No, there really isn't a problem.
The cool thing about competitive gaming is that it is 'self-correcting' - or, if you don't want to have such a normative term, 'self-organizing'.
See, if character X is good, but most people don't think he's good and don't plan much to fight him, then this allows you, as an individual agent interested only in winning money at competitive events, to take that character, go rogue, and storm for a high finishing place.
You can take advantage of the ignorance by working independently, (or in small groups that can keep a secret). This then spreads the knowledge out there thatyou are good, since you can't win without Showing Your Moves, and of course we get the cycle of competition: people try to beat it, the bar moves up, and we repeat.
P.S. I'm on to the Falcon "bring down the tier list" agenda and frankly I think it's a very poorly inspired idea that I urge every last one of you to get out of, now.