RODO
Smash Ace
Or at least the ones that don't have ridiculous stage hazards?? I'm all for starting off on a neutral stage but I feel as if counter-picking over the years has been very limited, almost to the point where your CP stages are mostly neutrals anyway. Here is how I see it:
-stages with PREDICTABLE stage hazards should still be available for a CP
-some walk off stages should still be available (probably smaller ones so that camping the sides isn't as bad)
-anything with unavoidable stage hazards and levels that make you play the stage more than the opponent (ie moving levels like pokefloats and rumble falls) should be banned.
I feel like that would still free up most of the stages to be a CP stage. In a best of 3 or 5 scenario I feel that the better player should win regardless of if they were CP'd to a jank stage since they SHOULD win the first game on a neutral anyway. It would just give other players and certain characters a better chance if they could pick from more stages imo.
-stages with PREDICTABLE stage hazards should still be available for a CP
-some walk off stages should still be available (probably smaller ones so that camping the sides isn't as bad)
-anything with unavoidable stage hazards and levels that make you play the stage more than the opponent (ie moving levels like pokefloats and rumble falls) should be banned.
I feel like that would still free up most of the stages to be a CP stage. In a best of 3 or 5 scenario I feel that the better player should win regardless of if they were CP'd to a jank stage since they SHOULD win the first game on a neutral anyway. It would just give other players and certain characters a better chance if they could pick from more stages imo.