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Social Smash 4 Social 6.0 - 『ONE YEAR OF SOCIAL 6.0!』

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Depressed Gengar

Hana Is Best Girl
Joined
Aug 13, 2013
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4,893
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The Johto Region
"Kermit, the Blue Psychic Motorcyclist Ninja"
I want to see that.

Hola amiibos míos, how are you all today?
Terrible as usual.

For Nintendo not being a toy company for 50+ years. they sure are doing pretty well now.
As far as getting money, yes. As far as making quality toys though? That's a whole other story.

:094:
 

Luig

Confused
Joined
Jun 14, 2015
Messages
3,245
Location
Unbeknownst to men
"Kermit, the Blue Psychic Motorcyclist Ninja"
I want to see that.


Terrible as usual.


As far as getting money, yes. As far as making quality toys though? That's a whole other story.

:094:
Ehh, they seems pretty good quality on their own. Pretty nice toys too.
Now when it comes to defects that's a whole other story....
 

Metal Shop X

CHAINSAW POWEEEEEEEER
Joined
May 4, 2015
Messages
26,850
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USA
NNID
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3DS FC
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Man, it's actually hard to land the Hadoken before getting hit. Even OP weapon are hard to use lol.
 

Blossom ✿

Smash Ace
Joined
Mar 12, 2015
Messages
683
Switch FC
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Hola amiibos míos, how are you all today?
Fine myself. I haven't been doing much except for unintentional glitch hunting where I caused a soft lock and a visual glitch. Other than that, nothing note worthy in the slightest.
 

Will

apustaja
Joined
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Messages
33,865
Location
hell
Switch FC
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[Sonic X theme intensifies]

Sonic is strong...but kind of in the way you wouldn't think. He can fight by using his fists and feet, but his best offense is usually used throughout him being in a ball. Homing Attack, Spin Dash, those kinds of moves are what he uses best. If he runs fast enough, he can actually hurt his enemies while running. He can also use his techniques and add-ons to help him offensively or to spice up some variety in his attacks. His most offensive potential lies within his Super Sonic form, which you probably already know of what it is, and it's own specific attacks.
This guy's got a tough head. What I mean his, he's pretty durable. He has fallen face-first into the ground from a large height multiple times, and one being from orbit. That same kind of fall gave Shadow the HEdgehog amnesia, and Sanic was just fine. Anyways, he can also defend himself by finding the forms of shields throughout his quest. It's not like he needs it considering he's pretty agile and can dodge close-range attacks pretty quickly, but you never know. Oh yeah, Super Sonic is...nearly invincible. Despite him being able to keep his form for a week, he can still be hurt against incoming obstacles in his way and can even lose his form a strong force is against him such as a capsule pushing him downwards in an act of atmospheric reentry. For comparison, it's like Goku being able to keep his SSJ form active for multiple days (which he can do), but is still able to lose it if such a strong force goes against him like a strong punch.
TOO FAST KEWL :4sonic:
Sonic is probably the fastest video game character. His running speed can go anywhere from the hundreds to the thousands of miles/kilometers per hour, to the point of hypersonic speeds. Add on his light shoes, and he can reach lightspeed. Sure, it's for rings, but he has also been able to use it offensively. Oh, and Super Sonic? Increased speed by 1000%. Jesus, help me.

He is also pretty agile, doing tricks in the air, able to dodge close-range attacks by dancing, and can hang into the air for a long time while doing acrobatics.
Throughout his adventures, Sonic found these items, yet never used them again. Strange...
  • Light Speed Shoes/Light Chip - These sick kicks or chip give Sonic the ability to do the Light Speed Dash, which allows him to charge up and do a dash...at light speed. It can only be used around a line of rings though, which kind of sucks.
  • Ancient Light - This, uh, light gives Sonic the ability to do the Light Speed Attack, an attack that when charged, it will attack multiple enemies at once.
  • Crystal Ring - This is a bracelet, not a ring. Anyways, it just halves the times of the charges for the Light Speed moves.
  • Bounce Bracelet - This gives Sonic the ability to bounch high into the air, and it can also be an attack. The more he bounces, the higher he goes.
  • Flame Ring - Also a bracelet. This allows Sonic to do the Fire Somersault. It's in the name, but the move can help Sonic by breaking through metal creates and actually makes the somersault deadly-ish.
  • Magic Gloves - These gloves allow Sonic to do the Magic Hands atack, which makes Sonic shrink his enemy inside of a ball, and then throws them as an explosive projectile.
  • Antigravity - Using his sick custom shoes, he can equip this to use the sliding attack to either get under tight spaces or to do a sick sweep kick on his enemies.
  • Red Gem - This gem gives Sonic the ability Slow, which slows down time on everything except for Sonic.
  • Blue Gem - This gem gives Sonic the ability Mach Speed, which gives him a short speed boost. If he hits any obstacles during this, than he will fall down for a brief second.
  • Green Gem - This gem gives Sonic the ability Tornado Kick , which allows him to create a mini-tornado by spinning around quickly. Anything within radius will be damaged, but Sonic is still when performing this.
  • Yellow Gem - This gem gives Sonic the Thunder Shield, which will give Sonic one free hit of damage and can attract rings.
  • White Gem - This gem gives Sonic the ability Homing Smash, which will allow Sonic to charge up his homing attack and aim it in any direction he wants.
  • Sky Gem - This gem gives Sonic the ability Gun Drive, which will let Sonic follow a Gem he throws, which acts as a form of transportation. It's like teleporting, but not teleporting.
  • Purple Gem - This gem gives Sonic the ability to shrink down to size, but with no changes to how fast he runs or how far he jumps. He is given a limitless amount of jumps to perform midair.
  • Stomping Shoes - These allow Sonic to perform the Stomp attack. Nothing else here.
  • Wall Jump Shoes - These allow Sonic to perform Wall Jumps
  • Air Boost Shoes - These allow Sonic to perform an Air Boost, which turns Sonic into a fast flying projectile midair.
Just like Spinglebab once said, it's all in the technique. :troll:
  • Figure 8 - Sonic uses this to go faster or something. You know when he uses this because while running, his legs create an image that looks like a horizontal 8.
  • Sonic Boost - Sonic begins to run at an extremely fast pace with a blue aura surrounding him. Anything hit by this will usually be knocked away, with the same being for most obstacles.
  • Boost Mode - This is a technique that allows Sonic to go even faster than before, leaving afterimages when running.
  • Parkour - Sonic is able to use forms of parkour, which allows him to run, climb, or jump onto walls.
  • Axe Kick - In this move, Sonic approaches with a Spin Dash, hops into the air, and performs a double kick attack before bouncing back off the enemy and away.
  • Blue Tornado - Sonic dashes around his enemy in a circular pattern that creates a tornado, which weakens his opponent. If they are light, they will go into the air, then fall down and take damage from the fall.
  • Flying Kick - Sanic kicks in the air. This is useful for fighting enemies with a counter to Sonic's Homing Attack.
  • Foot Sweep - He sweeps his foot on the ground, they fall. Next.
  • Homing Attack - The 3D Sanic staple. Sonic hops and homes in on any enemies in range followed by an attack onto them. This can be done multiple times in a row, and can be faster thanks to the Ancient Light's Light Speed Attack.
  • (Super) Skid Attack - Sonic attacks with his feet by doing a somersault followed by a slide. At high speeds, this can get more power at the cost of slowing down, also known as the Super Skid Attack.
  • Sonic Cracker - Sonic places a landmine on the ground. It flashes blue, and will explode when stepped on.
  • Sonic Drive - Sonic throws a ring in a random direction, and when the ring stops, Sonic will home in on it, hurting anyone in his path during it.
  • Sonic Eagle - Sonic performs an overhead axe kick, which will knock anyone into the ground.
  • Sonic Flare - Sonic begins breakdancing, hitting enemies multiple times followed by a downward kick.
  • Sonic Rocket - Sonic dives downward foot-first into the ground, attacking anyone in his path.
  • Sonic Wave - Sonic curls up as if he was doing a Spin Dash, but instead releases a shockwave, and bounces back from the recoil of the attack. There is an aerial version of this move called Sonic Storm.
  • Sonic Wind - Sonic attacks his enemy by engulfing them in a wave of wind currents.
  • Spin Attack - Sanic trademark. This move allows Sonic to roll around in a little ball, and is able to hurt enemies in his way during this. Some things can automatically charge the Spin Attack for it's full speed.
  • Spin Jump - It's like Mario's jump, but it's Sonic and he's in a ball. It still hurts, though.
  • Spin Dash - The user such as Sonic is able to charge up his spin attack, making it more powerful and faster. He is stationary while charging this move.
  • Stomp - Thanks to the stomping shoes, Sonic can heavily stomp the ground to defeat enemies and rid of obstacles
  • Time Stop - Sonic somehow stops time for 10 seconds, allowing him time to escape something or prepare an attack.
  • Whirlwind - Sonic develops an unavoidable whirlwind around his opponent(s), causing damage.
Ever since a Wisp entered his body, he can do things related to the Wisps, who are aliens or something. His moves are based on Hyper-Go-On usage. Most of them also only last for a few seconds. Just watch a Sonic Colors LP or something.
  • Black Bomb - Sonic becomes...a bomb. The sheer weight alone of this bomb can crush enemies. Oh yeah, he also explodes without harming himself. He can charge himself to increase the radius of his blast.
  • Blue Cube - Sonic becomes a giant cube and slams into the ground, causing shockwaves.
  • Crimson Eagle - Sonic becomes an eagle and is able to fly for a few seconds before transforming back.
  • Cyan Laser - Sonic becomes a laser. It can be reflected and can create an electric field when transforming back.
  • Green Hover - Sonic becomes a little UFO thing and can hover around.
  • Gray Quake - Sonic becomes a heavy rock. By simply jumping, you can cause shockwaves. He can also scale walls. It is harder to move around, though.
  • Indigo Asteroid - Sonic becomes Saturn. In this form, Sonic gains his own gravitational pull, and objects that become attached to the pull become one with the ring, increasing the size of it, but not the gravitational force.
  • Ivory Lightning - Sonic becomes a lightning bolt. He can move at lightning-fast speeds and obviously can electrocute an enemy.
  • Magenta Rhythm - Sonic becomes an 8th note. He is able to float in mid-air, sort of like a pseudo flight.
  • Orange Rocket - Sonic becomes a rocket. He launches himself forward, able to take down enemies and layers of metal in his path.
  • Pink Spikes - Sonic becomes a spiked ball. He can easily poke through substances, climb on walls, and even perform a more powerful variant of the Spin Attack.
  • Purple Frenzy - Sonic becomes a purple demon-esque version of himself. He can eat almost anything, and the more he eats, the more he also grows.
  • Red Burst - Sonic becomes a fireball. Anything Sonic touches will burn, and anything he can ignite could explode, and if it's near him it will not hurt.
  • Yellow Drill - Sonic turns into a drill. Well, he drills and burrows. However, if he transforms back underground, he could bury himself alive. And Sanic ain't Knuckles.
  • Violet Void - Sonic turns into a ghastly black hole. He can suck anything that is light en also pass through walls with ease. The more it sucks in, the more powerful and bigger it gets.
  • White Boost - Sonic's boost gauge (how long he can maintain his Sonic Boost action) is filled up completely.
  • Arrow of Light/Super Sonic Boost/Super Sonic Missle/Bolt of Lightning - Sonic charges forward in a fiery aura; his main attack. It can be charged up in a variety of ways to increase speed and/or power.
  • Deflect - Super Sonic brings up a large blue aura that deflects attacks or projectiles
  • Super Sonic - ...the move. Super Sonic attacks his foes with various strong attacks in a single combo.
If Sonic stumbles upon one of these in electronic boxes or by using a special move, it will give him a bubble-like shield that will give from immunity against one hit.
  • Shield - Just your average one. It will just take a single hit for Sonic before vanishing; has a green color.
  • Insta-Shield - While jumping, Sonic creates midair that deflects attacks and can attack things without contact.
  • Flame Shield - This prevents damage against fire attacks, hazards, and can let Sonic walk through lava. It even has an attack called the Fireball Dash, which makes Sonic a fireball projectile for a brief second. It still has the same sets as a normal shield along with these added buffs; disintegrates underwater.
  • Aqua Shield - This literal bubble protects Sonic from downing underwater. Did I mention Sonic is **** at swimming? Not only that, but it can also perform a Bounce Attack like the Bounce Bracelet. It still has the same sets as a normal shield along with these added buffs; disintegrates underwater.
  • Thunder Shield - This shield protects Sonic from electrical attacks, attracts rings, and is able to let Sonic do a double jump. It still has the same sets as a normal shield along with these added buffs.
  • Golden Shield - This shield is not only the same as a normal shield, but it lets sonic to the Blast Attack, which is a more simple form of the Homing Attack.
Super Sonic is a faster and stronger form of Sonic, increasing both his speed and power by 1000%. He is also given the ability to fly and perform some of his own unique attacks. When it comes to a large monster or you know, the final boss, Super Sonic is most likely to come into play. What makes him do this? The Chaos Emeralds, why did you even ask that, I thought you knew what a :4sonic: was. He needs seven of these to activate this form, and can even summon them at will like it was an emergency-only situation.

In this form, he is immune to damage, but that doesn't mean he has no limits. First of all, he can't keep it forever. The longest he has kept this form was about a week in Sonic Advance. Also, he can still run into obstacles that stop his progress for a moment. Finally, he can even lose his form if there is such a force to do it, such as atmospheric reentry because it happened twice. Once to Sonic, and the other to Shadow. But that doesn't happen much, so let us not worry about it right now.

...What? Rings? That's just a game mechanic. If Super Sonic was kept for a week in Advance, just imagine how many rings Sonic has kept. And what if you just lost rings before it even happened? It's just like Golden Tanooki Mario being able to OHKO enemies that are made of lava, but dies when touching lava as a hazard.
Sonic is like a hippie, but he's not. He's a fighter for freedom or something like that. He acts on what he thinks is right and fair on his own terms. He hates evil and will always try to stop it if he can. I mean, this guy's got the will of a dragon. He's also fond of friendship or something, because that's kind of what gives Sonic his Super form, the positive energy of the Chaos Emeralds. I mean, he was still friends with IT'S NO USE Silver after he tried to kill him...twice.

Doesn't mean he's never annoying to some, though. If it ain't fast, then he'll let it pass. :4sonic: No, seriously, if something is going on for too long, nothing is moving fast enough, in an inactive and/or small place, he will bail. He is also kind of cocky and holds a large ego. He can become overconfident at times and get himself into trouble, although not every time. Even at some points, he can get aggressive or angry at times. To avoid that, just don't be evil or **** on his friends. :4dk:
  • Foiled Eggman's plans numerous times
  • Has defeated the likes of gods before
  • Bested others who has had more experience than him
  • Had the honor to be voiced by Steve Urkel himself
  • Able to survive long falls and being crushed
  • GOTTA GO FAST
  • His gems and color powers add variety into his moveset and what he can do offensively
  • GOTTA GO FASTER, FASTER
  • Super Sonic increases his power and speed greatly while being able to maintain his form for a long period of time
  • FASTERFASTERFASTERFASTERFASTERFASTER
  • Has multiple add-ons and techniques to increase his speed and agility
  • Although fast, not the defensive type and also lightweight, being able to be sent far if hit with a strong attack.
  • Super Sonic can be rid of with a strong enough force if it ever happens
  • Overconfident/Easily Bored
  • Cannot swim for ****

Now it's time to type Mario. yaaaaay. :4luigi:
 
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BlueX

Smash Hero
Joined
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Messages
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There's a full playlist about how annoying, genius and dumb they can be.
They are very bad in Classic Very Hard. They keep jabbing me which is really annoying. They also have the most annoying edge guarding in existences. I know they can be exploited but i am mostly not sure on what to do in certain situations.


Is there any easy way to beat them?
 
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Kirbyfan391

Smash Champion
Joined
Feb 7, 2015
Messages
2,919
Location
h
They are very bad in Classic Very Hard. They keep jabbing me which is really annoying. They also have the most annoying edge guarding in existences. I know they can be exploited but i am mostly not sure on what to do in certain situations.


Is there any easy way to beat them?
Play as DK and Spam Down-B. This usually works. Heck, it even works in Cruel Melee sometimes.
 

CrusherMania1592

Deaf Smasher
Premium
Joined
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Messages
6,326
3DS FC
5472-7454-3545
I feel like buying my amiibos was a colossal waste of my money
Why man? Why you gotta be hating on my feels today?

10 hours seems tolerable, especially if it's to some degree optional.

The amounts that everyone else mentioned are still insane, though.
I actually didn't mind it. I mean..it was like twice a week for 5 weeks that I went out and did some help like Habitat for Humanity. Very fun and taught me some things I never learned

Idk, maybe I just like helping people that made it easier for me instead of complaining if it feels good
 

FlappyFalco

Smesh Ace
Joined
Jul 8, 2012
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Ireland
NNID
HyperToxBox64
3DS FC
3866-8228-7394
Switch FC
SW-5551-9470-0820
@Flight Thanks for the luck. Windows 10 installed perfectly. It was stuck at 15% for a while copying files but I left it overnight and it was done by morning. As an OS I'm liking it so far. Feels like a hybrid of 7 & 8 (though admittedly, I never used 8 :lol:).

I'm currently trying to get my Wii U Pro to work with my PC using a program called Win U Pro. In order to do this, I need to replace the my default Bluetooth drivers with the infamous Toshiba Stack. However, when I uninstall my old drivers, they just keep comin' back. Apparently I need to do some fiddling in boot settings or something. :ohwell:
 

BlueX

Smash Hero
Joined
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Messages
8,304
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ukgh01
3DS FC
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You should add text.
@Flight Thanks for the luck. Windows 10 installed perfectly. It was stuck at 15% for a while copying files but I left it overnight and it was done by morning. As an OS I'm liking it so far. Feels like a hybrid of 7 & 8 (though admittedly, I never used 8 :lol:).

I'm currently trying to get my Wii U Pro to work with my PC using a program called Win U Pro. In order to do this, I need to replace the my default Bluetooth drivers with the infamous Toshiba Stack. However, when I uninstall my old drivers, they just keep comin' back. Apparently I need to do some fiddling in boot settings or something. :ohwell:
Did you make sure to check the delete files box when you were uninstalling them from device manager?
 
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Bedoop

Poyon
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$50.00 / $??.??
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Yet, I have no idea what it changes.....
Me neither.
I just mashed buttons on GBC Shantae's Debug Menu and eventually I was at the Final Boss and I was stuck as a Monkey and couldn't change back.
...That was fun, I must admit.
 

aldelaro5

Paper Mario P
Joined
May 20, 2013
Messages
9,724
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Canada, Quebec (or Rogeuport if you want)
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aldelaro5
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Me neither.
I just mashed buttons on GBC Shantae's Debug Menu and eventually I was at the Final Boss and I was stuck as a Monkey and couldn't change back.
...That was fun, I must admit.
.....I meant what the code changes.

Like, I could explain the moon jump cheat of TTYD: it basically locks your Y speed to a fixed positive value (it's like if you freeze it in CE) as long as you hold the buttons.

The problem is if you keep holding and releasing, it will softlock.

I had to have CE to test it.....

it;'s really annoying because I want to test the game, not test the stuff to test it.....
 
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