PastLink
Smash Journeyman
So I've been thinking, I haven't had much time to play PM lately but as a budding player I'm loving squirrel and am certainly making him a main, I just love the slippery little guy so much. But I've been wondering, what's the potential for squirtle's dash dance? Or as I've so aptly named it, shell dance. With the hit box from the turn around animation and the distance from going back and forth (and possibly shell armor? Does his turn around have that?) anyways, to the point. Since squirtle's dance is so special I'm wondering what applied uses it could have aside from what normal DD's are used for, mind games and keeping momentum.
Forgive me if this has been brought up, but I felt the need to ask. I'm sure it's not something that would be crucial unlike his hydrosmashes/tilts but still, a weapon's a weapon even if situational.
So anyways, what do you think? Has anyone played around with it?
Forgive me if this has been brought up, but I felt the need to ask. I'm sure it's not something that would be crucial unlike his hydrosmashes/tilts but still, a weapon's a weapon even if situational.
So anyways, what do you think? Has anyone played around with it?