Quillion
Smash Hero
- Joined
- Sep 17, 2014
- Messages
- 6,006
This is what I believe I mean:
Focusing on single player entails:
Focusing on single player entails:
- A deeper story that likely shakes up the characteristic story formulas of the series. OR...
- ...much more freedom in how you progress and explore the world.
- Either of the two depend on whether you prefer eastern or western conventions of RPGs.
- Much more challenging trainers and "dungeons"/caves.
- More interesting characters to interact with.
- Much less or even no required trading for evolution and completion.
- More difficult but more rewarding item finding and Pokémon captures.
- Scaling effectiveness of the Pokémon to rarity/difficulty to find and capture.
- Balancing the Pokémon so that the metagame isn't as centralized on Garchomp like Smash U on Diddy.
- Fairly radical changes to more established Pokémon perhaps in stats (Gen VI proved they're not above that) and moves perhaps to the point of being nonsensical.
- Introducing certain moves to the game that may be unusual but better balance the game.
- Trivializing key aspects of the RPG experience like level grinding and exploration.
- Easily providing items for the sake of multiplayer building.
- Rendering the exploration and progression with the game pointless since every Pokémon is equally useful.