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Sliding F-smash?

Magnumblade

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I'm pretty sure that this is old but how useful would a sliding charged F-smash (esp. angled up) be?

I've been able to do it and slide about 2-4 luigi lengths (not height) while charging the F-smash.

It might not be a very good approach seeing as how Luigi's best approaches are nado'ing or short-hopping stuff
 

LuigiKing

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Ermm... if you could do a sliding UPsmash, I would have hoped we all would have known by this point. But you can't, so I'm not sure what your post is trying to accomplish.
 

Magnumblade

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Ermm... if you could do a sliding UPsmash, I would have hoped we all would have known by this point. But you can't, so I'm not sure what your post is trying to accomplish.
Well it's similar to a sliding d-smash, just walk as fast as you can without dashing, then use the c-stick smash to do an f-smash but hold down the z-button to charge it and he will start sliding while charging the smash. If you don't charge it or use the control stick+a button smash it won't work.

And an f-smash has a bit more range and alot more power than the u-smash I think especially if angled up.
 

Pompi

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he means something like shieks DACUS ...right ??
 

elheber

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DACUS is Dash Attack Canceled Up Smash. Snake's Mortar Slide is a DACUS.

Anyway, I remember you saying something, Magnumblade, about using our friendly matches in the SIMPLE Luigi Ladder as a chance of practicing your Sliding fSmash. I don't remember you using it on me and I completely forgot about it. To practice it myself right now I had to change my controls (Wiimote + Nunchuck's Grab is A+B simultaneously which is hard to pull-off even by itself) so that now the C button is grab. My D-Pad acts like the C-Stick on the GC Controller, so all I do now is Walk -> D-Pad -> C button to pull it off.

I think you're onto something Magnumblade. The next step is to practice it till it becomes muscle memory. Then after that, the next step would be to spam the hell out of it until we find out when (if ever) it's useful in combat.

Like I said, I've changed my controls to be able to pull this off. I plan to help you find the practicality of this Sliding fSmash, if there is any, so I'll be spamming it in friendlies when I get good at doing it consistently. It'll be especially hard for me since I rarely walk; but that's something I've been meaning to improve on anyway.

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EDIT: This is harder for me to do consistantly than I expected. My left index finger naturally rests on the Z button, so I either have to pre-plan and prepare for a Sliding fSmash by putting my finger on the C button first, or I have to put both my index and middle finger on the C and Z button respectively to be ready at a moment's notice. I've decided to try t get used to using two fingers, and teaching my middle finger what the index used to do (Shields).

Anyway, still within the EDIT, I've realized that while Slide fSmashing, you get time to decide if you'll tilt it up or not. If you suspect you won't come within reach of the fSmash, you would keep the fSmash untilted to give you as much reach as you can get.

But what's discouraging (MASSIVELY discouraging) is the fact that you have to first get up to speed by walking for a distance, albeit short. It can't be done from a stand-still like the Hyphen Smash. So you have to either pre-plan the Sliding fSmash, or already be in a brisk walk toward the opponent. Neither of those sound good to me. Pre-planning the next move is generally bad in Smash Bros. and Luigi has better things to do than to walk toward an opponent.

With that said, I still think this should be explored, and I still plan to spam this in friendlies to see what it can do.
 

Magnumblade

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Yes it has nothing to do with dash attacks, just Luigi's incredibly low traction. And you are right about it being somewhat difficult to pull off, and about 1 or 2 our of 5 times i try this i will do a grab instead.

Since this involves walking a small distance to get Luigi's speed going, then having to charge while sliding in the f-smash animation, this wouldn't be a very good approach, but maybe just useful for increasing the f-smash's range seeing as how it's the 2nd strongest attack in Luigi's arsenal (correct me if i am wrong). I'm still experimenting with this so I probably practicing it during the Ladder, but maybe during some friendlies with someone.
 

CR4SH

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Man, that z timing is hard to pull off. Fsmash is too good. This could be dangerous though, especially since you can even up-angle it. An up angled charged fsmash with slide range? 60% kills, plzthxbai.

Loving the new sig wigi.
 

WIGI

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this isn;t hard at all. i think il eb able to utilise it fully, i get decent distance with it too =] good find guys
i can do it liek 95% of the time already
 

Pompi

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nice find .. also do not mention this on d3 boards but ive found out that they dont know thery downb can be tap jumped.... i dont want to see a mech hammer in my face did anyone know about this? btw against which character do you think this will be the most useful?
 

elheber

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Step 1. Practice 'til it becomes muscle memory.
Step 2. Spam the hell out of it 'til we find when it's useful (if ever).

Sounds like you're ready step 2 already. I'm only near the end of step 1 (changing my controls puts me out of whack).

EDIT:
...btw against which character do you think this will be the most useful?
That's Step 2. I don't even have any theories at the moment.
 

nash123

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nice find .. also do not mention this on d3 boards but ive found out that they dont know thery downb can be tap jumped.... i dont want to see a mech hammer in my face did anyone know about this? btw against which character do you think this will be the most useful?
http://www.youtube.com/watch?v=szMrD5mo7V0 It's known, it's in that video quite a few times.
 

Magnumblade

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Man, that z timing is hard to pull off. Fsmash is too good. This could be dangerous though, especially since you can even up-angle it. An up angled charged fsmash with slide range? 60% kills, plzthxbai.

Loving the new sig wigi.
You mean dangerous as in dangerous to the luigi or whoever is about to meet the business end of luigi's hand?

Anyways thanks to everyone for supporting and helping test this idea since I'm limited to about 3 people to play in rl. :bee:
I just love how lots of Luigi's best moves involve popping in out of nowhere.
 

elheber

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It works, yes. But it's not the motherload AT yet. It doesn't have as much distance as the Hyphen Smash, and it requires startup (to be walking), but it's a friggin charged moving fSmash nonetheless.

It still has to be used in game in real matches to see how useful it is. I suspect it will be valuable to some extent.
 

WIGI

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i think i got 2 kills with this on magnum tonight, so it definatly works if you use it at the right times, and he knows about it, new peopel who don;t know luigi can do this will be liek wtf!

MY FAVOURITE.is this. walk away from them then as they dash to attack or grab you do a pivot sliding up angled fsmash. lul.
 

WIGI

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yeah i think this will just add even more awsomeness to the method of killing meta at low percents. thats like, the only thing we have against meta knight.

we should also figrue out what stages we can kill metaknight faster and have a higher chance of us living. then get good on these stages so we can counterpick them

i think corneria, the wing provides safer up bs, jab cancles in the wing to rack up damadge, low ceilings and close walls can kill meta fast, but you can die faster aswell.
 

Locuan

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Another plus for Luigi's low traction. FTW!

Excellent find or re-find or w/e. Either way its awesome :laugh:.
 

MasterToshima

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hmm sounds liek this acualy has alot of potential. i shal reserach when i can
HEy, Wig, I like ur new sig, is this the one u were making lately?

On topic: This could be usefull, I'd like 2 see vids, or a guide, but it dfoesnt ge in my head how can u dash and do a F-smash an a charged one when sliding?
 

elheber

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I suggest you come up with a name as catchy as "Hyphen Smashing" or at least a memorable acronym (I'm not diggin' "SFS" or "SUAFS", but that's just me).
 

elheber

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I was driving from work and this topic was still in my head. If Magnum doesn't come up with a name for the AT and keeps it as simply a Sliding F-Smash, I'm gonna be calling it the Fingerbang. I remember getting ***** by hippie once, and saying that he Fingerbanged me... I think it fits well. Short and sweet. "Oh, you got Fingerbanged in the FACE!!!"

So if it stays Sliding F-Smash, I myself will refer to it as a "Fingerbang". Just like I call the Short Hop dAir nAir uTilt the "SHoDANAUT", or how I call any dThrow to Short Hop Aerial a "Green Jumping Bean". Yeah. Suck on that.
 

WIGI

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if i have time il make a vid of the difernt things you can do with it.

and yeah this is the sig i was making for hippie, but then i kept it for sum reason. il prolyl give him this one if i make a new one involving a missfire.
 

elheber

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LOL, this was turning into the SIMPLE thread.

PS. When you lose in the ladder, you don't lose coins. In fact, you earn 1 coin for losing.

Back on track, I was using the Fingerbang in some matches for the ladder, and so was WiGi and chic... it's got potential to increase Luigi's metagame significantly.
 

hippiedude92

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I don't think its significantly, but does increase its meta-game even by a little. I'll prefer sliding fingerbang plz

Also, in addition, I noticed that once you pivot'd it, you can use it again just in case they spotdodged it. IASA frames FTW!
 

Magnumblade

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Gee I thought this was discovered already but I guess I'm wrong.

It will most likely be sliding fingerbang but I will take suggestions, seeing as how I never planned for this to be any kind of AT ._.
 
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