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Social Smash 4 Social 6.0 - 『ONE YEAR OF SOCIAL 6.0!』

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Bluehaven

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What if Johnny Test was hip, cool, and funny but you did not even notice because you are not hip, cool, and funny? I highly doubt it, but we must consider all of the possibilities.
I don't consider myself any of those three. I'm a dork. The show always seemed bland to me. I dunno. ┐( ̄~ ̄)┌
 

Bluehaven

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There are plenty of shows worse than Johnny Test.
True dat. :)
Ever heard of a cartoon called Problem Solverz? Do not search it up unless you want to get seizures. It has horrid animation, and a story that does not make sense.
Whip Crack Sound effect intensifies

190 whip crack sound effects in one episode...I can imagine how many there are in a single season
The people working on this show sure have a thing for that whip crack sound effect. :rolleyes:
 
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PsychoIncarnate

The Eternal Will of the Swarm
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I just tweeted ARK and asked for "Anamalocaris"

It's just a matter of time...
 

Morbi

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@Blargg888 I played your "Think quick" level haha, you love that "Spin attack onto piranhas", huh? ;)

I made a medium difficulty stage, if you get time I'd love for you to try it and let me know if it was hard or easy. :)
9024-0000-0054-2ACE (My miiverse name is Corey, it's my brother's account)
This stage is most certainly not "medium difficulty." It is reminiscent of the stages that you would find in the expert version of the 100 Mario challenge. I suppose it depends on your definition of "medium," however. Most of the stages I encounter in the normal version of the 100 Mario Challenge are beatable in 1-3 tries. This one took me approximately thirty.

I digress, I will provide some criticism. It is annoying that you have to keep the helmet for the Thwomp section of the first part. If you get hit by the Hammer Bro, the bane of my existence, while attempting to time the fire pillars, that next section forces you into a scenario where you have to dodge the aforementioned Thwomps on a tiny cloud platform that pushes you into them. You can jump them, but random fireballs fire (pun intended) up at the open area. This makes it so that after you clear the Thwomp section, if you do not still have the helmet, you can only take one hit. That next section also has a surprise chain chomp, a tracking bullet bill that sort of detracts from patient platforming (which I assume you were going for based on the precision plant/bullet hop area), stacked spinies, fireballs, and boos that start to close off your only means of escape. Albeit, you do give an extra mushroom at this part, so that is not so bad, but it turns the next area, the one I like, slightly more difficult. Just to note, the Bowser here, without any other obstacles is sort of weird and redundant. You can tell that you put him there to add fireballs to the screen before you jump the boos.

The underwater section is more on par with a medium level. But there is one part where you have a spike to the left and above a coral platform and a blooper. You have to basically sit there and bait the blooper into going left. It slows down the pace of the level which gives it a sort of inconsistency. I do also like the contrast though, so that is not entirely detrimental to the overall flow of the course.

The last section, the boss fight. First of all, **** you. I jumped up to see what I could find and a bomb was fired at me. If you were not a Smashboards user, that would have been an instant skip, ha ha. It is a pretty long level to expect me to continue after a troll death. If you are going to do stuff like that, please keep it earlier in the stage. Anyways, I should have just walked a little to the right to see that your blatant intent was for me, as the player, to skip the boss battle as you set up those bullet bills. That being said, they were not working out for me because of how claustrophobic the area felt. I just ended up timing Bowser's hop. Not sure if I was supposed to do that or not.

I cannot lie to you, I did not enjoy the level very much. But then again, I do not really enjoy difficult levels that do not require you to think or use an interesting mechanic. Instead, they require you to react to everything on the screen. Not my cup of tea, but I am sure that there is an audience for this sort of level and for what its worth, I would not describe this stage with the word "spammy" despite the sheer volume of hazards on screen.
 

Metal Shop X

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How i can say how much i hate Teen Titan Go? This show is one of the rare thing that make me really angry. I hate the creator of this piece of **** that just want to make the stupidiest thing ever existed. And the worst thing is that what i say is true! They say in a interview that they don't want to make a intelligent show and just want to make really stupid thing. Here, just look at this.
 
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D

Deleted member

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Ever heard of a cartoon called Problem Solverz? Do not search it up unless you want to get seizures. It has horrid animation, and a story that does not make sense.
I just searched this Problem Solverz thing and I'm not sure what to think of it. One of the characters almost looks like Pepe's long lost brother.

Yeah, Pepe the frog.
 
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Morbi

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I just searched this Problem Solverz thing and I'm not sure what to think of it. One of the characters almost looks like Pepe's long lost brother.

Yeah, Pepe the frog.
I decided against searching for it because he told me in bold to not search for it. You know someone is serious when they bold their words or compare something to seizures for emphasis.
 

Knuckles the Knuckles

Here's a taste of the remedy
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That moment when you pour your heart and soul into a comment and it just vanishes, with you not wanting to type all of it again...

Also, that was one long backup!
 

War Anvil

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190 whip crack sound effects in one episode...I can imagine how many there are in a single season
The people working on this show sure have a thing for that whip crack sound effect. :rolleyes:
At least Shantae only gets whip cracks with her hair. :4sonic:
Looney Tunes Show, Clarence, Teen Titans Go... Basically most of the newer cartoons exiled to Boomerang.
>Looney Tunes Show
NO. NO. Don't try to argue with this:
 
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Metal Shop X

CHAINSAW POWEEEEEEEER
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Well i have unlock all the element for making a level in SMM. Now, i am going to do the 10-Mario Challenge for unlock the E3 2015 level and unlock the Weird Mushroom.
 

FalKoopa

Rainbow Waifu
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Apollo Justice is rather dark compared to Phoenix Wright Trilogy. Right from the beginning, too.

No, I don't want spoilers, and I just finished the first case.

:231:
 
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RodNutTakin

Smash Lord
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One "show" I can think of that's worse than Test is 12 oz Mouse. Seriously, DINGO FREAKING PICTURES and ANIMATION FREAKING MAGIC put in more effort than whoever puked up that show.
 

Knuckles the Knuckles

Here's a taste of the remedy
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When people talk about bad animation I often dont see Goldenfilms mentioned. Maybe its because people dont know them, maybe they are actually fond of them, to me, they can be so bad they become hilarious. Hunchback of Notre Dame especially, good God that movie. If I ever decided to make a movie reviewer persona, that would be my first target.
 

Bedoop

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So someone found this when messing around with Project M
Apparently it's because of Low Memory (I.E. playing for a long-ass time on an Emulator/playing for an even longer-ass time on a Wii)
But why does it say Funky Kong :drshrug:
 

BlueX

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I played your level, and your (I assume) first one as well. I actually quite enjoyed the second one (Spiny or Sky), it was simple yet satisfying which are my favorite kind of levels. I do not understand the low clear rate on your plant level, there was even a comment that stated that it was too random or something to that extent which I disagree with. I doubt he was a patient player as plants are not the most threatening enemy in Mario Maker by any stretch of the imagination. Regardless, your level, by virtue of being an actual level, is perhaps one of the best that I played. I must admit that the first one lacked what the second one had, but hey, my first level was a generic run to the finish stage.
What i meant by "random" was that what i saw in the stage was just weird mostly because of the coins and other things being placed in strange ways. Like how there are coins placed on the castle and other things that i can't remember... The stage was really easy though. My comment did not meant to say anything about the level design. I thought it was a good test stage. I wrote as a good review and not anything bad. I did beat it. The plants were easy to jump over. :)

I am not sure why the clear rate is so low however...


Good afternoon.

Did i miss anything?
 
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Coricus

Woom-em-my?
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Randomness!!!

When Tight End Travis Kelce was asked what the heck his touchdown celebration was, he told reporters that he got it from Smash Bros veteran Donkey Kong. Yeaaaaah!!!
http://www.cbssports.com/nfl/eye-on...h-inspired-by-donkey-kong-in-super-smash-bros
Holy cow that is literally the best thing ever.

Also I got AC:NL, folks!

. . .And I caved and engaged in gratuitous time travel by the second day. :awesome:

And smuggled a bunch of rare fruit off of Tortimer's bug-catching zone. :awesome: :awesome: :awesome:
 

War Anvil

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So someone found this when messing around with Project M
Apparently it's because of Low Memory (I.E. playing for a long-*** time on an Emulator/playing for an even longer-*** time on a Wii)
But why does it say Funky Kong :drshrug:
HE DOES HAVE STYLE
HE DOES HAVE GRACE
T-T-T-T-THIS KONG
HAS A FUNKY FACE

Funky Kong confirmed for Project #BANNED? :4dk:
 

Bedoop

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Holy cow that is literally the best thing ever.

Also I got AC:NL, folks!

. . .And I caved and engaged in gratuitous time travel by the second day. :awesome:

And smuggled a bunch of rare fruit off of Tortimer's bug-catching zone. :awesome: :awesome: :awesome:
TIP TIME;
>Go to the Island at Night (8PM or Later)
>Get rid of all the plantation on the main (Green only, not the sand) area of the Island (Trees, Flowers, Bushes, get 'em all)
>Chop down the Palm Trees at the very south (The ones so close to the water that it's almost impossible to catch bugs on)
>Go into the Plaza area
>Go back Outside
>Proceed to catch as much Beetles as possible until the Return Box can't hold any more
>Sell 'em all to Reese
>Congratulations, you're 400,000+ Bells richer in 1 trip to the Island.
 
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RodNutTakin

Smash Lord
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Messages
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Random Question: What characters and courses would you want in a 3rd DLC Pack for Mario Kart 8?

Mine would be as follows

CHARACTERS: King Boo, Nabbit, and Kirby

CUP 1

Delfino Plaza
Celestial Valley
Factory/Space Station-themed course
N64 Choco Mountain

CUP 2

GCN Wario Colosseum
Ocean ruins-themed course
DS Waluigi Pinball (with a different rendition of its music, instead of sharing the DS Wario Stadium rendition)
Fire Field (because F-Zero)
 

Coricus

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TIP TIME;
>Go to the Island at Night (8PM or Later)
>Get rid of all the plantation on the main (Green only, not the sand) area of the Island (Trees, Flowers, Bushes, get 'em all)
>Chop down the Palm Trees at the very south (The ones so close to the water that it's almost impossible to catch bugs on)
>Go into the Plaza area
>Go back Outside
>Proceed to catch as much Beetles as possible until the Return Box can't hold any more
>Sell 'em all to Reese
>Congratulations, you're 400,000+ Bells richer in 1 trip to the Island.
I haven't axed the plants yet, but I already know about the night island trick. :awesome:
 

Metal Shop X

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What i meant by "random" was that what i saw in the stage was just weird mostly because of the giant enemies. My comment did not meant to say anything about the level design. I thought it was a good test stage. I wrote as a good review and not anything bad. I did beat it. The plants were easy to jump over.

I am not sure why the clear rate is so low however...


Good afternoon.

Did i miss anything?
Good afternoon, i just finish the four level of E3 2015 and i have unlock all the element in SMM. And the possibilty of make a Super Mushroom into a Weird Mushroom. Also i have make a second level.
 

BlueX

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Good afternoon, i just finish the four level of E3 2015 and i have unlock all the element in SMM. And the possibilty of make a Super Mushroom into a Weird Mushroom. Also i have make a second level.
How do you unlock all of the elements in Super Mario Maker?
 

Jason the Yoshi

Watching Me, Wanting Me
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Random Question: What characters and courses would you want in a 3rd DLC Pack for Mario Kart 8?

Mine would be as follows

CHARACTERS: King Boo, Nabbit, and Kirby

CUP 1

Delfino Plaza
Celestial Valley
Factory/Space Station-themed course
N64 Choco Mountain

CUP 2

GCN Wario Colosseum
Ocean ruins-themed course
DS Waluigi Pinball (with a different rendition of its music, instead of sharing the DS Wario Stadium rendition)
Fire Field (because F-Zero)
Here's my answer

Characters: Diddy Kong, Bowser Junior, and Sonic

Cup 1 Tracks

Super Bell Hill
GBA Bowser's Castle 3
Mario Maker
GCN Waluigi Stadium

Cup 2 Tracks

Rolling Gizmo Galaxy
Green Hill Zone
Wii Dry Dry Ruins
Port Town Aero Dive
 

Metal Shop X

CHAINSAW POWEEEEEEEER
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How do you unlock all of the elements in Super Mario Maker?
Go create a new level. Spam block, pipe and mushroom until you got a message. And repeat the process, you should unlock all in 2-3 hours.
 
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