Brawl's version of the Metroid Main Theme had a 4-minute long loop, due to every other loop not having the 8-bit portion. Looking at the song length in Smash 4 and the original, I concluded the cut was on the second loop. Now, I'd guess every loop has the 8-bit portion.

Crimean Army Sortie from Fire Emblem: Path of Radiance is now a shortened version of the song as well. It happens to have a very calm sounding part too and I bet that was the part that was cut.

The Jungle Level songs from Donkey Kong Country have the beginning part cut as well and it happens to be the least loud part of the song, unless the remixes didn't have them in the first place (such as Brawl's Jungle Level Ver. 2 or the new Jazz Remix).

Engage the Enemy from Xenoblade happens to have the calmer part cut as well.

Id (Purpose) also only has the more loud parts, with some repetitions of the same melody cut as well, going from a 4-minute loop to an around 2-minute loop.

In the end, it's really a matter of musical direction. I don't exactly agree with it, but it has some logic going to it.
Kind of makes sense but this is still a thing:


I guess I'll just leave it as a weird musical direction.

Never forget, Mewtwo's disconfirmation
You need to update your sig
 
D

Deleted member

Guest
Finally, I beat Master Core at intensity 9.0 with the help of a custom Dedede. I'll never have to do that again- oh wait, a wild Wii U version appears! :troll:
 

RamOne

Mr. Blue Sky
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Finally, I beat Master Core at intensity 9.0 with the help of a custom Dedede. I'll never have to do that again- oh wait, a wild Wii U version appears! :troll:
Worst part is you have to do it five times on the Wii U version. Trust me, my father is Masahiro GameFreak.
 
D

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