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Short Hop Double Stun

Chaco

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May 21, 2008
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Alright, I started using ZSS all of, erm, 25 minutes ago. And I searched for this and couldn't find it, so lemme describe here. When you SH and charge the stun, there is a time right before, or during landing, that will release the stun without the noise. Thus allowing you to shoot another one immediately after it.

If this is common knowledge. Oh well, I've found to many Yoshi techs anyway. XD
 

James Sparrow

Smash Master
Joined
Sep 26, 2005
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Does it actually cancel the lag of the stun shot? Can you do other things besides shoot another stun after it (because that would be much more useful.)?
 

ph00tbag

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this doesn't cancel any lag that I'm aware of. It's just a glitch that all specials have (to my knowledge) where if you land at the right moment, certain of their sounds will cease to play. UpB does the same thing.
 

Chaco

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Okay let me describe more, it releases as you land not making the sound allowing you todo anything after it.
 

DeliciousCake

Smash Lord
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Oct 20, 2007
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On a related note, you can baby-shot and then d-smash for double the stun at certain percentages. Am I cool yet?
 

ph00tbag

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Same concept as quickdrawing.
In this case, though, ZSS's short hop is too high and floaty to make it come out faster than if she just stood there. Furthermore, bow-canceling doesn't reduce after lag, so it doesn't make two shots fire any faster than usual.
 

Chaco

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Pretty much. Just soundless. Not really useful at all. Unless your an assassin and you want no noise. o_o
 
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