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Don't you mean the Duck Walk?I just remembered that Simon Belmont could squat walk in Super Castlevania IV. That could be his crawl animation in Smash.
I was considering posting this here earlier, but I would've double posted if I did. I like how it's faithful to the original design without clashing with SBR's cartoonish art style.Whilst this news is not relating to Super Smash Bros., it's related to Simon Belmont and... Bomberman?!
"Belmont Bomber" (obviously based on Simon Belmont) will be free DLC for Super Bomberman R.
It's official too, see?
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Hm...I was considering posting this here earlier, but I would've double posted if I did. I like how it's faithful to the original design without clashing with SBR's cartoonish art style.
Zem-raj You want me to add you to the support list?
I know the Lords of Shadow games were polarized, but I really loved the first one (second one was okay, but a bit more a miss for me in comparison), so that's just depressing for me. I thought I'd be over the pachinko crap, but it still hurts at times apparently.So Konami just announced another Castlevania pachinko machine, this time based on the first Lords of Shadow game.
*Sigh*
I'm on the boat of people that enjoyed the first Lords of Shadow myself. It bore little resemblance to any of the previous games, but for what it was, it was underrated. Still haven't played LoS2 aside from the demo, though.I know the Lords of Shadow games were polarized, but I really loved the first one (second one was okay, but a bit more a miss for me in comparison), so that's just depressing for me. I thought I'd be over the pachinko crap, but it still hurts at times apparently.
I wouldn't mind a new Kid Dracula. The games were damn fun and I loved playing as him in Parodious.Belmont Bomber looks so darn adorable. I wouldn't mind another cartoony spin-off like Kid Dracula using his Bomberman design. I just want something new for Castlevania that isn't a pachinko machine.
If Snake doesn't get one, I would be very surprised.The fact that Simon got a costume in Bomberman is amazing. Now I just gotta wait for mu Snake costume.
Since Simon can use his whip in 8 different directions in SCV4, I was thinking that his fair could have him swing his whip diagonally downwards while his bair has him swinging his whip diagonally upwards.Oh, hey! Finally a second page! Wish I could say the same for Meowth...
So... when Simon is squatting, he could still whip just like in the games.
Oh, and if you hold the A button down, Simon holds out the limp whip, and if you move the control stick, Simon flails his whip around like in the SNES game. That reminds me of Sheik's old Side+B move in Melee.
But I was thinking about how Simon's aerials might do?
Nair
Bair
Fair
Dair - whips down like in SCV4
Uair - whips up like in SCV4
I'm trying to decide which would feel more natural... whipping forward with Nair or Fair.
I think maybe Fair would be more natural... but then what would Nair do? Could Simon spin the whip around like Nathan does in Circle of the Moon?
And what would Bair do?
Ooh, I thought about that. It could make it difficult for Simon to battle in the air... kinda like Little Mac, I guess? But the long range of the whip could compensate the difficultly of midair battles... maybe the whip could have a tipper like Marth's sword?!I also think it would be a nice touch too if he had commitment jumps to mimic his jump in Castlevania 1-3. That way, you could have his nair swing straight forward without loosing your aerial momentum and you'd be able to swing your whip in 8 directions in the air just like you can in SCV4.
I think it's best if he can still at least change directions. There has to be a compromise between making him feel true to the games and making him actually work as a fighter. That aside I do like the idea of him being a fast-faller that needs to commit to where he jumps. Not something I've seen brought up before.Ooh, I thought about that. It could make it difficult for Simon to battle in the air... kinda like Little Mac, I guess? But the long range of the whip could compensate the difficultly of midair battles... maybe the whip could have a tipper like Marth's sword?!
And what about double jumps? Does he still jump in the same direction or can he change directions?
Exactly. Back in the NES and SNES days, nobody cared about whether a character is Konami, Capcom, or Namco... as far as we, or at least myself, were concerned... they were all Nintendo characters (or Sega characters during the SNES vs. Genesis days)I'd love to see Simon get into the game myself. There was a time when he was almost as big a Nintendo Icon as Link and Mario. (Yes, I know he was Nintendo. Back then nobody cared.)
I understand the sentiment, but whether the fans see certain characters as Nintendo or not still doesn't do anything for the actual issues that come with getting permission to use said characters. I feel the same way about Simon as well as Bomberman and Ryu Hayabusa, but they've still got hurdles to go through like any third party.Exactly. Back in the NES and SNES days, nobody cared about whether a character is Konami, Capcom, or Namco... as far as we, or at least myself, were concerned... they were all Nintendo characters (or Sega characters during the SNES vs. Genesis days)
I know Simon Belmont is legally a Konami character... but to me he's spiritually a Nintendo character. I feel he belongs in Super Smash Bros. with the other honorary Nintendo characters like .
I'm excited, this looks rather faithful.
I sure hope you guys can see this because I can and i'm hyped for it!
That's how I feel, too. Simon Belmont should be in Smash. He is spiritually a Nintendo character... more so than most Castlevania protagonists, IMO.Sign me up, full support. Castlevania was one of THE NES games, up there with Super Mario Bros, Metroid, Megaman, Legend of Zelda.. He's a great choice.
I REEEEALLY hope Nintendo does something like this with their IPs. The Mario and Zelda cartoons are major disservices to those games' potential. The F-Zero and Kirby animes weren't bad, and the Pokemon anime has real good highs, but there is SO MUCH more Nintendo can do.I really really hope the Castlevania Netflix series is good. It looks really close to the source material which is always good. We'll see, I'm really hoping if it is it'll spawn more TV series like this based on games.