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Legend of Zelda sheik spin off game

LLDL

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Apr 27, 2007
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I know a lot of people want to hear zeldas or ganondorfs side of the story in a spin off, but I was thinking of the specifics while playing through oot again.

It would start with zeldas dream, and then link meeting zelda. Then the takeover would happen, we would get to see the invasion of hyrule castle from her pov. You would complete 3 missions as kid zelda, which would be training from sheikah to become sheik. As an adult, you go to the temple of time because your triforce of wisdom is acting up so you know link has returned. Sheik always seems to have all of the answers and have been to the areas link has been before him. So I was thinking you do 7 dungeons related to the 7 that link goes through, possibly ultimately destroying some obstacle out of the way allowing him to complete the dungeon. What you would get after completing the temple is the song that you would teach link the warp point would be where the boss is defeated. I mean zelda has to be doing constructive that whole time right? This is always what I imagined she was doing, or something along those lines. The cutscenes where sheik meets link each time would correspond with the task you just finished, and be kind of coincidental, instead of sheik supposedly stalking link the whole time and not offer any help lol.

What do you guys think. Maybe it could be done in the form of a rom hack. I imagine it wouldn't be too difficult for someone who knows how to do that sort of thing. Just swap sheiks model for link, customize the puzzles and order of game events, change cutscene text.

Like when the villiage is on fire, and bongo bongo knocks link oug, you have to fight it or hit it as zelda to use your magice before it retreats to the temple. Link doesn't see this because he's out cold. Just little ideas like that, that could show what she did for 7 years lol

:phone:
 

Эикельманн [РУС]

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Interesting idea. While I don't agree with following up on Sheik, the character from OoT specifically, I do feel that a game that deals with the Sheikah as a whole would be really, really kick-***. They've held important roles in many of the games, yet their origin and everything about them is still unknown.
 

Wizzrobe

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I guess it could be interesting.

I would like to see what happens during those 7 years without Link.
 

Spire

III
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This type of spinoff, while interesting, seems like something Square-Enix would do with Final Fantasy instead.

Hypothetically speaking, the game would be centric around those seven years. Using the OoT 3D assets, Young Zelda and the Sheik models would already be available if Ninty wanted to do this. If there was an extensive means of hacking OoT 3D, I'd be all over this.

I imagine Ganon's march on Hyrule would be fleshed out, possibly a "dungeon" even. As a mid-game dungeon, you and Impa travel to Hyrule Castle to try and stop him. New sections of the Hyrule Market open up as the beginnings of this outdoor/indoor dungeon, pitting you against Moblins that lurk the alleys. Making your way into Hyrule Castle, you fend off foes. The outside is more of a combative challenge whereas the inside is a full-on dungeon. At the end, you see Ganondorf kill the King of Hyrule...

Wait a minute, the whole invasion of the Temple of Time and Sacred Realm sequence... Well that'll fit in some how.

Anyways, Ganondorf would not be the boss. Some fiend/ally of his. Phantom Ganon?

This game could flesh out all of the changes we experienced once Adult Link, like Jabu Jabu's apparent death. If possible, a portion of the game should take place in new areas of Hyrule. Firstly, the Hidden Village. Remaking it with OoT's assets could be possible. I suppose it could be located through the rear wall behind the grove of trees in southeast Hyrule Field, constructed from Kakariko building models. This is essentially where the game begins.
 

Teran

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