Bralef
Smash Cadet
- Joined
- Sep 21, 2014
- Messages
- 32
I've noticed that Amiibo can only be used in offline Smash mode. I suppose each of the other modes has some kind of justification for not allowing Amiibo: Online with Friends would require its own mode, the Amiibo presumably have no AI for Master Hand/Fortress, Event Matches, etc.
Well, first of all, I hope that at least some of these problems are ironed out in further patches by adding better AI, additional game modes, etc. But even if we assume that Nintendo never plans to add anything like that, I propose a small additional feature that would allow Amiibo to be used occasionally in Classic Mode:
Let the player scan an Amiibo when they're required to choose an ally. You know, when you move into a team battle and the game has you pick out some allies from the fighters you've beaten so far? What if you could, in addition to choosing from them, scan any Amiibo you might have, and let them fight with you, too? This obviously wouldn't have any problems with AI or anything, as it would only be possible when you'd normally have CPUs on your team anyway.
Is that a reasonable idea?
Well, first of all, I hope that at least some of these problems are ironed out in further patches by adding better AI, additional game modes, etc. But even if we assume that Nintendo never plans to add anything like that, I propose a small additional feature that would allow Amiibo to be used occasionally in Classic Mode:
Let the player scan an Amiibo when they're required to choose an ally. You know, when you move into a team battle and the game has you pick out some allies from the fighters you've beaten so far? What if you could, in addition to choosing from them, scan any Amiibo you might have, and let them fight with you, too? This obviously wouldn't have any problems with AI or anything, as it would only be possible when you'd normally have CPUs on your team anyway.
Is that a reasonable idea?